+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)
New

Video Game Software Market Report 2025

  • PDF Icon

    Report

  • 300 Pages
  • March 2025
  • Region: Global
  • The Business Research Company
  • ID: 5939135
The video game software market size has grown rapidly in recent years. It will grow from $269.01 billion in 2024 to $304.33 billion in 2025 at a compound annual growth rate (CAGR) of 13.1%. The growth in the historic period can be attributed to in-game purchases and freemiums, live streamers and gaming influencers, rise in smart phone users and rise in disposable income.

The video game software market size is expected to see rapid growth in the next few years. It will grow to $497.57 billion in 2029 at a compound annual growth rate (CAGR) of 13.1%. The growth in the forecast period can be attributed to increasing use of internet, shifting preference towards digital games, cross-platform publishing and play, technologically advanced platforms, and increasing gamers involvement. Major trends in the forecast period include integrating AR and VR technologies, focusing on in-game advertising, providing free access to games with certain main features in paid versions, offering game software services on the cloud with pay-per-usage payment models, offering streaming video game services, and invest in developing new as well as updating existing software, which is compatible with latest gaming consoles.

The video game software market has been primarily driven by rapid expansion in emerging markets during the forecast period. For example, in February 2024, the UK’s Office for National Statistics reported that the UK's GDP was projected to grow by 0.1% in 2023, following a robust increase of 4.3% in 2022. The recovery of commodity prices after a notable decline in the historic period is also expected to support market growth. Developed economies are anticipated to experience stable growth throughout the forecast period, while emerging markets are projected to expand at a slightly faster rate than developed markets. Stable economic growth is expected to lead to increased investments in end-user markets, thereby driving market growth during the forecast period. Thus, rapid growth in emerging markets will support the expansion of the video game software market.

The rising number of gamers is expected to further stimulate growth in the video game software market. The gaming population includes individuals who actively participate in playing video games. Video game software is central and multifaceted within the video game industry, acting as the foundation for developing, operating, and delivering interactive gaming experiences to players. For instance, in August 2024, Uswitch Limited, a UK-based price comparison service, projected that the number of online gamers in the UK would reach 11.56 million by 2027, reflecting a 6.64% increase from 10.84 million in 2023. Consequently, the expanding gaming population is propelling the growth of the video game software market.

Major players in the video game software market are strategically focusing on innovative solutions, such as the establishment of game development studios, to enhance their market position and profitability. Game development studios are responsible for the design, development, and release of video games across various platforms. For instance, in November 2022, Indium Software, a US-based Digital Engineering services company, launched iXie, an end-to-end game development studio offering a comprehensive range of gaming services top video game companies globally. iXie is poised to enter the gaming-as-a-service market, showcasing holistic competencies in game design and development.

In January 2022, Microsoft Corporation, a US-based technology company, announced its intent to acquire Activision Blizzard Inc. for $68.7 billion. This strategic move is expected to accelerate Microsoft's growth in the gaming business across mobile, PC, console, and cloud platforms, while also providing foundational elements for the metaverse. Activision Blizzard Inc., a US-based video game holding company, stands as a key player in the industry.

Major companies operating in the video game software market include Tencent Holdings Ltd., Nintendo Co.Ltd., Sony Corporation, NetEaseInc., Microsoft Corporation, Activision BlizzardInc., Electronic Arts Inc, Ubisoft Entertainment SA, Square Enix Holdings Co.Ltd., Konami Holdings Corporation, Nova Gaming Ventures Private Limited, TA Games Studio, Virtuos Holdings Pte. Ltd., Elex Technology Co. Ltd., Zeus Interactive Co. Ltd., Beijing Babeltime Technology Co. Ltd., Happy Elements Technology (Beijing) Limited, Shanghai Everstar Online Entertainment Co. Ltd., 2Pi Interactive, 99Games, Apar Games, Dhruva Interactive, CreatioSoft, Sega Sammy Holdings, Bandai Namco Holdings, BEETSOFT Co. Ltd., Rikkeisoft, Wizcorp, CoolGames, Tinhvan Outsourcing Jsc. (TVO), Playsoft Game, Supercell, Gameloft, Ronimo Game, Travian Game, Asobo Studio, Engine Software, Frontier Developments plc, Keywords Studio, Sumo Digital Team17 Digital Limited, Codemasters, XSEED Game, 22cans Ltd, 4J Studios Limited, Blitz Games Studios Limited, BossAlien, Climax Studios, Curve Digital Limited, Rockstar North Limited, Sports Interactive Limited, Criterion Games, HeroCraft, Brainy Studio, BUKA Entertainment, Factory Online, Ambidexter LLC, Mail.Ru Group, Alawar Entertainment, Nival, GSC Game World, Action Forms, Meridian'93, Elephant Game, Gaijin Entertainment, Novosoft, Alderac Entertainment Group, Arc Dream Publishing, Evil Hat Productions, Valve Corporation, Etermax, Bamtang Game, Squad, Iguanabee, AOne Game, Pomelo Game, Wixel Studios in Lebanon, Nezal Entertainment in Egypt, UAE-based Tahadi Games, Game Power 7, Gameguise.

