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Programmable Robots for STEAM Learning Tools Market by Type, Component, Distribution - Global Forecast 2025-2030

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    Report

  • 195 Pages
  • October 2024
  • Region: Global
  • 360iResearch™
  • ID: 5533192
UP TO OFF until Dec 31st 2024
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The Programmable Robots for STEAM Learning Tools Market grew from USD 650.39 million in 2023 to USD 754.84 million in 2024. It is expected to continue growing at a CAGR of 16.47%, reaching USD 1.89 billion by 2030.

The scope of programmable robots within STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning tools epitomizes the convergence of education and technology, facilitating hands-on learning experiences that boost critical thinking and problem-solving skills. The necessity of these tools stems from the increasing demand for technologically proficient future professionals, making them indispensable in modern educational curriculums. Their application stretches across various educational levels, from elementary schools to universities, bridging theoretical concepts with practical implementation through interactive learning. The end-use scope predominantly covers educational institutions, ed-tech companies, and home users seeking augmented learning experiences. Market insights highlight the significant growth drivers, including the rising emphasis on STEM education, government initiatives for digital education, and the increasing affordability of educational robots thanks to technological advancements and economies of scale. Among the noteworthy opportunities are partnerships with educational institutions and curriculum developers to create customized learning modules, leveraging AI and IoT to augment robot functionalities, and expanding into emerging markets where STEM education investments are burgeoning. However, the market does face challenges such as high initial costs, limited access in underfunded schools, and the necessity for teacher training to effectively implement these tools. Innovations in cost-effective hardware and enhanced machine learning capabilities can mitigate these limitations. The incorporation of adaptive learning technologies, personalized learning paths, and cross-disciplinary applications represents substantial avenues for research and business growth. The nature of the market is dynamic and rapidly evolving, with a strong inclination towards integrating novel technologies such as AI and machine learning into programmable robots, making it ripe for innovation. Companies can excel by investing in R&D for versatile robots that cater to a broader skill set and by expanding outreach through educational collaborations and public-private partnerships.

Understanding Market Dynamics in the Programmable Robots for STEAM Learning Tools Market

The Programmable Robots for STEAM Learning Tools Market is rapidly evolving, shaped by dynamic supply and demand trends. These insights provide companies with actionable intelligence to drive investments, develop strategies, and seize emerging opportunities. A comprehensive understanding of market dynamics also helps organizations mitigate political, geographical, technical, social, and economic risks while offering a clearer view of consumer behavior and its effects on manufacturing costs and purchasing decisions.
  • Market Drivers
    • Adoption of programmable robots in the education sector
    • Governments promoting STEAM-based curriculums and adoption of e-learning platforms
  • Market Restraints
    • High initial cost of STEAM robotic kits
  • Market Opportunities
    • Collaboration with educational institutions to design comprehensive teacher training programs to develop expertise in robotics programming
    • Developing affordable STEAM robot kits to deliver high-quality education
  • Market Challenges
    • Shortage of skilled professionals to train students on complex robotics concepts

Exploring Porter’s Five Forces for the Programmable Robots for STEAM Learning Tools Market

Porter’s Five Forces framework further strengthens the insights of the Programmable Robots for STEAM Learning Tools Market, delivering a clear and effective methodology for understanding the competitive landscape. This tool enables companies to evaluate their current competitive standing and explore strategic repositioning by assessing businesses’ power dynamics and market positioning. It is also instrumental in determining the profitability of new ventures, helping companies leverage their strengths, address weaknesses, and avoid potential pitfalls.

Applying PESTLE Analysis to the Programmable Robots for STEAM Learning Tools Market

External macro-environmental factors deeply influence the performance of the Programmable Robots for STEAM Learning Tools Market, and the PESTLE analysis provides a comprehensive framework for understanding these influences. By examining Political, Economic, Social, Technological, Legal, and Environmental elements, this analysis offers organizations critical insights into potential opportunities and risks. It also helps businesses anticipate changes in regulations, consumer behavior, and economic trends, enabling them to make informed, forward-looking decisions.

Analyzing Market Share in the Programmable Robots for STEAM Learning Tools Market

The Programmable Robots for STEAM Learning Tools Market share analysis evaluates vendor performance. This analysis provides a clear view of each vendor’s standing in the competitive landscape by comparing key metrics such as revenue, customer base, and other critical factors. Additionally, it highlights market concentration, fragmentation, and trends in consolidation, empowering vendors to make strategic decisions that enhance their market position.

Evaluating Vendor Success with the FPNV Positioning Matrix in the Programmable Robots for STEAM Learning Tools Market

The Programmable Robots for STEAM Learning Tools Market FPNV Positioning Matrix is crucial in evaluating vendors based on business strategy and product satisfaction levels. By segmenting vendors into four quadrants - Forefront (F), Pathfinder (P), Niche (N), and Vital (V) - this matrix helps users make well-informed decisions that best align with their unique needs and objectives in the market.

