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In-Flight Entertainment Market by Component, Technology, System, Service Type, Platform - Global Forecast 2025-2030

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    Report

  • 196 Pages
  • October 2024
  • Region: Global
  • 360iResearch™
  • ID: 5094096
UP TO OFF until Dec 31st 2024
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The In-Flight Entertainment Market grew from USD 6.73 billion in 2023 to USD 7.30 billion in 2024. It is expected to continue growing at a CAGR of 8.52%, reaching USD 11.94 billion by 2030.

The in-flight entertainment (IFE) market is comprised of a variety of services and content offered to passengers to enhance their travel experience. The scope includes audio, video, gaming, Wi-Fi connectivity, and other interactive services provided via seat-back screens, mobile devices, or personal electronic devices. Its necessity is driven by the demand for enhanced passenger comfort, differentiation by airlines, and technological advancements. The application covers commercial airlines, private jets, and chartered flights. The end-use scope involves economy class, business class, and first-class passengers, with growth most notable in long-haul and international flights.

Key growth factors for the IFE market include the increasing number of air travelers, the need for brand differentiation among airlines, and technological advancements such as wireless streaming and real-time airline connectivity. The rise in disposable income and urbanization in emerging markets also contribute significantly. Potential opportunities lie in enhancing content diversity to include regional and local entertainment offerings, leveraging AI for personalized content, improving connectivity speeds, and integrating augmented or virtual reality experiences. Companies can capitalize on these opportunities by forming strategic partnerships with tech firms, investing in content development, and improving user interfaces.

However, the market faces challenges such as high initial installation costs, space and weight limitations on aircraft, and evolving consumer expectations. Regulatory challenges concerning data privacy and security also pose risks. To address these, companies must prioritize lightweight solutions, robust security protocols, and cost-efficient systems. Investment in hybrid models combining seat-back systems and personal electronic device integration could be an innovation area. Research focusing on new content delivery methods and energy-efficient designs is crucial for sustainable growth.

In terms of market nature, it is dynamic, with competition intensifying among established IFE providers and new entrants. Staying ahead requires continuous innovation, strategic alliances, and responsive customer engagement strategies to sustain and expand market presence.

Understanding Market Dynamics in the In-Flight Entertainment Market

The In-Flight Entertainment Market is rapidly evolving, shaped by dynamic supply and demand trends. These insights provide companies with actionable intelligence to drive investments, develop strategies, and seize emerging opportunities. A comprehensive understanding of market dynamics also helps organizations mitigate political, geographical, technical, social, and economic risks while offering a clearer view of consumer behavior and its effects on manufacturing costs and purchasing decisions.
  • Market Drivers
    • Increasing long haul flights and passengers traffic
    • Surge in number of aircraft deliveries
    • Growing need to intensify passenger experience
  • Market Restraints
    • Cost related to the installation of equipment
  • Market Opportunities
    • Technological advancement in the satellite and air-to-ground network
    • Innovation in in-flight entertainment products
  • Market Challenges
    • Rise in the weight of aircraft

Exploring Porter’s Five Forces for the In-Flight Entertainment Market

Porter’s Five Forces framework further strengthens the insights of the In-Flight Entertainment Market, delivering a clear and effective methodology for understanding the competitive landscape. This tool enables companies to evaluate their current competitive standing and explore strategic repositioning by assessing businesses’ power dynamics and market positioning. It is also instrumental in determining the profitability of new ventures, helping companies leverage their strengths, address weaknesses, and avoid potential pitfalls.

Applying PESTLE Analysis to the In-Flight Entertainment Market

External macro-environmental factors deeply influence the performance of the In-Flight Entertainment Market, and the PESTLE analysis provides a comprehensive framework for understanding these influences. By examining Political, Economic, Social, Technological, Legal, and Environmental elements, this analysis offers organizations critical insights into potential opportunities and risks. It also helps businesses anticipate changes in regulations, consumer behavior, and economic trends, enabling them to make informed, forward-looking decisions.

Analyzing Market Share in the In-Flight Entertainment Market

The In-Flight Entertainment Market share analysis evaluates vendor performance. This analysis provides a clear view of each vendor’s standing in the competitive landscape by comparing key metrics such as revenue, customer base, and other critical factors. Additionally, it highlights market concentration, fragmentation, and trends in consolidation, empowering vendors to make strategic decisions that enhance their market position.

Evaluating Vendor Success with the FPNV Positioning Matrix in the In-Flight Entertainment Market

The In-Flight Entertainment Market FPNV Positioning Matrix is crucial in evaluating vendors based on business strategy and product satisfaction levels. By segmenting vendors into four quadrants - Forefront (F), Pathfinder (P), Niche (N), and Vital (V) - this matrix helps users make well-informed decisions that best align with their unique needs and objectives in the market.

