This Augmented Reality Software market report provides a comprehensive analysis of the market’s characteristics, size, and growth, including segmentation, regional and country-level breakdowns, competitive landscape, market shares, trends, and strategies. It also tracks historical and forecasted market growth across various geographies.
The augmented reality software market size has grown exponentially in recent years. It will grow from $72.82 billion in 2024 to $111.71 billion in 2025 at a compound annual growth rate (CAGR) of 53.4%. The growth in the historic period can be attributed to technological advancements, smartphone adoption, gaming and entertainment, industrial and enterprise applications, healthcare and education.
The augmented reality software market size is expected to see exponential growth in the next few years. It will grow to $436.9 billion in 2029 at a compound annual growth rate (CAGR) of 40.6%. The growth in the forecast period can be attributed to enterprise adoption, healthcare innovation, e-commerce and retail, advertising and marketing, and remote collaboration. Major trends in the forecast period include AR cloud, spatial computing, immersive AR, healthcare, and medical AR.
The steps for recovery from COVID-19 and future productivity in the economy will need augmented reality to adjust to the new normal, contributing to the augmented reality software market growth during the forecast period. Many companies are facing an incredible loss of human experience and intelligence due to the COVID-19 pandemic. Many businesses are just focusing on preserving the intelligence and surviving this crisis rather than investments and augmented reality might be much cheaper than expected. For example, PTC, during this COVID-19 crisis, made available Vuforia Chalk for companies letting them to start adapting to AR for the COVID-19 recovery. Vuforia Chalk and Microsoft Dynamics are some of the augmented reality programs which are used by an employee in the future to retrain or learn a task from the expert's already preserved notes and set of instructions using smartphones, tablets, and other devices. AR-based training solutions will help companies to preserve and pass on the required intelligence to the employees faster once the path of recovery begins.
The combination of artificial intelligence and augmented reality shows many opportunities as both are separate but complementary technologies. Artificial intelligence models will enhance augmented reality experience by adding interactivity and effects to AR scenes like real-world object tagging, enabling an AR system to predict the appropriate interface for a person in each virtual environment, and enhances AR to create a multidimensional and responsive virtual experience that can bring in new levels of insight and creativity. For instance, in January 2022, AR’s Games, an Italian gaming firm announced that it is set to launch the world’s first artificial intelligence-based augmented reality video game. This game combines artificial intelligence and augmented reality to develop a first-person shooting game made with real people. It is named The Real Tournament and made exclusively for mobile devices. This combination will boost the augmented reality software market growth during the forecast period.
In June 2022, The Glimpse Group Inc., a US-based immersive technology platform companies wholly owned subsidiary company QReal LLC (a developer of 3D and AR content) acquired the assets of PulpoAR for an undisclosed sum. The acquisition integrates PulpoAR with QReal and speeds up the growth and increases capabilities as well market presence. PulpoAR is a Turkish augmented reality SaaS (software as a service) company offering artificial intelligence-based virtual try-on technology.
Major companies operating in the augmented reality software market include Wikitude GmbH, DAQRI LLC, Zugara Inc., HP Inc., PTC Inc., Catchoom Technologies S.L., Ubimax GmbH, Marxent Labs LLC, Inglobe Technologies Srl, Qualcomm Incorporated, Total Immersion, Atheer Inc., Mozilla Corporation, Google LLC, Meta Platforms Inc., Amazon.com Inc., Inter IKEA Systems B.V., Pristine Inc., Infinity Augmented Reality Inc., JBKnowledge Inc., Magic Leap Inc., Mortar Studios, ViewAR GmbH, Microsoft Corporation, Unity Technologies Inc., Apple Inc., Blippar Ltd., Zappar Limited, Niantic Inc., Kudan Limited, Maxst Inc., Miralupa Inc., Augmate Corporation.
Asia-Pacific was the largest region in the augmented reality software market in 2024. North America was the second largest region in the augmented reality software market. The regions covered in the augmented reality software market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the augmented reality software market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Spain, Canada.
Augmented reality (AR) software refers to a technological tool that enhances real-world environments by integrating digital visual elements, sounds, or other sensory stimuli through technology.
The primary functional types of augmented reality software encompass various functionalities such as 3D modeling, workflow optimization, visualization, navigation, remote collaboration, documentation, and other applications. Workflow optimization involves enhancing existing workflows by reducing operational costs, enhancing work efficiency, incorporating new functionalities, minimizing task completion times, and other measures aimed at maximizing workflow efficiency. This software is deployed through both cloud-based and on-premises modes, catering to diverse industry verticals including oil and gas, mining, telecommunications, aerospace and defense, medical, and various others. These industries utilize AR software to enhance their operations and processes.
