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Gaming Hardware Market in Europe 2026-2030

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    Report

  • 211 Pages
  • January 2026
  • Region: Europe
  • TechNavio
  • ID: 5734559
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The gaming hardware market in europe is forecasted to grow by USD 4.80 billion during 2025-2030, accelerating at a CAGR of 5.6% during the forecast period. The report on the gaming hardware market in europe provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by acceleration of semiconductor evolution and pursuit of graphical fidelity, institutionalization of competitive gaming and expansion of professional esports infrastructure, strategic development of high-speed digital infrastructure.

The study identifies the proliferation of high-fidelity visual standards and next-generation display integration as one of the prime reasons driving the gaming hardware market in europe growth during the next few years. Also, increasing demand for professional-grade competitive peripherals and integration of artificial intelligence and neural processing in hardware optimization will lead to sizable demand in the market.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.

The gaming hardware market in europe is segmented as below:

By Product

  • Consoles
  • PC
  • Accessories

By Price Range

  • Mid range
  • Entry level
  • Premium

By Channel

  • Online
  • Offline
  • Hybrid

By Region

  • Europe

The report covers the following areas:

  • Gaming hardware market in europe sizing
  • Gaming hardware market in europe forecast
  • Gaming hardware market in europe industry analysis
A robust vendor analysis within the report is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading market vendors that include: Antec Inc., Apple Inc., BIOSTAR Group., Corsair Gaming Inc., COUGAR, Dell Technologies Inc., Electronic Arts Inc., GAMDIAS Technology Co. Ltd., HTC Corp., Lenovo Group Ltd., Logitech International SA, Microsoft Corp., Nintendo Co. Ltd., NZXT Inc., Razer Inc., Sony Group Corp., Tencent Holdings Ltd., Thermaltake Technology Co., Zotac Technology Ltd. Also, the gaming hardware market in europe analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The report presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary
1.1 Market overview
  • Executive Summary - Chart on Market Overview
  • Executive Summary - Data Table on Market Overview
  • Executive Summary - Chart on Country Market Characteristics
  • Executive Summary - Chart on Market by Geography
  • Executive Summary - Chart on Market Segmentation by Product
  • Executive Summary - Chart on Market Segmentation by Price Range
  • Executive Summary - Chart on Market Segmentation by Channel
  • Executive Summary - Chart on Incremental Growth
  • Executive Summary - Data Table on Incremental Growth
  • Executive Summary - Chart on Company Market Positioning
2 Market Analysis
2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
2.2 Criticality of inputs and Factors of differentiation
  • Overview on criticality of inputs and factors of differentiation
2.3 Factors of disruption
  • Overview on factors of disruption
2.4 Impact of drivers and challenges
  • Impact of drivers and challenges in 2025 and 2030
3 Market Landscape
3.1 Market ecosystem
  • Chart on Parent Market
  • Data Table on - Parent Market
3.2 Market characteristics
  • Chart on Market characteristics analysis
3.3 Value chain analysis
  • Chart on Value chain analysis
4 Market Sizing
4.1 Market definition
  • Data Table on Offerings of companies included in the market definition
4.2 Market segment analysis
  • Market segments
4.3 Market size 2025
4.4 Market outlook: Forecast for 2025-2030
  • Chart on Europe - Market size and forecast 2025-2030 ($ million)
