List of Figures
Figure 1: Global Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 2: Esports revenue worldwide (USD million)
Figure 3: Number of smartphone users from 2016 to 2021 (in millions)
Figure 4: Number of active console gamers worldwide from 2014 to 2021 (in millions)
Figure 5: Number of mobile gamers worldwide 2021, by region (in millions)
Figure 6: Global Gaming Peripheral Market - By Product Type Market Share, 2020 & 2026
Figure 7: Global Gaming Peripheral Market - By Headsets, By Value (USD Million), 2016-2026
Figure 8: Global Gaming Peripheral Market - By Keyboards, By Value (USD Million), 2016-2026
Figure 9: Global Gaming Peripheral Market - By Mice, By Value (USD Million), 2016-2026
Figure 10: Global Gaming Peripheral Market - By Joysticks, By Value (USD Million), 2016-2026
Figure 11: Global Gaming Peripheral Market - By Gamepads Controllers, By Value (USD Million), 2016-2026
Figure 12: Global Gaming Peripheral Market - By others, By Value (USD Million), 2016-2026
Figure 13: Global Gaming Peripheral Market - By Device Type, Market Share, 2020 & 2026
Figure 14: Global Gaming Peripheral Market - By PC (Desktop/Laptop), By Value (USD Million), 2016-2026
Figure 15: Global Gaming Peripheral Market - By Gaming Consoles, By Value (USD Million), 2016-2026
Figure 16: Global Gaming Peripheral Market - By Technology, Market Share, 2020 & 2026
Figure 17: Global Gaming Peripheral Market - By Wired, By Value (USD Million), 2016-2026
Figure 18: Global Gaming Peripheral Market - By Wireless, By Value (USD Million), 2016-2026
Figure 19: Global Gaming Peripheral Market - By Distribution Channel, Market Share, 2020 & 2026
Figure 20: Global Gaming Peripheral Market - By Online, By Value (USD Million), 2016-2026
Figure 21: Global Gaming Peripheral Market - By Offline, By Value (USD Million), 2016-2026
Figure 22: Global Gaming Peripheral Market - By Region Market Share, 2020 & 2026
Figure 23: Americas Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 24: Share of devices played by gamers
Figure 25: Some of Video game console sales in North America for products' total lifespan as of September 2020 (in million units)
Figure 26: Smartphone Penetration
Figure 27: Americas Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 28: Americas Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 29: Americas Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 30: Americas Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 31: Market Opportunity Chart of Americas Gaming Peripheral Market - By Country, By Value (Year-2026)
Figure 32: Americas Gaming Peripheral Market - By Country Market Share, 2020 & 2026
Figure 33: United States Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 34: U.S. gamer penetration rate among the general population 2013-2018
Figure 35: North American unit sales of video game consoles in 2020
Figure 36: Average amount spent on video games by U.S. gamers, July 2020, by platform
Figure 37: United States Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 38: Unites States Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 39: Unites States Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 40: Unites States Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 41: Canada Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 42: Gaming penetration in Canada
Figure 43: Video Game Platform Profiles in 2018
Figure 44: Canadian home video game console ownership rate in 2018, by province
Figure 45: Canada Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 46: Canada Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 47: Canada Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 48: Canada Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 49: Mexico Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 50: Devices used for gaming in Mexico in 2020
Figure 51: Market share of gaming console manufacturers in Mexico in 4th quarter 2020
Figure 52: Mexico - types of devices used to play games 2016-2018 (Responders view share)
Figure 53: Mexico Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 54: Mexico Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 55: Mexico Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 56: Mexico Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 57: Brazil Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 58: Revenue generated in selected gaming platforms in Brazil in 2020 (in usd million)
Figure 59: Preferred gaming platforms in Brazil in 2021
