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Earphones and Headphones Market in US - Industry Outlook and Forecast 2019-2024

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    Report

  • 217 Pages
  • April 2019
  • Region: United States
  • Arizton
  • ID: 4766879
1h Free Analyst Time
1h Free Analyst Time

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The US earphones and headphones market is expected to reach more than $9 billion by 2024, growing at a CAGR more than 12% during the forecast period.

Vendors are adopting new technologies to develop next-gen headphones, thereby driving the US earphones and headphones market. Exponential growth has been witnessed in the use of smart and wearable devices, which is expected to drive the demand for earphones and headphones. A significant trend observed worldwide is the introduction of true wireless earphones, which was introduced by Bragi in 2015. With a keen eye on the changing market landscape, vendors such as JBL, Apple, and Harman, a Samsung subsidiary, launched wireless earbuds, which incorporate several smart features in their earphones.

This market research report on the US earphones and headphones market covers market sizing and forecast, market share, industry trends, growth drivers, and vendor analysis. The market study includes insights on segmentation by product types (wired, wireless, and truly wireless), by end-user types (entertainment, fitness and gym, and gaming), feature types (smart and non-smart), types (in-ear, on-ear, and over-ear), and distribution channels (hypermarkets and supermarkets, multi-branded stores, exclusive stores, online, and others)
The study considers the present scenario of the US earphones and headphones market and dynamics for the period 2019−2024. It covers a detailed overview of various market growth enablers, restraints, and trends. The study includes both the demand and supply sides of the market. It profiles and analyzes leading companies and other prominent companies operating in the US headphones market.

US Earphones and Headphones Market: Dynamics

The US durable consumer industry market is witnessing the growing penetration of IoT. Several brands are exploring means to use IoT to streamline manufacturing and SPM processes to deliver more personalized customer experience. Globally, vendors are increasing spending on IoT to provide proactive customer services. The emergence of innovative technology in the US earphones and headphones market is having a profound impact on the product design, development, manufacturing, marketing, sales, aftersales. One of the most critical aspects of incorporating IoT into true wireless headphones is enhanced product usage mapping, which can provide insights about prospects and potential of products and services to the consumers.

US Earphones and Headphones Market: Segmentation

This market research report includes a detailed segmentation of the market by technology, end users, features, types, and distribution channel.
The US earphones and headphones market by technology can be classified into wired, wireless, and truly wireless. Wireless earphones have witnessed tremendous growth and captured more than one-third of the earphones market in the US.

Hassle free usage, high-quality sound, enhanced aesthetic appeal, and integration with home entertainment systems are driving the sale of wireless headphones. Entertainment, sports and fitness, and gaming sectors are the prominent end-users of earbuds. In terms of revenue, the entertainment sector dominates more than one-third of the market. A significant number of consumers are also using headphones during fitness and gaming activities. Vendors are focusing on introducing high-quality headphones that are compatible with advanced Bluetooth devices. These devices are high in demand among music enthusiasts. Headphones manufacturers are also collaborating with several music artists to launch special edition headphones.

The US earphones and headphones market by features can be categorized into smart and non-smart. Smart headphones connect the smartphone and other smart devices using wire-free technologies such as Bluetooth, NFS, and IR. They have evolved from offering a style quotient to resolving real-time challenges. These headphones are loaded with modern, advanced features such as virtual assistants, gesture recognition, biometric monitoring, voice controls, and language translation. The rising adoption of wireless headphones is driving the US earphones and headphones market, including wired and wireless headphones.

Recent technological advancements in on-ear headphones have increased demand and improved the quality of on-ear headphones. The US earphones and headphones market is also witnessing an increase in the number of vendors that have added new on-ear headphone models to their portfolio.

Hypermarkets and supermarkets, multi-branded stores, exclusive shops, and online stores are the major distribution channels in the US earphones and headphones market. Online stores are expected to be the largest distribution channel due to the growing internet penetration, increasing smartphone users base, and growing online shopping trend. Amazon is one of the leading online retailers in the US market. Exclusive stores are also gaining momentum, and they are likely to drive the sale during the forecast period.