Strategic Recommendations for Success in the Programmable Robots for STEAM Learning Tools Market

The Programmable Robots for STEAM Learning Tools Market strategic analysis is essential for organizations aiming to strengthen their position in the global market. A comprehensive review of resources, capabilities, and performance helps businesses identify opportunities for improvement and growth. This approach empowers companies to navigate challenges in the increasingly competitive landscape, ensuring they capitalize on new opportunities and align with long-term success.

Key Company Profiles

The report delves into recent significant developments in the Programmable Robots for STEAM Learning Tools Market, highlighting leading vendors and their innovative profiles. These include Amtek Company, Inc., Arduino, Dexter Industries, DFRobot Corporation, ELEGOO, INC., HamiltonBuhl, iRobot Corp., KinderLab Robotics, Inc., LEGO Group, Makeblock INC., mBot by Makeblock, Ozo EDU, Inc., Robo Wunderkind, Inc., Robobloq, Robolink, ROBOTLAB Inc., Shenzhen Bell Creative Edutech Co., Ltd., SparkFun Electronics, Sphero, Inc., Staples Inc., STEMROBO Technologies Pvt. Ltd., Studica, Inc., SunFounder, SuperDroid Robots, Inc., and VEX Robotics, Inc..

Market Segmentation & Coverage

This research report categorizes the Programmable Robots for STEAM Learning Tools Market to forecast the revenues and analyze trends in each of the following sub-markets:
  • Type
    • Primary Education
    • Secondary Education
  • Component
    • Hardware
      • Actuators
      • PC Interface Kits
      • Power Sources
      • Programmable Platforms
      • Sensors
    • Software
  • Distribution
    • Offline
    • Online
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report provides a detailed overview of the market, exploring several key areas:

  1. Market Penetration: A thorough examination of the current market landscape, featuring comprehensive data from leading industry players and analyzing their reach and influence across the market.
  2. Market Development: The report identifies significant growth opportunities in emerging markets and assesses expansion potential within established segments, providing a roadmap for future development.
  3. Market Diversification: In-depth coverage of recent product launches, untapped geographic regions, significant industry developments, and strategic investments reshaping the market landscape.
  4. Competitive Assessment & Intelligence: A detailed analysis of the competitive landscape, covering market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, technological advancements, and innovations in manufacturing by key market players.
  5. Product Development & Innovation: Insight into groundbreaking technologies, R&D efforts, and product innovations that will drive the market in future.

Additionally, the report addresses key questions to assist stakeholders in making informed decisions:

  1. What is the current size of the market, and how is it expected to grow?
  2. Which products, segments, and regions present the most attractive investment opportunities?
  3. What are the prevailing technology trends and regulatory factors influencing the market?
  4. How do top vendors rank regarding market share and competitive positioning?
  5. What revenue sources and strategic opportunities guide vendors' market entry or exit decisions?