  • Data Table on Regional - Market size and forecast 2025-2030 ($ million)
  • Chart on Europe: Year-over-year growth 2025-2030 (%)
  • Data Table on Regional - Market size and forecast 2025-2030 ($ million)
5 Historic Market Size
5.1 Gaming Hardware Market in Europe 2020-2024
  • Historic Market Size - Data Table on Gaming Hardware Market in Europe 2020-2024 ($ million)
5.2 Product segment analysis 2020-2024
  • Historic Market Size - Product Segment 2020-2024 ($ million)
5.3 Price Range segment analysis 2020-2024
  • Historic Market Size - Price Range Segment 2020-2024 ($ million)
5.4 Channel segment analysis 2020-2024
  • Historic Market Size - Channel Segment 2020-2024 ($ million)
5.5 Geography segment analysis 2020-2024
  • Historic Market Size - Geography Segment 2020-2024 ($ million)
6 Qualitative Analysis
6.1 The AI impact on gaming hardware market in Europe
7 Five Forces Analysis
7.1 Five forces summary
  • Five forces analysis - Comparison between 2025 and 2030
7.2 Bargaining power of buyers
  • Bargaining power of buyers - Impact of key factors 2025 and 2030
7.3 Bargaining power of suppliers
  • Bargaining power of suppliers - Impact of key factors in 2025 and 2030
7.4 Threat of new entrants
  • Threat of new entrants - Impact of key factors in 2025 and 2030
7.5 Threat of substitutes
  • Threat of substitutes - Impact of key factors in 2025 and 2030
7.6 Threat of rivalry
  • Threat of rivalry - Impact of key factors in 2025 and 2030
7.7 Market condition
  • Chart on Market condition - Five forces 2025 and 2030
8 Market Segmentation by Product
8.1 Market segments
  • Chart on Product - Market share 2025-2030 (%)
  • Data Table on Product - Market share 2025-2030 (%)
8.2 Comparison by Product
  • Chart on Comparison by Product
  • Data Table on Comparison by Product
8.3 Consoles - Market size and forecast 2025-2030
  • Chart on Consoles - Market size and forecast 2025-2030 ($ million)
  • Data Table on Consoles - Market size and forecast 2025-2030 ($ million)
  • Chart on Consoles - Year-over-year growth 2025-2030 (%)
  • Data Table on Consoles - Year-over-year growth 2025-2030 (%)
8.4 PC - Market size and forecast 2025-2030
  • Chart on PC - Market size and forecast 2025-2030 ($ million)
  • Data Table on PC - Market size and forecast 2025-2030 ($ million)
  • Chart on PC - Year-over-year growth 2025-2030 (%)
  • Data Table on PC - Year-over-year growth 2025-2030 (%)
8.5 Accessories - Market size and forecast 2025-2030
  • Chart on Accessories - Market size and forecast 2025-2030 ($ million)
  • Data Table on Accessories - Market size and forecast 2025-2030 ($ million)
  • Chart on Accessories - Year-over-year growth 2025-2030 (%)
  • Data Table on Accessories - Year-over-year growth 2025-2030 (%)
8.6 Market opportunity by Product
  • Market opportunity by Product ($ million)
  • Data Table on Market opportunity by Product ($ million)
9 Market Segmentation by Price Range
9.1 Market segments
  • Chart on Price Range - Market share 2025-2030 (%)
  • Data Table on Price Range - Market share 2025-2030 (%)
9.2 Comparison by Price Range
  • Chart on Comparison by Price Range
  • Data Table on Comparison by Price Range
9.3 Mid range - Market size and forecast 2025-2030
  • Chart on Mid range - Market size and forecast 2025-2030 ($ million)
  • Data Table on Mid range - Market size and forecast 2025-2030 ($ million)
  • Chart on Mid range - Year-over-year growth 2025-2030 (%)
  • Data Table on Mid range - Year-over-year growth 2025-2030 (%)
9.4 Entry level - Market size and forecast 2025-2030
  • Chart on Entry level - Market size and forecast 2025-2030 ($ million)
  • Data Table on Entry level - Market size and forecast 2025-2030 ($ million)
  • Chart on Entry level - Year-over-year growth 2025-2030 (%)
  • Data Table on Entry level - Year-over-year growth 2025-2030 (%)
9.5 Premium - Market size and forecast 2025-2030
