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Global Games Market (by Device: Smartphone, Tablet, Console, PC Browser & Boxed/Downloaded PC), Regional & 25 Companies Gaming Revenue Analysis - Key Trends and Forecast to 2025

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    Report

  • 218 Pages
  • April 2018
  • Region: Global
  • iGATE Research
  • ID: 4495847

The global games market is expected to grow with a double digit CAGR during the period 2018 - 2025. The factors such as increasing penetration of internet, growing adoption of PCs and smartphones, continuous advancements in technologies, emergence of virtual reality (VR) and powerful marketing strategies adopted by the game developers are the major drivers for the global gaming market.  However, the issues such as piracy, laws and regulations, and concerns relating to fraud during gaming transactions are expected to hamper market growth.
      
Global Games Market & Forecast - By Device

  • On the basis of device, Smartphone captures largest share of the gaming market. The segment also has the most number of gamers.
  • Console is the second largest segment of the gaming market.
  • It is anticipated that the boxed/downloaded PC gaming market will tumble down during the forecasting period.
  • Tablet captured around 10% share of the total gaming market.
  • PC browser accounted for least share of the total gaming market.

Global Games Market, Number of Gamers & Forecast - By Region

  • On regional basis, The Asia Pacific region dominated the global gaming market in 2017.
  • North America is the second largest region for gaming, taking nearly 25% share of the market in 2017, being closely followed by EMEA.
  • Latin America captured least share of the global gaming market.
  • China, United States and Japan are the top three markets for games.
  • In European region, Germany is the top market for games, being followed by United Kingdom and France.
  • South Korea is expected to contribute significantly to the growth of gaming market.

Global Games Market - 25 Companies Gaming Revenues Analysis

  • In terms of company, Tencent has emerged as the biggest player in the global gaming market.
  • Sony captured second highest share of the global gaming market in 2017.
  • It is anticipated that Activision Blizzard and Microsoft will account for over 8% individual share of the global gaming market by 2025.
  • In 2017, NetEase captured around 5% share of the global gaming market.
  • Electronic Arts (EA) introduced women soccer players for the first time in 2016 in its FIFA series to attract female gamers around the world.

“Global Games Market (by Device: Smartphone, Tablet, Console, PC Browser & Boxed/Downloaded PC), Regional & 25 Companies Gaming Revenue Analysis - Key Trends and Forecast to 2025” provides a comprehensive assessment of the fast-evolving, high-growth Global Gaming Industry.

This 218 Page report with 147 Figures and 10 Tables has been analyzed from 10 viewpoints:

1. Global Games Market & Forecast (2013 - 2025)
2. Global Gamers Number & Forecast (2013 - 2025)
3. Global Games Market Share & Forecast - By Device, Region, Country & Company (2013 - 2025)
4. Global Gamers Number Share & Forecast - By Region (2013 - 2025)
5. Global Games Market & Forecast - By Device (2013 - 2025)
6. Global Games Market, Number of Gamers & Forecast - By Region (2013 - 2025)
7. Global Games Market & Forecast - By Country (2014 - 2025)
8. Global Games Market - 25 Companies Gaming Revenues Analysis (2014 - 2025)
9. Global Gaming Industry: Key Trends
10. Global Games Market - Driving Factors & Challenges

Global Games Market & Forecast - By Device (2013 - 2025)

1. Smartphone
2. Tablet
3. Console
4. Browser PC (Casual Web Games)
5. Boxed/Downloaded PC (PC/MMO)

Global Games Market & Forecast -  Regional Analysis (2014 - 2025)

1. North America

  • United States
  • Canada

2. Asia Pacific

  • China
  • Japan
  • Republic of Korea
  • Australia
  • Taiwan
  • Indonesia
  • India
  • Thailand
  • Rest of Asia Pacific

3. Europe, Middle East & Africa

  • Germany
  • United Kingdom
  • France
  • Spain
  • Italy
  • Russia
  • Czech Republic
  • Turkey
  • Saudi Arabia
  • Ukraine
  • Poland
  • Romania
  • Egypt
  • Iran
  • UAE
  • Rest of EMEA

4. Latin America

  • Mexico
  • Brazil
  • Argentina
  • Columbia
  • Venezuela
  • Rest of Latin America

Global Games Market - 25 Companies Gaming Revenues Analysis (2014 - 2025)

1. Tencent
2. Sony
3. Activision Blizzard
4. Microsoft
5. Apple
6. Electronic Arts (EA)
7. NetEase
8. Google
9. Bandai Namco
10. Nintendo
11. Square Enix
12. Warner Bros
13. Ubisoft
14. TakeTwo Interactive
15. Nexon
16. Mixi
17. Netmarble
18. Cyber Agent
19. GungHo Entertainment
20. DeNA
21. NCSoft
22. Konami
23. Sega Sammy Holdings (formerly just Sega)
24. Zynga
25. Others

Data Sources

The research employs rigorous primary and secondary research techniques in developing distinctive data sets and research material for business reports. This report is built by using data and information sourced from Proprietary Information Database, Primary and Secondary Research Methodologies, and In house analysis by a dedicated team of qualified professionals with deep industry experience and expertise.