Market Segmentation by Technology
  • Wired

  • Wireless

  • Truly wireless

Market Segmentation by End-user
  • Entertainment

  • Fitness and Gym

  • Gaming

Market Segmentation by Features
  • Smart

  • Non-smart

Market Segmentation by Product Type
  • In-ear

  • On-ear

  • Over-ear

Market Segmentation by Distribution
  • Hypermarket and Supermarkets

  • Multi-branded Stores

  • Exclusive Stores

  • Online

  • Others


Key Vendor Analysis

With the regular technological advancements, the US earphones and headphones market is likely to witness the implementation of IoT in headphones, the availability of real-time language translation features, and the integration of smartphones with hearing aids. Currently, earbuds are not used only as a consumer good, but they are also becoming fashion accessories. The prominent vendors in US earphones and headphones market are actively involved in strategic acquisitions and mergers, which are expected to make profitable results during the forecast period.

Major Vendors in US Earphones and Headphones Market:
  • Apple

  • Business Overview

  • Key Strengths

  • Key Strategies

  • Key Opportunities

  • Bose

  • Samsung

  • Sony

  • Sennheiser

  • Skullcandy

  • LG Electronics


Prominent Players in the US Earphones and Headphones Market are:
  • Ailihen

  • Alphabet

  • Amkette

  • Arbily Tech

  • Asus

  • Audio-Technica

  • Avanca

  • Bang and Olufsen

  • Beyerdynamic

  • Bragi

  • Crazybaby

  • Creative Technology

  • Denon

  • Dibidog

  • Earin

  • Goang-Fann Co Ltd

  • Grado Labs

  • House of Marley

  • Huawei

  • Jabra

  • Jaybird

  • Jays

  • JVCKenwood

  • Kensington

  • Koss

  • Letscom

  • Logitech

  • Meizu

  • Monster

  • Motorola

  • Mpow

  • Mymanu

  • Nuheara

  • Panasonic

  • Parrot

  • Philips

  • Pioneer

  • Rowkin

  • Sentry Industries

  • Shure

  • SOL Republic

  • Toshiba

  • Turtle Beach

  • Urbanears

  • Waverly Labs

  • Westone Laboratories

  • Xiaomi


Key Market Insights
  • Offers market sizing and growth prospects of the US earphones and headphones market for the forecast period 2019-2024

  • Provides comprehensive insights on the latest industry trends, market forecast, and growth drivers in the US earphones and headphones market

  • Includes a detailed analysis of market growth drivers, challenges, and investment opportunities

  • Delivers a complete overview of market segments and the regional outlook of US earphones and headphones market

  • Offers an exhaustive summary of the vendor landscape, competitive analysis, and key market strategies to gain a competitive advantage in the US earphones and headphones market

