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Virtual Reality in Healthcare Market by Technology, Application - Global Forecast 2025-2030

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    Report

  • 189 Pages
  • October 2024
  • Region: Global
  • 360iResearch™
  • ID: 4986028
UP TO OFF until Dec 31st 2024
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The Virtual Reality in Healthcare Market grew from USD 10.25 billion in 2023 to USD 12.82 billion in 2024. It is expected to continue growing at a CAGR of 27.10%, reaching USD 54.94 billion by 2030.

Virtual Reality (VR) in healthcare represents a groundbreaking intersection of technology and medicine, providing immersive, computer-generated environments that facilitate a variety of applications, from surgical simulations to mental health therapies. The scope embodies diverse applications, including training and education for medical professionals, patient treatment and therapy, pain management, and rehabilitation processes. The necessity for VR in healthcare is driven by the demand for improved patient outcomes, efficient training methodologies, and a push towards personalized medicine. Hospitals, rehabilitation centers, and outpatient clinics are the primary end-users leveraging VR technologies for enhanced patient care and procedural training.

Market growth factors are fueled by rapid technological advancements, increased healthcare expenditure, and the growing focus on minimally invasive treatments. Ongoing innovations in VR hardware and software promise potential opportunities, such as hyper-realistic simulations for intricate surgeries, immersive exposure therapies for phobia treatment, and virtual reality-assisted diagnostic tools. To capitalize on these opportunities, stakeholders must prioritize R&D investments in VR solutions, establish collaborations between tech companies and healthcare institutions, and focus on training healthcare providers in VR application.

Yet, the market faces limitations, such as high implementation costs, a need for specialized personnel, and potential cybersecurity issues associated with connected devices. Regulatory challenges also present a significant barrier, with stringent approval processes and the requirement for rigorous clinical validation slowing innovation. Overcoming these challenges would necessitate streamlined regulatory processes, incentives for VR adoption, and robust data privacy frameworks.

Priority areas for innovation include advancing VR software for cognitive rehabilitation, developing cost-effective VR solutions for small to mid-sized healthcare institutions, and exploring AI integration for enhanced feedback systems. The nature of the market is dynamic, with a high potential for disruption by novel technologies and start-ups. Overall, understanding and navigating these market dynamics will be crucial for sustaining growth and fostering innovation in VR healthcare applications.

Understanding Market Dynamics in the Virtual Reality in Healthcare Market

The Virtual Reality in Healthcare Market is rapidly evolving, shaped by dynamic supply and demand trends. These insights provide companies with actionable intelligence to drive investments, develop strategies, and seize emerging opportunities. A comprehensive understanding of market dynamics also helps organizations mitigate political, geographical, technical, social, and economic risks while offering a clearer view of consumer behavior and its effects on manufacturing costs and purchasing decisions.
  • Market Drivers
    • Growing integration of technology & digitalization in healthcare
    • Increasing healthcare expenditure & focus on delivery of efficient health services
    • Rising need of VR for providing efficient, high quality, surgical training
  • Market Restraints
    • High cost of equipment and software
  • Market Opportunities
    • Increase in usage of VR in advanced dental procedures and cancer therapies
    • Continuous advancement in the field of information technology such as advanced computer and connectivity
  • Market Challenges
    • Lack of extensive trials and use history

Exploring Porter’s Five Forces for the Virtual Reality in Healthcare Market

Porter’s Five Forces framework further strengthens the insights of the Virtual Reality in Healthcare Market, delivering a clear and effective methodology for understanding the competitive landscape. This tool enables companies to evaluate their current competitive standing and explore strategic repositioning by assessing businesses’ power dynamics and market positioning. It is also instrumental in determining the profitability of new ventures, helping companies leverage their strengths, address weaknesses, and avoid potential pitfalls.

Applying PESTLE Analysis to the Virtual Reality in Healthcare Market

External macro-environmental factors deeply influence the performance of the Virtual Reality in Healthcare Market, and the PESTLE analysis provides a comprehensive framework for understanding these influences. By examining Political, Economic, Social, Technological, Legal, and Environmental elements, this analysis offers organizations critical insights into potential opportunities and risks. It also helps businesses anticipate changes in regulations, consumer behavior, and economic trends, enabling them to make informed, forward-looking decisions.