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Adoption of programmable robots in the education sector
5.1.1.2. Governments promoting STEAM-based curriculums and adoption of e-learning platforms
5.1.2. Restraints
5.1.2.1. High initial cost of STEAM robotic kits
5.1.3. Opportunities
5.1.3.1. Collaboration with educational institutions to design comprehensive teacher training programs to develop expertise in robotics programming
5.1.3.2. Developing affordable STEAM robot kits to deliver high-quality education
5.1.4. Challenges
5.1.4.1. Shortage of skilled professionals to train students on complex robotics concepts
5.2. Market Segmentation Analysis
5.3. Porter’s Five Forces Analysis
5.3.1. Threat of New Entrants
5.3.2. Threat of Substitutes
5.3.3. Bargaining Power of Customers
5.3.4. Bargaining Power of Suppliers
5.3.5. Industry Rivalry
5.4. PESTLE Analysis
5.4.1. Political
5.4.2. Economic
5.4.3. Social
5.4.4. Technological
5.4.5. Legal
5.4.6. Environmental
6. Programmable Robots for STEAM Learning Tools Market, by Type
6.1. Introduction
6.2. Primary Education
6.3. Secondary Education
7. Programmable Robots for STEAM Learning Tools Market, by Component
7.1. Introduction
7.2. Hardware
7.2.1. Actuators
7.2.2. PC Interface Kits
7.2.3. Power Sources
7.2.4. Programmable Platforms
7.2.5. Sensors
7.3. Software
8. Programmable Robots for STEAM Learning Tools Market, by Distribution
8.1. Introduction
8.2. Offline
8.3. Online
9. Americas Programmable Robots for STEAM Learning Tools Market
9.1. Introduction
9.2. Argentina
9.3. Brazil
9.4. Canada
9.5. Mexico
9.6. United States
10. Asia-Pacific Programmable Robots for STEAM Learning Tools Market
10.1. Introduction
10.2. Australia
10.3. China
10.4. India
10.5. Indonesia
10.6. Japan
10.7. Malaysia
10.8. Philippines
10.9. Singapore
10.10. South Korea
10.11. Taiwan
10.12. Thailand
10.13. Vietnam
11. Europe, Middle East & Africa Programmable Robots for STEAM Learning Tools Market
11.1. Introduction
11.2. Denmark
11.3. Egypt
11.4. Finland
11.5. France
11.6. Germany
11.7. Israel
11.8. Italy
11.9. Netherlands
11.10. Nigeria
11.11. Norway
11.12. Poland
11.13. Qatar
11.14. Russia
11.15. Saudi Arabia
11.16. South Africa
11.17. Spain
11.18. Sweden
11.19. Switzerland
11.20. Turkey
11.21. United Arab Emirates
11.22. United Kingdom
12. Competitive Landscape
12.1. Market Share Analysis, 2023
12.2. FPNV Positioning Matrix, 2023
12.3. Competitive Scenario Analysis
12.3.1. KinderLab Robotics Debuts AI Curriculum for Young Learners
12.3.2. PhyXTGears Robotics Team Wins Grant for Advancing STEM Education
12.3.3. Sphero RVR+, the Fully-Loaded, Newly-Optimized, Programmable Robot is Now Available for Middle and High School Classrooms and Makerspaces
12.4. Strategy Analysis & Recommendation
List of Figures
FIGURE 1. PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET RESEARCH PROCESS
FIGURE 2. PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, 2023 VS 2030
FIGURE 3. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 4. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 5. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 6. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
FIGURE 7. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 8. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2023 VS 2030 (%)
FIGURE 9. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 10. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2023 VS 2030 (%)
FIGURE 11. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 12. AMERICAS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 13. AMERICAS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 14. UNITED STATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY STATE, 2023 VS 2030 (%)
FIGURE 15. UNITED STATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 16. ASIA-PACIFIC PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 17. ASIA-PACIFIC PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 18. EUROPE, MIDDLE EAST & AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 19. EUROPE, MIDDLE EAST & AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 20. PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SHARE, BY KEY PLAYER, 2023
FIGURE 21. PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET, FPNV POSITIONING MATRIX, 2023
List of Tables
TABLE 1. PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
TABLE 3. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, 2018-2030 (USD MILLION)
TABLE 4. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
TABLE 5. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 6. PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET DYNAMICS
TABLE 7. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 8. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY PRIMARY EDUCATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 9. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY SECONDARY EDUCATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 10. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 11. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 12. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY ACTUATORS, BY REGION, 2018-2030 (USD MILLION)
TABLE 13. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY PC INTERFACE KITS, BY REGION, 2018-2030 (USD MILLION)
TABLE 14. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY POWER SOURCES, BY REGION, 2018-2030 (USD MILLION)
TABLE 15. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY PROGRAMMABLE PLATFORMS, BY REGION, 2018-2030 (USD MILLION)
TABLE 16. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY SENSORS, BY REGION, 2018-2030 (USD MILLION)
TABLE 17. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 18. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 19. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 20. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY OFFLINE, BY REGION, 2018-2030 (USD MILLION)
TABLE 21. GLOBAL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY ONLINE, BY REGION, 2018-2030 (USD MILLION)
TABLE 22. AMERICAS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 23. AMERICAS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 24. AMERICAS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 25. AMERICAS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 26. AMERICAS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 27. ARGENTINA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 28. ARGENTINA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 29. ARGENTINA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 30. ARGENTINA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 31. BRAZIL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 32. BRAZIL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 33. BRAZIL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 34. BRAZIL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 35. CANADA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 36. CANADA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 37. CANADA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 38. CANADA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 39. MEXICO PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 40. MEXICO PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 41. MEXICO PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 42. MEXICO PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 43. UNITED STATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 44. UNITED STATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 45. UNITED STATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 46. UNITED STATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 47. UNITED STATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
TABLE 48. ASIA-PACIFIC PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 49. ASIA-PACIFIC PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 50. ASIA-PACIFIC PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 51. ASIA-PACIFIC PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 52. ASIA-PACIFIC PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 53. AUSTRALIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 54. AUSTRALIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 55. AUSTRALIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 56. AUSTRALIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 57. CHINA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 58. CHINA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 59. CHINA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 60. CHINA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 61. INDIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 62. INDIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 63. INDIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 64. INDIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 65. INDONESIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 66. INDONESIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 67. INDONESIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 68. INDONESIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 