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Computer Graphics - Global Strategic Business Report

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    Report

  • 312 Pages
  • February 2025
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 4845896
The global market for Computer Graphics was valued at USD 236.1 Billion in 2024 and is projected to reach USD 321.8 Billion by 2030, growing at a CAGR of 5.3% from 2024 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions.

Global Computer Graphics Market - Key Trends & Drivers Summarized

What Are Computer Graphics and How Do They Transform Digital Media?

Computer graphics are visual images or designs created using computers and specialized software. This technology is crucial in numerous fields such as entertainment, media, advertising, and education, enabling the creation of complex digital images and animations that enhance visual storytelling. In the entertainment industry, computer graphics are essential for creating visual effects and animations in movies, video games, and virtual reality (VR) applications. They allow designers to generate detailed and realistic models that are key for digital simulations in virtual environments. The sophistication of this technology not only boosts the aesthetic appeal of digital products but also improves user engagement by providing more immersive and interactive experiences.

How Are Innovations in Technology Advancing the Field of Computer Graphics?

Innovation in computer graphics is primarily driven by advancements in hardware and software capabilities. High-performance GPUs (Graphics Processing Units) and efficient rendering algorithms have significantly decreased the time required to produce high-quality visual content, enhancing productivity and expanding creative possibilities. Software developments in 3D modeling, animation, and visual effects software such as Autodesk Maya, Adobe After Effects, and Unity are continuously improving, offering more tools and features that streamline the creation process. Furthermore, the integration of AI and machine learning into graphics software is revolutionizing the industry by automating complex processes such as texturing, coloring, and animations, allowing for customization at scale and with incredible detail.

What Are the Current Trends Influencing the Computer Graphics Industry?

The computer graphics industry is currently influenced by several prominent trends. The rise of augmented reality (AR) and virtual reality (VR) is particularly impactful, pushing the boundaries of how computer graphics are used and experienced. These technologies rely heavily on advanced computer graphics to create immersive environments that mimic the real world or imagine fantastical landscapes. Another significant trend is the democratization of graphics technology, facilitated by the availability of open-source tools and platforms that lower the entry barrier for hobbyists and independent creators. Additionally, there is a growing emphasis on real-time graphics in video games and simulations, which require robust graphic processing capabilities to render complex scenes instantly.

What Drives the Growth of the Computer Graphics Market?

The growth in the computer graphics market is driven by several factors, including the escalating demand for content with high-quality visuals across various media platforms. As digital screens become increasingly ubiquitous, consumers' expectations for sophisticated graphics continue to rise. The expansion of the gaming industry, both in traditional platforms and in mobile gaming, also plays a critical role in this growth, as developers continually seek to improve graphical fidelity to enhance gameplay and storytelling. Moreover, advancements in VR and AR technologies are opening new markets for computer graphics by expanding their applications in training, education, and interactive media. Additionally, the film and television industry's continuous push for more visually striking and technically complex special effects necessitates ongoing innovations in computer graphics. Lastly, the increase in remote work and learning has led to a higher reliance on virtual environments and simulations, further fueling demand for advanced computer graphics solutions

Report Scope

The report analyzes the Computer Graphics market, presented in terms of market value (USD Thousand). The analysis covers the key segments and geographic regions outlined below.

Segments

Component (Application Software, Hardware); Application (Entertainment, CAD, Image Processing, User Interfaces, Other Applications).

Geographic Regions/Countries

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the Application Software Component segment, which is expected to reach $196.2 Billion by 2030 with a CAGR of a 5.6%. The Hardware Component segment is also set to grow at 4.9% CAGR over the analysis period.
  • Regional Analysis: Gain insights into the U.S. market, valued at $62 Billion in 2024, and China, forecasted to grow at an impressive 8.2% CAGR to reach $72.6 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in USD from 2024 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of major players such as Adobe Inc., Advanced Micro Devices, Inc., Arm Ltd., Autodesk, Inc., Dassault Systemes (3DS) and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Why You Should Buy This Report:

  • Detailed Market Analysis: Access a thorough analysis of the Global Computer Graphics Market, covering all major geographic regions and market segments.
  • Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
  • Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global Computer Graphics Market.
  • Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.

Key Questions Answered:

  • How is the Global Computer Graphics Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Some of the 133 major companies featured in this Computer Graphics market report include:

  • Adobe Inc.
  • Advanced Micro Devices, Inc.
  • Arm Ltd.
  • Autodesk, Inc.
  • Dassault Systemes (3DS)
  • Imagination Technologies Ltd.
  • Intel Corporation
  • Microsoft Corporation
  • NVIDIA Corporation
  • Siemens PLM Software, Inc.
  • Sony Corporation