Analyzing Market Share in the Virtual Reality in Healthcare Market

The Virtual Reality in Healthcare Market share analysis evaluates vendor performance. This analysis provides a clear view of each vendor’s standing in the competitive landscape by comparing key metrics such as revenue, customer base, and other critical factors. Additionally, it highlights market concentration, fragmentation, and trends in consolidation, empowering vendors to make strategic decisions that enhance their market position.

Evaluating Vendor Success with the FPNV Positioning Matrix in the Virtual Reality in Healthcare Market

The Virtual Reality in Healthcare Market FPNV Positioning Matrix is crucial in evaluating vendors based on business strategy and product satisfaction levels. By segmenting vendors into four quadrants - Forefront (F), Pathfinder (P), Niche (N), and Vital (V) - this matrix helps users make well-informed decisions that best align with their unique needs and objectives in the market.

Strategic Recommendations for Success in the Virtual Reality in Healthcare Market

The Virtual Reality in Healthcare Market strategic analysis is essential for organizations aiming to strengthen their position in the global market. A comprehensive review of resources, capabilities, and performance helps businesses identify opportunities for improvement and growth. This approach empowers companies to navigate challenges in the increasingly competitive landscape, ensuring they capitalize on new opportunities and align with long-term success.

Key Company Profiles

The report delves into recent significant developments in the Virtual Reality in Healthcare Market, highlighting leading vendors and their innovative profiles. These include 3D Systems, Inc, Alphabet Inc., AppliedVR, Inc., Brainlab AG, CAE Inc., EchoPixel, Inc., Firsthand Technology Inc., GE Healthcare, Hologic, Inc., Koninklijke Philips N.V., LAERDAL MEDICAL AS, Medtronic PLC, Microsoft Corporation, Orca Health, Inc., Samsung Electronics Co. Ltd., Siemens Healthineers AG, Stryker Corporation, SyncThink Inc., Virtalis Ltd, Visualise Creative Limited, Vital Images, Inc., and Vuzix Corporation.

Market Segmentation & Coverage

This research report categorizes the Virtual Reality in Healthcare Market to forecast the revenues and analyze trends in each of the following sub-markets:
  • Technology
    • Full Immersive VR
    • Non Immersive VR
    • Semi Immersive VR
  • Application
    • Diagnosis of Cognitive Disorders
    • Education & Training
    • Phobia Treatment
    • Post-Traumatic Stress Disorders
    • Robotic Surgery
    • Surgery Simulation
    • Treatment of Autism
    • Visualization & Rehabilitation
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report provides a detailed overview of the market, exploring several key areas:

  1. Market Penetration: A thorough examination of the current market landscape, featuring comprehensive data from leading industry players and analyzing their reach and influence across the market.
  2. Market Development: The report identifies significant growth opportunities in emerging markets and assesses expansion potential within established segments, providing a roadmap for future development.
  3. Market Diversification: In-depth coverage of recent product launches, untapped geographic regions, significant industry developments, and strategic investments reshaping the market landscape.
  4. Competitive Assessment & Intelligence: A detailed analysis of the competitive landscape, covering market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, technological advancements, and innovations in manufacturing by key market players.
  5. Product Development & Innovation: Insight into groundbreaking technologies, R&D efforts, and product innovations that will drive the market in future.

Additionally, the report addresses key questions to assist stakeholders in making informed decisions:

  1. What is the current size of the market, and how is it expected to grow?
  2. Which products, segments, and regions present the most attractive investment opportunities?
  3. What are the prevailing technology trends and regulatory factors influencing the market?
  4. How do top vendors rank regarding market share and competitive positioning?
  5. What revenue sources and strategic opportunities guide vendors' market entry or exit decisions?

