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Gaming Console Market 2024-2028

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    Report

  • 162 Pages
  • August 2024
  • Region: Global
  • TechNavio
  • ID: 5313633
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The gaming console market is forecasted to grow by USD 18.58 billion during 2023-2028, accelerating at a CAGR of 6.78% during the forecast period. The report on the gaming console market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by enhanced features of next-generation gaming consoles, diversifying gaming population, and enhanced technological features and product innovations.

The gaming console market is segmented as below:

By Type

  • TV consoles
  • Handheld consoles

By Usage

  • Casual gamers
  • Hardcore gamers

By Geographical Landscape

  • APAC
  • North America
  • Europe
  • Middle East and Africa
  • South America
This study identifies the vendors manufacturing multipurpose gaming consoles as one of the prime reasons driving the gaming console market growth during the next few years. Also, increasing use of gaming consoles for non-gaming activities and emergence of gamification will lead to sizable demand in the market.

The report on the gaming console market covers the following areas:

  • Gaming console market sizing
  • Gaming console market forecast
  • Gaming console market industry analysis
A robust vendor analysis within the report is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading gaming console market vendors that include Amkette, Analogue Enterprises Ltd., Atari Inc., Bluestack Systems Inc., Hyperkin Inc., Intellivision Entertainment LLC, Logitech International SA, Mad Catz Global Ltd., Mattel Inc., Microsoft Corp., Nintendo Co. Ltd., NVIDIA Corp., PlayJam Ltd., PLAYMAJI Inc., Razer Inc., Sega Corp., SNK Corp., Sony Group Corp., Tommo Inc., and Valve Corp. Also, the gaming console market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The report presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Table of Contents