Asia-Pacific was the largest region in the global video game software market in 2024. North America was the second largest region in video game software market. The regions covered in the video game software market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the video game software market report are Australia, China, India, Indonesia, Japan, South Korea, Bangladesh, Thailand, Vietnam, Malaysia, Singapore, Philippines, Hong Kong, New Zealand, USA, Canada, Mexico, Brazil, Chile, Argentina, Colombia, Peru, France, Germany, UK, Austria, Belgium, Denmark, Finland, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, Switzerland, Russia, Czech Republic, Poland, Romania, Ukraine, Saudi Arabia, Israel, Iran, Turkey, UAE, Egypt, Nigeria, South Africa.

The video game software market includes revenues earned by entities by providing design, documentation, installation and support services, and producing and distributing video games. This also includes companies solely involved in designing and developing or publishing only. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods. Only goods and services traded between entities or sold to end consumers are included.

Video game software includes the programs and applications used to create, manage, and improve interactive video games. This software encompasses development tools, graphics and animation features, audio integration, multiplayer functionalities, game engines, and quality assurance tools, all of which enable developers to craft engaging and high-quality gaming experiences.

The primary types of video game software encompass browser games, PC games, smartphone/tablet games, and console games. A browser game is one that is played online using a web browser over the internet. These games span various genres, including action, adventure, role-playing, simulation, strategy, sports, and others, catering to both male and female end users.

The video game software market research report is one of a series of new reports that provides video game software market statistics, including video game software industry global market size, regional shares, competitors with a video game software market share, detailed video game software market segments, market trends and opportunities, and any further data you may need to thrive in the video game software industry. This video game software market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

This product will be delivered within 3-5 business days.