Table of Contents

1 Research Methodology2 Research Objectives3 Research Process
4 Scope & Coverage
4.1 Market Definition
4.1.1 Inclusions
4.1.2 Exclusions
4.2 Base Year
4.3 Scope of the study
4.4 Market Segments
4.4.1 Market Segmentation by Technology
4.4.2 Market Segmentation by Type
4.4.3 Market Segmentation by Feature Type
4.4.4 Market Segmentation by End-use Type
4.4.5 Market Segmentation by Distribution Channel
4.4.6 Market Segmentation by Geography
5 Report Assumptions & Caveats
5.1 Key Caveats
5.2 Currency Conversion
5.3 Market Derivation
6 Market at a Glance
7 Introduction
7.1 Overview
8 Market Dynamics
8.1 Market Growth Enablers
8.1.1 Increasing Ownership of More Than One Headphone Pair
8.1.2 Rising Demand for Use in Fitness and Entertainment Activities
8.1.3 Limited Edition Models and Collaborations with Industry Partners
8.1.4 Emergence of True Wireless Headphones in Connected Environment
8.1.5 High Number of Smartphone Users and Tech-savvy Consumers
8.2 Market Growth Restraints
8.2.1 Growing Threat from Counterfeit Products
8.2.2 Health Concerns Due to Prolonged Use of Headphones
8.2.3 Increasing Production and Raw Material Cost
8.3 Market Opportunities & Trends
8.3.1 Real-time Language Translation
8.3.2 Maximizing Audio Quality and Features
8.3.3 Rapid Growth in IoT Investment by Players
8.3.4 Integration of New Technologies to Become Industry Standard
9 Global Headphones Market
9.1 Market Overview
9.2 Market Size & Forecast
10 Headphones Market In North America
10.1 Market Overview
11 Headphones Market In The US
11.1 Market overview
11.2 Five Forces Analysis
11.2.1 Threat of New Entrants
11.2.2 Bargaining Power of Suppliers
11.2.3 Bargaining Power of Buyers
11.2.4 Threat of Substitutes
11.2.5 Competitive Rivalry
12 By Technology
12.1 Market snapshot & Growth Engine
12.2 Market Overview
13 Wired Headphones
13.1 Market Size & Forecast (Revenue & Volume)
13.2 By Type (Revenue & Volume)
13.2.1 Wired Headphones: Market Size & Forecasts
13.3 Wired Headphones with 3.5 mm Jack
13.3.1 Market Size & Forecast (Revenue & Volume)
13.4 Wired Headphones with Lightening Port
13.4.1 Market Size & Forecast (Revenue & Volume)
13.5 Wired Headphones with Type-C port
13.5.1 Market Size & Forecast (Revenue & Volume)
14 Wireless Headphones
14.1 Market Size & Forecast (Revenue & Volume)
14.2 By Headphones Type (Revenue & Volume)
14.2.1 Wireless Headphones: Market Size & Forecast
15 True Wireless Headphones
15.1 Market Size & Forecast (revenue & Volume)
16 By End-Use
16.1 Market snapshot & Growth Engine
16.2 Market Overview
16.3 Entertainment headphones
16.3.1 Market Size & Forecast (Revenue & Volume)
16.4 Fitness & Sports Headphones
16.4.1 Market Size & Forecast (Revenue & Volume)
16.5 Gaming Headphones Market
16.5.1 Market Size & Forecast (Revenue & Volume)
17 By Features
17.1 Market Snapshot & Growth Engine
17.2 Market Overview
17.3 Smart Headphones
17.3.1 Market Size & Forecast (Revenue & Volume)
17.4 Non-Smart Headphones
17.4.1 Market Size & Forecast (Revenue & Volume)
18 By Headphones Type
18.1 Market Snapshot & Growth Engine
18.2 Market Overview
19 In-Ear Headphones
19.1 Market Size & Forecast (Revenue & Volume)
19.2 By Technology
19.2.1 Market Size & Forecast (Revenue & Volume)
20 On-Ear Headphones
20.1 Market Size & Forecast (Revenue & Volume)
20.2 By Technology
20.2.1 Market Size & Forecast (Revenue & Volume)
21 Over-Ear Headphones
21.1 Market Size & Forecast (Revenue & Volume)
21.2 By Technology
21.2.1 Market Size & Forecast (Revenue & Volume)
22 By Distribution Channel
22.1 Market Overview
22.1.1 Wired Headphones Distribution
22.1.2 Wireless Headphones Distribution
22.1.3 Truly Wireless Headphones Distribution
23 Competitive Landscape
23.1 Competition Overview
24 Key Company Profiles
24.1 Apple
