Skateboarders can now share their abilities and experiences via social media platforms. Films, television programs, documentaries, and periodicals that highlighted the unique accomplishments of the sport and the personalities of its finest skaters were instrumental in the spread of skate boarding’s popularity. Recognizable skateboard brands and collaborations with popular artists, designers, and fashion labels have increased the visibility and desirability of skateboard products.
In addition, innovations in skateboard design, materials, and technology have continuously expanded the product range in the market. From introducing new deck shapes and concaves to advances in truck and wheel technology, these innovations have contributed to enhancing the skateboarding experience as a whole. Likewise, the use of skateboards by numerous college students for commuting within college grounds is also propelling the market. In addition, the growth of skateboards with new and inventive designs is causing a market expansion.
Asia Pacific is home to numerous well-known skateboarding parks and spots, offering a diverse range of terrain and experiences for skateboarders. Skateboarding in China has changed dramatically, going from a fringe pastime connected to counterculture and lifestyle to a mainstream sport with wide acceptance, including its inclusion in the Olympics. Additionally, Bowlzilla is an annual skateboarding event held in New Zealand that features some of the best bowl and pool skateboarding in the Asia Pacific region. The event draws skateboarders from around the world. Therefore, the region presents lucrative growth prospects for the market.
The China market dominated the Asia Pacific Skateboard Market by Country in 2022, and would continue to be a dominant market till 2030; thereby, achieving a market value of $270.6 million by 2030. The Japan market is poised to grow at a CAGR of 3.7% during (2023-2030). Additionally, India's market should witness a CAGR of 5.1% during (2023-2030).
Based on End-user, the market is segmented into Teenagers (12-17), Adults (18 & Above), and Kids (0-9). Based on Product Type, the market is segmented into Street Board, Cruiser Board, Long Board, Park Board, Hybrid Board, and Others. Based on countries, the market is segmented into China, Japan, India, South Korea, Singapore, Malaysia, and Rest of Asia Pacific.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Boardriders, Inc. (Authentic Brands Group LLC), Atom Longboards (MBS Mountainboards), Sk8factory, Skate One Corp., ABSOLUTE BOARD CO. INC, CaliRides LLC (Boosted USA), Advanced Technology Labs AG (Yuneec Europe GmbH), Control Skateboards Inc., Razor USA LLC, Almost Skateboards
Scope of the Study
By End-user (Volume, Thousand Units, USD Million, 2019-2030)
- Teenagers (12-17)
- Adults (18 & Above)
- Kids (0-9)
By Product Type (Volume, Thousand Units, USD Million, 2019-2030)
- Street Board
- Cruiser Board
- Long Board
- Park Board
- Hybrid Board
- Others
By Country (Volume, Thousand Units, USD Million, 2019-2030)
- China
- Japan
- India
- South Korea
- Singapore
- Malaysia
- Rest of Asia Pacific
Key Market Players
List of Companies Profiled in the Report:
- Boardriders, Inc. (Authentic Brands Group LLC)
- Atom Longboards (MBS Mountainboards)
- Sk8factory
- Skate One Corp.
- ABSOLUTE BOARD CO. INC
- CaliRides LLC (Boosted USA)
- Advanced Technology Labs AG (Yuneec Europe GmbH)
- Control Skateboards Inc.
- Razor USA LLC
- Almost Skateboards
Unique Offerings
- Exhaustive coverage
- The highest number of Market tables and figures
- Subscription-based model available
- Guaranteed best price
- Assured post sales research support with 10% customization free
Table of Contents
Companies Mentioned
- Boardriders, Inc. (Authentic Brands Group LLC)
- Atom Longboards (MBS Mountainboards)
- Sk8factory
- Skate One Corp.
- ABSOLUTE BOARD CO. INC
- CaliRides LLC (Boosted USA)
- Advanced Technology Labs AG (Yuneec Europe GmbH)
- Control Skateboards Inc.
- Razor USA LLC
- Almost Skateboards
Methodology
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