The global market for AR in Education is estimated at US$3.4 Billion in 2023 and is projected to reach US$21.9 Billion by 2030, growing at a CAGR of 26.4% from 2023 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions.
Key Insights:
- Market Growth: Understand the significant growth trajectory of the Higher Education segment, which is expected to reach US$13.2 Billion by 2030 with a CAGR of a 28%. The Primary & Secondary Education segment is also set to grow at 25.8% CAGR over the next 8 years.
- Regional Analysis: Gain insights into the U.S. market, estimated at $984.8 Million in 2023, and China, forecasted to grow at an impressive 25.1% CAGR to reach $3.6 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.
Why You Should Buy This Report:
- Detailed Market Analysis: Access a thorough analysis of the Global AR in Education Market, covering all major geographic regions and market segments.
- Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
- Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global AR in Education Market.
- Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.
Key Questions Answered:
- How is the Global AR in Education Market expected to evolve by 2030?
- What are the main drivers and restraints affecting the market?
- Which market segments will grow the most over the forecast period?
- How will market shares for different regions and segments change by 2030?
- Who are the leading players in the market, and what are their prospects?
Report Features:
- Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2023 to 2030.
- In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
- Company Profiles: Coverage of major players such as Aug That, Blippar, Chromville, and more.
- Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.
Select Competitors (Total 137 Featured):
- Aug That
- Blippar
- Chromville
- Curiscope Ltd.
- DAQRI
- EON Reality, Inc.
- GAMOOZ Interactive Solutions Pvt. Ltd.
- Google LLC
- InGage Technologies
- Magic Leap, Inc.
- Meta Company
- Popar
- QuiverVision Limited
MarketGlass Platform
Our reports are enhanced by the MarketGlass platform, which brings together industry experts and influencers to provide high-quality, accurate insights. This unique platform allows us to gather comprehensive data and market perspectives, ensuring you receive the most reliable and detailed analysis available.Table of Contents
I. METHODOLOGYII. EXECUTIVE SUMMARY2. FOCUS ON SELECT PLAYERS3. MARKET TRENDS & DRIVERSIII. MARKET ANALYSISIV. COMPETITION
1. MARKET OVERVIEW
4. GLOBAL MARKET PERSPECTIVE
UNITED STATES
CANADA
JAPAN
CHINA
EUROPE
FRANCE
GERMANY
ITALY
UNITED KINGDOM
REST OF EUROPE
ASIA-PACIFIC
REST OF WORLD
Companies Mentioned
- Aug That
- Blippar
- Chromville
- Curiscope Ltd.
- DAQRI
- EON Reality, Inc.
- GAMOOZ Interactive Solutions Pvt. Ltd.
- Google LLC
- InGage Technologies
- Magic Leap, Inc.
- Meta Company
- Popar
- QuiverVision Limited
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 242 |
Published | December 2024 |
Forecast Period | 2023 - 2030 |
Estimated Market Value ( USD | $ 3.4 Billion |
Forecasted Market Value ( USD | $ 21.9 Billion |
Compound Annual Growth Rate | 26.4% |
Regions Covered | Global |
No. of Companies Mentioned | 13 |