  • Chart on Premium - Market size and forecast 2025-2030 ($ million)
  • Data Table on Premium - Market size and forecast 2025-2030 ($ million)
  • Chart on Premium - Year-over-year growth 2025-2030 (%)
  • Data Table on Premium - Year-over-year growth 2025-2030 (%)
9.6 Market opportunity by Price Range
  • Market opportunity by Price Range ($ million)
  • Data Table on Market opportunity by Price Range ($ million)
10 Market Segmentation by Channel
10.1 Market segments
  • Chart on Channel - Market share 2025-2030 (%)
  • Data Table on Channel - Market share 2025-2030 (%)
10.2 Comparison by Channel
  • Chart on Comparison by Channel
  • Data Table on Comparison by Channel
10.3 Online - Market size and forecast 2025-2030
  • Chart on Online - Market size and forecast 2025-2030 ($ million)
  • Data Table on Online - Market size and forecast 2025-2030 ($ million)
  • Chart on Online - Year-over-year growth 2025-2030 (%)
  • Data Table on Online - Year-over-year growth 2025-2030 (%)
10.4 Offline - Market size and forecast 2025-2030
  • Chart on Offline - Market size and forecast 2025-2030 ($ million)
  • Data Table on Offline - Market size and forecast 2025-2030 ($ million)
  • Chart on Offline - Year-over-year growth 2025-2030 (%)
  • Data Table on Offline - Year-over-year growth 2025-2030 (%)
10.5 Hybrid - Market size and forecast 2025-2030
  • Chart on Hybrid - Market size and forecast 2025-2030 ($ million)
  • Data Table on Hybrid - Market size and forecast 2025-2030 ($ million)
  • Chart on Hybrid - Year-over-year growth 2025-2030 (%)
  • Data Table on Hybrid - Year-over-year growth 2025-2030 (%)
10.6 Market opportunity by Channel
  • Market opportunity by Channel ($ million)
  • Data Table on Market opportunity by Channel ($ million)
11 Customer Landscape
11.1 Customer landscape overview
  • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
12 Geographic Landscape
12.1 Geographic segmentation
  • Chart on Market share by geography - 2025-2030 (%)
  • Data Table on Market share by geography - 2025-2030 (%)
12.2 Geographic comparison
  • Chart on Geographic comparison
  • Data Table on Geographic comparison
12.3 Germany - Market size and forecast 2025-2030
  • Chart on Germany - Market size and forecast 2025-2030 ($ million)
  • Data Table on Germany - Market size and forecast 2025-2030 ($ million)
  • Chart on Germany - Year-over-year growth 2025-2030 (%)
  • Data Table on Germany - Year-over-year growth 2025-2030 (%)
12.4 UK - Market size and forecast 2025-2030
  • Chart on UK - Market size and forecast 2025-2030 ($ million)
  • Data Table on UK - Market size and forecast 2025-2030 ($ million)
  • Chart on UK - Year-over-year growth 2025-2030 (%)
  • Data Table on UK - Year-over-year growth 2025-2030 (%)
12.5 France - Market size and forecast 2025-2030
  • Chart on France - Market size and forecast 2025-2030 ($ million)
  • Data Table on France - Market size and forecast 2025-2030 ($ million)
  • Chart on France - Year-over-year growth 2025-2030 (%)
  • Data Table on France - Year-over-year growth 2025-2030 (%)
12.6 Rest of Europe - Market size and forecast 2025-2030
  • Chart on Rest of Europe - Market size and forecast 2025-2030 ($ million)
  • Data Table on Rest of Europe - Market size and forecast 2025-2030 ($ million)
  • Chart on Rest of Europe - Year-over-year growth 2025-2030 (%)
  • Data Table on Rest of Europe - Year-over-year growth 2025-2030 (%)
12.7 Market opportunity by geography
  • Market opportunity by geography ($ million)
  • Data Table on Market opportunity by geography ($ million)
13 Drivers, Challenges, and Opportunity
13.1 Market drivers
  • Acceleration of semiconductor evolution and pursuit of graphical fidelity
  • Institutionalization of competitive gaming and expansion of professional esports infrastructure
  • Strategic development of high-speed digital infrastructure