24.1.1 Business Overview
24.1.2 Major Product Offerings
24.1.3 Key Strengths
24.1.4 Key Strategies
24.1.5 Key Opportunities
24.2 Bose
24.2.1 Business Overview
24.2.2 Major Product Offerings
24.2.3 Key Strengths
24.2.4 Key Strategies
24.2.5 Key Opportunities
24.3 Samsung
24.3.1 Business Overview
24.3.2 Major Product Offerings
24.3.3 Key Strategies
24.3.4 Key Strengths
24.3.5 Key Opportunities
24.4 Sony
24.4.1 Business Overview
24.4.2 Major Product Offerings
24.4.3 Key Strategies
24.4.4 Key Strengths
24.4.5 Key Opportunities
24.5 Sennheiser
24.5.1 Business Overview
24.5.2 Major Product Offerings
24.5.3 Key Strategies
24.5.4 Key Strengths
24.5.5 Key Opportunities
24.6 SkullCandy
24.6.1 Business Overview
24.6.2 Major Product Offerings
24.6.3 Key Strategies
24.6.4 Key Strengths
24.6.5 Key Opportunities
24.7 LG Electronics
24.7.1 Business Overview
24.7.2 Major Product Offerings
24.7.3 Key Strategies
24.7.4 Key Strengths
24.7.5 Key Opportunities
25 Other Prominent Vendors
25.1 Jabra
25.1.1 Business Overview
25.2 Bang & Olufsen
25.2.1 Business Overview
25.3 Jaybird
25.3.1 Business Overview
25.4 Motorola
25.4.1 Business Overview
25.5 Xiaomi
25.5.1 Business Overview
25.6 Huawei
25.6.1 Business Overview
25.7 Avanca
25.7.1 Business Overview
25.8 Amkette
25.8.1 Business Overview
25.9 ASUS
25.9.1 Business Overview
25.10 Audio-Technica
25.10.1 Business Overview
25.11 Beyerdynamic
25.11.1 Business Overview
25.12 Creative Technology
25.12.1 Business Overview
25.13 Denon
25.13.1 Business Overview
25.14 Grado Labs
25.14.1 Business Overview
25.15 House Of Marley
25.15.1 Business Overview
25.16 Jays
25.16.1 Business Overview
25.17 JVCKENWOOD
25.17.1 Business Overview
25.18 Logitech
25.18.1 Business Overview
25.19 Monster
25.19.1 Business Overview
25.20 Panasonic
25.20.1 Business Overview
25.21 Parrot
25.21.1 Business Overview
25.22 Philips
25.22.1 Business Overview
25.23 Pioneer
25.23.1 Business Overview
25.24 Shure
25.24.1 Business Overview
25.25 SOL Republic
25.25.1 Business Overview
25.26 Turtle Beach
25.26.1 Business Overview
25.27 Urbanears
25.27.1 Business Overview
25.28 Westone Laboratories
25.28.1 Business Overview
25.29 Alphabet
25.29.1 Business Overview
25.30 Bragi
25.30.1 Business Overview
25.31 Nuheara
25.31.1 Business Overview
25.32 Rowkin
25.32.1 Business Overview
25.33 Crazybaby
25.33.1 Business Overview
25.34 Earin
25.34.1 Business Overview
25.35 Meizu
25.35.1 Business Overview
25.36 Waverly Labs
25.36.1 Business Overview
25.37 Mymanu
25.37.1 Business Overview
25.38 Toshiba
25.38.1 Business Overview
25.39 RHA
25.39.1 Business Overview
25.40 Sentry Industries inc
25.40.1 Business Overview
25.41 Mpow
25.41.1 Business Overview
25.42 Ailihen
25.42.1 Business Overview
25.43 kensington
25.43.1 Business Overview
25.44 Arbily Tech
25.44.1 Buisness Overview
25.45 Dibidog
25.45.1 Business Overview
25.46 Letscom
25.46.1 Business overview
25.47 Koss
25.47.1 Business Overview
25.48 Goang-Fann Co. Ltd
25.48.1 Business Overview
26 Report Summary
26.1 Key Takeaways
26.2 Strategic Recommendations
26.3 Quantitative Summary
26.3.1 By Technology
26.3.2 By End Use
26.3.3 By Features
26.3.4 By Product Type
27 Appendix
27.1 Abbreviations
List of Exhibits
Exhibit 1 Segmentation of Headphones Market in US
Exhibit 2 Market Size Calculation Approach 2018
Exhibit 3 Overview of Headphones Market in US 2018
Exhibit 4 Headphones Market in US 2018–2024: Overview
Exhibit 5 Increasing Ownership of More than One Headphone Pair
Exhibit 6 Common Challenges with Headphones
Exhibit 7 Rising Demand for Use in Fitness and Entertainment Activities
Exhibit 8 Diabetes Percentage Rates in US 2017 (%)
Exhibit 9 Obesity and Overweight Prevalence Rates in US 2017 (%)
Exhibit 10 Number of Gym and Fitness Clubs Memberships in US 2010–2018 (million)