Strategic Recommendations for Success in the In-Flight Entertainment Market

The In-Flight Entertainment Market strategic analysis is essential for organizations aiming to strengthen their position in the global market. A comprehensive review of resources, capabilities, and performance helps businesses identify opportunities for improvement and growth. This approach empowers companies to navigate challenges in the increasingly competitive landscape, ensuring they capitalize on new opportunities and align with long-term success.

Key Company Profiles

The report delves into recent significant developments in the In-Flight Entertainment Market, highlighting leading vendors and their innovative profiles. These include Air India Ltd., Anuvu Operations LLC, Astronics Corporation, Digecor, Inc., Gogo LLC, Honeywell International Inc., Iridium Communications Inc., Kymeta Corporation, Lufthansa Systems GmbH & Co. KG, Panasonic Avionics Corporation, Rockwell Collins, Inc. by Raytheon Technologies Corporation, Safran S.A., SITA, Thales Group, and Viasat, Inc..

Market Segmentation & Coverage

This research report categorizes the In-Flight Entertainment Market to forecast the revenues and analyze trends in each of the following sub-markets:
  • Component
    • Connectivity
    • Content
    • Hardware
  • Technology
    • Air-to-Ground Technology
    • Satellite Technology
  • System
    • Centralized Self-Organizing Network
    • Distributed Self-Organizing Network
    • Hybrid Self-Organizing Network
  • Service Type
    • Data Connectivity
    • Flight Tracker
    • Video Display Systems
  • Platform
    • Business Jets
    • Narrow-Body Aircraft
    • Wide-Body Aircraft
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report provides a detailed overview of the market, exploring several key areas:

  1. Market Penetration: A thorough examination of the current market landscape, featuring comprehensive data from leading industry players and analyzing their reach and influence across the market.
  2. Market Development: The report identifies significant growth opportunities in emerging markets and assesses expansion potential within established segments, providing a roadmap for future development.
  3. Market Diversification: In-depth coverage of recent product launches, untapped geographic regions, significant industry developments, and strategic investments reshaping the market landscape.
  4. Competitive Assessment & Intelligence: A detailed analysis of the competitive landscape, covering market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, technological advancements, and innovations in manufacturing by key market players.
  5. Product Development & Innovation: Insight into groundbreaking technologies, R&D efforts, and product innovations that will drive the market in future.

Additionally, the report addresses key questions to assist stakeholders in making informed decisions:

  1. What is the current size of the market, and how is it expected to grow?
  2. Which products, segments, and regions present the most attractive investment opportunities?
  3. What are the prevailing technology trends and regulatory factors influencing the market?
  4. How do top vendors rank regarding market share and competitive positioning?
  5. What revenue sources and strategic opportunities guide vendors' market entry or exit decisions?

