The Brazil market dominated the LAMEA Markerless Motion Capture Market by Country in 2023, and would continue to be a dominant market till 2031; thereby, achieving a market value of $4,722 Thousands by 2031. The Argentina market is exhibiting a CAGR of 20.9% during (2024 - 2031). Additionally, The UAE market would experience a CAGR of 19.9% during (2024 - 2031).
In the entertainment industry, it is extensively used to create lifelike character animations in films, television, and video games. Actors’ movements are captured in real time using specialized camera systems and software, allowing animators to transfer their performances onto digital characters with unparalleled precision and realism.
Moreover, it is crucial in biomechanical analysis and sports science research. It enables scientists and coaches to study human movement patterns, biomechanical parameters, and performance metrics. Athletes’ motions are captured and analyzed to identify movement inefficiencies, prevent injuries, and enhance athletic performance in sports ranging from athletics and gymnastics to soccer and basketball.
In addition, the UAE has been actively fostering innovation in healthcare, encouraging the adoption of cutting-edge technologies to improve patient care and outcomes. This includes integrating digital health solutions, telemedicine, and advanced medical devices into the healthcare system. In healthcare, markerless motion capture systems are increasingly used for gait analysis, rehabilitation, physical therapy, and assessing movement disorders. As per the report titled Investing in Healthcare in UAE, published by the UAE Ministry of Economy, by 2023, the healthcare sector in the Middle East and North Africa is projected to have grown from $144 billion in 2020 to $243 billion, with Dubai’s healthcare sector serving as a pivotal contributor to this expansion. Thus, the growing healthcare sector in LAMEA will assist in the growth of the regional market.
Based on Type, the market is segmented into 3D, and 2D. Based on Application, the market is segmented into Film & TV, Location-based Entertainment, Games, Virtual Production, Virtual Reality, Video Conferencing, Surveillance, Healthcare, and Others. Based on countries, the market is segmented into Brazil, Argentina, UAE, Saudi Arabia, South Africa, Nigeria, and Rest of LAMEA.
List of Key Companies Profiled
- Intel Corporation
- The Captury GmbH
- DeepMotion, Inc.
- Faceware Technologies, Inc.
- Fashion Innovation Agency (University of the Arts London)
- Hawk-Eye Innovations Ltd. (Sony Corporation)
- Innovative Sports Training Inc.
- iPi Soft LLC.
- Qualisys AB
- Simi Reality Motion Systems GmbH
Market Report Segmentation
By Type- 3D
- 2D
- Film & TV
- Location-based Entertainment
- Games
- Virtual Production
- Virtual Reality
- Video Conferencing
- Surveillance
- Healthcare
- Others
- Brazil
- Argentina
- UAE
- Saudi Arabia
- South Africa
- Nigeria
- Rest of LAMEA
Table of Contents
Companies Mentioned
- Intel Corporation
- The Captury GmbH
- DeepMotion, Inc.
- Faceware Technologies, Inc.
- Fashion Innovation Agency (University of the Arts London)
- Hawk-Eye Innovations Ltd. (Sony Corporation)
- Innovative Sports Training Inc.
- iPi Soft LLC.
- Qualisys AB
- Simi Reality Motion Systems GmbH
Methodology
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