Exhibit 11 Limited Edition Models and Collaborations with Industry Partners
Exhibit 12 Emergence of True Wireless Headphones in Connected Environment
Exhibit 13 Evolution of True Wireless Headphones into Hearables
Exhibit 14 High Number of Smartphone Users and Tech-savvy Consumers
Exhibit 15 Growing Threat from Counterfeit Products
Exhibit 16 Health Concerns Due to Prolonged Use of Headphones
Exhibit 17 Major Health and Hearing Disorders due to Prolonged Use of Headphones
Exhibit 18 Increasing Production and Raw Material Cost
Exhibit 19 Growth in Labor Cost in Various Cities 2017
Exhibit 20 Real-time Language Translation
Exhibit 21 Maximizing Audio Quality and Features
Exhibit 22 Rapid Growth in IoT Investment by Players
Exhibit 23 Integration of New Technologies to Become Industry Standard
Exhibit 24 Some Upcoming Technologies to Become Standard
Exhibit 25 Technological Advancements in Headphones
Exhibit 26 Global Headphones Market 2018–2024 ($ billion)
Exhibit 27 Global Headphones Market 2018–2024 (million units)
Exhibit 28 Fitness and Music Industry Overview in North America
Exhibit 29 Headphones Market in US 2018–2024 ($ billion)
Exhibit 30 Headphones Market in US 2018–2024 (million units)
Exhibit 31 Average Time Per Day by Consumers in US 2012–2018 (in Hours: minutes)
Exhibit 32 Five Forces Analysis 2018
Exhibit 33 Incremental Growth by Technology 2018–2024
Exhibit 34 Headphones Market in US by Technology 2018–2024
Exhibit 35 Buying Preference by Technology
Exhibit 36 Wired Headphones Market in US 2018–2024 ($ billion)
Exhibit 37 Wired Headphones Market in US 2018–2024 (million units)
Exhibit 38 ASP of Wired Headphones in US 2018–2024 ($/unit)
Exhibit 39 Wired 3.5-mm Jack Headphones Market in US 2018–2024 ($ billion)
Exhibit 40 Wired 3.5-mm Jack Headphones Market in US 2018–2024 (million units)
Exhibit 41 ASP of 3.5-mm Jack Wired Headphones in US 2018–2024 ($/unit)
Exhibit 42 Wired Lightening Port Headphones Market in US 2018–2024 ($ billion)
Exhibit 43 Wired Lightening Port Headphones Market in US 2018–2024 (million units)
Exhibit 44 ASP of Wired Lightening Port Headphones in US 2018–2024 ($/unit)
Exhibit 45 Wired Type-C Port Headphones Market in US 2018–2024 ($ billion)
Exhibit 46 Wired Type-C Port Headphones Market in US 2018–2024 (million units)
Exhibit 47 ASP of Type-C Port Wired Headphones in US 2018–2024 ($/unit)
Exhibit 48 Wireless Headphones Market in US 2018–2024 ($ billion)
Exhibit 49 Wireless Headphones Market in US 2018–2024 (million units)
Exhibit 50 Wireless Headphones ASP in US 2018–2024 ($/unit)
Exhibit 51 Major Features of Smart True Wireless Headphones
Exhibit 52 True Wireless Headphones Market in US 2018–2024 ($ billion)
Exhibit 53 True Wireless Headphones Market in US 2018–2024 (million units)
Exhibit 54 True Wireless Headphones ASP in US 2018–2024 ($/unit)
Exhibit 55 Incremental Growth by End-Use 2018–2024
Exhibit 56 Headphones Market in US by End-use 2018–2024
Exhibit 57 Entertainment Headphones Market in US 2018–2024 ($ billion)
Exhibit 58 Entertainment Headphones Market in US 2018–2024 (million units)
Exhibit 59 Entertainment Headphones ASP in US 2018–2024 ($/unit)
Exhibit 60 Fitness & Sports Headphones Market in US 2018–2024 ($ billion)
Exhibit 61 Fitness & Sports Headphones Market in US 2018–2024 (million units)
Exhibit 62 Fitness & Sports Headphones ASP in US 2018–2024 ($/unit)
Exhibit 63 Gaming Headphones Market in US 2018–2024 ($ billion)
Exhibit 64 Gaming Headphones Market in US 2018–2024 (million units)
Exhibit 65 Gaming Headphones ASP in US 2018–2024 ($/unit)
Exhibit 66 Incremental Growth by Features 2018–2024
Exhibit 67 Headphones Market in US by Features: Overview ($ billion)
Exhibit 68 Headphones Market in US by Features: Overview (million units)
Exhibit 69 Smart Headphones Market in US 2018–2024 ($ billion)