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Increasing long haul flights and passengers traffic
5.1.1.2. Surge in number of aircraft deliveries
5.1.1.3. Growing need to intensify passenger experience
5.1.2. Restraints
5.1.2.1. Cost related to the installation of equipment
5.1.3. Opportunities
5.1.3.1. Technological advancement in the satellite and air-to-ground network
5.1.3.2. Innovation in in-flight entertainment products
5.1.4. Challenges
5.1.4.1. Rise in the weight of aircraft
5.2. Market Segmentation Analysis
5.3. Porter’s Five Forces Analysis
5.3.1. Threat of New Entrants
5.3.2. Threat of Substitutes
5.3.3. Bargaining Power of Customers
5.3.4. Bargaining Power of Suppliers
5.3.5. Industry Rivalry
5.4. PESTLE Analysis
5.4.1. Political
5.4.2. Economic
5.4.3. Social
5.4.4. Technological
5.4.5. Legal
5.4.6. Environmental
6. In-Flight Entertainment Market, by Component
6.1. Introduction
6.2. Connectivity
6.3. Content
6.4. Hardware
7. In-Flight Entertainment Market, by Technology
7.1. Introduction
7.2. Air-to-Ground Technology
7.3. Satellite Technology
8. In-Flight Entertainment Market, by System
8.1. Introduction
8.2. Centralized Self-Organizing Network
8.3. Distributed Self-Organizing Network
8.4. Hybrid Self-Organizing Network
9. In-Flight Entertainment Market, by Service Type
9.1. Introduction
9.2. Data Connectivity
9.3. Flight Tracker
9.4. Video Display Systems
10. In-Flight Entertainment Market, by Platform
10.1. Introduction
10.2. Business Jets
10.3. Narrow-Body Aircraft
10.4. Wide-Body Aircraft
11. Americas In-Flight Entertainment Market
11.1. Introduction
11.2. Argentina
11.3. Brazil
11.4. Canada
11.5. Mexico
11.6. United States
12. Asia-Pacific In-Flight Entertainment Market
12.1. Introduction
12.2. Australia
12.3. China
12.4. India
12.5. Indonesia
12.6. Japan
12.7. Malaysia
12.8. Philippines
12.9. Singapore
12.10. South Korea
12.11. Taiwan
12.12. Thailand
12.13. Vietnam
13. Europe, Middle East & Africa In-Flight Entertainment Market
13.1. Introduction
13.2. Denmark
13.3. Egypt
13.4. Finland
13.5. France
13.6. Germany
13.7. Israel
13.8. Italy
13.9. Netherlands
13.10. Nigeria
13.11. Norway
13.12. Poland
13.13. Qatar
13.14. Russia
13.15. Saudi Arabia
13.16. South Africa
13.17. Spain
13.18. Sweden
13.19. Switzerland
13.20. Turkey
13.21. United Arab Emirates
13.22. United Kingdom
14. Competitive Landscape
14.1. Market Share Analysis, 2023
14.2. FPNV Positioning Matrix, 2023
14.3. Competitive Scenario Analysis
14.4. Strategy Analysis & Recommendation
List of Figures
FIGURE 1. IN-FLIGHT ENTERTAINMENT MARKET RESEARCH PROCESS
FIGURE 2. IN-FLIGHT ENTERTAINMENT MARKET SIZE, 2023 VS 2030
FIGURE 3. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 4. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 5. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 6. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2023 VS 2030 (%)
FIGURE 7. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 8. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2023 VS 2030 (%)
FIGURE 9. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 10. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2023 VS 2030 (%)
FIGURE 11. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 12. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2023 VS 2030 (%)
FIGURE 13. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 14. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2023 VS 2030 (%)
FIGURE 15. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 16. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 17. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 18. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY STATE, 2023 VS 2030 (%)
FIGURE 19. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 20. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 21. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 22. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 23. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 24. IN-FLIGHT ENTERTAINMENT MARKET SHARE, BY KEY PLAYER, 2023
FIGURE 25. IN-FLIGHT ENTERTAINMENT MARKET, FPNV POSITIONING MATRIX, 2023
List of Tables
TABLE 1. IN-FLIGHT ENTERTAINMENT MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
TABLE 3. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, 2018-2030 (USD MILLION)
TABLE 4. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
TABLE 5. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 6. IN-FLIGHT ENTERTAINMENT MARKET DYNAMICS
TABLE 7. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 8. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY CONNECTIVITY, BY REGION, 2018-2030 (USD MILLION)
TABLE 9. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY CONTENT, BY REGION, 2018-2030 (USD MILLION)
TABLE 10. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 11. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 12. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY AIR-TO-GROUND TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
TABLE 13. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SATELLITE TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
TABLE 14. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 15. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY CENTRALIZED SELF-ORGANIZING NETWORK, BY REGION, 2018-2030 (USD MILLION)
TABLE 16. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY DISTRIBUTED SELF-ORGANIZING NETWORK, BY REGION, 2018-2030 (USD MILLION)
TABLE 17. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY HYBRID SELF-ORGANIZING NETWORK, BY REGION, 2018-2030 (USD MILLION)
TABLE 18. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 19. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY DATA CONNECTIVITY, BY REGION, 2018-2030 (USD MILLION)
TABLE 20. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY FLIGHT TRACKER, BY REGION, 2018-2030 (USD MILLION)
TABLE 21. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY VIDEO DISPLAY SYSTEMS, BY REGION, 2018-2030 (USD MILLION)
TABLE 22. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 23. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY BUSINESS JETS, BY REGION, 2018-2030 (USD MILLION)
TABLE 24. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY NARROW-BODY AIRCRAFT, BY REGION, 2018-2030 (USD MILLION)
TABLE 25. GLOBAL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY WIDE-BODY AIRCRAFT, BY REGION, 2018-2030 (USD MILLION)
TABLE 26. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 27. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 28. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 29. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 30. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 31. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 32. ARGENTINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 33. ARGENTINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 34. ARGENTINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 35. ARGENTINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 36. ARGENTINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 37. BRAZIL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 38. BRAZIL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 39. BRAZIL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 40. BRAZIL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 41. BRAZIL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 42. CANADA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 43. CANADA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 44. CANADA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 45. CANADA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 46. CANADA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 47. MEXICO IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 48. MEXICO IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 49. MEXICO IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 50. MEXICO IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 51. MEXICO IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 52. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 53. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 54. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 55. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 56. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 57. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
TABLE 58. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 59. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 60. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 61. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 62. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 63. