The global virtual reality headset market size is expected to reach USD 59.63 billion by 2030, registering a CAGR of 30.6% from 2023 to 2030. The rapid penetration of smartphones along with the continuous advancements in virtual reality (VR) technology are expected to drive market growth. The rising product adoption in the education and healthcare sectors, mainly for teaching & training purposes, is further contributing to the growth of the market.
The increasing product usage along with feature updates in devices for different applications across industries, especially during and after the period of the Covid-19 pandemic, is also driving the market growth. For instance, in January 2023, Facebook Technologies, LLC (Oculus) introduced new feature for heart rate tracking in Health Connect by Android integration on Meta Quest. This feature will help an individual to keep track of their daily fitness statistics. The deployment of these devices increased as temporary lockdowns imposed by the government impelled people to shift to virtual platforms for various services. For instance, the demand for head-mounted displays witnessed a surge in demand during the pandemic.
Moreover, innovations in the 3D technology and integration of Artificial Intelligence (AI) with virtual reality headset are providing growth opportunities to the market, particularly in the manufacturing and automation industries. Virtual reality technology enhances the efficiency of product development while helping in minimizing faults in the system. The product usage for training purposes on the production line and for remotely conducting maintenance and repair tasks provides an effective control over the production cost. Businesses are embracing state-of-the-art devices with the latest features, such as sensors for motion tracking, eye tracking, gesture input, spatial sound, and voice support, which is expected to drive the market growth during the forecast period.
The increasing product usage along with feature updates in devices for different applications across industries, especially during and after the period of the Covid-19 pandemic, is also driving the market growth. For instance, in January 2023, Facebook Technologies, LLC (Oculus) introduced new feature for heart rate tracking in Health Connect by Android integration on Meta Quest. This feature will help an individual to keep track of their daily fitness statistics. The deployment of these devices increased as temporary lockdowns imposed by the government impelled people to shift to virtual platforms for various services. For instance, the demand for head-mounted displays witnessed a surge in demand during the pandemic.
Moreover, innovations in the 3D technology and integration of Artificial Intelligence (AI) with virtual reality headset are providing growth opportunities to the market, particularly in the manufacturing and automation industries. Virtual reality technology enhances the efficiency of product development while helping in minimizing faults in the system. The product usage for training purposes on the production line and for remotely conducting maintenance and repair tasks provides an effective control over the production cost. Businesses are embracing state-of-the-art devices with the latest features, such as sensors for motion tracking, eye tracking, gesture input, spatial sound, and voice support, which is expected to drive the market growth during the forecast period.
Virtual Reality Headset Market Report Highlights
- Based on end-device, the low-end device segment is anticipated to exhibit the highest CAGR of 35.3% from 2023 to 2030. This growth is attributed to the benefits of these devices, such as lower costs and considerable immersive experience
- Based on product type segment, the smartphone-enabled product type segment is anticipated to grow significantly with the CAGR of 33.1% during the forecast period. This growth is attributed to the rising penetration of advanced VR-enabled smartphones with the amalgamation of 3D technology and AI
- Based on application segment, the education segment is expected to exhibit the highest CAGR of 33.6% from 2023 to 2030. This is attributed to the increased product deployment in educational institutions and medical schools
- Asia Pacific accounted for the largest revenue share in 2022, owing to the increased digitalization and VR technology developments, particularly in the gaming and entertainment sector