Table of Contents

1. Executive Summary2. Video Game Software Market Characteristics3. Video Game Software Market Trends and Strategies4. Video Game Software Market - Macro Economic Scenario including the impact of Interest Rates, Inflation, Geopolitics and Covid and Recovery on the Market
5. Global Video Game Software Growth Analysis and Strategic Analysis Framework
5.1. Global Video Game Software PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis of End Use Industries
5.3. Global Video Game Software Market Growth Rate Analysis
5.4. Global Video Game Software Historic Market Size and Growth, 2019-2024, Value ($ Billion)
5.5. Global Video Game Software Forecast Market Size and Growth, 2024-2029, 2034F, Value ($ Billion)
5.6. Global Video Game Software Total Addressable Market (TAM)
6. Video Game Software Market Segmentation
6.1. Global Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • PC Games
  • Browser Games
  • Smart Phone/Tablet Games
  • Console Games
6.2. Global Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Action
  • Adventure
  • Role Playing
  • Simulation
  • Strategy
  • Sports
  • Shooter
  • Fighting
  • Racing
  • Other Genres
6.3. Global Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Physical
  • Online/Microtransaction
  • Digital
6.4. Global Video Game Software Market, Sub-Segmentation of PC Games, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Action/Adventure Games
  • Role-Playing Games (RPGs)
  • Simulation Games
  • Strategy Games
  • Sports Games
6.5. Global Video Game Software Market, Sub-Segmentation of Browser Games, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Casual Games
  • Multiplayer Online Battle Arena (MOBA) Games
  • Strategy Games
  • Puzzle Games
6.6. Global Video Game Software Market, Sub-Segmentation of Smart Phone/Tablet Games, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Casual Games
  • Action Games
  • Role-Playing Games (RPGs)
  • Strategy Games
  • Puzzle Games
6.7. Global Video Game Software Market, Sub-Segmentation of Console Games, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • First-Person Shooter (FPS) Games
  • Action/Adventure Games
  • Sports Games
  • Role-Playing Games (RPGs)
  • Fighting Games
7. Video Game Software Market Regional and Country Analysis
7.1. Global Video Game Software Market, Split by Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Video Game Software Market, Split by Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8. Asia-Pacific Video Game Software Market
8.1. Asia-Pacific Video Game Software Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
8.2. Asia-Pacific Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.3. Asia-Pacific Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.4. Asia-Pacific Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
9. China Video Game Software Market
9.1. China Video Game Software Market Overview
9.2. China Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.3. China Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.4. China Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
10. India Video Game Software Market
10.1. India Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.2. India Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.3. India Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11. Japan Video Game Software Market
11.1. Japan Video Game Software Market Overview
11.2. Japan Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.3. Japan Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.4. Japan Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12. Australia Video Game Software Market
12.1. Australia Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.2. Australia Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.3. Australia Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13. Indonesia Video Game Software Market
13.1. Indonesia Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.2. Indonesia Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.3. Indonesia Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14. South Korea Video Game Software Market
14.1. South Korea Video Game Software Market Overview
14.2. South Korea Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.3. South Korea Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.4. South Korea Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15. Bangladesh Video Game Software Market
15.1. Bangladesh Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.2. Bangladesh Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.3. Bangladesh Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16. Thailand Video Game Software Market
16.1. Thailand Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.2. Thailand Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.3. Thailand Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17. Vietnam Video Game Software Market
17.1. Vietnam Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.2. Vietnam Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.3. Vietnam Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18. Malaysia Video Game Software Market
18.1. Malaysia Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.2. Malaysia Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.3. Malaysia Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19. Singapore Video Game Software Market
19.1. Singapore Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.2. Singapore Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.3. Singapore Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20. Philippines Video Game Software Market
20.1. Philippines Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.2. Philippines Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.3. Philippines Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21. Hong Kong Video Game Software Market
21.1. Hong Kong Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.2. Hong Kong Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.3. Hong Kong Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22. New Zealand Video Game Software Market
22.1. New Zealand Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.2. New Zealand Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.3. New Zealand Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23. Western Europe Video Game Software Market
23.1. Western Europe Video Game Software Market Overview
23.2. Western Europe Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.3. Western Europe Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.4. Western Europe Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24. UK Video Game Software Market
24.1. UK Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.2. UK Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.3. UK Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25. Germany Video Game Software Market
25.1. Germany Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.2. Germany Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.3. Germany Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26. France Video Game Software Market
26.1. France Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.2. France Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.3. France Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27. Italy Video Game Software Market
27.1. Italy Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.2. Italy Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.3. Italy Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28. Spain Video Game Software Market
28.1. Spain Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.2. Spain Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.3. Spain Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29. Spain Video Game Software Market
29.1. Spain Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.2. Spain Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.3. Spain Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30. Austria Video Game Software Market
30.1. Austria Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30.2. Austria Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30.3. Austria Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
31. Belgium Video Game Software Market
31.1. Belgium Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
31.2. Belgium Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
31.3. Belgium Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
32. Denmark Video Game Software Market
32.1. Denmark Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
32.2. Denmark Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
32.3. Denmark Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
33. Finland Video Game Software Market
33.1. Finland Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
33.2. Finland Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
33.3. Finland Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
34. Ireland Video Game Software Market
34.1. Ireland Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
34.2. Ireland Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
34.3. Ireland Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
35. Netherlands Video Game Software Market
35.1. Netherlands Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
35.2. Netherlands Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
35.3. Netherlands Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
36. Norway Video Game Software Market
36.1. Norway Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
36.2. Norway Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