1 Executive Summary
1.1 Market overview
Executive Summary - Chart on Market Overview
Executive Summary - Data Table on Market Overview
Executive Summary - Chart on Global Market Characteristics
Executive Summary - Chart on Market By Geographical Landscape
Executive Summary - Chart on Market Segmentation by Type
Executive Summary - Chart on Market Segmentation by Usage
Executive Summary - Chart on Incremental Growth
Executive Summary - Data Table on Incremental Growth
Executive Summary - Chart on Company Market Positioning
2 Market Landscape
2.1 Market ecosystem
Parent Market
Data Table on - Parent Market
2.2 Market characteristics
Market characteristics analysis
2.3 Value chain analysis
Value Chain Analysis
3 Market Sizing
3.1 Market definition
Offerings of companies included in the market definition
3.2 Market segment analysis
Market segments
3.3 Market size 2023
3.4 Market outlook: Forecast for 2023-2028
Chart on Global - Market size and forecast 2023-2028 ($ million)
Data Table on Global - Market size and forecast 2023-2028 ($ million)
Chart on Global Market: Year-over-year growth 2023-2028 (%)
Data Table on Global Market: Year-over-year growth 2023-2028 (%)
4 Historic Market Size
4.1 Global Gaming Console Market 2018 - 2022
Historic Market Size - Data Table on Global Gaming Console Market 2018 - 2022 ($ million)
4.2 Type segment analysis 2018 - 2022
Historic Market Size - Type Segment 2018 - 2022 ($ million)
4.3 Usage segment analysis 2018 - 2022
Historic Market Size - Usage Segment 2018 - 2022 ($ million)
4.4 Geography segment analysis 2018 - 2022
Historic Market Size - Geography Segment 2018 - 2022 ($ million)
4.5 Country segment analysis 2018 - 2022
Historic Market Size - Country Segment 2018 - 2022 ($ million)
5 Five Forces Analysis
5.1 Five forces summary
Five forces analysis - Comparison between 2023 and 2028
5.2 Bargaining power of buyers
Bargaining power of buyers - Impact of key factors 2023 and 2028
5.3 Bargaining power of suppliers
Bargaining power of suppliers - Impact of key factors in 2023 and 2028
5.4 Threat of new entrants
Threat of new entrants - Impact of key factors in 2023 and 2028
5.5 Threat of substitutes
Threat of substitutes - Impact of key factors in 2023 and 2028
5.6 Threat of rivalry
Threat of rivalry - Impact of key factors in 2023 and 2028
5.7 Market condition
Chart on Market condition - Five forces 2023 and 2028
6 Market Segmentation by Type
6.1 Market segments
Chart on Type - Market share 2023-2028 (%)
Data Table on Type - Market share 2023-2028 (%)
6.2 Comparison by Type
Chart on Comparison by Type
Data Table on Comparison by Type
6.3 TV consoles - Market size and forecast 2023-2028
Chart on TV consoles - Market size and forecast 2023-2028 ($ million)
Data Table on TV consoles - Market size and forecast 2023-2028 ($ million)
Chart on TV consoles - Year-over-year growth 2023-2028 (%)
Data Table on TV consoles - Year-over-year growth 2023-2028 (%)
6.4 Handheld consoles - Market size and forecast 2023-2028
Chart on Handheld consoles - Market size and forecast 2023-2028 ($ million)
Data Table on Handheld consoles - Market size and forecast 2023-2028 ($ million)
Chart on Handheld consoles - Year-over-year growth 2023-2028 (%)
Data Table on Handheld consoles - Year-over-year growth 2023-2028 (%)
6.5 Market opportunity by Type
Market opportunity by Type ($ million)
Data Table on Market opportunity by Type ($ million)
7 Market Segmentation by Usage
7.1 Market segments
Chart on Usage - Market share 2023-2028 (%)
Data Table on Usage - Market share 2023-2028 (%)
7.2 Comparison by Usage
Chart on Comparison by Usage
Data Table on Comparison by Usage
7.3 Casual gamers - Market size and forecast 2023-2028
Chart on Casual gamers - Market size and forecast 2023-2028 ($ million)
Data Table on Casual gamers - Market size and forecast 2023-2028 ($ million)
Chart on Casual gamers - Year-over-year growth 2023-2028 (%)
Data Table on Casual gamers - Year-over-year growth 2023-2028 (%)
7.4 Hardcore gamers - Market size and forecast 2023-2028
Chart on Hardcore gamers - Market size and forecast 2023-2028 ($ million)
Data Table on Hardcore gamers - Market size and forecast 2023-2028 ($ million)
Chart on Hardcore gamers - Year-over-year growth 2023-2028 (%)
Data Table on Hardcore gamers - Year-over-year growth 2023-2028 (%)
7.5 Market opportunity by Usage
Market opportunity by Usage ($ million)