Please note: For this report, the purchase of an Enterprise license allows up to ten worldwide users of an organization access to the report

Please note: For this report, the purchase of an Enterprise license allows up to ten worldwide users of an organization access to the report

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Growing integration of technology & digitalization in healthcare
5.1.1.2. Increasing healthcare expenditure & focus on delivery of efficient health services
5.1.1.3. Rising need of VR for providing efficient, high quality, surgical training
5.1.2. Restraints
5.1.2.1. High cost of equipment and software
5.1.3. Opportunities
5.1.3.1. Increase in usage of VR in advanced dental procedures and cancer therapies
5.1.3.2. Continuous advancement in the field of information technology such as advanced computer and connectivity
5.1.4. Challenges
5.1.4.1. Lack of extensive trials and use history
5.2. Market Segmentation Analysis
5.3. Porter’s Five Forces Analysis
5.3.1. Threat of New Entrants
5.3.2. Threat of Substitutes
5.3.3. Bargaining Power of Customers
5.3.4. Bargaining Power of Suppliers
5.3.5. Industry Rivalry
5.4. PESTLE Analysis
5.4.1. Political
5.4.2. Economic
5.4.3. Social
5.4.4. Technological
5.4.5. Legal
5.4.6. Environmental
6. Virtual Reality in Healthcare Market, by Technology
6.1. Introduction
6.2. Full Immersive VR
6.3. Non Immersive VR
6.4. Semi Immersive VR
7. Virtual Reality in Healthcare Market, by Application
7.1. Introduction
7.2. Diagnosis of Cognitive Disorders
7.3. Education & Training
7.4. Phobia Treatment
7.5. Post-Traumatic Stress Disorders
7.6. Robotic Surgery
7.7. Surgery Simulation
7.8. Treatment of Autism
7.9. Visualization & Rehabilitation
8. Americas Virtual Reality in Healthcare Market
8.1. Introduction
8.2. Argentina
8.3. Brazil
8.4. Canada
8.5. Mexico
8.6. United States
9. Asia-Pacific Virtual Reality in Healthcare Market
9.1. Introduction
9.2. Australia
9.3. China
9.4. India
9.5. Indonesia
9.6. Japan
9.7. Malaysia
9.8. Philippines
9.9. Singapore
9.10. South Korea
9.11. Taiwan
9.12. Thailand
9.13. Vietnam
10. Europe, Middle East & Africa Virtual Reality in Healthcare Market
10.1. Introduction
10.2. Denmark
10.3. Egypt
10.4. Finland
10.5. France
10.6. Germany
10.7. Israel
10.8. Italy
10.9. Netherlands
10.10. Nigeria
10.11. Norway
10.12. Poland
10.13. Qatar
10.14. Russia
10.15. Saudi Arabia
10.16. South Africa
10.17. Spain
10.18. Sweden
10.19. Switzerland
10.20. Turkey
10.21. United Arab Emirates
10.22. United Kingdom
11. Competitive Landscape
11.1. Market Share Analysis, 2023
11.2. FPNV Positioning Matrix, 2023
11.3. Competitive Scenario Analysis
11.4. Strategy Analysis & Recommendation
List of Figures
FIGURE 1. VIRTUAL REALITY IN HEALTHCARE MARKET RESEARCH PROCESS
FIGURE 2. VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, 2023 VS 2030
FIGURE 3. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 4. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 5. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 6. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2023 VS 2030 (%)
FIGURE 7. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 8. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
FIGURE 9. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 10. AMERICAS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 11. AMERICAS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 12. UNITED STATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY STATE, 2023 VS 2030 (%)
FIGURE 13. UNITED STATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 14. ASIA-PACIFIC VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 15. ASIA-PACIFIC VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 16. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 17. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 18. VIRTUAL REALITY IN HEALTHCARE MARKET SHARE, BY KEY PLAYER, 2023
FIGURE 19. VIRTUAL REALITY IN HEALTHCARE MARKET, FPNV POSITIONING MATRIX, 2023
List of Tables
TABLE 1. VIRTUAL REALITY IN HEALTHCARE MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
TABLE 3. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, 2018-2030 (USD MILLION)
TABLE 4. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
TABLE 5. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 6. VIRTUAL REALITY IN HEALTHCARE MARKET DYNAMICS
TABLE 7. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 8. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY FULL IMMERSIVE VR, BY REGION, 2018-2030 (USD MILLION)
TABLE 9. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY NON IMMERSIVE VR, BY REGION, 2018-2030 (USD MILLION)
TABLE 10. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY SEMI IMMERSIVE VR, BY REGION, 2018-2030 (USD MILLION)
TABLE 11. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 12. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY DIAGNOSIS OF COGNITIVE DISORDERS, BY REGION, 2018-2030 (USD MILLION)
TABLE 13. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY EDUCATION & TRAINING, BY REGION, 2018-2030 (USD MILLION)
TABLE 14. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY PHOBIA TREATMENT, BY REGION, 2018-2030 (USD MILLION)
TABLE 15. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY POST-TRAUMATIC STRESS DISORDERS, BY REGION, 2018-2030 (USD MILLION)
TABLE 16. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY ROBOTIC SURGERY, BY REGION, 2018-2030 (USD MILLION)
TABLE 17. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY SURGERY SIMULATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 18. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TREATMENT OF AUTISM, BY REGION, 2018-2030 (USD MILLION)
