+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)
Sale

Augmented Reality Market by Offering, Technology, Device Type, Application - Global Forecast 2025-2030

  • PDF Icon

    Report

  • 190 Pages
  • October 2024
  • Region: Global
  • 360iResearch™
  • ID: 5612873
UP TO OFF until Dec 31st 2024
1h Free Analyst Time
1h Free Analyst Time

Speak directly to the analyst to clarify any post sales queries you may have.

The Augmented Reality Market grew from USD 27.68 billion in 2023 to USD 34.37 billion in 2024. It is expected to continue growing at a CAGR of 24.65%, reaching USD 129.46 billion by 2030.

Augmented Reality (AR) is a technology that overlays computer-generated images, sounds, and other sensory enhancements onto the real world, creating an enriched experience for users. The necessity of AR arises from its ability to enhance user interaction across various domains, including retail, healthcare, education, and manufacturing. Its applications are vast, allowing for interactive advertising, immersive training modules, real-time data visualization, and virtual trial services, expanding its end-use scope. Key growth factors influencing the AR market include technological advancements in mobile device hardware, increased investment in AR application development, and the growing adoption of AR in sectors like e-commerce and gaming. Recent developments such as the incorporation of AR in remote assistance and maintenance further highlight growing potential opportunities. Businesses can leverage these trends by partnering with technology providers to integrate AR solutions into their operations, enhancing customer engagement and operational efficiency.

However, the market does face limitations such as high development costs, privacy concerns, and a lack of standardized regulations, which can hinder widespread AR adoption. Ensuring robust infrastructure to support AR technologies also remains a challenge, particularly in regions with limited access to high-speed internet. Despite these challenges, prime areas for innovation include developing lightweight AR wearables, enhancing AR software for better user experience, and improving content creation tools to make them more accessible to non-technical users. The market is gradually moving towards a more collaborative ecosystem where vendors, developers, and users are increasingly involved in co-creating solutions. Fostering partnerships among these stakeholders can accelerate innovation and deployment of AR technologies. For business growth, focusing on creating scalable and adaptable AR platforms while addressing privacy and security concerns will be critical. Companies should also explore AR applications in under-explored industries, such as agriculture and tourism, to uncover new market avenues.

Understanding Market Dynamics in the Augmented Reality Market

The Augmented Reality Market is rapidly evolving, shaped by dynamic supply and demand trends. These insights provide companies with actionable intelligence to drive investments, develop strategies, and seize emerging opportunities. A comprehensive understanding of market dynamics also helps organizations mitigate political, geographical, technical, social, and economic risks while offering a clearer view of consumer behavior and its effects on manufacturing costs and purchasing decisions.
  • Market Drivers
    • Growing adoption of augmented reality AR technology in the healthcare sector
    • Rising demand for AR in retail and e-commerce sectors
    • Increasing investment in augmented reality
  • Market Restraints
    • Security and privacy issues associated with AR
  • Market Opportunities
    • Continuous collaboration of telecom players and AR manufacturers to expand and accelerate AR
    • Surge in adoption of AR technology by travel & tourism and education sectors
  • Market Challenges
    • Long term impacts of AR on the mental health

Exploring Porter’s Five Forces for the Augmented Reality Market

Porter’s Five Forces framework further strengthens the insights of the Augmented Reality Market, delivering a clear and effective methodology for understanding the competitive landscape. This tool enables companies to evaluate their current competitive standing and explore strategic repositioning by assessing businesses’ power dynamics and market positioning. It is also instrumental in determining the profitability of new ventures, helping companies leverage their strengths, address weaknesses, and avoid potential pitfalls.

Applying PESTLE Analysis to the Augmented Reality Market

External macro-environmental factors deeply influence the performance of the Augmented Reality Market, and the PESTLE analysis provides a comprehensive framework for understanding these influences. By examining Political, Economic, Social, Technological, Legal, and Environmental elements, this analysis offers organizations critical insights into potential opportunities and risks. It also helps businesses anticipate changes in regulations, consumer behavior, and economic trends, enabling them to make informed, forward-looking decisions.

Analyzing Market Share in the Augmented Reality Market

The Augmented Reality Market share analysis evaluates vendor performance. This analysis provides a clear view of each vendor’s standing in the competitive landscape by comparing key metrics such as revenue, customer base, and other critical factors. Additionally, it highlights market concentration, fragmentation, and trends in consolidation, empowering vendors to make strategic decisions that enhance their market position.

Evaluating Vendor Success with the FPNV Positioning Matrix in the Augmented Reality Market

The Augmented Reality Market FPNV Positioning Matrix is crucial in evaluating vendors based on business strategy and product satisfaction levels. By segmenting vendors into four quadrants - Forefront (F), Pathfinder (P), Niche (N), and Vital (V) - this matrix helps users make well-informed decisions that best align with their unique needs and objectives in the market.