The augmented reality software market research report is one of a series of new reports that provides augmented reality software market statistics, including augmented reality software industry global market size, regional shares, competitors with a augmented reality software market share, detailed augmented reality software market segments, augmented reality software market trends and opportunities, and any further data you may need to thrive in the augmented reality software industry. This augmented reality software market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The augmented reality software market includes revenues earned by entities by offering software, that can be used to provide an innovative human-machine interaction that overlays virtual components in a real-world environment. Augmented reality has many potential applications in different fields, such as training activities, entertainment, and head-up display in car windscreens. Values in augmented reality software market are factory gate values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in t augmented reality software market includes related services sold by the creators of the goods. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The augmented reality software market size has grown exponentially in recent years. It will grow from $72.82 billion in 2024 to $111.71 billion in 2025 at a compound annual growth rate (CAGR) of 53.4%. The growth in the historic period can be attributed to technological advancements, smartphone adoption, gaming and entertainment, industrial and enterprise applications, healthcare and education.
The augmented reality software market size is expected to see exponential growth in the next few years. It will grow to $436.9 billion in 2029 at a compound annual growth rate (CAGR) of 40.6%. The growth in the forecast period can be attributed to enterprise adoption, healthcare innovation, e-commerce and retail, advertising and marketing, and remote collaboration. Major trends in the forecast period include AR cloud, spatial computing, immersive AR, healthcare, and medical AR.
The steps for recovery from COVID-19 and future productivity in the economy will need augmented reality to adjust to the new normal, contributing to the augmented reality software market growth during the forecast period. Many companies are facing an incredible loss of human experience and intelligence due to the COVID-19 pandemic. Many businesses are just focusing on preserving the intelligence and surviving this crisis rather than investments and augmented reality might be much cheaper than expected. For example, PTC, during this COVID-19 crisis, made available Vuforia Chalk for companies letting them to start adapting to AR for the COVID-19 recovery. Vuforia Chalk and Microsoft Dynamics are some of the augmented reality programs which are used by an employee in the future to retrain or learn a task from the expert's already preserved notes and set of instructions using smartphones, tablets, and other devices. AR-based training solutions will help companies to preserve and pass on the required intelligence to the employees faster once the path of recovery begins.
The combination of artificial intelligence and augmented reality shows many opportunities as both are separate but complementary technologies. Artificial intelligence models will enhance augmented reality experience by adding interactivity and effects to AR scenes like real-world object tagging, enabling an AR system to predict the appropriate interface for a person in each virtual environment, and enhances AR to create a multidimensional and responsive virtual experience that can bring in new levels of insight and creativity. For instance, in January 2022, AR’s Games, an Italian gaming firm announced that it is set to launch the world’s first artificial intelligence-based augmented reality video game. This game combines artificial intelligence and augmented reality to develop a first-person shooting game made with real people. It is named The Real Tournament and made exclusively for mobile devices. This combination will boost the augmented reality software market growth during the forecast period.
In June 2022, The Glimpse Group Inc., a US-based immersive technology platform companies wholly owned subsidiary company QReal LLC (a developer of 3D and AR content) acquired the assets of PulpoAR for an undisclosed sum. The acquisition integrates PulpoAR with QReal and speeds up the growth and increases capabilities as well market presence. PulpoAR is a Turkish augmented reality SaaS (software as a service) company offering artificial intelligence-based virtual try-on technology.
Major companies operating in the augmented reality software market include Wikitude GmbH, DAQRI LLC, Zugara Inc., HP Inc., PTC Inc., Catchoom Technologies S.L., Ubimax GmbH, Marxent Labs LLC, Inglobe Technologies Srl, Qualcomm Incorporated, Total Immersion, Atheer Inc., Mozilla Corporation, Google LLC, Meta Platforms Inc., Amazon.com Inc., Inter IKEA Systems B.V., Pristine Inc., Infinity Augmented Reality Inc., JBKnowledge Inc., Magic Leap Inc., Mortar Studios, ViewAR GmbH, Microsoft Corporation, Unity Technologies Inc., Apple Inc., Blippar Ltd., Zappar Limited, Niantic Inc., Kudan Limited, Maxst Inc., Miralupa Inc., Augmate Corporation.
Asia-Pacific was the largest region in the augmented reality software market in 2024. North America was the second largest region in the augmented reality software market. The regions covered in the augmented reality software market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the augmented reality software market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Spain, Canada.
Augmented reality (AR) software refers to a technological tool that enhances real-world environments by integrating digital visual elements, sounds, or other sensory stimuli through technology.