Figure 60: Leading gaming console brands in 2019
Figure 61: Brazil Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 62: Brazil Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 63: Brazil Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 64: Brazil Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 65: Europe Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 66: Video game market value in Europe (m Euro)
Figure 67: Best selling gaming consoles in Europe (K unit sales, 2016)
Figure 68: Europe Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 69: Europe Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 70: Europe Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 71: Europe Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 72: Breakdown of gamers in Europe (Age Group, in %)
Figure 73: Market Opportunity Chart of Europe Gaming Peripheral Market - By Country, By Value (Year-2026)
Figure 74: Europe Gaming Peripheral Market - By Country Market Share, 2020 & 2026
Figure 75: United Kingdom Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 76: Retail revenue of video game console hardware in the United Kingdom (UK) from 2010 to 2019
Figure 77: Mice leaders responses
Figure 78: % of satisfies virtual Mice users
Figure 79: United Kingdom Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 80: United Kingdom Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 81: United kingdom Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 82: United Kingdom Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 83: Germany Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 84: Most played device for video or computer games
Figure 85: Number of games consoles sold to private consumers in Germany from 2015 to 2020 (in 1,000 devices)
Figure 86: Germany Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 87: Germany Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 88: Germany Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 89: Germany Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 90: France Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 91: Share of internet users in France who play video games on selected devices as of 3rd quarter 2020
Figure 92: Leading video game devices according to gamers in France in 2020
Figure 93: Sales volume of gaming peripherals in France, 2018
Figure 94: France Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 95: France Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 96: France Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 97: France Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 98: Asia Pacific Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 99: Daily time spent using game consoles by internet users in Asia Pacific in 2020, by country(in minutes)
Figure 100: APeJ Gaming Device Forecast by Product Category, 2020-2025 (shipments in millions)
Figure 101: Asia Pacific Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 102: Asia pacific Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 103: Asia Pacific Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 104: Asia Pacific Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 105: Increase in searches for gaming consoles during Covid-19 lockdown
Figure 106: Market Opportunity Chart of Asia Pacific Gaming Peripheral Market - By Country, By Value (Year-2026)
Figure 107: Asia Pacific Gaming Peripheral Market - By Country Market Share, 2020 & 2026
Figure 108: China Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 109: Console and PC game revenue in China from 2014 to 2019(in million yuan)
Figure 110: Distribution of eSports game users in China as of 1st half of 2019, by category
Figure 111: China Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 112: China Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 113: China Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 114: China Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 115: India Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 116: Share of casual gaming users in India in financial year 2021, by device
Figure 117: Types of devices used to play games, 2016-2018
Figure 118: Regular use of devices to play video games
Figure 119: India Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 120: India Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 121: India Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 122: India Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 123: Japan Gaming Peripheral Market Size, By Value, 2016-2026 (USD Million)