Strategic Recommendations for Success in the Augmented Reality Market

The Augmented Reality Market strategic analysis is essential for organizations aiming to strengthen their position in the global market. A comprehensive review of resources, capabilities, and performance helps businesses identify opportunities for improvement and growth. This approach empowers companies to navigate challenges in the increasingly competitive landscape, ensuring they capitalize on new opportunities and align with long-term success.

Key Company Profiles

The report delves into recent significant developments in the Augmented Reality Market, highlighting leading vendors and their innovative profiles. These include Apple Inc., Google LLC by Alphabet Inc., Holo-Light GmbH, Indus Net Technologies Pvt. Ltd., Infinity Augmented Reality Ltd. by Alibaba Group Holding Limited, Juego Studio Private Limited, Lenovo Group Limited, Magic Leap, Inc., Meta Platforms, Inc., Microsoft Corporation, NEC Corporation, Niantic, Inc., Novac Technology Solutions, NVIDIA Corporation, Proximie Limited, PTC Inc., Qualcomm Incorporated, Samsung Electronics Co., Ltd., SAP SE, Seiko Epson Corporation, Sony Corporation, TeamViewer Germany GmbH, Toshiba Corporation, and Vuzix Corporation.

Market Segmentation & Coverage

This research report categorizes the Augmented Reality Market to forecast the revenues and analyze trends in each of the following sub-markets:
  • Offering
    • Hardware
      • Screenless Viewer​
      • Standalone
      • Tethered​
    • Software
  • Technology
    • Anchor-Based AR Technology
    • Marker-Based AR Technology
    • Markerless AR Technology
  • Device Type
    • Head-Mounted Displays
    • Head-Up Display
  • Application
    • Aerospace & Defense
    • Automotive
    • Commercial
    • Energy
    • Gaming
    • Healthcare
    • Retail & Marketing
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report provides a detailed overview of the market, exploring several key areas:

  1. Market Penetration: A thorough examination of the current market landscape, featuring comprehensive data from leading industry players and analyzing their reach and influence across the market.
  2. Market Development: The report identifies significant growth opportunities in emerging markets and assesses expansion potential within established segments, providing a roadmap for future development.
  3. Market Diversification: In-depth coverage of recent product launches, untapped geographic regions, significant industry developments, and strategic investments reshaping the market landscape.
  4. Competitive Assessment & Intelligence: A detailed analysis of the competitive landscape, covering market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, technological advancements, and innovations in manufacturing by key market players.
  5. Product Development & Innovation: Insight into groundbreaking technologies, R&D efforts, and product innovations that will drive the market in future.

Additionally, the report addresses key questions to assist stakeholders in making informed decisions:

  1. What is the current size of the market, and how is it expected to grow?
  2. Which products, segments, and regions present the most attractive investment opportunities?
  3. What are the prevailing technology trends and regulatory factors influencing the market?
  4. How do top vendors rank regarding market share and competitive positioning?
  5. What revenue sources and strategic opportunities guide vendors' market entry or exit decisions?