69. JAPAN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 70. JAPAN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 71. JAPAN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 72. JAPAN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 73. MALAYSIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 74. MALAYSIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 75. MALAYSIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 76. MALAYSIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 77. PHILIPPINES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 78. PHILIPPINES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 79. PHILIPPINES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 80. PHILIPPINES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 81. SINGAPORE PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 82. SINGAPORE PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 83. SINGAPORE PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 84. SINGAPORE PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 85. SOUTH KOREA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 86. SOUTH KOREA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 87. SOUTH KOREA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 88. SOUTH KOREA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 89. TAIWAN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 90. TAIWAN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 91. TAIWAN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 92. TAIWAN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 93. THAILAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 94. THAILAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 95. THAILAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 96. THAILAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 97. VIETNAM PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 98. VIETNAM PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 99. VIETNAM PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 100. VIETNAM PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 101. EUROPE, MIDDLE EAST & AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 102. EUROPE, MIDDLE EAST & AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 103. EUROPE, MIDDLE EAST & AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 104. EUROPE, MIDDLE EAST & AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 105. EUROPE, MIDDLE EAST & AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 106. DENMARK PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 107. DENMARK PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 108. DENMARK PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 109. DENMARK PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 110. EGYPT PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 111. EGYPT PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 112. EGYPT PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 113. EGYPT PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 114. FINLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 115. FINLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 116. FINLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 117. FINLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 118. FRANCE PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 119. FRANCE PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 120. FRANCE PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 121. FRANCE PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 122. GERMANY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 123. GERMANY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 124. GERMANY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 125. GERMANY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 126. ISRAEL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 127. ISRAEL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 128. ISRAEL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 129. ISRAEL PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 130. ITALY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 131. ITALY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 132. ITALY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 133. ITALY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 134. NETHERLANDS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 135. NETHERLANDS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 136. NETHERLANDS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 137. NETHERLANDS PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 138. NIGERIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 139. NIGERIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 140. NIGERIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 141. NIGERIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 142. NORWAY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 143. NORWAY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 144. NORWAY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 145. NORWAY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 146. POLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 147. POLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 148. POLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 149. POLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 150. QATAR PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 151. QATAR PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 152. QATAR PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 153. QATAR PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 154. RUSSIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 155. RUSSIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 156. RUSSIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 157. RUSSIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 158. SAUDI ARABIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 159. SAUDI ARABIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 160. SAUDI ARABIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 161. SAUDI ARABIA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 162. SOUTH AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 163. SOUTH AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 164. SOUTH AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 165. SOUTH AFRICA PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 166. SPAIN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 167. SPAIN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 168. SPAIN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 169. SPAIN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 170. SWEDEN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 171. SWEDEN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 172. SWEDEN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 173. SWEDEN PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 174. SWITZERLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 175. SWITZERLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 176. SWITZERLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 177. SWITZERLAND PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 178. TURKEY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 179. TURKEY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 180. TURKEY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 181. TURKEY PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 182. UNITED ARAB EMIRATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 183. UNITED ARAB EMIRATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 184. UNITED ARAB EMIRATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 185. UNITED ARAB EMIRATES PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 186. UNITED KINGDOM PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
TABLE 187. UNITED KINGDOM PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 188. UNITED KINGDOM PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 189. UNITED KINGDOM PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SIZE, BY DISTRIBUTION, 2018-2030 (USD MILLION)
TABLE 190. PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET SHARE, BY KEY PLAYER, 2023
TABLE 191. PROGRAMMABLE ROBOTS FOR STEAM LEARNING TOOLS MARKET, FPNV POSITIONING MATRIX, 2023

Companies Mentioned

The leading players in the Programmable Robots for STEAM Learning Tools Market, which are profiled in this report, include:
  • Amtek Company, Inc.
  • Arduino
  • Dexter Industries
  • DFRobot Corporation
  • ELEGOO, INC.
  • HamiltonBuhl
  • iRobot Corp.
  • KinderLab Robotics, Inc.
  • LEGO Group
  • Makeblock INC.
  • mBot by Makeblock
  • Ozo EDU, Inc.
  • Robo Wunderkind, Inc.
  • Robobloq
  • Robolink
  • ROBOTLAB Inc.
  • Shenzhen Bell Creative Edutech Co., Ltd.
  • SparkFun Electronics
  • Sphero, Inc.
  • Staples Inc.
  • STEMROBO Technologies Pvt. Ltd.
  • Studica, Inc.
  • SunFounder
  • SuperDroid Robots, Inc.
  • VEX Robotics, Inc.

Methodology

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Table Information