Data Table on Market opportunity by Usage ($ million)
8 Customer Landscape
8.1 Customer landscape overview
Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
9 Geographic Landscape
9.1 Geographic segmentation
Chart on Market share By Geographical Landscape 2023-2028 (%)
Data Table on Market share By Geographical Landscape 2023-2028 (%)
9.2 Geographic comparison
Chart on Geographic comparison
Data Table on Geographic comparison
9.3 APAC - Market size and forecast 2023-2028
Chart on APAC - Market size and forecast 2023-2028 ($ million)
Data Table on APAC - Market size and forecast 2023-2028 ($ million)
Chart on APAC - Year-over-year growth 2023-2028 (%)
Data Table on APAC - Year-over-year growth 2023-2028 (%)
9.4 North America - Market size and forecast 2023-2028
Chart on North America - Market size and forecast 2023-2028 ($ million)
Data Table on North America - Market size and forecast 2023-2028 ($ million)
Chart on North America - Year-over-year growth 2023-2028 (%)
Data Table on North America - Year-over-year growth 2023-2028 (%)
9.5 Europe - Market size and forecast 2023-2028
Chart on Europe - Market size and forecast 2023-2028 ($ million)
Data Table on Europe - Market size and forecast 2023-2028 ($ million)
Chart on Europe - Year-over-year growth 2023-2028 (%)
Data Table on Europe - Year-over-year growth 2023-2028 (%)
9.6 Middle East and Africa - Market size and forecast 2023-2028
Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
9.7 South America - Market size and forecast 2023-2028
Chart on South America - Market size and forecast 2023-2028 ($ million)
Data Table on South America - Market size and forecast 2023-2028 ($ million)
Chart on South America - Year-over-year growth 2023-2028 (%)
Data Table on South America - Year-over-year growth 2023-2028 (%)
9.8 US - Market size and forecast 2023-2028
Chart on US - Market size and forecast 2023-2028 ($ million)
Data Table on US - Market size and forecast 2023-2028 ($ million)
Chart on US - Year-over-year growth 2023-2028 (%)
Data Table on US - Year-over-year growth 2023-2028 (%)
9.9 China - Market size and forecast 2023-2028
Chart on China - Market size and forecast 2023-2028 ($ million)
Data Table on China - Market size and forecast 2023-2028 ($ million)
Chart on China - Year-over-year growth 2023-2028 (%)
Data Table on China - Year-over-year growth 2023-2028 (%)
9.10 South Korea - Market size and forecast 2023-2028
Chart on South Korea - Market size and forecast 2023-2028 ($ million)
Data Table on South Korea - Market size and forecast 2023-2028 ($ million)
Chart on South Korea - Year-over-year growth 2023-2028 (%)
Data Table on South Korea - Year-over-year growth 2023-2028 (%)
9.11 Germany - Market size and forecast 2023-2028
Chart on Germany - Market size and forecast 2023-2028 ($ million)
Data Table on Germany - Market size and forecast 2023-2028 ($ million)
Chart on Germany - Year-over-year growth 2023-2028 (%)
Data Table on Germany - Year-over-year growth 2023-2028 (%)
9.12 UK - Market size and forecast 2023-2028
Chart on UK - Market size and forecast 2023-2028 ($ million)
Data Table on UK - Market size and forecast 2023-2028 ($ million)
Chart on UK - Year-over-year growth 2023-2028 (%)
Data Table on UK - Year-over-year growth 2023-2028 (%)
9.13 Market opportunity By Geographical Landscape
Market opportunity By Geographical Landscape ($ million)
Data Tables on Market opportunity By Geographical Landscape ($ million)
10 Drivers, Challenges, and Opportunity/Restraints
10.1 Market drivers
10.2 Market challenges
10.3 Impact of drivers and challenges
Impact of drivers and challenges in 2023 and 2028
10.4 Market opportunities/restraints
11 Competitive Landscape
11.1 Overview
11.2 Competitive Landscape
Overview on criticality of inputs and factors of differentiation
11.3 Landscape disruption
Overview on factors of disruption
11.4 Industry risks
Impact of key risks on business
12 Competitive Analysis
12.1 Companies profiled
Companies covered
12.2 Market positioning of companies
Matrix on companies position and classification
12.3 Atari Inc.
Atari Inc. - Overview
Atari Inc. - Product / Service
Atari Inc. - Key offerings
12.4 Bluestack Systems Inc.
Bluestack Systems Inc. - Overview
Bluestack Systems Inc. - Product / Service
Bluestack Systems Inc. - Key offerings
12.5 Hyperkin Inc.
Hyperkin Inc. - Overview
Hyperkin Inc. - Product / Service
