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Europe High Dynamic Range Market Size, Share & Industry Trends Analysis Report By Product Type (Capturing Devices and Display Devices), By Application, By Type, By Country and Growth Forecast, 2022-2028

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    Report

  • 108 Pages
  • April 2022
  • Region: Europe
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5600938
The Europe High Dynamic Range Market is expected to witness market growth of 23.9% CAGR during the forecast period (2022-2028).

One of the most important 4K TV features is high dynamic range (HDR) video. It has the ability to push video material over the boundaries set by broadcast and other media standards for decades. It's impressive to behold on TVs that can handle it, but it's also a somewhat perplexing technical feature with various versions and subtle variances. The difference between how dark and brilliant a television can go is known as contrast. The dynamic range of a difference indicates the extremes of that difference and the amount of detail that can be seen in the middle. Dynamic range is essentially display contrast, and HDR is the expansion of that contrast.

It overcomes the limitations of conventional video signals by providing information on brightness and color over a considerably larger spectrum. HDR-capable displays can read this data and display an image with a broader color and brightness range. HDR video simply carries additional data to explain more steps in between the extremes, in addition to the larger range. This means that if the display supports it, very bright and very dark items on the same screen can be rendered very bright and very dark, with all necessary steps in between described in the signal and not synthesized by the image processor.

Social media gained widespread acceptance right from the initial phase. The majority of the population in the UK and other European nations spend hours on their smartphone daily going through the social media website of their choice. Even streaming platforms such as Netflix and Amazon Prime are popular in the region. Football is by far the biggest sport in the region and with time, the streaming services have incorporated streaming football matches right through to smartphones and laptops.

As businesses spend heavily on sophisticated technologies and solutions, demand for video streaming software is expected to rise in this region throughout the forecast period. Furthermore, users consume a lot of video content, which encourages businesses to embrace video technology for their purposes, resulting in significant growth potential for video streaming software manufacturers.

The Germany market dominated the Europe High Dynamic Range Market by Country in 2021, and is expected to continue to be a dominant market till 2028; thereby, achieving a market value of $4,785.3 million by 2028. The UK market is estimated to grow at a CAGR of 22.8% during (2022-2028). Additionally, The France market is expected to experience a CAGR of 24.8% during (2022-2028).

Based on Product Type, the market is segmented into Capturing Devices and Display Devices. Based on Application, the market is segmented into Entertainment, Video Streaming, and Gaming. Based on Type, the market is segmented into HDR10+, HDR10, Dolby Vision, Hybrid Log-Gamma, 4K, and Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

The market research report covers the analysis of key stakeholders of the market. Key companies profiled in the report include Apple, Inc., Sony Corporation, Canon, Inc., Samsung Electronics Co., Ltd.(Samsung Group), LG Display Co., Ltd. (LG Corporation), Nikon Corporation, Casio Computer Co., Ltd., Olympus Corporation, Fujifilm Holdings Corporation, and OmniVision Technologies, Inc.

Scope of the Study


Market Segments Covered in the Report:


By Product Type
  • Capturing Devices
  • Display Devices
By Application
  • Entertainment
  • Video Streaming
  • Gaming
By Type
  • HDR10+
  • HDR10
  • Dolby Vision
  • Hybrid Log-Gamma
  • 4K
  • Others

By Country
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe

Key Market Players


List of Companies Profiled in the Report:

  • Apple, Inc.
  • Sony Corporation
  • Canon, Inc.
  • Samsung Electronics Co., Ltd.(Samsung Group)
  • LG Display Co., Ltd. (LG Corporation)
  • Nikon Corporation
  • Casio Computer Co., Ltd.
  • Olympus Corporation
  • Fujifilm Holdings Corporation
  • OmniVision Technologies, Inc.

