+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)

Europe Wearable Camera Market Size, Share & Industry Trends Analysis Report By Product, By Type (Head Mount, Body Mount, and Ear Mount & Smart Glass), By Application, By Country and Growth Forecast, 2023 - 2030

  • PDF Icon

    Report

  • 156 Pages
  • November 2023
  • Region: Europe
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5917074
The Europe Wearable Camera Market would witness market growth of 14% CAGR during the forecast period (2023-2030). In the year 2020, the Europe market's volume surged to 5,558.9 thousand units, showcasing a growth of 14.1% (2019-2022).

The pivotal role of wearable cameras in these high-action sports and adventurous activities is underscored by their ability to capture high-quality, immersive footage. They offer a distinct and captivating picture that regular cameras or smartphones frequently cannot match, allowing users to record their experiences from a first-person perspective owing to their small size and hands-free operation. Surfing enthusiasts, for instance, attach wearable cameras to their boards or bodies to capture exhilarating rides on waves, providing viewers with a sense of being right amid the action. Similarly, skiers use these devices to document their descents down slopes, capturing the thrill and speed of their runs. Skydivers, with cameras strapped to their helmets or bodies, create breathtaking videos that showcase the entire jump, from the moment of leaping out of the plane to the graceful descent.

In healthcare, wearable cameras are being employed for training purposes, providing a first-person perspective for medical students and professionals during surgeries and complex procedures. In the service industry, wearable cameras improve customer service by offering real-time demonstrations and assistance. Social media influencers and content creators are leveraging wearable cameras to generate engaging, authentic content for platforms like YouTube, TikTok, and Instagram. The 'first-person perspective' footage captured by wearable cameras adds an immersive element to the content, fostering deeper connections with audiences.

Europe offers diverse landscapes, providing opportunities for adventure tourism. Regions with mountainous terrains, expansive coastlines, and diverse ecosystems attract adventure seekers and tourists interested in trekking, surfing, snowboarding, and more. As per the data released in 2023 by the International Trade Administration, the United Kingdom is the largest adventure tourism sector in Europe, according to the World Tourism Organization, with 19% of the world’s adventure travel tourists. Therefore, growing sports and adventure activities and security expenditure in Europe will boost the demand for wearable cameras in the region.

The Germany market dominated the Europe Wearable Camera Market by Country in 2022, and would continue to be a dominant market till 2030; thereby, achieving a market value of $1,405 Million by 2030. The UK market is exhibiting a CAGR of 13% during (2023 - 2030). Additionally, The France market would experience a CAGR of 14.9% during (2023 - 2030).

Based on Product, the market is segmented into Geospatial Camera, and Accessories. Based on Type, the market is segmented into Head Mount, Body Mount, and Ear Mount & Smart Glass. Based on Application, the market is segmented into Sports & Adventure, Security, Healthcare, and Industrial. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

The market research report covers the analysis of key stakeholders of the market. Key companies profiled in the report include Jvckenwood Corporation, Panasonic Holdings Corporation, Sony Corporation, Xiaomi Corporation, Digital Ally, Inc, Axon Enterprise, Inc., Pinnacle Response Ltd., GoPro, Inc, Garmin Ltd., Drift Innovation Limited.

Scope of the Study

Market Segments Covered in the Report:

By Product (Volume, Thousand Units, USD Million, 2019-2030)
  • Camera
  • Accessories
By Type (Volume, Thousand Units, USD Million, 2019-2030)
  • Head Mount
  • Body Mount
  • Ear Mount & Smart Glass
By Application (Volume, Thousand Units, USD Million, 2019-2030)
  • Sports & Adventure
  • Security
  • Healthcare
  • Industrial
By Country (Volume, Thousand Units, USD Million, 2019-2030)
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe

Key Market Players

List of Companies Profiled in the Report:

  • Jvckenwood Corporation
  • Panasonic Holdings Corporation
  • Sony Corporation
  • Xiaomi Corporation
  • Digital Ally, Inc
  • Axon Enterprise, Inc.
  • Pinnacle Response Ltd.
  • GoPro, Inc
  • Garmin Ltd.
  • Drift Innovation Limited