Research Methodologies

Primary Research Methodologies: Questionnaires, Surveys, Interviews with Individuals, Small Groups, Telephonic Interview, etc.

Secondary Research Methodologies: Printable and Non-printable sources, Newspaper, Magazine and Journal Content, Government and NGO Statistics, white Papers, Information on the Web, Information from Agencies Such as Industry Bodies, Companies Annual Report, Government Agencies, Libraries and Local Councils and a large number of Paid Databases."

Table of Contents


1. Executive Summary2. Market Definitions
3. Global Games Market, Number of Gamers & Forecast (2013 - 2025)
3.1 Global Games Market & Forecast
3.2 Global Number of Gamers & Forecast
4. Global Games Market Share & Forecast (2013 - 2025)
4.1 By Device - Global Games Market Share & Forecast
4.2 By Region - Global Games Market Share & Forecast
4.3 By Region - Global Gamers Number Share & Forecast
4.4 By Country - Global Games Market Share & Forecast
4.5 By Company - Global Games Market Share & Forecast
5. Global Games Market & Forecast - By Device (2013 - 2025)
5.1 Smartphone Gaming Market & Forecast
5.2 Tablet Gaming Market & Forecast
5.3 Console Gaming Market & Forecast
5.4 Browser PC (Casual Web Games) Gaming Market & Forecast
5.5 Boxed/Downloaded PC (PC/MMO) Gaming Market & Forecast
6. Global Games Market, Number of Gamers & Forecast - By Region (2013 - 2025)
6.1 Asia Pacific Games Market, Number of Gamers & Forecast
6.1.1 Asia Pacific Games Market & Forecast
6.1.2 Asia Pacific Number of Gamers & Forecast
6.2 Europe, Middle East & Africa Games Market, Number of Gamers & Forecast
6.2.1 Europe, Middle East & Africa Games Market & Forecast
6.2.2 Europe, Middle East & Africa Number of Gamers & Forecast
6.3 North America Games Market, Number of Gamers & Forecast
6.3.1 North America Games Market & Forecast
6.3.2 North America Number of Gamers & Forecast
6.4 Latin America Games Market, Number of Gamers & Forecast
6.4.1 Latin America Games Market & Forecast
6.4.2 Latin America Number of Gamers & Forecast
7. Global Games Market & Forecast - By Country (2014 - 2025)
7.1 Asia Pacific Games Market & Forecast
7.1.1 China Games Market & Forecast
7.1.2 Japan Games Market & Forecast
7.1.3 Republic of Korea Games Market & Forecast
7.1.4 Australia Games Market & Forecast
7.1.5 Taiwan Games Market & Forecast
7.1.6 Indonesia Games Market & Forecast
7.1.7 India Games Market & Forecast
7.1.8 Thailand Games Market & Forecast
7.1.9 Rest of APAC Games Market & Forecast
7.2 North America Games Market & Forecast
7.2.1 United States Games Market & Forecast
7.2.2 Canada Games Market & Forecast
7.3 Europe, Middle East & Africa Games Market & Forecast
7.3.1 Germany Games Market & Forecast
7.3.2 United Kingdom Games Market & Forecast
7.3.3 France Games Market & Forecast
7.3.4 Spain Games Market & Forecast
7.3.5 Italy Games Market & Forecast
7.3.6 Russia Games Market & Forecast
7.3.7 Czech Republic Games Market & Forecast
7.3.8 Turkey Games Market & Forecast
7.3.9 Saudi Arabia Games Market & Forecast
7.3.10 Ukraine Games Market & Forecast
7.3.11 Poland Games Market & Forecast
7.3.12 Romania Games Market & Forecast
7.3.13 Egypt Games Market & Forecast
7.3.14 Iran Games Market & Forecast
7.3.15 UAE Games Market & Forecast
7.3.16 Rest of EMEA Games Market & Forecast
7.4 Latin America Games Market & Forecast
7.4.1 Mexico Games Market & Forecast
7.4.2 Brazil Games Market & Forecast
7.4.3 Argentina Games Market & Forecast
7.4.4 Columbia Games Market & Forecast
7.4.5 Venezuela Games Market & Forecast
7.4.6 Rest of Latin America Games Market & Forecast
8. Global Games Market - 25 Companies Gaming Revenues Analysis (2014 - 2025)
8.1 Tencent Gaming Revenues
8.2 Sony Gaming Revenues
8.3 Activision Blizzard Gaming Revenues
8.4 Microsoft Gaming Revenues
8.5 Apple Gaming Revenues
8.6 Electronic Arts (EA) Gaming Revenues
8.7 NetEase Gaming Revenues
8.8 Google Gaming Revenues
8.9 Bandai Namco Gaming Revenues
8.10 Nintendo Gaming Revenues
8.11 Square Enix Gaming Revenues
8.12 Warner Bros Gaming Revenues
8.13 Ubisoft Gaming Revenues
8.14 TakeTwo Interactive Gaming Revenues
8.15 Nexon Gaming Revenues
8.16 Mixi Gaming Revenues
8.17 Netmarble Gaming Revenues