Hyperkin Inc. - Key offerings
12.6 Intellivision Entertainment LLC
Intellivision Entertainment LLC - Overview
Intellivision Entertainment LLC - Product / Service
Intellivision Entertainment LLC - Key offerings
12.7 Logitech International SA
Logitech International SA - Overview
Logitech International SA - Product / Service
Logitech International SA - Key news
Logitech International SA - Key offerings
12.8 Mad Catz Global Ltd.
Mad Catz Global Ltd. - Overview
Mad Catz Global Ltd. - Product / Service
Mad Catz Global Ltd. - Key offerings
12.9 Mattel Inc.
Mattel Inc. - Overview
Mattel Inc. - Business segments
Mattel Inc. - Key news
Mattel Inc. - Key offerings
Mattel Inc. - Segment focus
12.10 Microsoft Corp.
Microsoft Corp. - Overview
Microsoft Corp. - Business segments
Microsoft Corp. - Key news
Microsoft Corp. - Key offerings
Microsoft Corp. - Segment focus
12.11 Nintendo Co. Ltd.
Nintendo Co. Ltd. - Overview
Nintendo Co. Ltd. - Product / Service
Nintendo Co. Ltd. - Key offerings
12.12 NVIDIA Corp.
NVIDIA Corp. - Overview
NVIDIA Corp. - Business segments
NVIDIA Corp. - Key news
NVIDIA Corp. - Key offerings
NVIDIA Corp. - Segment focus
12.13 PlayJam Ltd.
PlayJam Ltd. - Overview
PlayJam Ltd. - Product / Service
PlayJam Ltd. - Key offerings
12.14 PLAYMAJI Inc.
PLAYMAJI Inc. - Overview
PLAYMAJI Inc. - Product / Service
PLAYMAJI Inc. - Key offerings
12.15 Razer Inc.
Razer Inc. - Overview
Razer Inc. - Product / Service
Razer Inc. - Key news
Razer Inc. - Key offerings
12.16 Sega Corp.
Sega Corp. - Overview
Sega Corp. - Product / Service
Sega Corp. - Key offerings
12.17 Sony Group Corp.
Sony Group Corp. - Overview
Sony Group Corp. - Business segments
Sony Group Corp. - Key news
Sony Group Corp. - Key offerings
Sony Group Corp. - Segment focus
13 Appendix
13.1 Scope of the report
13.2 Inclusions and exclusions checklist
Inclusions checklist
Exclusions checklist
13.3 Currency conversion rates for US$
Currency conversion rates for US$
13.4 Research methodology
Research methodology
13.5 Data procurement
Information sources
13.6 Data validation
Data validation
13.7 Validation techniques employed for market sizing
Validation techniques employed for market sizing
13.8 Data synthesis
Data synthesis
360 degree market analysis
360 degree market analysis
13.10 List of abbreviations
List of abbreviations
List of Exhibits
Exhibits 1: Executive Summary - Chart on Market Overview
Exhibits 2: Executive Summary - Data Table on Market Overview
Exhibits 3: Executive Summary - Chart on Global Market Characteristics
Exhibits 4: Executive Summary - Chart on Market By Geographical Landscape
Exhibits 5: Executive Summary - Chart on Market Segmentation by Type
Exhibits 6: Executive Summary - Chart on Market Segmentation by Usage
Exhibits 7: Executive Summary - Chart on Incremental Growth
Exhibits 8: Executive Summary - Data Table on Incremental Growth
Exhibits 9: Executive Summary - Chart on Company Market Positioning
Exhibits 10: Parent Market
Exhibits 11: Data Table on - Parent Market
Exhibits 12: Market characteristics analysis
Exhibits 13: Value Chain Analysis
Exhibits 14: Offerings of companies included in the market definition
Exhibits 15: Market segments
Exhibits 16: Chart on Global - Market size and forecast 2023-2028 ($ million)
Exhibits 17: Data Table on Global - Market size and forecast 2023-2028 ($ million)
Exhibits 18: Chart on Global Market: Year-over-year growth 2023-2028 (%)
Exhibits 19: Data Table on Global Market: Year-over-year growth 2023-2028 (%)
Exhibits 20: Historic Market Size - Data Table on Global Gaming Console Market 2018 - 2022 ($ million)
Exhibits 21: Historic Market Size - Type Segment 2018 - 2022 ($ million)
Exhibits 22: Historic Market Size - Usage Segment 2018 - 2022 ($ million)
Exhibits 23: Historic Market Size - Geography Segment 2018 - 2022 ($ million)
Exhibits 24: Historic Market Size - Country Segment 2018 - 2022 ($ million)
Exhibits 25: Five forces analysis - Comparison between 2023 and 2028
Exhibits 26: Bargaining power of buyers - Impact of key factors 2023 and 2028
Exhibits 27: Bargaining power of suppliers - Impact of key factors in 2023 and 2028
Exhibits 28: Threat of new entrants - Impact of key factors in 2023 and 2028
Exhibits 29: Threat of substitutes - Impact of key factors in 2023 and 2028
Exhibits 30: Threat of rivalry - Impact of key factors in 2023 and 2028