TABLE 19. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY VISUALIZATION & REHABILITATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 20. AMERICAS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 21. AMERICAS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 22. AMERICAS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 23. ARGENTINA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 24. ARGENTINA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 25. BRAZIL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 26. BRAZIL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 27. CANADA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 28. CANADA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 29. MEXICO VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 30. MEXICO VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 31. UNITED STATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 32. UNITED STATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 33. UNITED STATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
TABLE 34. ASIA-PACIFIC VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 35. ASIA-PACIFIC VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 36. ASIA-PACIFIC VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 37. AUSTRALIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 38. AUSTRALIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 39. CHINA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 40. CHINA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 41. INDIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 42. INDIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 43. INDONESIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 44. INDONESIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 45. JAPAN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 46. JAPAN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 47. MALAYSIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 48. MALAYSIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 49. PHILIPPINES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 50. PHILIPPINES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 51. SINGAPORE VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 52. SINGAPORE VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 53. SOUTH KOREA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 54. SOUTH KOREA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 55. TAIWAN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 56. TAIWAN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 57. THAILAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 58. THAILAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 59. VIETNAM VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 60. VIETNAM VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 61. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 62. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 63. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 64. DENMARK VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 65. DENMARK VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 66. EGYPT VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 67. EGYPT VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 68. FINLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 69. FINLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 70. FRANCE VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 71. FRANCE VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 72. GERMANY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 73. GERMANY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 74. ISRAEL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 75. ISRAEL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 76. ITALY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 77. ITALY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 78. NETHERLANDS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 79. NETHERLANDS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 80. NIGERIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 81. NIGERIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 82. NORWAY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 83. NORWAY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 84. POLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 85. POLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 86. QATAR VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 87. QATAR VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 88. RUSSIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 89. RUSSIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 90. SAUDI ARABIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 91. SAUDI ARABIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 92. SOUTH AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 93. SOUTH AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 94. SPAIN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 95. SPAIN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 96. SWEDEN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 97. SWEDEN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 98. SWITZERLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 99. SWITZERLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 100. TURKEY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 101. TURKEY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 102. UNITED ARAB EMIRATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 103. UNITED ARAB EMIRATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 104. UNITED KINGDOM VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 105. UNITED KINGDOM VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 106. VIRTUAL REALITY IN HEALTHCARE MARKET SHARE, BY KEY PLAYER, 2023
TABLE 107. VIRTUAL REALITY IN HEALTHCARE MARKET, FPNV POSITIONING MATRIX, 2023

Companies Mentioned

The leading players in the Virtual Reality in Healthcare Market, which are profiled in this report, include:
  • 3D Systems, Inc
  • Alphabet Inc.
  • AppliedVR, Inc.
  • Brainlab AG
  • CAE Inc.
  • EchoPixel, Inc.
  • Firsthand Technology Inc.
  • GE Healthcare
  • Hologic, Inc.
  • Koninklijke Philips N.V.
  • LAERDAL MEDICAL AS
  • Medtronic PLC
  • Microsoft Corporation
  • Orca Health, Inc.
  • Samsung Electronics Co. Ltd.
  • Siemens Healthineers AG
  • Stryker Corporation
  • SyncThink Inc.
  • Virtalis Ltd
  • Visualise Creative Limited
  • Vital Images, Inc.
  • Vuzix Corporation

Methodology

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Table Information