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 64. AUSTRALIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 65. AUSTRALIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 66. AUSTRALIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 67. AUSTRALIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 68. AUSTRALIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 69. CHINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 70. CHINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 71. CHINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 72. CHINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 73. CHINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 74. INDIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 75. INDIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 76. INDIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 77. INDIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 78. INDIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 79. INDONESIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 80. INDONESIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 81. INDONESIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 82. INDONESIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 83. INDONESIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 84. JAPAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 85. JAPAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 86. JAPAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 87. JAPAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 88. JAPAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 89. MALAYSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 90. MALAYSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 91. MALAYSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 92. MALAYSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 93. MALAYSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 94. PHILIPPINES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 95. PHILIPPINES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 96. PHILIPPINES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 97. PHILIPPINES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 98. PHILIPPINES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 99. SINGAPORE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 100. SINGAPORE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 101. SINGAPORE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 102. SINGAPORE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 103. SINGAPORE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 104. SOUTH KOREA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 105. SOUTH KOREA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 106. SOUTH KOREA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 107. SOUTH KOREA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 108. SOUTH KOREA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 109. TAIWAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 110. TAIWAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 111. TAIWAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 112. TAIWAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 113. TAIWAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 114. THAILAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 115. THAILAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 116. THAILAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 117. THAILAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 118. THAILAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 119. VIETNAM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 120. VIETNAM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 121. VIETNAM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 122. VIETNAM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 123. VIETNAM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 124. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 125. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 126. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 127. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 128. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 129. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 130. DENMARK IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 131. DENMARK IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 132. DENMARK IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 133. DENMARK IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 134. DENMARK IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 135. EGYPT IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 136. EGYPT IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 137. EGYPT IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 138. EGYPT IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 139. EGYPT IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 140. FINLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 141. FINLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 142. FINLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 143. FINLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 144. FINLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 145. FRANCE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 146. FRANCE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 147. FRANCE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 148. FRANCE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 149. FRANCE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 150. GERMANY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 151. GERMANY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 152. GERMANY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 153. GERMANY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 154. GERMANY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 155. ISRAEL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 156. ISRAEL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 157. ISRAEL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 158. ISRAEL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 159. ISRAEL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 160. ITALY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 161. ITALY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 162. ITALY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 163. ITALY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 164. ITALY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 165. NETHERLANDS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 166. NETHERLANDS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 167. NETHERLANDS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 168. NETHERLANDS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 169. NETHERLANDS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 170. NIGERIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 171. NIGERIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 172. NIGERIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 173. NIGERIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 174. NIGERIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 175. NORWAY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 176. NORWAY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 177. NORWAY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 178. NORWAY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 179. NORWAY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 180. POLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 181. POLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 182. POLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 183. POLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 184. POLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 185. QATAR IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 186. QATAR IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 187. QATAR IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 188. QATAR IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 189. QATAR IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 190. RUSSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 191. RUSSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 192. RUSSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 193. RUSSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 194. RUSSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 195. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 196. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 197. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 198. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 199. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 200. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 201. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 202. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 203. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 204. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 205. SPAIN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 206. SPAIN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 207. SPAIN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 208. SPAIN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 209. SPAIN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 210. SWEDEN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 211. SWEDEN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 212. SWEDEN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 213. SWEDEN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 214. SWEDEN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 215. SWITZERLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 216. SWITZERLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 217. SWITZERLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 218. SWITZERLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 219. SWITZERLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 220. TURKEY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 221. TURKEY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 222. TURKEY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 223. TURKEY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 224. TURKEY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 225. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 226. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 227. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 228. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 229. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 230. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 231. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 232. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
TABLE 233. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
TABLE 234. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
TABLE 235. IN-FLIGHT ENTERTAINMENT MARKET SHARE, BY KEY PLAYER, 2023
TABLE 236. IN-FLIGHT ENTERTAINMENT MARKET, FPNV POSITIONING MATRIX, 2023

Companies Mentioned

The leading players in the In-Flight Entertainment Market, which are profiled in this report, include:
  • Air India Ltd.
  • Anuvu Operations LLC
  • Astronics Corporation
  • Digecor, Inc.
  • Gogo LLC
  • Honeywell International Inc.
  • Iridium Communications Inc.
  • Kymeta Corporation
  • Lufthansa Systems GmbH & Co. KG
  • Panasonic Avionics Corporation
  • Rockwell Collins, Inc. by Raytheon Technologies Corporation
  • Safran S.A.
  • SITA
  • Thales Group
  • Viasat, Inc.

Methodology

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Table Information