Exhibits 31: Chart on Market condition - Five forces 2023 and 2028
Exhibits 32: Chart on Type - Market share 2023-2028 (%)
Exhibits 33: Data Table on Type - Market share 2023-2028 (%)
Exhibits 34: Chart on Comparison by Type
Exhibits 35: Data Table on Comparison by Type
Exhibits 36: Chart on TV consoles - Market size and forecast 2023-2028 ($ million)
Exhibits 37: Data Table on TV consoles - Market size and forecast 2023-2028 ($ million)
Exhibits 38: Chart on TV consoles - Year-over-year growth 2023-2028 (%)
Exhibits 39: Data Table on TV consoles - Year-over-year growth 2023-2028 (%)
Exhibits 40: Chart on Handheld consoles - Market size and forecast 2023-2028 ($ million)
Exhibits 41: Data Table on Handheld consoles - Market size and forecast 2023-2028 ($ million)
Exhibits 42: Chart on Handheld consoles - Year-over-year growth 2023-2028 (%)
Exhibits 43: Data Table on Handheld consoles - Year-over-year growth 2023-2028 (%)
Exhibits 44: Market opportunity by Type ($ million)
Exhibits 45: Data Table on Market opportunity by Type ($ million)
Exhibits 46: Chart on Usage - Market share 2023-2028 (%)
Exhibits 47: Data Table on Usage - Market share 2023-2028 (%)
Exhibits 48: Chart on Comparison by Usage
Exhibits 49: Data Table on Comparison by Usage
Exhibits 50: Chart on Casual gamers - Market size and forecast 2023-2028 ($ million)
Exhibits 51: Data Table on Casual gamers - Market size and forecast 2023-2028 ($ million)
Exhibits 52: Chart on Casual gamers - Year-over-year growth 2023-2028 (%)
Exhibits 53: Data Table on Casual gamers - Year-over-year growth 2023-2028 (%)
Exhibits 54: Chart on Hardcore gamers - Market size and forecast 2023-2028 ($ million)
Exhibits 55: Data Table on Hardcore gamers - Market size and forecast 2023-2028 ($ million)
Exhibits 56: Chart on Hardcore gamers - Year-over-year growth 2023-2028 (%)
Exhibits 57: Data Table on Hardcore gamers - Year-over-year growth 2023-2028 (%)
Exhibits 58: Market opportunity by Usage ($ million)
Exhibits 59: Data Table on Market opportunity by Usage ($ million)
Exhibits 60: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
Exhibits 61: Chart on Market share By Geographical Landscape 2023-2028 (%)
Exhibits 62: Data Table on Market share By Geographical Landscape 2023-2028 (%)
Exhibits 63: Chart on Geographic comparison
Exhibits 64: Data Table on Geographic comparison
Exhibits 65: Chart on APAC - Market size and forecast 2023-2028 ($ million)
Exhibits 66: Data Table on APAC - Market size and forecast 2023-2028 ($ million)
Exhibits 67: Chart on APAC - Year-over-year growth 2023-2028 (%)
Exhibits 68: Data Table on APAC - Year-over-year growth 2023-2028 (%)
Exhibits 69: Chart on North America - Market size and forecast 2023-2028 ($ million)
Exhibits 70: Data Table on North America - Market size and forecast 2023-2028 ($ million)
Exhibits 71: Chart on North America - Year-over-year growth 2023-2028 (%)
Exhibits 72: Data Table on North America - Year-over-year growth 2023-2028 (%)
Exhibits 73: Chart on Europe - Market size and forecast 2023-2028 ($ million)
Exhibits 74: Data Table on Europe - Market size and forecast 2023-2028 ($ million)
Exhibits 75: Chart on Europe - Year-over-year growth 2023-2028 (%)
Exhibits 76: Data Table on Europe - Year-over-year growth 2023-2028 (%)
Exhibits 77: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
Exhibits 78: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
Exhibits 79: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
Exhibits 80: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
Exhibits 81: Chart on South America - Market size and forecast 2023-2028 ($ million)
Exhibits 82: Data Table on South America - Market size and forecast 2023-2028 ($ million)
Exhibits 83: Chart on South America - Year-over-year growth 2023-2028 (%)
Exhibits 84: Data Table on South America - Year-over-year growth 2023-2028 (%)
Exhibits 85: Chart on US - Market size and forecast 2023-2028 ($ million)
Exhibits 86: Data Table on US - Market size and forecast 2023-2028 ($ million)
Exhibits 87: Chart on US - Year-over-year growth 2023-2028 (%)
Exhibits 88: Data Table on US - Year-over-year growth 2023-2028 (%)
Exhibits 89: Chart on China - Market size and forecast 2023-2028 ($ million)
Exhibits 90: Data Table on China - Market size and forecast 2023-2028 ($ million)
Exhibits 91: Chart on China - Year-over-year growth 2023-2028 (%)
