Wireless Audio devices are widely used in commercial sectors, such as media & entertainment, education, and corporate, for various purposes, including conferences, meetings, sports events, news broadcasting, and auctions, among others. Wireless devices, such as wireless microphones, speaker systems, and headphones, are widely used in the market. Wireless headphones and earbuds are primarily used for music consumption. Users can enjoy their favourite tracks on the go, whether commuting, exercising, or relaxing at home. These devices are seamlessly integrated with several streaming platforms, including Apple Music and Spotify. These devices offer a convenient and immersive way to consume long-form audio content.
Wireless gaming headsets are crucial for gamers who want to communicate with teammates and experience immersive in-game audio. Virtual reality (VR) users also rely on wireless audio devices for an immersive 3D audio experience. Smart speakers with built-in voice assistants like Amazon's Alexa, Google Assistant, and Apple's Siri have become virtual assistants that can control smart home devices, answer questions, and play music through voice commands. With the rise of remote work, wireless headsets and earbuds have become indispensable for professionals participating in virtual meetings and conference calls. They offer noise-cancellation features and clear audio quality for effective communication.
Wireless audio solutions are widely used in Canada's conference rooms and meeting spaces. Wireless headphones and earbuds are popular in fitness centers and gyms, allowing individuals to listen to music or instructions during workouts without the hassle of cables in Canada. Public venues, such as airports, train stations, and shopping malls, utilize wireless audio systems for public announcements, background music, and directional guidance in Canada. These factors will propel the growth of the market across the North America region in the upcoming years.
The US market dominated the North America Wireless Audio Devices Market by Country in 2022 and would continue to be a dominant market till 2030; thereby, achieving a market value of $40,459.2 million by 2030. The Canada market is exhibiting a CAGR of 17% during (2023 - 2030). Additionally, The Mexico market would experience a CAGR of 16% during (2023 - 2030).
Based on Functionality, the market is segmented into Non-smart Devices, and Smart Devices. Based on Application, the market is segmented into Residential/Individual, Commercial, Automotive, and Others. Based on Technology, the market is segmented into Bluetooth, Wi-Fi, Bluetooth + Wi-Fi, Airplay, and Others. Based on Product, the market is segmented into True Wireless Hearables/Earbuds, Headsets, Speaker Systems, Headphone, Earphone, Soundbars, and Others. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Apple Inc., Bose Corporation, GN Store Nord A/S (GN Hearing A/S), Harman International Industries, Inc. (Samsung Electronics Co., Ltd), Logitech International S.A, Olympus Corporation, Sony Corporation, Xiaomi Corporation, Panasonic Holdings Corporation, Shure, Inc.
Scope of the Study
Market Segments Covered in the Report:
By Functionality (Volume, Thousand Units, USD Billion, 2019-2030)- Non-smart Devices
- Smart Devices
- Residential/Individual
- Commercial
- Automotive
- Others
- Bluetooth
- Wi-Fi
- Bluetooth + Wi-Fi
- Airplay
- Others
- True Wireless Hearables/Earbuds
- Headsets
- Speaker Systems
- Headphone
- Earphone
- Soundbars
- Others
- US
- Canada
- Mexico
- Rest of North America
Key Market Players
List of Companies Profiled in the Report:
- Apple Inc.
- Bose Corporation
- GN Store Nord A/S (GN Hearing A/S)
- Harman International Industries, Inc. (Samsung Electronics Co., Ltd)
- Logitech International S.A
- Olympus Corporation
- Sony Corporation
- Xiaomi Corporation
- Panasonic Holdings Corporation
- Shure, Inc.
Unique Offerings
- Exhaustive coverage
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Table of Contents
Companies Mentioned
- Apple Inc.
- Bose Corporation
- GN Store Nord A/S (GN Hearing A/S)
- Harman International Industries, Inc. (Samsung Electronics Co., Ltd)
- Logitech International S.A
- Olympus Corporation
- Sony Corporation
- Xiaomi Corporation
- Panasonic Holdings Corporation
- Shure, Inc.
Methodology
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