36.3. Norway Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
37. Portugal Video Game Software Market
37.1. Portugal Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
37.2. Portugal Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
37.3. Portugal Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
38. Sweden Video Game Software Market
38.1. Sweden Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
38.2. Sweden Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
38.3. Sweden Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
39. Switzerland Video Game Software Market
39.1. Switzerland Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
39.2. Switzerland Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
39.3. Switzerland Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
40. Eastern Europe Video Game Software Market
40.1. Eastern Europe Video Game Software Market Overview
40.2. Eastern Europe Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
40.3. Eastern Europe Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
40.4. Eastern Europe Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
41. Russia Video Game Software Market
41.1. Russia Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
41.2. Russia Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
41.3. Russia Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
42. Czech Republic Video Game Software Market
42.1. Czech Republic Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
42.2. Czech Republic Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
42.3. Czech Republic Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
43. Poland Video Game Software Market
43.1. Poland Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
43.2. Poland Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
43.3. Poland Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
44. Romania Video Game Software Market
44.1. Romania Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
44.2. Romania Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
44.3. Romania Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
45. Ukraine Video Game Software Market
45.1. Ukraine Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
45.2. Ukraine Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
45.3. Ukraine Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
46. North America Video Game Software Market
46.1. North America Video Game Software Market Overview
46.2. North America Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
46.3. North America Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
46.4. North America Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
47. USA Video Game Software Market
47.1. USA Video Game Software Market Overview
47.2. USA Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
47.3. USA Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
47.4. USA Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
48. Canada Video Game Software Market
48.1. Canada Video Game Software Market Overview
48.2. Canada Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
48.3. Canada Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
48.4. Canada Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
49.1. Mexico Video Game Software Market Overview
49.2. Mexico Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
49.3. Mexico Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
49.4. Mexico Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
50. South America Video Game Software Market
50.1. South America Video Game Software Market Overview
50.2. South America Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
50.3. South America Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
50.4. South America Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
51. Brazil Video Game Software Market
51.1. Brazil Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
51.2. Brazil Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
51.3. Brazil Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
52. Chile Video Game Software Market
52.1. Chile Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
52.2. Chile Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
52.3. Chile Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
53. Argentina Video Game Software Market
53.1. Argentina Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
53.2. Argentina Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
53.3. Argentina Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
54. Colombia Video Game Software Market
54.1. Colombia Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
54.2. Colombia Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
54.3. Colombia Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
55. Peru Video Game Software Market
55.1. Peru Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
55.2. Peru Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
55.3. Peru Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
56. Middle East Video Game Software Market
56.1. Middle East Video Game Software Market Overview
56.2. Middle East Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
56.3. Middle East Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
56.4. Middle East Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
57. Saudi Arabia Video Game Software Market
57.1. Saudi Arabia Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
57.2. Saudi Arabia Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
57.3. Saudi Arabia Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
58. Israel Video Game Software Market
58.1. Israel Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
58.2. Israel Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
58.3. Israel Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
59. Iran Video Game Software Market
59.1. Iran Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
59.2. Iran Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
59.3. Iran Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
60. Turkey Video Game Software Market
60.1. Turkey Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
60.2. Turkey Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
60.3. Turkey Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
61. United Arab Emirates Video Game Software Market
61.1. United Arab Emirates Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
61.2. United Arab Emirates Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
61.3. United Arab Emirates Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
62. Africa Video Game Software Market
62.1. Africa Video Game Software Market Overview
62.2. Africa Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
62.3. Africa Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
62.4. Africa Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
63. Egypt Video Game Software Market
63.1. Egypt Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
63.2. Egypt Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
63.3. Egypt Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
64. Nigeria Video Game Software Market
64.1. Nigeria Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
64.2. Nigeria Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
64.3. Nigeria Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
65. South Africa Video Game Software Market
65.1. South Africa Video Game Software Market, Segmentation by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
65.2. South Africa Video Game Software Market, Segmentation by Genre, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
65.3. South Africa Video Game Software Market, Segmentation by Type of Transaction, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
66. Video Game Software Market Competitive Landscape and Company Profiles
66.1. Video Game Software Market Competitive Landscape
66.2. Video Game Software Market Company Profiles
66.2.1. Tencent Holdings Ltd. Overview, Products and Services, Strategy and Financial Analysis
66.2.2. Nintendo Co.Ltd. Overview, Products and Services, Strategy and Financial Analysis
66.2.3. Sony Corporation Overview, Products and Services, Strategy and Financial Analysis
66.2.4. NetEaseInc. Overview, Products and Services, Strategy and Financial Analysis
66.2.5. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
67. Video Game Software Market Other Major and Innovative Companies
67.1. Activision BlizzardInc.
67.2. Electronic Arts Inc
67.3. Ubisoft Entertainment SA
67.4. Square Enix Holdings Co.Ltd.
67.5. Konami Holdings Corporation
67.6. Nova Gaming Ventures Private Limited
67.7. TA Games Studio
67.8. Virtuos Holdings Pte. Ltd.
67.9. Elex Technology Co. Ltd.
67.10. Zeus Interactive Co. Ltd.
67.11. Beijing Babeltime Technology Co. Ltd.
67.12. Happy Elements Technology (Beijing) Limited
67.13. Shanghai Everstar Online Entertainment Co. Ltd.
67.14. 2Pi Interactive
67.15. 99Games
68. Global Video Game Software Market Competitive Benchmarking and Dashboard69. Key Mergers and Acquisitions in the Video Game Software Market70. Recent Developments in the Video Game Software Market
71. Video Game Software Market High Potential Countries, Segments and Strategies
71.1 Video Game Software Market in 2029 - Countries Offering Most New Opportunities
71.2 Video Game Software Market in 2029 - Segments Offering Most New Opportunities
71.3 Video Game Software Market in 2029 - Growth Strategies
71.3.1 Market Trend-based Strategies
71.3.2 Competitor Strategies
72. Appendix
72.1. Abbreviations
72.2. Currencies
72.3. Historic and Forecast Inflation Rates
72.4. Research Inquiries
72.5. About the Analyst
72.6. Copyright and Disclaimer