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Growing adoption of augmented reality AR technology in the healthcare sector
5.1.1.2. Rising demand for AR in retail and e-commerce sectors
5.1.1.3. Increasing investment in augmented reality
5.1.2. Restraints
5.1.2.1. Security and privacy issues associated with AR
5.1.3. Opportunities
5.1.3.1. Continuous collaboration of telecom players and AR manufacturers to expand and accelerate AR
5.1.3.2. Surge in adoption of AR technology by travel & tourism and education sectors
5.1.4. Challenges
5.1.4.1. Long term impacts of AR on the mental health
5.2. Market Segmentation Analysis
5.3. Porter’s Five Forces Analysis
5.3.1. Threat of New Entrants
5.3.2. Threat of Substitutes
5.3.3. Bargaining Power of Customers
5.3.4. Bargaining Power of Suppliers
5.3.5. Industry Rivalry
5.4. PESTLE Analysis
5.4.1. Political
5.4.2. Economic
5.4.3. Social
5.4.4. Technological
5.4.5. Legal
5.4.6. Environmental
6. Augmented Reality Market, by Offering
6.1. Introduction
6.2. Hardware
6.2.1. Screenless Viewer?
6.2.2. Standalone
6.2.3. Tethered?
6.3. Software
7. Augmented Reality Market, by Technology
7.1. Introduction
7.2. Anchor-Based AR Technology
7.3. Marker-Based AR Technology
7.4. Markerless AR Technology
8. Augmented Reality Market, by Device Type
8.1. Introduction
8.2. Head-Mounted Displays
8.3. Head-Up Display
9. Augmented Reality Market, by Application
9.1. Introduction
9.2. Aerospace & Defense
9.3. Automotive
9.4. Commercial
9.5. Energy
9.6. Gaming
9.7. Healthcare
9.8. Retail & Marketing
10. Americas Augmented Reality Market
10.1. Introduction
10.2. Argentina
10.3. Brazil
10.4. Canada
10.5. Mexico
10.6. United States
11. Asia-Pacific Augmented Reality Market
11.1. Introduction
11.2. Australia
11.3. China
11.4. India
11.5. Indonesia
11.6. Japan
11.7. Malaysia
11.8. Philippines
11.9. Singapore
11.10. South Korea
11.11. Taiwan
11.12. Thailand
11.13. Vietnam
12. Europe, Middle East & Africa Augmented Reality Market
12.1. Introduction
12.2. Denmark
12.3. Egypt
12.4. Finland
12.5. France
12.6. Germany
12.7. Israel
12.8. Italy
12.9. Netherlands
12.10. Nigeria
12.11. Norway
12.12. Poland
12.13. Qatar
12.14. Russia
12.15. Saudi Arabia
12.16. South Africa
12.17. Spain
12.18. Sweden
12.19. Switzerland
12.20. Turkey
12.21. United Arab Emirates
12.22. United Kingdom
13. Competitive Landscape
13.1. Market Share Analysis, 2023
13.2. FPNV Positioning Matrix, 2023
13.3. Competitive Scenario Analysis
13.4. Strategy Analysis & Recommendation
List of Figures
FIGURE 1. AUGMENTED REALITY MARKET RESEARCH PROCESS
FIGURE 2. AUGMENTED REALITY MARKET SIZE, 2023 VS 2030
FIGURE 3. GLOBAL AUGMENTED REALITY MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 4. GLOBAL AUGMENTED REALITY MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 5. GLOBAL AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 6. GLOBAL AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2023 VS 2030 (%)
FIGURE 7. GLOBAL AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 8. GLOBAL AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2023 VS 2030 (%)
FIGURE 9. GLOBAL AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 10. GLOBAL AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2023 VS 2030 (%)
FIGURE 11. GLOBAL AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 12. GLOBAL AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
FIGURE 13. GLOBAL AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 14. AMERICAS AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 15. AMERICAS AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 16. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY STATE, 2023 VS 2030 (%)
FIGURE 17. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 18. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 19. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 20. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 21. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 22. AUGMENTED REALITY MARKET SHARE, BY KEY PLAYER, 2023
FIGURE 23. AUGMENTED REALITY MARKET, FPNV POSITIONING MATRIX, 2023
List of Tables
TABLE 1. AUGMENTED REALITY MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
TABLE 3. GLOBAL AUGMENTED REALITY MARKET SIZE, 2018-2030 (USD MILLION)
TABLE 4. GLOBAL AUGMENTED REALITY MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
TABLE 5. GLOBAL AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 6. AUGMENTED REALITY MARKET DYNAMICS
TABLE 7. GLOBAL AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 8. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 9. GLOBAL AUGMENTED REALITY MARKET SIZE, BY SCREENLESS VIEWER?, BY REGION, 2018-2030 (USD MILLION)
TABLE 10. GLOBAL AUGMENTED REALITY MARKET SIZE, BY STANDALONE, BY REGION, 2018-2030 (USD MILLION)
TABLE 11. GLOBAL AUGMENTED REALITY MARKET SIZE, BY TETHERED?, BY REGION, 2018-2030 (USD MILLION)
TABLE 12. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 13. GLOBAL AUGMENTED REALITY MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 14. GLOBAL AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 15. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ANCHOR-BASED AR TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
TABLE 16. GLOBAL AUGMENTED REALITY MARKET SIZE, BY MARKER-BASED AR TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
TABLE 17. GLOBAL AUGMENTED REALITY MARKET SIZE, BY MARKERLESS AR TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
TABLE 18. GLOBAL AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 19. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, BY REGION, 2018-2030 (USD MILLION)
TABLE 20. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HEAD-UP DISPLAY, BY REGION, 2018-2030 (USD MILLION)
TABLE 21. GLOBAL AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 22. GLOBAL AUGMENTED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY REGION, 2018-2030 (USD MILLION)
TABLE 23. GLOBAL AUGMENTED REALITY MARKET SIZE, BY AUTOMOTIVE, BY REGION, 2018-2030 (USD MILLION)
TABLE 24. GLOBAL AUGMENTED REALITY MARKET SIZE, BY COMMERCIAL, BY REGION, 2018-2030 (USD MILLION)
TABLE 25. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ENERGY, BY REGION, 2018-2030 (USD MILLION)
TABLE 26. GLOBAL AUGMENTED REALITY MARKET SIZE, BY GAMING, BY REGION, 2018-2030 (USD MILLION)
TABLE 27. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HEALTHCARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 28. GLOBAL AUGMENTED REALITY MARKET SIZE, BY RETAIL & MARKETING, BY REGION, 2018-2030 (USD MILLION)
TABLE 29. AMERICAS AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 30. AMERICAS AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 31. AMERICAS AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 32. AMERICAS AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 33. AMERICAS AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 34. AMERICAS AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 35. ARGENTINA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 36. ARGENTINA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 37. ARGENTINA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 38. ARGENTINA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 39. ARGENTINA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 40. BRAZIL AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 41. BRAZIL AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 42. BRAZIL AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 43. BRAZIL AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 44. BRAZIL AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 45. CANADA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 46. CANADA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 47. CANADA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 48. CANADA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 49. CANADA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 50. MEXICO AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 51. MEXICO AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 52. MEXICO AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 53. MEXICO AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 54. MEXICO AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 55. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 56. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 57. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 58. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 59. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 60. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