The primary functional types of augmented reality software encompass various functionalities such as 3D modeling, workflow optimization, visualization, navigation, remote collaboration, documentation, and other applications. Workflow optimization involves enhancing existing workflows by reducing operational costs, enhancing work efficiency, incorporating new functionalities, minimizing task completion times, and other measures aimed at maximizing workflow efficiency. This software is deployed through both cloud-based and on-premises modes, catering to diverse industry verticals including oil and gas, mining, telecommunications, aerospace and defense, medical, and various others. These industries utilize AR software to enhance their operations and processes.
The augmented reality software market research report is one of a series of new reports that provides augmented reality software market statistics, including augmented reality software industry global market size, regional shares, competitors with a augmented reality software market share, detailed augmented reality software market segments, augmented reality software market trends and opportunities, and any further data you may need to thrive in the augmented reality software industry. This augmented reality software market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The augmented reality software market includes revenues earned by entities by offering software, that can be used to provide an innovative human-machine interaction that overlays virtual components in a real-world environment. Augmented reality has many potential applications in different fields, such as training activities, entertainment, and head-up display in car windscreens. Values in augmented reality software market are factory gate values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in t augmented reality software market includes related services sold by the creators of the goods. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Augmented Reality Software Market Characteristics3. Augmented Reality Software Market Trends and Strategies4. Augmented Reality Software Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, and the Recovery from COVID-19 on the Market32. Global Augmented Reality Software Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Augmented Reality Software Market34. Recent Developments in the Augmented Reality Software Market
5. Global Augmented Reality Software Growth Analysis and Strategic Analysis Framework
6. Augmented Reality Software Market Segmentation
7. Augmented Reality Software Market Regional and Country Analysis
8. Asia-Pacific Augmented Reality Software Market
9. China Augmented Reality Software Market
10. India Augmented Reality Software Market
11. Japan Augmented Reality Software Market
12. Australia Augmented Reality Software Market
13. Indonesia Augmented Reality Software Market
14. South Korea Augmented Reality Software Market
15. Western Europe Augmented Reality Software Market
16. UK Augmented Reality Software Market
17. Germany Augmented Reality Software Market
18. France Augmented Reality Software Market
19. Italy Augmented Reality Software Market
20. Spain Augmented Reality Software Market
21. Eastern Europe Augmented Reality Software Market
22. Russia Augmented Reality Software Market
23. North America Augmented Reality Software Market
24. USA Augmented Reality Software Market
25. Canada Augmented Reality Software Market
26. South America Augmented Reality Software Market
27. Brazil Augmented Reality Software Market
28. Middle East Augmented Reality Software Market
29. Africa Augmented Reality Software Market
30. Augmented Reality Software Market Competitive Landscape and Company Profiles
31. Augmented Reality Software Market Other Major and Innovative Companies
35. Augmented Reality Software Market High Potential Countries, Segments and Strategies
36. Appendix
Executive Summary
Augmented Reality Software Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on augmented reality software market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for augmented reality software ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The augmented reality software market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include: the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Deployment: Cloud Based; on-Premise2) By Software Function: 3D Modelling; Workflow optimization; Visualization; Navigation; Remote collaboration; Documentation; Other Software Functions
3) By Vertical: Enterprise; Oil and gas; Mining; Telecom; Aerospace and defense; Medical; Other Verticals
Subsegments:
1) By Cloud-Based: Public Cloud; Private Cloud; Hybrid Cloud2) By on-Premise: Large Enterprises; Small and Medium Enterprises (SMEs)
Key Companies Mentioned: Wikitude GmbH; DAQRI LLC; Zugara Inc.; HP Inc.; PTC Inc.
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
The major companies featured in this Augmented Reality Software market report include:- Wikitude GmbH
- DAQRI LLC
- Zugara Inc.
- HP Inc.
- PTC Inc.
- Catchoom Technologies S.L.
- Ubimax GmbH
- Marxent Labs LLC
- Inglobe Technologies Srl
- Qualcomm Incorporated
- Total Immersion
- Atheer Inc.
- Mozilla Corporation
- Google LLC
- Meta Platforms Inc.
- Amazon.com Inc.
- Inter IKEA Systems B.V.
- Pristine Inc.
- Infinity Augmented Reality Inc.
- JBKnowledge Inc.
- Magic Leap Inc.
- Mortar Studios
- ViewAR GmbH
- Microsoft Corporation
- Unity Technologies Inc.
- Apple Inc.
- Blippar Ltd.
- Zappar Limited
- Niantic Inc.
- Kudan Limited
- Maxst Inc.
- Miralupa Inc.
- Augmate Corporation
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 175 |
Published | April 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 111.71 Billion |
Forecasted Market Value ( USD | $ 436.9 Billion |
Compound Annual Growth Rate | 40.6% |
Regions Covered | Global |
No. of Companies Mentioned | 34 |