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The mixed reality in education sector market is forecast to grow by USD 328.91 th during 2023-2028, accelerating at a CAGR of 66.18% during the forecast period. The report on the mixed reality in education sector market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.Speak directly to the analyst to clarify any post sales queries you may have.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by increase in number of MR classrooms, increasing demand for experiential learning, and increased affordability of MR hardware.
The mixed reality in education sector market is segmented as below:
By Product
- Hardware
- Software
By End-user
- Higher education
- K-12
By Geographical Landscape
- North America
- Europe
- APAC
- South America
- Middle East and Africa
The report on the mixed reality in education sector market covers the following areas:
- Mixed reality in education sector market sizing
- Mixed reality in education sector market forecast
- Mixed reality in education sector market industry analysis
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
Table of Contents
1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation by Product
7 Market Segmentation by End-user
8 Customer Landscape
9 Geographic Landscape
10 Drivers, Challenges, and Opportunity/Restraints
11 Competitive Landscape
12 Competitive Analysis
13 Appendix
List of Exhibits
Executive Summary
The following companies are recognized as the key players in the global mixed reality in education sector market: 3D4Medical Ltd., Acer Inc., Alchemy Immersive Ltd., Alphabet Inc., Avantis Systems Ltd., Avegant Corp., Eon Reality Inc., fotonVR, GIGXR Inc., HP Inc., HTC Corp., Lenovo Group Ltd., Magic Leap Inc., Meta Platforms Inc., Microsoft Corp., Nearpod Inc., Osterhout Design Group, RedboxVR Ltd., Samsung Electronics Co. Ltd., Sony Group Corp., Unimersiv, Veative Labs, VictoryXR Inc., Virtalis Holdings Ltd., and zSpace Inc..Commenting on the report, an analyst from the research team said: "The latest trend gaining momentum in the market is increase in number of technology partnerships."
According to the report, one of the major drivers for this market is the increase in number of MR classrooms.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Companies Mentioned (Partial List)
A selection of companies mentioned in this report includes, but is not limited to:
- 3D4Medical Ltd.
- Acer Inc.
- Alchemy Immersive Ltd.
- Alphabet Inc.
- Avantis Systems Ltd.
- Avegant Corp.
- Eon Reality Inc.
- fotonVR
- GIGXR Inc.
- HP Inc.
- HTC Corp.
- Lenovo Group Ltd.
- Magic Leap Inc.
- Meta Platforms Inc.
- Microsoft Corp.
- Nearpod Inc.
- Osterhout Design Group
- RedboxVR Ltd.
- Samsung Electronics Co. Ltd.
- Sony Group Corp.
- Unimersiv
- Veative Labs
- VictoryXR Inc.
- Virtalis Holdings Ltd.
- zSpace Inc.