Exhibits 92: Data Table on China - Year-over-year growth 2023-2028 (%)
Exhibits 93: Chart on South Korea - Market size and forecast 2023-2028 ($ million)
Exhibits 94: Data Table on South Korea - Market size and forecast 2023-2028 ($ million)
Exhibits 95: Chart on South Korea - Year-over-year growth 2023-2028 (%)
Exhibits 96: Data Table on South Korea - Year-over-year growth 2023-2028 (%)
Exhibits 97: Chart on Germany - Market size and forecast 2023-2028 ($ million)
Exhibits 98: Data Table on Germany - Market size and forecast 2023-2028 ($ million)
Exhibits 99: Chart on Germany - Year-over-year growth 2023-2028 (%)
Exhibits 100: Data Table on Germany - Year-over-year growth 2023-2028 (%)
Exhibits 101: Chart on UK - Market size and forecast 2023-2028 ($ million)
Exhibits 102: Data Table on UK - Market size and forecast 2023-2028 ($ million)
Exhibits 103: Chart on UK - Year-over-year growth 2023-2028 (%)
Exhibits 104: Data Table on UK - Year-over-year growth 2023-2028 (%)
Exhibits 105: Market opportunity By Geographical Landscape ($ million)
Exhibits 106: Data Tables on Market opportunity By Geographical Landscape ($ million)
Exhibits 107: Impact of drivers and challenges in 2023 and 2028
Exhibits 108: Overview on criticality of inputs and factors of differentiation
Exhibits 109: Overview on factors of disruption
Exhibits 110: Impact of key risks on business
Exhibits 111: Companies covered
Exhibits 112: Matrix on companies position and classification
Exhibits 113: Atari Inc. - Overview
Exhibits 114: Atari Inc. - Product / Service
Exhibits 115: Atari Inc. - Key offerings
Exhibits 116: Bluestack Systems Inc. - Overview
Exhibits 117: Bluestack Systems Inc. - Product / Service
Exhibits 118: Bluestack Systems Inc. - Key offerings
Exhibits 119: Hyperkin Inc. - Overview
Exhibits 120: Hyperkin Inc. - Product / Service
Exhibits 121: Hyperkin Inc. - Key offerings
Exhibits 122: Intellivision Entertainment LLC - Overview
Exhibits 123: Intellivision Entertainment LLC - Product / Service
Exhibits 124: Intellivision Entertainment LLC - Key offerings
Exhibits 125: Logitech International SA - Overview
Exhibits 126: Logitech International SA - Product / Service
Exhibits 127: Logitech International SA - Key news
Exhibits 128: Logitech International SA - Key offerings
Exhibits 129: Mad Catz Global Ltd. - Overview
Exhibits 130: Mad Catz Global Ltd. - Product / Service
Exhibits 131: Mad Catz Global Ltd. - Key offerings
Exhibits 132: Mattel Inc. - Overview
Exhibits 133: Mattel Inc. - Business segments
Exhibits 134: Mattel Inc. - Key news
Exhibits 135: Mattel Inc. - Key offerings
Exhibits 136: Mattel Inc. - Segment focus
Exhibits 137: Microsoft Corp. - Overview
Exhibits 138: Microsoft Corp. - Business segments
Exhibits 139: Microsoft Corp. - Key news
Exhibits 140: Microsoft Corp. - Key offerings
Exhibits 141: Microsoft Corp. - Segment focus
Exhibits 142: Nintendo Co. Ltd. - Overview
Exhibits 143: Nintendo Co. Ltd. - Product / Service
Exhibits 144: Nintendo Co. Ltd. - Key offerings
Exhibits 145: NVIDIA Corp. - Overview
Exhibits 146: NVIDIA Corp. - Business segments
Exhibits 147: NVIDIA Corp. - Key news
Exhibits 148: NVIDIA Corp. - Key offerings
Exhibits 149: NVIDIA Corp. - Segment focus
Exhibits 150: PlayJam Ltd. - Overview
Exhibits 151: PlayJam Ltd. - Product / Service
Exhibits 152: PlayJam Ltd. - Key offerings
Exhibits 153: PLAYMAJI Inc. - Overview
Exhibits 154: PLAYMAJI Inc. - Product / Service
Exhibits 155: PLAYMAJI Inc. - Key offerings
Exhibits 156: Razer Inc. - Overview
Exhibits 157: Razer Inc. - Product / Service
Exhibits 158: Razer Inc. - Key news
Exhibits 159: Razer Inc. - Key offerings
Exhibits 160: Sega Corp. - Overview
Exhibits 161: Sega Corp. - Product / Service
Exhibits 162: Sega Corp. - Key offerings
Exhibits 163: Sony Group Corp. - Overview
Exhibits 164: Sony Group Corp. - Business segments
Exhibits 165: Sony Group Corp. - Key news
Exhibits 166: Sony Group Corp. - Key offerings
Exhibits 167: Sony Group Corp. - Segment focus
Exhibits 168: Inclusions checklist
Exhibits 169: Exclusions checklist
Exhibits 170: Currency conversion rates for US$
Exhibits 171: Research methodology
Exhibits 172: Information sources
Exhibits 173: Data validation
Exhibits 174: Validation techniques employed for market sizing
Exhibits 175: Data synthesis
Exhibits 176: 360 degree market analysis
Exhibits 177: List of abbreviations