Table of Contents
Chapter 1 Methodology and Scope1.1 Market Segmentation & Scope
1.2 Market Definitions
1.3 Information Procurement
1.3.1 Information Analysis
1.3.2 Market Formulation & Data Visualization
1.3.3 Data Validation & Publishing
1.4 Research Scope And Assumptions
1.4.1 List To Data Sources
Chapter 2 Executive Summary
2.1 Market Snapshot
2.2 Segment Snapshot
2.3 Competitive Landscape Snapshot
Chapter 3 Market Variables, Trends & Scope
3.1 Market Lineage Outlook
3.3 Industry Value Chain Analysis
3.3 Market Dynamics
3.3.1 Market Driver Analysis
3.3.1.1 Widespread Use Of Vr Headsets In Industrial Applications
3.3.1.2 Growing Digitalization And Rapid Technological Advancement
3.3.1.3 Rising Vr Penetration In Consumer Electronics
3.3.2 Market Restraint/Challenges Analysis
3.3.2.1 Spatial Discomfort & Risk Of Other Ailments
3.3.2.2 High Cost Of Virtual Reality Headset
3.4 Industry Challenges
3.5 Industry Opportunities
3.6 Industry Analysis Tools
3.6.1 Porter’s Analysis
3.6.2 Macroeconomic Analysis
3.7 Virtual Reality Headset Market - Covid - 19 Impact Analysis
Chapter 4 End - Device Estimates And Trend Analysis
4.1 Market Size Estimates & Forecasts And Trend Analysis, 2018 - 2030 (USD Million)
4.2 End - Device Movement Analysis & Market Share, 2022 & 2030
4.3 Virtual Reality Headset Market Estimates & Forecast, By End - Device (USD Million)
4.3.1 Low - End Device
4.3.2 Mid - Range Device
4.3.3 High - End Device
Chapter 5 Product Type Estimates And Trend Analysis
5.1 Market Size Estimates & Forecasts And Trend Analysis, 2018 - 2030 (USD Million)
5.2 Product Type Movement Analysis & Market Share, 2022 & 2030
5.3 Virtual Reality Headset Market Estimates & Forecast, By Product Type (USD Million)
5.3.1 Standalone
5.3.2 Smartphone - Enabled
5.3.3 Standalone Pc - Connected
Chapter 6 Application Estimates And Trend Analysis
6.1 Market Size Estimates & Forecasts And Trend Analysis, 2018 - 2030 (USD Million)
6.2 Application Movement Analysis & Market Share, 2022 & 2030
6.3 Virtual Reality Headset Market Estimates & Forecast, By Application (USD Million)
6.3.1 Gaming
6.3.2 Healthcare
6.3.3 Media & Entertainment
6.3.4 Manufacturing
6.3.5 Retail
6.3.6 Education
6.3.7 Telecommunications
6.3.8 Others
Chapter 7 Regional Estimates And Trend Analysis
7.1 Virtual Reality Headset Market: Regional Outlook
7.2 North America
7.2.1 North America Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Millions)
7.2.2 U.S.
7.2.2.1 U.S. Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.2.3 Canada
6.2.3.1 Canada Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.2.4 Mexico
7.2.4.1 Canada Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.3 Europe
7.3.1 Europe Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Millions)
7.3.2 U.K.
7.3.2.1 U.K. Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.3.3 Germany
7.3.3.1 Germany Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.3.4 France
7.3.4.1 France Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.3.5 Italy
7.3.5.1 Italy Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.3.6 Spain
7.3.6.1 Spain Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.3.7 Russia
7.3.7.1 Russia Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.3.8 Benelux
7.3.8.1 Benelux Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.3.9 Nordic Countries
7.3.9.1 Nordic Countries Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.4 Asia Pacific
7.4.1 Asia Pacific Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Millions)
7.4.2 China
7.4.2.1 China Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.4.3 Japan
7.4.3.1 Japan Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.4.4 India
7.4.4.1 India Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.4.5 South Korea
7.4.5.1 South Korea Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.4.6 Australia
7.4.6.1 Australia Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.4.7 Indonesia
7.4.7.1 Indonesia Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.5 South America
7.5.1 South America Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Millions)
7.5.2 Brazil
7.5.2.1 Brazil Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.5.2 Argentina
7.5.2.1 Argentina Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.6 Middle East & Africa (Mea)
7.6.1 Mea Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Millions)
7.6.2 Uae
7.6.2.1 Uae Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.6.3 Saudi Arabia
7.6.3.1 Saudi Arabia Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.6.4 Egypt
7.6.4.1 Egypt Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.6.5 South Africa
7.6.5.1 South Africa Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
7.6.6 Nigeria
7.6.6.1 Nigeria Virtual Reality Headset Market Estimates & Forecasts, 2018 - 2030 (USD Million)
Chapter 8 Virtual Reality Headset Market - Competitive Landscape
8.1 Recent Developments & Impact Analysis, By Key Market Participants
8.2 Company Categorization
8.2.1 Carl Zeiss Ag
8.2.2 Facebook Technologies, Llc (Oculus)
8.2.3 Google Llc
8.2.4 Htc Corporation
8.2.5 Lg Electronics, Inc.
8.2.6 Microsoft Corporation
8.2.7 Razer Inc.
8.2.8 Fove, Inc.
8.2.9 Valve Corporation
8.2.10 Hp Inc.
8.3 Participant’s Overview