Exhibit 70 Smart Headphones Market in US 2018–2024 (million units)
Exhibit 71 Smart Headphones ASP in US 2018–2024 ($/unit)
Exhibit 72 Non-smart Headphones Market in US 2018–2024 ($ billion)
Exhibit 73 Non-smart Headphones Market in US 2018–2024 (million units)
Exhibit 74 Non-smart Headphones Market in US 2018–2024 ($/unit)
Exhibit 75 Incremental Growth by Headphones Type 2018–2024
Exhibit 76 Headphones Market in US by Product Types
Exhibit 77 In-ear Headphones Market in US 2018–2024 ($ billion)
Exhibit 78 In-ear Headphones Market in US 2018–2024 (million units)
Exhibit 79 In-ear Headphones ASP in US 2018–2024 ($/unit)
Exhibit 80 On-ear Headphones Market in US 2018–2024 ($ billion)
Exhibit 81 On-ear Headphones Market in US 2018–2024 (million units)
Exhibit 82 On-ear Headphones ASP in US 2018–2024 ($/units)
Exhibit 83 Over-ear Headphones Market in US 2018–2024 ($ billion)
Exhibit 84 Over-ear Headphones Market in US 2018–2024 (million units)
Exhibit 85 Over-ear Headphones ASP in US 2018–2024 ($/units)
Exhibit 86 Headphones Market in US by Distribution Channel 2018
Exhibit 87 Wired Headphones Market in US by Distribution Channel 2018 (%)
Exhibit 88 Wired Headphones Market in US by Distribution Channel 2018 ($ billion)
Exhibit 89 Wireless Headphones Market in US by Distribution Channel 2018 (%)
Exhibit 90 Wireless Headphones Market in US by Distribution Channel 2018 ($ billion)
Exhibit 91 Truly Wireless Headphones Market in US by Distribution Channel 2018 (%)
Exhibit 92 Truly Wireless Headphones Market in US by Distribution Channel 2018 ($ billion)
Exhibit 93 Wireless Headphones Market Share in US 2018 (% Revenue)
Exhibit 94 Wired Headphones Market Share in US 2018 (% Revenue)
Exhibit 95 Truly Wireless Headphones Consumer Preference in US 2018
List of Tables
Table 1 Key Caveats
Table 2 Currency Conversion 2013-2018
Table 3 Limited Edition Headphones Popular Amongst Consumers
Table 4 Price and Parameter Comparison of Premium Range Headphones 2018
Table 5 Headphones Market in US by Technology 2018–2024 ($ billion)
Table 6 Headphones Market in US by Technology 2018–2024 (million units)
Table 7 Wired Headphones Market in US 2018–2024 ($ billion)
Table 8 Wired Headphones Market in US 2018–2024 (million units)
Table 9 Wireless Headphones Market in US by Type 2018–2024 ($ billion)
Table 10 Wireless Headphones Market in US by Type 2018–2024 (million units)
Table 11 Headphones Market in US by Product Type 2018–2024 ($ billion)
Table 12 Headphones Market in US by Product Type 2018–2024 (million units)
Table 13 In-ear Headphones market by Technology 2018 – 2024 ($ billion)
Table 14 In-ear Headphones market by Technology 2018 – 2024 (million units)
Table 15 On-ear Headphones market by Technology 2018 – 2024 ($ billion)
Table 16 On-ear Headphones market by Technology 2018 – 2024 (million units)
Table 17 Over-ear Headphones market by Technology 2018 – 2024 ($ billion)
Table 18 Over-ear Headphones market by Technology 2018 – 2024 (million units)
Table 19 Apple: Product Offerings
Table 20 Bose: Product Offerings
Table 21 Samsung: Product Offerings
Table 22 Sony: Product Offerings
Table 23 Sennheiser: Product Offerings
Table 24 Skullcandy: Product Offerings
Table 25 Headphones Market in US by Technology 2018–2024 ($ billion)
Table 26 Headphones Market in US by Technology 2018–2024 (million units)
Table 27 Headphones Market in US by End-use 2018–2024 ($ billion)
Table 28 Headphones Market in US by End-use 2018–2024 (million units)
Table 29 Headphones Market in US by Features 2018–2024 ($ billion)
Table 30 Headphones Market in US by Features 2018–2024 (million units)
Table 31 Headphones Market in US by Product Type 2018–2024 ($ billion)
Table 32 Headphones Market in US by Product Type 2018–2024 (million units)