Executive Summary

Video Game Software Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on video game software market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase:

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50 geographies.
  • Assess the impact of key macro factors such as conflict, pandemic and recovery, inflation and interest rate environment and the 2nd Trump presidency.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Description

Where is the largest and fastest growing market for video game software? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The video game software market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:
  • The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

1) By Type: PC Games, Browser Games, Smart Phone/Tablet Games, Console Games
2) By Genre: Action, Adventure, Role Playing, Simulation, Strategy, Sports, Shooter, Fighting, Racing, Other Genres
3) By Type of Transaction: Physical, Online/Microtransaction, Digital

Subsegments:

1) By PC Games: Action/Adventure Games; Role-Playing Games (RPGs); Simulation Games; Strategy Games; Sports Games
2) By Browser Games: Casual Games; Multiplayer Online Battle Arena (MOBA) Games; Strategy Games; Puzzle Games
3) By Smart Phone/Tablet Games: Casual Games; Action Games; Role-Playing Games (RPGs); Strategy Games; Puzzle Games
4) By Console Games: First-Person Shooter (FPS) Games; Action/Adventure Games; Sports Games; Role-Playing Games (RPGs); Fighting Games

Key Companies Mentioned: Tencent Holdings Ltd.; Nintendo Co.Ltd.; Sony Corporation; NetEaseInc.; Microsoft Corporation

Countries: Australia; China; India; Indonesia; Japan; South Korea; Bangladesh; Thailand; Vietnam; Malaysia; Singapore; Philippines; Hong Kong; New Zealand; USA; Canada; Mexico; Brazil; Chile; Argentina; Colombia; Peru; France; Germany; UK; Austria; Belgium; Denmark; Finland; Ireland; Italy; Netherlands; Norway; Portugal; Spain; Sweden; Switzerland; Russia; Czech Republic; Poland; Romania; Ukraine; Saudi Arabia; Israel; Iran; Turkey; UAE; Egypt; Nigeria; South Africa

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Companies Mentioned

  • Tencent Holdings Ltd.
  • Nintendo Co.Ltd.
  • Sony Corporation
  • NetEaseInc.
  • Microsoft Corporation
  • Activision BlizzardInc.
  • Electronic Arts Inc
  • Ubisoft Entertainment SA
  • Square Enix Holdings Co.Ltd.
  • Konami Holdings Corporation
  • Nova Gaming Ventures Private Limited
  • TA Games Studio
  • Virtuos Holdings Pte. Ltd.
  • Elex Technology Co. Ltd.
  • Zeus Interactive Co. Ltd.
  • Beijing Babeltime Technology Co. Ltd.
  • Happy Elements Technology (Beijing) Limited
  • Shanghai Everstar Online Entertainment Co. Ltd.
  • 2Pi Interactive
  • 99Games
  • Apar Games
  • Dhruva Interactive
  • CreatioSoft
  • Sega Sammy Holdings
  • Bandai Namco Holdings
  • BEETSOFT Co. Ltd.
  • Rikkeisoft
  • Wizcorp
  • CoolGames
  • Tinhvan Outsourcing Jsc. (TVO)
  • Playsoft Game
  • Supercell
  • Gameloft
  • Ronimo Game
  • Travian Game
  • Asobo Studio
  • Engine Software
  • Frontier Developments plc
  • Keywords Studio
  • Sumo Digital Team17 Digital Limited
  • Codemasters
  • XSEED Game
  • 22cans Ltd
  • 4J Studios Limited
  • Blitz Games Studios Limited
  • BossAlien
  • Climax Studios
  • Curve Digital Limited
  • Rockstar North Limited
  • Sports Interactive Limited
  • Criterion Games
  • HeroCraft
  • Brainy Studio
  • BUKA Entertainment
  • Factory Online
  • Ambidexter LLC
  • Mail.Ru Group
  • Alawar Entertainment
  • Nival
  • GSC Game World
  • Action Forms
  • Meridian'93
  • Elephant Game
  • Gaijin Entertainment
  • Novosoft
  • Alderac Entertainment Group
  • Arc Dream Publishing
  • Evil Hat Productions
  • Valve Corporation
  • Etermax
  • Bamtang Game
  • Squad
  • Iguanabee
  • AOne Game
  • Pomelo Game
  • Wixel Studios in Lebanon
  • Nezal Entertainment in Egypt
  • UAE-based Tahadi Games
  • Game Power 7
  • Gameguise

Table Information