13.2 Market challenges
  • Disruptions within supply chain and geopolitical instability
  • Compliance with stringent regulatory frameworks and environmental mandates
  • Evolution of cloud infrastructure and paradigm shift toward hardware-agnostic gaming
13.3 Impact of drivers and challenges
  • Impact of drivers and challenges in 2025 and 2030
13.4 Market opportunities
  • Proliferation of high-fidelity visual standards and next-generation display integration
  • Increasing demand for professional-grade competitive peripherals
  • Integration of artificial intelligence and neural processing in hardware optimization
14 Competitive Landscape
14.1 Overview
14.2 Competitive Landscape
  • Overview on criticality of inputs and factors of differentiation
14.3 Landscape disruption
  • Overview on factors of disruption
14.4 Industry risks
  • Impact of key risks on business
15 Competitive Analysis
15.1 Companies profiled
15.2 Company ranking index
15.3 Market positioning of companies
  • Matrix on companies position and classification
15.4 Antec Inc.
  • Antec Inc. - Overview
  • Antec Inc. - Product / Service
  • Antec Inc. - Key offerings
  • SWOT
15.5 Apple Inc.
  • Apple Inc. - Overview
  • Apple Inc. - Business segments
  • Apple Inc. - Key news
  • Apple Inc. - Key offerings
  • Apple Inc. - Segment focus
  • SWOT
15.6 BIOSTAR Group.
  • BIOSTAR Group. - Overview
  • BIOSTAR Group. - Product / Service
  • BIOSTAR Group. - Key offerings
  • SWOT
15.7 Corsair Gaming Inc.
  • Corsair Gaming Inc. - Overview
  • Corsair Gaming Inc. - Business segments
  • Corsair Gaming Inc. - Key offerings
  • Corsair Gaming Inc. - Segment focus
  • SWOT
15.8 COUGAR
  • COUGAR - Overview
  • COUGAR - Product / Service
  • COUGAR - Key offerings
  • SWOT
15.9 Dell Technologies Inc.
  • Dell Technologies Inc. - Overview
  • Dell Technologies Inc. - Business segments
  • Dell Technologies Inc. - Key news
  • Dell Technologies Inc. - Key offerings
  • Dell Technologies Inc. - Segment focus
  • SWOT
15.10 Electronic Arts Inc.
  • Electronic Arts Inc. - Overview
  • Electronic Arts Inc. - Product / Service
  • Electronic Arts Inc. - Key offerings
  • SWOT
15.11 HTC Corp.
  • HTC Corp. - Overview
  • HTC Corp. - Product / Service
  • HTC Corp. - Key offerings
  • SWOT
15.12 Lenovo Group Ltd.
  • Lenovo Group Ltd. - Overview
  • Lenovo Group Ltd. - Business segments
  • Lenovo Group Ltd. - Key news
  • Lenovo Group Ltd. - Key offerings
  • Lenovo Group Ltd. - Segment focus
  • SWOT
15.13 Logitech International SA
  • Logitech International SA - Overview
  • Logitech International SA - Product / Service
  • Logitech International SA - Key news
  • Logitech International SA - Key offerings
  • SWOT
15.14 Microsoft Corp.
  • Microsoft Corp. - Overview
  • Microsoft Corp. - Business segments
  • Microsoft Corp. - Key news
  • Microsoft Corp. - Key offerings
  • Microsoft Corp. - Segment focus
  • SWOT
15.15 Nintendo Co. Ltd.
  • Nintendo Co. Ltd. - Overview
  • Nintendo Co. Ltd. - Product / Service
  • Nintendo Co. Ltd. - Key offerings
  • SWOT
15.16 NZXT Inc.
  • NZXT Inc. - Overview
  • NZXT Inc. - Product / Service
  • NZXT Inc. - Key offerings
  • SWOT
15.17 Razer Inc.
  • Razer Inc. - Overview
  • Razer Inc. - Product / Service
  • Razer Inc. - Key offerings
  • SWOT
15.18 Sony Group Corp.
  • Sony Group Corp. - Overview
  • Sony Group Corp. - Business segments
  • Sony Group Corp. - Key news
  • Sony Group Corp. - Key offerings
  • Sony Group Corp. - Segment focus
  • SWOT
16 Appendix
16.1 Scope of the report
  • Market definition
  • Objectives
  • Notes and caveats
16.2 Inclusions and exclusions checklist
  • Inclusions checklist
  • Exclusions checklist
16.3 Currency conversion rates for US$
16.4 Research methodology
16.5 Data procurement
  • Information sources
16.6 Data validation
  • Data validation
16.7 Validation techniques employed for market sizing
