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The gaming console market is forecasted to grow by USD 18.58 billion during 2023-2028, accelerating at a CAGR of 6.78% during the forecast period. The report on the gaming console market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.Speak directly to the analyst to clarify any post sales queries you may have.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by enhanced features of next-generation gaming consoles, diversifying gaming population, and enhanced technological features and product innovations.
The gaming console market is segmented as below:
By Type
- TV consoles
- Handheld consoles
By Usage
- Casual gamers
- Hardcore gamers
By Geographical Landscape
- APAC
- North America
- Europe
- Middle East and Africa
- South America
The report on the gaming console market covers the following areas:
- Gaming console market sizing
- Gaming console market forecast
- Gaming console market industry analysis
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The report presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.
Table of Contents
1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation by Type
7 Market Segmentation by Usage
8 Customer Landscape
9 Geographic Landscape
10 Drivers, Challenges, and Opportunity/Restraints
11 Competitive Landscape
12 Competitive Analysis
13 Appendix
List of Exhibits
Executive Summary
The following companies are recognized as the key players in the global gaming console market: Amkette, Analogue Enterprises Ltd., Atari Inc., Bluestack Systems Inc., Hyperkin Inc., Intellivision Entertainment LLC, Logitech International SA, Mad Catz Global Ltd., Mattel Inc., Microsoft Corp., Nintendo Co. Ltd., NVIDIA Corp., PlayJam Ltd., PLAYMAJI Inc., Razer Inc., Sega Corp., SNK Corp., Sony Group Corp., Tommo Inc., and Valve Corp..Commenting on the report, an analyst from the research team said: "The latest trend gaining momentum in the market is vendors manufacturing multipurpose gaming consoles."
According to the report, one of the major drivers for this market is the enhanced features of next-generation gaming consoles.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Companies Mentioned (Partial List)
A selection of companies mentioned in this report includes, but is not limited to:
- Amkette
- Analogue Enterprises Ltd.
- Atari Inc.
- Bluestack Systems Inc.
- Hyperkin Inc.
- Intellivision Entertainment LLC
- Logitech International SA
- Mad Catz Global Ltd.
- Mattel Inc.
- Microsoft Corp.
- Nintendo Co. Ltd.
- NVIDIA Corp.
- PlayJam Ltd.
- PLAYMAJI Inc.
- Razer Inc.
- Sega Corp.
- SNK Corp.
- Sony Group Corp.
- Tommo Inc.
- Valve Corp.