8.18 CyberAgent Gaming Revenues
8.19 GungHo Online Entertainment Gaming Revenues
8.20 DeNA Gaming Revenues
8.21 NCSOFT Gaming Revenues
8.22 Konami Gaming Revenues
8.23 Sega Sammy Holdings (formerly just Sega) Gaming Revenues
8.24 Zynga Gaming Revenues
8.25 Others Gaming Revenues
9. Global Gaming Industry: Key Trends
10. Global Games Market - Driving Factors
10.1 Competitive Games Drives Global Games Market
10.2 Increasing Popularity of Online Gaming and Growing Internet Penetration
10.3 Convenient Payment Services Drives Online Gamers
10.4 Ability to Role-Play Makes Games Rapidly Becoming Favorite Pastime
10.5 Game Companies Becoming Global Entertainment Companies
10.6 Increasing Penetration of Mobile Devices (Smartphones & Tablets) Fuels Global Gaming Market
11. Global Games Market - Challenges
11.1 Copyright and Piracy Issues
11.2 Laws and Regulations Impeding Market Growth
List of Figures:
Figure 3-1: Global Games Market (Billion US$), 2013 - 2017
Figure 3-2: Forecast for Global Games Market (Billion US$), 2018 - 2025
Figure 3-3: Global Number of Gamers (Million), 2013 - 2017
Figure 3-4: Forecast for Global Number of Gamers (Million), 2018 - 2025
Figure 5-1: Global Smartphone Gaming Market (Billion US$), 2013 - 2017
Figure 5-2: Forecast for Global Smartphone Gaming Market (Billion US$), 2018 - 2025
Figure 5-3: Global Tablet Gaming Market (Billion US$), 2013 - 2017
Figure 5-4: Forecast for Global Tablet Gaming Market (Billion US$), 2018 - 2025
Figure 5-5: Global Console Gaming Market (Billion US$), 2013 - 2017
Figure 5-6: Forecast for Global Console Gaming Market (Billion US$), 2018 - 2025
Figure 5-7: Global Browser PC Gaming Market (Billion US$), 2013 - 2017
Figure 5-8: Forecast for Global Browser PC Gaming Market (Billion US$), 2018 - 2025
Figure 5-9: Global Boxed/Downloaded PC Gaming Market (Billion US$), 2013 - 2017
Figure 5-10: Forecast for Global Boxed/Downloaded PC Gaming Market (Billion US$), 2018 - 2025
Figure 6-1: Asia Pacific Games Market (Billion US$), 2013 - 2017
Figure 6-2: Forecast for Asia Pacific Games Market (Billion US$), 2018 - 2025
Figure 6-3: Asia Pacific Number of Gamers (Million), 2013 - 2017
Figure 6-4: Forecast for Asia Pacific Number of Gamers (Million), 2018 - 2025
Figure 6-5: Europe, Middle East & Africa Games Market (Billion US$), 2013 - 2017
Figure 6-6: Forecast for Europe, Middle East & Africa Games Market (Billion US$), 2018 - 2025
Figure 6-7: Europe, Middle East & Africa Number of Gamers (Million), 2013 - 2017
Figure 6-8: Forecast for Europe, Middle East & Africa Number of Gamers (Million), 2018 - 2025
Figure 6-9: North America Games Market (Billion US$), 2013 - 2017
Figure 6-10: Forecast for North America Games Market (Billion US$), 2018 - 2025
Figure 6-11: North America Number of Gamers (Million), 2013 - 2017
Figure 6-12: Forecast for North America Number of Gamers (Million), 2018 - 2025
Figure 6-13: Latin America Games Market (Billion US$), 2013 - 2017
Figure 6-14: Forecast for Latin America Games Market (Billion US$), 2018 - 2025
Figure 6-15: Latin America Number of Gamers (Million), 2013 - 2017
Figure 6-16: Forecast for Latin America Number of Gamers (Million), 2018 - 2025
Figure 7-1: China Games Market (Million US$), 2014 - 2017
Figure 7-2: Forecast for China Games Market (Million US$), 2018 - 2025
Figure 7-3: Japan Games Market (Million US$), 2014 - 2017
Figure 7-4: Forecast for Japan Games Market (Million US$), 2018 - 2025
Figure 7-5: Republic of Korea Games Market (Million US$), 2014 - 2017
Figure 7-6: Forecast for Republic of Korea Games Market (Million US$), 2018 - 2025
Figure 7-7: Australia Games Market (Million US$), 2014 - 2017
Figure 7-8: Forecast for Australia Games Market (Million US$), 2018 - 2025
Figure 7-9: Taiwan Games Market (Million US$), 2014 - 2017
Figure 7-10: Forecast for Taiwan Games Market (Million US$), 2018 - 2025
Figure 7-11: Indonesia Games Market (Million US$), 2014 - 2017
Figure 7-12: Forecast for Indonesia Games Market (Million US$), 2018 - 2025
Figure 7-13: India Games Market (Million US$), 2014 - 2017
Figure 7-14: Forecast for India Games Market (Million US$), 2018 - 2025
Figure 7-15: Thailand Games Market (Million US$), 2014 - 2017