Unique Offerings from the Publisher

  • Exhaustive coverage
  • The highest number of market tables and figures
  • Subscription-based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe High Dynamic Range Market, by Product Type
1.4.2 Europe High Dynamic Range Market, by Application
1.4.3 Europe High Dynamic Range Market, by Type
1.4.4 Europe High Dynamic Range Market, by Country
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition and Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2018-2022)
3.3.2 Key Strategic Move: (Product Launches and Product Expansions : 2019, Jan - 2022, Jan) Leading Players
Chapter 4. Europe High Dynamic Range Market by Product Type
4.1 Europe Capturing Devices Market by Country
4.2 Europe Display Devices Market by Country
Chapter 5. Europe High Dynamic Range Market by Application
5.1 Europe Entertainment Market by Country
5.2 Europe Video Streaming Market by Country
5.3 Europe Gaming Market by Country
Chapter 6. Europe High Dynamic Range Market by Type
6.1 Europe HDR10+ Market by Country
6.2 Europe HDR10 Market by Country
6.3 Europe Dolby Vision Market by Country
6.4 Europe Hybrid Log-Gamma Market by Country
6.5 Europe 4K Market by Country
6.6 Europe Others Market by Country
Chapter 7. Europe High Dynamic Range Market by Country
7.1 Germany High Dynamic Range Market
7.1.1 Germany High Dynamic Range Market by Product Type
7.1.2 Germany High Dynamic Range Market by Application
7.1.3 Germany High Dynamic Range Market by Type
7.2 UK High Dynamic Range Market
7.2.1 UK High Dynamic Range Market by Product Type
7.2.2 UK High Dynamic Range Market by Application
7.2.3 UK High Dynamic Range Market by Type
7.3 France High Dynamic Range Market
7.3.1 France High Dynamic Range Market by Product Type
7.3.2 France High Dynamic Range Market by Application
7.3.3 France High Dynamic Range Market by Type
7.4 Russia High Dynamic Range Market
7.4.1 Russia High Dynamic Range Market by Product Type
7.4.2 Russia High Dynamic Range Market by Application
7.4.3 Russia High Dynamic Range Market by Type
7.5 Spain High Dynamic Range Market
7.5.1 Spain High Dynamic Range Market by Product Type
7.5.2 Spain High Dynamic Range Market by Application
7.5.3 Spain High Dynamic Range Market by Type
7.6 Italy High Dynamic Range Market
7.6.1 Italy High Dynamic Range Market by Product Type
7.6.2 Italy High Dynamic Range Market by Application
7.6.3 Italy High Dynamic Range Market by Type
7.7 Rest of Europe High Dynamic Range Market
7.7.1 Rest of Europe High Dynamic Range Market by Product Type
7.7.2 Rest of Europe High Dynamic Range Market by Application
7.7.3 Rest of Europe High Dynamic Range Market by Type
Chapter 8. Company Profiles
8.1 Apple, Inc.
8.1.1 Company Overview
8.1.2 Financial Analysis
8.1.3 Regional Analysis
8.1.4 Research & Development Expense
8.1.5 Recent strategies and developments:
8.1.5.1 Product Launches and Product Expansions:
8.1.5.2 Acquisition and Mergers:
8.2 Sony Corporation
8.2.1 Company Overview
8.2.2 Financial Analysis
8.2.3 Source: Company Publication & Secondary Research
8.2.4 Segmental and Regional Analysis
8.2.5 Research & Development Expenses
8.2.6 Recent strategies and developments:
8.2.6.1 Product Launches and Product Expansions:
8.2.7 SWOT Analysis
8.3 Canon, Inc.
8.3.1 Company Overview
8.3.2 Financial Analysis
8.3.3 Segmental and Regional Analysis
8.3.4 Research & Development Expenses
8.3.5 Recent strategies and developments:
8.3.5.1 Partnerships, Collaborations, and Agreements:
8.3.5.2 Product Launches and Product Expansions:
8.4 Samsung Electronics Co., Ltd. (Samsung Group)
8.4.1 Company Overview
8.4.2 Financial Analysis
8.4.3 Segmental and Regional Analysis
8.4.4 Research & Development Expense
8.4.5 Recent strategies and developments:
8.4.5.1 Partnerships, Collaborations, and Agreements:
8.4.5.2 Product Launches and Product Expansions:
8.4.6 SWOT Analysis
8.5 LG Display Co., Ltd. (LG Corporation)
8.5.1 Company Overview
8.6 Nikon Corporation
8.6.1 Company Overview
8.6.2 Financial Analysis
8.6.3 Segmental and Regional Analysis
8.6.4 Research & Development Expense
8.6.5 Recent strategies and developments:
8.6.5.1 Partnerships, Collaborations, and Agreements:
8.6.5.2 Product Launches and Product Expansions:
8.7 Casio Computer Co., Ltd.
8.7.1 Company Overview
8.7.2 Financial Analysis
8.7.3 Segmental and Regional Analysis
8.7.4 Research & Development Expense
8.7.5 SWOT Analysis
8.8 Olympus Corporation
8.8.1 Company Overview
8.8.2 Financial Analysis
8.8.3 Segmental and Regional Analysis
8.8.4 Research & Development Expense
8.9 Fujifilm Holdings Corporation
8.9.1 Company Overview
8.9.2 Financial Analysis
8.9.3 Segmental and Regional Analysis
8.9.4 Research & Development Expenses
8.9.5 Recent strategies and developments:
8.9.5.1 Product Launches and Product Expansions:
8.10. OmniVision Technologies, Inc.
8.10.1 Company Overview
8.10.2 Recent strategies and developments:
8.10.2.1 Partnerships, Collaborations, and Agreements:
8.10.2.2 Product Launches and Product Expansions:

Companies Mentioned

  • Apple, Inc.
  • Sony Corporation
  • Canon, Inc.
  • Samsung Electronics Co., Ltd.(Samsung Group)
  • LG Display Co., Ltd. (LG Corporation)
  • Nikon Corporation
  • Casio Computer Co., Ltd.
  • Olympus Corporation
  • Fujifilm Holdings Corporation
  • OmniVision Technologies, Inc.

Methodology

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