16.8 Data synthesis
16.9 360-degree market analysis
16.10 List of abbreviations
List of Exhibits
Exhibits 1: Executive Summary - Chart on Market Overview
Exhibits 2: Executive Summary - Data Table on Market Overview
Exhibits 3: Executive Summary - Chart on Country Market Characteristics
Exhibits 4: Executive Summary - Chart on Market by Geography
Exhibits 5: Executive Summary - Chart on Market Segmentation by Product
Exhibits 6: Executive Summary - Chart on Market Segmentation by Price Range
Exhibits 7: Executive Summary - Chart on Market Segmentation by Channel
Exhibits 8: Executive Summary - Chart on Incremental Growth
Exhibits 9: Executive Summary - Data Table on Incremental Growth
Exhibits 10: Executive Summary - Chart on Company Market Positioning
Exhibits 11: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
Exhibits 12: Overview on criticality of inputs and factors of differentiation
Exhibits 13: Overview on factors of disruption
Exhibits 14: Impact of drivers and challenges in 2025 and 2030
Exhibits 15: Chart on Parent Market
Exhibits 16: Data Table on - Parent Market
Exhibits 17: Chart on Market characteristics analysis
Exhibits 18: Chart on Value chain analysis
Exhibits 19: Data Table on Offerings of companies included in the market definition
Exhibits 20: Market segments
Exhibits 21: Chart on Europe - Market size and forecast 2025-2030 ($ million)
Exhibits 22: Data Table on Regional - Market size and forecast 2025-2030 ($ million)
Exhibits 23: Chart on Europe: Year-over-year growth 2025-2030 (%)
Exhibits 24: Data Table on Regional - Market size and forecast 2025-2030 ($ million)
Exhibits 25: Historic Market Size - Data Table on Gaming Hardware Market in Europe 2020-2024 ($ million)
Exhibits 26: Historic Market Size - Product Segment 2020-2024 ($ million)
Exhibits 27: Historic Market Size - Price Range Segment 2020-2024 ($ million)
Exhibits 28: Historic Market Size - Channel Segment 2020-2024 ($ million)
Exhibits 29: Historic Market Size - Geography Segment 2020-2024 ($ million)
Exhibits 30: Five forces analysis - Comparison between 2025 and 2030
Exhibits 31: Bargaining power of buyers - Impact of key factors 2025 and 2030
Exhibits 32: Bargaining power of suppliers - Impact of key factors in 2025 and 2030
Exhibits 33: Threat of new entrants - Impact of key factors in 2025 and 2030
Exhibits 34: Threat of substitutes - Impact of key factors in 2025 and 2030
Exhibits 35: Threat of rivalry - Impact of key factors in 2025 and 2030
Exhibits 36: Chart on Market condition - Five forces 2025 and 2030
Exhibits 37: Chart on Product - Market share 2025-2030 (%)
Exhibits 38: Data Table on Product - Market share 2025-2030 (%)
Exhibits 39: Chart on Comparison by Product
Exhibits 40: Data Table on Comparison by Product
Exhibits 41: Chart on Consoles - Market size and forecast 2025-2030 ($ million)
Exhibits 42: Data Table on Consoles - Market size and forecast 2025-2030 ($ million)
Exhibits 43: Chart on Consoles - Year-over-year growth 2025-2030 (%)
Exhibits 44: Data Table on Consoles - Year-over-year growth 2025-2030 (%)
Exhibits 45: Chart on PC - Market size and forecast 2025-2030 ($ million)
Exhibits 46: Data Table on PC - Market size and forecast 2025-2030 ($ million)
Exhibits 47: Chart on PC - Year-over-year growth 2025-2030 (%)
Exhibits 48: Data Table on PC - Year-over-year growth 2025-2030 (%)
Exhibits 49: Chart on Accessories - Market size and forecast 2025-2030 ($ million)
Exhibits 50: Data Table on Accessories - Market size and forecast 2025-2030 ($ million)
Exhibits 51: Chart on Accessories - Year-over-year growth 2025-2030 (%)
Exhibits 52: Data Table on Accessories - Year-over-year growth 2025-2030 (%)
Exhibits 53: Market opportunity by Product ($ million)
Exhibits 54: Data Table on Market opportunity by Product ($ million)
Exhibits 55: Chart on Price Range - Market share 2025-2030 (%)