Figure 124: Devices use to play video games, 2021
Figure 125: Share of people who play video games on home consoles, Jan 2020, by age group
Figure 126: Sales volumes of new video game consoles in Japan
Figure 127: Cumulative unit sales of handheld and home video game consoles in Japan as of July 2021 (in millions)
Figure 128: Japan Gaming Peripheral Market - By Product Type, By Value (USD Million), 2016-2026
Figure 129: Japan Gaming Peripheral Market - By Device Type, By Value (USD Million), 2016-2026
Figure 130: Japan Gaming Peripheral Market - By Technology, By Value (USD Million), 2016-2026
Figure 131: Japan Gaming Peripheral Market - By Distribution Channel, By Value (USD Million), 2016-2026
Figure 132: Market Attractiveness Chart of Global Gaming Peripheral Market - By Product Type (Year-2026)
Figure 133: Market Attractiveness Chart of Global Gaming Peripheral Market - By Device Type (Year-2026)
Figure 134: Market Attractiveness Chart of Global Gaming Peripheral Market - By Technology (Year-2026)
Figure 135: Market Attractiveness Chart of Global Gaming Peripheral Market - By Distribution Channel (Year-2026)
Figure 136: Market Attractiveness Chart of Global Gaming Peripheral Market - By Region (Year-2026)
Figure 137: Global Gaming Peripheral company market share (%), 2020
Figure 138: Cherry GmbH Annual Sales Revenue, 2016-2020 (USD Million)
Figure 139: Cherry GmbH Gross Profit, 2016-2020 (USD Million)
Figure 140: Cherry GmbH Sales Revenue, By Business Segment (%), FY2020
Figure 141: Cherry GmbH Sales Revenue, By Geographical Segment (%), FY2020
Figure 142: Corsair Components Inc. Annual Sales Revenue, 2016-2020 (USD Million)
Figure 143: Corsair Components Inc. Gross profit, 2016-2020 (USD Million)
Figure 144: Corsair Components Inc. Sales Revenue, By Business Segment (%), FY2020
Figure 145: Corsair Components Inc. Sales Revenue, By Geographical Segment (%), FY2020
Figure 146: Razer Inc. Annual Sales Revenue, 2017-2020 (USD Million)
Figure 147: Razer Inc. Net Profit, 2017-2020 (USD Million)
Figure 148: Razer Inc. Sales Revenue, By geographical Segment (%), FY2019
Figure 149: Razer Inc. Sales Revenue, By Geographical Segment (%), FY2020
Figure 150: Logitech International S.A. Annual Sales Revenue, 2016-2020 (USD Million)
Figure 151: Logitech International S.A. Gross Profit, 2016-2020 (USD Million)
Figure 152: Logitech International S.A. Sales Revenue, By Business Segment (%), FY2020
Figure 153: Logitech International S.A. Sales Revenue, By Geographical Segment (%), FY2020
Figure 154: Plantronics, Inc. Annual Sales Revenue, 2016-2020 (USD Million)
Figure 155: Plantronics, Inc. Gross Profit, 2016-2020 (USD Million)
Figure 156: Plantronics, Inc. Sales Revenue, By Business Segment (%), FY2020
Figure 157: Plantronics, Inc. Sales Revenue, By Geographical Segment (%), FY2020
Figure 158: Sennheiser electronic GmbH & Co. KG Annual Sales Revenue, 2016-2020 (USD Million)
Figure 159: Sennheiser electronic GmbH & Co. KG Net Profit, 2016-2020 (USD Million)
Figure 160: Sennheiser electronic GmbH & Co. KG Sales Revenue, By Business Segment (%), FY2020
Figure 161: Sennheiser electronic GmbH & Co. KG Sales Revenue, By Geographical Segment (%), FY2020
Figure 162: Turtle Beach Corporation Annual Sales Revenue, 2016-2020 (USD Million)
Figure 163: Turtle Beach Corporation Gross profit, 2016-2020 (USD Million)
Figure 164: Turtle Beach Corporation Sales Revenue, By Geographical Segment (%), FY2019
Figure 165: Turtle Beach Corporation Sales Revenue, By Geographical Segment (%), FY2020
Figure 166: SteelSeries Annual Sales Revenue, 2016-2020 (USD Million)
Figure 167: SteelSeries Gross profit, 2016-2020 (USD Million)
Figure 168: SteelSeries Sales Revenue, By Business Segment (%), FY2020
Figure 169: SteelSeries Sales Revenue, By Geographical Segment (%), FY2020
Figure 170: Guillemot Corporation S.A. Annual Sales Revenue, 2017-2020 (USD Million)
Figure 171: Guillemot Corporation S.A. Gross profit, 2017-2020 (USD Million)
Figure 172: Guillemot Corporation S.A. Sales Revenue, By Business Segment (%), FY2020
Figure 173: Guillemot Corporation S.A. Sales Revenue, By Business Segment (%), FY2019
Figure 174: Thermaltake Technology co., Ltd. Annual Sales Revenue, 2016-2020 (USD Million)
Figure 175: Thermaltake Technology co., Ltd. Gross profit, 2016-2020 (USD Million)
Figure 176: Shenzhen Rapoo Technology Co., Ltd. Annual Sales Revenue, 2017-2020 (USD Million)
Figure 177: Shenzhen Rapoo Technology Co., Ltd. Gross profit, 2017-2020 (USD Million)