Executive Summary

The following companies are recognized as the key players in the global gaming console market: Amkette, Analogue Enterprises Ltd., Atari Inc., Bluestack Systems Inc., Hyperkin Inc., Intellivision Entertainment LLC, Logitech International SA, Mad Catz Global Ltd., Mattel Inc., Microsoft Corp., Nintendo Co. Ltd., NVIDIA Corp., PlayJam Ltd., PLAYMAJI Inc., Razer Inc., Sega Corp., SNK Corp., Sony Group Corp., Tommo Inc., and Valve Corp..

Commenting on the report, an analyst from the research team said: "The latest trend gaining momentum in the market is vendors manufacturing multipurpose gaming consoles."

According to the report, one of the major drivers for this market is the enhanced features of next-generation gaming consoles.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Amkette
  • Analogue Enterprises Ltd.
  • Atari Inc.
  • Bluestack Systems Inc.
  • Hyperkin Inc.
  • Intellivision Entertainment LLC
  • Logitech International SA
  • Mad Catz Global Ltd.
  • Mattel Inc.
  • Microsoft Corp.
  • Nintendo Co. Ltd.
  • NVIDIA Corp.
  • PlayJam Ltd.
  • PLAYMAJI Inc.
  • Razer Inc.
  • Sega Corp.
  • SNK Corp.
  • Sony Group Corp.
  • Tommo Inc.
  • Valve Corp.