Exhibits 56: Data Table on Price Range - Market share 2025-2030 (%)
Exhibits 57: Chart on Comparison by Price Range
Exhibits 58: Data Table on Comparison by Price Range
Exhibits 59: Chart on Mid range - Market size and forecast 2025-2030 ($ million)
Exhibits 60: Data Table on Mid range - Market size and forecast 2025-2030 ($ million)
Exhibits 61: Chart on Mid range - Year-over-year growth 2025-2030 (%)
Exhibits 62: Data Table on Mid range - Year-over-year growth 2025-2030 (%)
Exhibits 63: Chart on Entry level - Market size and forecast 2025-2030 ($ million)
Exhibits 64: Data Table on Entry level - Market size and forecast 2025-2030 ($ million)
Exhibits 65: Chart on Entry level - Year-over-year growth 2025-2030 (%)
Exhibits 66: Data Table on Entry level - Year-over-year growth 2025-2030 (%)
Exhibits 67: Chart on Premium - Market size and forecast 2025-2030 ($ million)
Exhibits 68: Data Table on Premium - Market size and forecast 2025-2030 ($ million)
Exhibits 69: Chart on Premium - Year-over-year growth 2025-2030 (%)
Exhibits 70: Data Table on Premium - Year-over-year growth 2025-2030 (%)
Exhibits 71: Market opportunity by Price Range ($ million)
Exhibits 72: Data Table on Market opportunity by Price Range ($ million)
Exhibits 73: Chart on Channel - Market share 2025-2030 (%)
Exhibits 74: Data Table on Channel - Market share 2025-2030 (%)
Exhibits 75: Chart on Comparison by Channel
Exhibits 76: Data Table on Comparison by Channel
Exhibits 77: Chart on Online - Market size and forecast 2025-2030 ($ million)
Exhibits 78: Data Table on Online - Market size and forecast 2025-2030 ($ million)
Exhibits 79: Chart on Online - Year-over-year growth 2025-2030 (%)
Exhibits 80: Data Table on Online - Year-over-year growth 2025-2030 (%)
Exhibits 81: Chart on Offline - Market size and forecast 2025-2030 ($ million)
Exhibits 82: Data Table on Offline - Market size and forecast 2025-2030 ($ million)
Exhibits 83: Chart on Offline - Year-over-year growth 2025-2030 (%)
Exhibits 84: Data Table on Offline - Year-over-year growth 2025-2030 (%)
Exhibits 85: Chart on Hybrid - Market size and forecast 2025-2030 ($ million)
Exhibits 86: Data Table on Hybrid - Market size and forecast 2025-2030 ($ million)
Exhibits 87: Chart on Hybrid - Year-over-year growth 2025-2030 (%)
Exhibits 88: Data Table on Hybrid - Year-over-year growth 2025-2030 (%)
Exhibits 89: Market opportunity by Channel ($ million)
Exhibits 90: Data Table on Market opportunity by Channel ($ million)
Exhibits 91: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
Exhibits 92: Chart on Market share by geography - 2025-2030 (%)
Exhibits 93: Data Table on Market share by geography - 2025-2030 (%)
Exhibits 94: Chart on Geographic comparison
Exhibits 95: Data Table on Geographic comparison
Exhibits 96: Chart on Germany - Market size and forecast 2025-2030 ($ million)
Exhibits 97: Data Table on Germany - Market size and forecast 2025-2030 ($ million)
Exhibits 98: Chart on Germany - Year-over-year growth 2025-2030 (%)
Exhibits 99: Data Table on Germany - Year-over-year growth 2025-2030 (%)
Exhibits 100: Chart on UK - Market size and forecast 2025-2030 ($ million)
Exhibits 101: Data Table on UK - Market size and forecast 2025-2030 ($ million)
Exhibits 102: Chart on UK - Year-over-year growth 2025-2030 (%)
Exhibits 103: Data Table on UK - Year-over-year growth 2025-2030 (%)
Exhibits 104: Chart on France - Market size and forecast 2025-2030 ($ million)
Exhibits 105: Data Table on France - Market size and forecast 2025-2030 ($ million)
Exhibits 106: Chart on France - Year-over-year growth 2025-2030 (%)
Exhibits 107: Data Table on France - Year-over-year growth 2025-2030 (%)
Exhibits 108: Chart on Rest of Europe - Market size and forecast 2025-2030 ($ million)
Exhibits 109: Data Table on Rest of Europe - Market size and forecast 2025-2030 ($ million)