Companies Mentioned

  • Sentry Industries

  • Goang-Fann Co Ltd

  • Koss

  • Letscom

  • Dibidog

  • Arbily Tech

  • Kensington

  • Ailihen

  • Amkette

  • ASUS

  • Turtle Beach

  • Bang & Olufsen

  • Mpow

  • Xiaomi

  • Mymanu

  • Waverly Labs

  • Meizu

  • Earin

  • Crazybaby

  • Avanca

  • Rowkin

  • Jaybird

  • Jabra

  • Nuheara

  • Bragi

  • LG Electronics

  • Westone Laboratories

  • Creative Technology

  • Alphabet

  • Samsung

  • Toshiba

  • Apple

  • Philips

  • Panasonic

  • Sony

  • JVC Kenwood

  • Motorola

  • Huawei

  • Sennheiser

  • Skullcandy

  • Bose

  • Audio-Technica

  • Beyerdynamic

  • Denon

  • Grado Labs

  • The House of Marley

  • JAYS

  • Logitech

  • Monster Inc.

  • Parrot

  • Pioneer

  • Shure

  • Sol Republic

  • Urbanears

Methodology


Our research comprises a mix of primary and secondary research. The secondary research sources that are typically referred to include, but are not limited to, company websites, annual reports, financial reports, company pipeline charts, broker reports, investor presentations and SEC filings, journals and conferences, internal proprietary databases, news articles, press releases, and webcasts specific to the companies operating in any given market.

Primary research involves email interactions with the industry participants across major geographies. The participants who typically take part in such a process include, but are not limited to, CEOs, VPs, business development managers, market intelligence managers, and national sales managers. We primarily rely on internal research work and internal databases that we have populated over the years. We cross-verify our secondary research findings with the primary respondents participating in the study.



 

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