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • Global Economic Update
  • Computer Graphics - Global Key Competitors Percentage Market Share in 2025 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
  • Advances in GPU Technology Propel Growth in Computer Graphics Market
  • Increasing Demand for High-Quality Visual Content Expands Addressable Market Opportunity
  • Technological Innovations in Rendering Techniques Generate Demand for Advanced Graphics Solutions
  • Growth in Gaming Industry Drives Adoption of Computer Graphics
  • Rising Focus on Virtual and Augmented Reality Strengthens Business Case for Graphics Technologies
  • Adoption of AI and Machine Learning in Graphics Spurs Growth in Market
4. GLOBAL MARKET PERSPECTIVE
  • Table 1: World Computer Graphics Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
  • Table 2: World Recent Past, Current & Future Analysis for Computer Graphics by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 3: World Historic Review for Computer Graphics by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 4: World 15-Year Perspective for Computer Graphics by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
  • Table 5: World Recent Past, Current & Future Analysis for Application Software by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 6: World Historic Review for Application Software by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 7: World 15-Year Perspective for Application Software by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 8: World Recent Past, Current & Future Analysis for Hardware by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 9: World Historic Review for Hardware by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 10: World 15-Year Perspective for Hardware by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 11: World Recent Past, Current & Future Analysis for Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 12: World Historic Review for Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 13: World 15-Year Perspective for Entertainment by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 14: World Recent Past, Current & Future Analysis for CAD by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 15: World Historic Review for CAD by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 16: World 15-Year Perspective for CAD by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 17: World Recent Past, Current & Future Analysis for Image Processing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 18: World Historic Review for Image Processing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 19: World 15-Year Perspective for Image Processing by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 20: World Recent Past, Current & Future Analysis for User Interfaces by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 21: World Historic Review for User Interfaces by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 22: World 15-Year Perspective for User Interfaces by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • Table 23: World Recent Past, Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 24: World Historic Review for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 25: World 15-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
III. MARKET ANALYSIS
UNITED STATES
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
  • Table 26: USA Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 27: USA Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 28: USA 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 29: USA Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 30: USA Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 31: USA 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
CANADA
  • Table 32: Canada Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 33: Canada Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 34: Canada 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 35: Canada Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 36: Canada Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 37: Canada 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
JAPAN
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
  • Table 38: Japan Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 39: Japan Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 40: Japan 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 41: Japan Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 42: Japan Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 43: Japan 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
CHINA
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
  • Table 44: China Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 45: China Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 46: China 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 47: China Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 48: China Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 49: China 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
EUROPE
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
  • Table 50: Europe Recent Past, Current & Future Analysis for Computer Graphics by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 51: Europe Historic Review for Computer Graphics by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 52: Europe 15-Year Perspective for Computer Graphics by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
  • Table 53: Europe Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 54: Europe Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 55: Europe 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 56: Europe Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 57: Europe Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 58: Europe 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
FRANCE
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
  • Table 59: France Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 60: France Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 61: France 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 62: France Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 63: France Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 64: France 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
GERMANY
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
  • Table 65: Germany Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 66: Germany Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 67: Germany 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 68: Germany Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 69: Germany Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 70: Germany 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
ITALY
  • Table 71: Italy Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 72: Italy Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 73: Italy 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 74: Italy Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 75: Italy Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 76: Italy 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
UNITED KINGDOM
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
  • Table 77: UK Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 78: UK Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 79: UK 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 80: UK Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 81: UK Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 82: UK 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
SPAIN
  • Table 83: Spain Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 84: Spain Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 85: Spain 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 86: Spain Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 87: Spain Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 88: Spain 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
RUSSIA
  • Table 89: Russia Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 90: Russia Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 91: Russia 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 92: Russia Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 93: Russia Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 94: Russia 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
REST OF EUROPE
  • Table 95: Rest of Europe Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 96: Rest of Europe Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 97: Rest of Europe 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 98: Rest of Europe Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 99: Rest of Europe Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 100: Rest of Europe 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
ASIA-PACIFIC
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
  • Table 101: Asia-Pacific Recent Past, Current & Future Analysis for Computer Graphics by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 102: Asia-Pacific Historic Review for Computer Graphics by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 103: Asia-Pacific 15-Year Perspective for Computer Graphics by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
  • Table 104: Asia-Pacific Recent Past, Current & Future Analysis for Computer Graphics by Component - Application Software and Hardware - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 105: Asia-Pacific Historic Review for Computer Graphics by Component - Application Software and Hardware Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 106: Asia-Pacific 15-Year Perspective for Computer Graphics by Component - Percentage Breakdown of Value Sales for Application Software and Hardware for the Years 2015, 2025 & 2030
  • Table 107: Asia-Pacific Recent Past, Current & Future Analysis for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 108: Asia-Pacific Historic Review for Computer Graphics by Application - Entertainment, CAD, Image Processing, User Interfaces and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • Table 109: Asia-Pacific 15-Year Perspective for Computer Graphics by Application - Percentage Breakdown of Value Sales for Entertainment, CAD, Image Processing, User Interfaces and Other Applications for the Years 2015, 2025 & 2030
AUSTRALIA
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
INDIA
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
SOUTH KOREAREST OF ASIA-PACIFIC
LATIN AMERICA
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
ARGENTINABRAZILMEXICOREST OF LATIN AMERICA
MIDDLE EAST
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
IRANISRAELSAUDI ARABIAUNITED ARAB EMIRATESREST OF MIDDLE EAST
AFRICA
  • Computer Graphics Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
IV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Adobe Inc.
  • Advanced Micro Devices, Inc.
  • Arm Ltd.
  • Autodesk, Inc.
  • Dassault Systemes (3DS)
  • Imagination Technologies Ltd.
  • Intel Corporation
  • Microsoft Corporation
  • NVIDIA Corporation
  • Siemens PLM Software, Inc.
  • Sony Corporation

Table Information