Exhibits 110: Chart on Rest of Europe - Year-over-year growth 2025-2030 (%)
Exhibits 111: Data Table on Rest of Europe - Year-over-year growth 2025-2030 (%)
Exhibits 112: Market opportunity by geography ($ million)
Exhibits 113: Data Table on Market opportunity by geography ($ million)
Exhibits 114: Impact of drivers and challenges in 2025 and 2030
Exhibits 115: Overview on criticality of inputs and factors of differentiation
Exhibits 116: Overview on factors of disruption
Exhibits 117: Impact of key risks on business
Exhibits 118: Companies covered
Exhibits 119: Company ranking index
Exhibits 120: Matrix on companies position and classification
Exhibits 121: Antec Inc. - Overview
Exhibits 122: Antec Inc. - Product / Service
Exhibits 123: Antec Inc. - Key offerings
Exhibits 124: SWOT
Exhibits 125: Apple Inc. - Overview
Exhibits 126: Apple Inc. - Business segments
Exhibits 127: Apple Inc. - Key news
Exhibits 128: Apple Inc. - Key offerings
Exhibits 129: Apple Inc. - Segment focus
Exhibits 130: SWOT
Exhibits 131: BIOSTAR Group. - Overview
Exhibits 132: BIOSTAR Group. - Product / Service
Exhibits 133: BIOSTAR Group. - Key offerings
Exhibits 134: SWOT
Exhibits 135: Corsair Gaming Inc. - Overview
Exhibits 136: Corsair Gaming Inc. - Business segments
Exhibits 137: Corsair Gaming Inc. - Key offerings
Exhibits 138: Corsair Gaming Inc. - Segment focus
Exhibits 139: SWOT
Exhibits 140: COUGAR - Overview
Exhibits 141: COUGAR - Product / Service
Exhibits 142: COUGAR - Key offerings
Exhibits 143: SWOT
Exhibits 144: Dell Technologies Inc. - Overview
Exhibits 145: Dell Technologies Inc. - Business segments
Exhibits 146: Dell Technologies Inc. - Key news
Exhibits 147: Dell Technologies Inc. - Key offerings
Exhibits 148: Dell Technologies Inc. - Segment focus
Exhibits 149: SWOT
Exhibits 150: Electronic Arts Inc. - Overview
Exhibits 151: Electronic Arts Inc. - Product / Service
Exhibits 152: Electronic Arts Inc. - Key offerings
Exhibits 153: SWOT
Exhibits 154: HTC Corp. - Overview
Exhibits 155: HTC Corp. - Product / Service
Exhibits 156: HTC Corp. - Key offerings
Exhibits 157: SWOT
Exhibits 158: Lenovo Group Ltd. - Overview
Exhibits 159: Lenovo Group Ltd. - Business segments
Exhibits 160: Lenovo Group Ltd. - Key news
Exhibits 161: Lenovo Group Ltd. - Key offerings
Exhibits 162: Lenovo Group Ltd. - Segment focus
Exhibits 163: SWOT
Exhibits 164: Logitech International SA - Overview
Exhibits 165: Logitech International SA - Product / Service
Exhibits 166: Logitech International SA - Key news
Exhibits 167: Logitech International SA - Key offerings
Exhibits 168: SWOT
Exhibits 169: Microsoft Corp. - Overview
Exhibits 170: Microsoft Corp. - Business segments
Exhibits 171: Microsoft Corp. - Key news
Exhibits 172: Microsoft Corp. - Key offerings
Exhibits 173: Microsoft Corp. - Segment focus
Exhibits 174: SWOT
Exhibits 175: Nintendo Co. Ltd. - Overview
Exhibits 176: Nintendo Co. Ltd. - Product / Service
Exhibits 177: Nintendo Co. Ltd. - Key offerings
Exhibits 178: SWOT
Exhibits 179: NZXT Inc. - Overview
Exhibits 180: NZXT Inc. - Product / Service
Exhibits 181: NZXT Inc. - Key offerings
Exhibits 182: SWOT
Exhibits 183: Razer Inc. - Overview
Exhibits 184: Razer Inc. - Product / Service
Exhibits 185: Razer Inc. - Key offerings
Exhibits 186: SWOT
Exhibits 187: Sony Group Corp. - Overview
Exhibits 188: Sony Group Corp. - Business segments
Exhibits 189: Sony Group Corp. - Key news
Exhibits 190: Sony Group Corp. - Key offerings
Exhibits 191: Sony Group Corp. - Segment focus
Exhibits 192: SWOT
Exhibits 193: Inclusions checklist
Exhibits 194: Exclusions checklist
Exhibits 195: Currency conversion rates for US$
Exhibits 196: Research methodology
Exhibits 197: Information sources
Exhibits 198: Data validation
Exhibits 199: Validation techniques employed for market sizing
Exhibits 200: Data synthesis
Exhibits 201: 360 degree market analysis