Figure 7-16: Forecast for Thailand Games Market (Million US$), 2018 - 2025
Figure 7-17: Rest of APAC Games Market (Million US$), 2014 - 2017
Figure 7-18: Forecast for Rest of APAC Games Market (Million US$), 2018 - 2025
Figure 7-19: United States Games Market (Million US$), 2014 - 2017
Figure 7-20: Forecast for United States Games Market (Million US$), 2018 - 2025
Figure 7-21: Canada Games Market (Million US$), 2014 - 2017
Figure 7-22: Forecast for Canada Games Market (Million US$), 2018 - 2025
Figure 7-23: Germany Games Market (Million US$), 2014 - 2017
Figure 7-24: Forecast for Germany Games Market (Million US$), 2018 - 2025
Figure 7-25: United Kingdom Games Market (Million US$), 2014 - 2017
Figure 7-26: Forecast for United Kingdom Games Market (Million US$), 2018 - 2025
Figure 7-27: France Games Market (Million US$), 2014 - 2017
Figure 7-28: Forecast for France Games Market (Million US$), 2018 - 2025
Figure 7-29: Spain Games Market (Million US$), 2014 - 2017
Figure 7-30: Forecast for Spain Games Market (Million US$), 2018 - 2025
Figure 7-31: Italy Games Market (Million US$), 2014 - 2017
Figure 7-32: Forecast for Italy Games Market (Million US$), 2018 - 2025
Figure 7-33: Russia Games Market (Million US$), 2014 - 2017
Figure 7-34: Forecast for Russia Games Market (Million US$), 2018 - 2025
Figure 7-35: Czech Republic Games Market (Million US$), 2014 - 2017
Figure 7-36: Forecast for Czech Republic Games Market (Million US$), 2018 - 2025
Figure 7-37: Turkey Games Market (Million US$), 2014 - 2017
Figure 7-38: Forecast for Turkey Games Market (Million US$), 2018 - 2025
Figure 7-39: Saudi Arabia Games Market (Million US$), 2014 - 2017
Figure 7-40: Forecast for Saudi Arabia Games Market (Million US$), 2018 - 2025
Figure 7-41: Ukraine Games Market (Million US$), 2014 - 2017
Figure 7-42: Forecast for Ukraine Games Market (Million US$), 2018 - 2025
Figure 7-43: Poland Games Market (Million US$), 2014 - 2017
Figure 7-44: Forecast for Poland Games Market (Million US$), 2018 - 2025
Figure 7-45: Romania Games Market (Million US$), 2014 - 2017
Figure 7-46: Forecast for Romania Games Market (Million US$), 2018 - 2025
Figure 7-47: Egypt Games Market (Million US$), 2014 - 2017
Figure 7-48: Forecast for Egypt Games Market (Million US$), 2018 - 2025
Figure 7-49: Iran Games Market (Million US$), 2014 - 2017
Figure 7-50: Forecast for Iran Games Market (Million US$), 2018 - 2025
Figure 7-51: UAE Games Market (Million US$), 2014 - 2017
Figure 7-52: Forecast for UAE Games Market (Million US$), 2018 - 2025
Figure 7-53: Rest of EMEA Games Market (Million US$), 2014 - 2017
Figure 7-54: Forecast for Rest of EMEA Games Market (Million US$), 2018 - 2025
Figure 7-55: Mexico Games Market (Million US$), 2014 - 2017
Figure 7-56: Forecast for Mexico Games Market (Million US$), 2018 - 2025
Figure 7-57: Brazil Games Market (Million US$), 2014 - 2017
Figure 7-58: Forecast for Brazil Games Market (Million US$), 2018 - 2025
Figure 7-59: Argentina Games Market (Million US$), 2014 - 2017
Figure 7-60: Forecast for Argentina Games Market (Million US$), 2018 - 2025
Figure 7-61: Columbia Games Market (Million US$), 2014 - 2017
Figure 7-62: Forecast for Columbia Games Market (Million US$), 2018 - 2025
Figure 7-63: Venezuela Games Market (Million US$), 2014 - 2017
Figure 7-64: Forecast for Venezuela Games Market (Million US$), 2018 - 2025
Figure 7-65: Rest of Latin America Games Market (Million US$), 2014 - 2017
Figure 7-66: Forecast for Rest of Latin America Games Market (Million US$), 2018 - 2025
Figure 8-1: Tencent Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-2: Forecast for Tencent Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-3: Sony Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-4: Forecast for Sony Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-5: Activision Blizzard Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-6: Forecast for Activision Blizzard Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-7: Microsoft Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-8: Forecast for Microsoft Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-9: Apple Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-10: Forecast for Apple Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-11: EA Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-12: Forecast for EA Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-13: NetEase Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-14: Forecast for NetEase Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-15: Google Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-16: Forecast for Google Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-17: Bandai Namco Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-18: Forecast for Bandai Namco Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-19: Nintendo Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-20: Forecast for Nintendo Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-21: Square Enix Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-22: Forecast for Square Enix Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-23: Warner Bros Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-24: Forecast for Warner Bros Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-25: Ubisoft Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-26: Forecast for Ubisoft Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-27: TakeTwo Interactive Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-28: TakeTwo Interactive Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-29: Nexon Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-30: Forecast for Nexon Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-31: Mixi Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-32: Forecast for Mixi Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-33: Netmarble Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-34: Forecast for Netmarble Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-35: CyberAgent Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-36: Forecast for Cyber Agent Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-37: GungHo Online Entertainment Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-38: Forecast for GungHo Online Entertainment Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-39: DeNA Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-40: Forecast for DeNA Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-41: NCSOFT Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-42: Forecast for NCSOFT Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-43: Konami Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-44: Forecast for Konami Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-45: Sega Sammy Holdings Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-46: Forecast for Sega Sammy Holdings Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-47: Zynga Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-48: Forecast for Zynga Gaming Revenues (Billion US$), 2018 - 2025
Figure 8-49: Others Gaming Revenues (Billion US$), 2014 - 2017
Figure 8-50: Forecast for Others Gaming Revenues (Billion US$), 2018 - 2025
Figure 10-1: Global - Number of Internet Users and Penetration, 2013 - 2017
List of Tables:
Table 4-1: By Device - Global Games Market Share (Percent), 2013 - 2017
Table 4-2: By Device - Forecast for Global Games Market Share (Percent), 2018 - 2025
Table 4-3: By Region - Global Games Market Share (Percent), 2013 - 2017
Table 4-4: By Region - Forecast for Global Games Market Share (Percent), 2018 - 2025
Table 4-5: By Region - Global Gamers Number Share (Percent), 2013 - 2017
Table 4-6: By Region - Forecast for Global Gamers Number Share (Percent), 2018 - 2025
Table 4-7: By Country - Global Games Market Share (Percent), 2014 - 2017
Table 4-8: By Country - Forecast for Global Games Market Share (Percent), 2018 - 2025
Table 4-9: By Company - Global Games Market Share (Percent), 2014 - 2017
Table 4-10: By Company - Forecast for Global Games Market Share (Percent), 2018 - 2025"

Companies Mentioned

  • Activision Blizzard
  • Apple
  • Bandai Namco
  • Cyber Agent
  • DeNA
  • Electronic Arts
  • Google
  • GungHo Entertainment
  • Konami
  • Microsoft
  • Mixi
  • NCSoft
  • NetEase
  • Netmarble
  • Nexon
  • Nintendo
  • Sega Sammy Holdings
  • Sony
  • Square Enix
  • TakeTwo Interactive
  • Tencent
  • Ubisoft
  • Warner Bros
  • Zynga