8.4 Financial Performance
8.5 Product Benchmarking
8.6 Company Heat Map Analysis
8.7 Strategy Mapping
8.7.1 Partnership
8.7.2 New Product/Feature Launch
8.7.3 Accomplishment
List of Tables
Table 1 Virtual reality headset market - key market driver impact
TABLE 2 Key market restraint/challenges impact
TABLE 3 Global virtual reality headset market revenue estimates and forecast, by end-device, 2018 - 2030 (USD Million)
TABLE 4 Global virtual reality headset market revenue estimates and forecast, by product type, 2018 - 2030 (USD Million)
TABLE 5 Global virtual reality headset market revenue estimates and forecast, by application, 2018 - 2030 (USD Million)
TABLE 6 Company heat map analysis
TABLE 7 Key companies new product launches
TABLE 8 Key companies accomplishment
List of Figures
Fig. 1 Market snapshot
FIG. 2 Information procurement
FIG. 3 Data analysis models
FIG. 4 Market formulation and validation
FIG. 5 Data validating & publishing
FIG. 6 Market snapshot
FIG. 7 Segment snapshot
FIG. 8 Competitive landscape snapshot
FIG. 9 Virtual reality headset market value, 2022 & 2030 (USD Million)
FIG. 10 Key opportunity analysis
FIG. 11 Industry value chain analysis
FIG. 12 Market dynamics
FIG. 13 Porter’s analysis
FIG. 14 PESTEL analysis
FIG. 15 Virtual reality headset market, by end-device, key takeaways
FIG. 16 Virtual reality headset market, by end-device, market share, 2022 & 2030
FIG. 17 Low-end device market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 18 Mid-range device market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 19 High-end device market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 20 Virtual reality headset market, by product type, key takeaways
FIG. 21 Virtual reality headset market, by product type, market share, 2022 & 2030
FIG. 22 Standalone market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 23 Smartphone-enabled market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 24 Standalone PC-connected market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 25 Virtual reality headset market, by application, key takeaways
FIG. 26 Virtual reality headset market, by application, market share, 2022 & 2030
FIG. 27 Gaming market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 28 Healthcare market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 29 Media & Entertainment market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 30 Manufacturing market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 31 Retail market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 32 Education market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 33 Telecommunications market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 34 Others market estimates & forecasts, 2018 - 2030 (USD Million)
FIG. 35 Virtual reality headset market revenue, by region, 2022 & 2030 (USD Million)
FIG. 36 North America virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 37 U.S. virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 38 Canada virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 39 Mexico virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 40 Europe virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 41 U.K. virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 42 Germany virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 43 France virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 44 Italy virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 45 Spain virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 46 Russia virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 47 Benelux virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 48 Nordic Countries virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 49 Asia Pacific virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 50 China virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 51 Japan virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 52 India virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 53 South Korea virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 54 Australia virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 55 Indonesia virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 56 South America virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 57 Brazil virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 58 Argentina virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 59 MEA virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 60 UAE virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 61 Saudi Arabia virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 62 Egypt virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 63 South Africa virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 64 Nigeria virtual reality headset market estimates & forecast, 2018 - 2030 (USD Million)
FIG. 65 Strategic framework
Companies Mentioned
- Carl Zeiss Ag
- Facebook Technologies, Llc (Oculus)
- Google Llc
- Htc Corporation
- Lg Electronics, Inc.
- Microsoft Corporation
- Razer Inc.
- Fove, Inc.
- Valve Corporation
- Hp Inc.
Methodology
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