Executive Summary

The following companies are recognized as the key players in the global gaming hardware market in europe: Antec Inc., Apple Inc., BIOSTAR Group., Corsair Gaming Inc., COUGAR, Dell Technologies Inc., Electronic Arts Inc., GAMDIAS Technology Co. Ltd., HTC Corp., Lenovo Group Ltd., Logitech International SA, Microsoft Corp., Nintendo Co. Ltd., NZXT Inc., Razer Inc., Sony Group Corp., Tencent Holdings Ltd., Thermaltake Technology Co., Zotac Technology Ltd..

Commenting on the report, an analyst from the research team said: "The latest trend gaining momentum in the market is proliferation of high-fidelity visual standards and next-generation display integration."

According to the report, one of the major drivers for this market is the acceleration of semiconductor evolution and pursuit of graphical fidelity.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Antec Inc.
  • Apple Inc.
  • BIOSTAR Group.
  • Corsair Gaming Inc.
  • COUGAR
  • Dell Technologies Inc.
  • Electronic Arts Inc.
  • GAMDIAS Technology Co. Ltd.
  • HTC Corp.
  • Lenovo Group Ltd.
  • Logitech International SA
  • Microsoft Corp.
  • Nintendo Co. Ltd.
  • NZXT Inc.
  • Razer Inc.
  • Sony Group Corp.
  • Tencent Holdings Ltd.
  • Thermaltake Technology Co.
  • Zotac Technology Ltd.