Unique Offerings

  • Exhaustive coverage
  • The highest number of Market tables and figures
  • Subscription-based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe Wearable Camera Market, by Product
1.4.2 Europe Wearable Camera Market, by Type
1.4.3 Europe Wearable Camera Market, by Application
1.4.4 Europe Wearable Camera Market, by Country
1.5 Methodology for the research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
Chapter 4. Competition Analysis - Global
4.1 Market Share Analysis, 2022
4.2 Strategies Deployed in Wearable Camera Market
4.3 Porter’s Five Forces Analysis
Chapter 5. Europe Wearable Camera Market by Product
5.1 Europe Camera Market by Country
5.2 Europe Accessories Market by Country
Chapter 6. Europe Wearable Camera Market by Type
6.1 Europe Head Mount Market by Country
6.2 Europe Body Mount Market by Country
6.3 Europe Ear Mount & Smart Glass Market by Country
Chapter 7. Europe Wearable Camera Market by Application
7.1 Europe Sports & Adventure Market by Country
7.2 Europe Security Market by Country
7.3 Europe Healthcare Market by Country
7.4 Europe Industrial Market by Country
Chapter 8. Europe Wearable Camera Market by Country
8.1 Germany Wearable Camera Market
8.1.1 Germany Wearable Camera Market by Product
8.1.2 Germany Wearable Camera Market by Type
8.1.3 Germany Wearable Camera Market by Application
8.2 UK Wearable Camera Market
8.2.1 UK Wearable Camera Market by Product
8.2.2 UK Wearable Camera Market by Type
8.2.3 UK Wearable Camera Market by Application
8.3 France Wearable Camera Market
8.3.1 France Wearable Camera Market by Product
8.3.2 France Wearable Camera Market by Type
8.3.3 France Wearable Camera Market by Application
8.4 Russia Wearable Camera Market
8.4.1 Russia Wearable Camera Market by Product
8.4.2 Russia Wearable Camera Market by Type
8.4.3 Russia Wearable Camera Market by Application
8.5 Spain Wearable Camera Market
8.5.1 Spain Wearable Camera Market by Product
8.5.2 Spain Wearable Camera Market by Type
8.5.3 Spain Wearable Camera Market by Application
8.6 Italy Wearable Camera Market
8.6.1 Italy Wearable Camera Market by Product
8.6.2 Italy Wearable Camera Market by Type
8.6.3 Italy Wearable Camera Market by Application
8.7 Rest of Europe Wearable Camera Market
8.7.1 Rest of Europe Wearable Camera Market by Product
8.7.2 Rest of Europe Wearable Camera Market by Type
8.7.3 Rest of Europe Wearable Camera Market by Application
Chapter 9. Company Profiles
9.1 JVCKENWOOD Corporation
9.1.1 Company Overview
9.1.2 Financial Analysis
9.1.3 Regional & Segmental Analysis
9.1.4 Research & Development Expenses
9.1.5 SWOT Analysis
9.2 Sony Corporation
9.2.1 Company Overview
9.2.2 Financial Analysis
9.2.3 Segmental and Regional Analysis
9.2.4 Research & Development Expenses
9.2.5 Recent strategies and developments:
9.2.5.1 Partnerships, Collaborations, and Agreements:
9.2.6 SWOT Analysis
9.3 Xiaomi Corporation
9.3.1 Company Overview
9.3.2 Financial Analysis
9.3.3 Segmental and Regional Analysis
9.3.4 Research & Development Expense
9.3.5 SWOT Analysis
9.4 Axon Enterprise, Inc.
9.4.1 Company Overview
9.4.2 Financial Analysis
9.4.3 Segmental and Regional Analysis
9.4.4 Research & Development Expenses
9.4.5 SWOT Analysis
9.5 GoPro, Inc.
9.5.1 Company Overview
9.5.2 Financial Analysis
9.5.3 Regional Analysis
9.5.4 Research & Development Expenses
9.5.5 Recent strategies and developments:
9.5.5.1 Partnerships, Collaborations, and Agreements:
9.5.5.2 Product Launches and Product Expansions:
9.5.6 SWOT Analysis
9.6 Garmin Ltd.
9.6.1 Company Overview
9.6.2 Financial Analysis
9.6.3 Segmental and Regional Analysis
9.6.4 Research & Development Expenses
9.6.5 Recent strategies and developments:
9.6.5.1 Product Launches and Product Expansions:
9.6.5.2 Acquisition and Mergers:
9.6.6 SWOT Analysis
9.7 Drift Innovation Ltd.
9.7.1 Company Overview
9.7.2 Recent strategies and developments:
9.7.2.1 Product Launches and Product Expansions:
9.7.3 SWOT Analysis
9.8 Panasonic Holdings Corporation
9.8.1 Company Overview
9.8.2 Financial Analysis
9.8.3 Segmental and Regional Analysis
9.8.4 Research & Development Expenses
9.8.5 Recent strategies and developments:
9.8.5.1 Product Launches and Product Expansions:
9.8.6 SWOT Analysis
9.9 Digital Ally, Inc.
9.9.1 Company Overview
9.9.2 Financial Analysis
9.9.3 Segmental and Regional Analysis
9.9.4 Research & Development Expenses
9.9.5 SWOT Analysis
9.10. Pinnacle Response Ltd.
9.10.1 Company Overview
9.10.2 SWOT Analysis

Companies Mentioned

  • Jvckenwood Corporation
  • Panasonic Holdings Corporation
  • Sony Corporation
  • Xiaomi Corporation
  • Digital Ally, Inc
  • Axon Enterprise, Inc.
  • Pinnacle Response Ltd.
  • GoPro, Inc
  • Garmin Ltd.
  • Drift Innovation Limited

Methodology

Loading
LOADING...