TABLE 61. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 62. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 63. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 64. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 65. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 66. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 67. AUSTRALIA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 68. AUSTRALIA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 69. AUSTRALIA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 70. AUSTRALIA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 71. AUSTRALIA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 72. CHINA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 73. CHINA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 74. CHINA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 75. CHINA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 76. CHINA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 77. INDIA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 78. INDIA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 79. INDIA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 80. INDIA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 81. INDIA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 82. INDONESIA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 83. INDONESIA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 84. INDONESIA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 85. INDONESIA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 86. INDONESIA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 87. JAPAN AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 88. JAPAN AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 89. JAPAN AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 90. JAPAN AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 91. JAPAN AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 92. MALAYSIA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 93. MALAYSIA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 94. MALAYSIA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 95. MALAYSIA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 96. MALAYSIA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 97. PHILIPPINES AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 98. PHILIPPINES AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 99. PHILIPPINES AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 100. PHILIPPINES AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 101. PHILIPPINES AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 102. SINGAPORE AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 103. SINGAPORE AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 104. SINGAPORE AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 105. SINGAPORE AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 106. SINGAPORE AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 107. SOUTH KOREA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 108. SOUTH KOREA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 109. SOUTH KOREA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 110. SOUTH KOREA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 111. SOUTH KOREA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 112. TAIWAN AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 113. TAIWAN AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 114. TAIWAN AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 115. TAIWAN AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 116. TAIWAN AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 117. THAILAND AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 118. THAILAND AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 119. THAILAND AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 120. THAILAND AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 121. THAILAND AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 122. VIETNAM AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 123. VIETNAM AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 124. VIETNAM AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 125. VIETNAM AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 126. VIETNAM AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 127. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 128. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 129. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 130. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 131. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 132. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 133. DENMARK AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 134. DENMARK AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 135. DENMARK AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 136. DENMARK AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 137. DENMARK AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 138. EGYPT AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 139. EGYPT AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 140. EGYPT AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 141. EGYPT AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 142. EGYPT AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 143. FINLAND AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 144. FINLAND AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 145. FINLAND AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 146. FINLAND AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 147. FINLAND AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 148. FRANCE AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 149. FRANCE AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 150. FRANCE AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 151. FRANCE AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 152. FRANCE AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 153. GERMANY AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 154. GERMANY AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 155. GERMANY AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 156. GERMANY AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 157. GERMANY AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 158. ISRAEL AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 159. ISRAEL AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 160. ISRAEL AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 161. ISRAEL AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 162. ISRAEL AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 163. ITALY AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 164. ITALY AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 165. ITALY AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 166. ITALY AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 167. ITALY AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 168. NETHERLANDS AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 169. NETHERLANDS AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 170. NETHERLANDS AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 171. NETHERLANDS AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 172. NETHERLANDS AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 173. NIGERIA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 174. NIGERIA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 175. NIGERIA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 176. NIGERIA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 177. NIGERIA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 178. NORWAY AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 179. NORWAY AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 180. NORWAY AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 181. NORWAY AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 182. NORWAY AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 183. POLAND AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 184. POLAND AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 185. POLAND AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 186. POLAND AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 187. POLAND AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 188. QATAR AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 189. QATAR AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 190. QATAR AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 191. QATAR AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 192. QATAR AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 193. RUSSIA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 194. RUSSIA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 195. RUSSIA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 196. RUSSIA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 197. RUSSIA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 198. SAUDI ARABIA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 199. SAUDI ARABIA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 200. SAUDI ARABIA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 201. SAUDI ARABIA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 202. SAUDI ARABIA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 203. SOUTH AFRICA AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 204. SOUTH AFRICA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 205. SOUTH AFRICA AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 206. SOUTH AFRICA AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 207. SOUTH AFRICA AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 208. SPAIN AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 209. SPAIN AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 210. SPAIN AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 211. SPAIN AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 212. SPAIN AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 213. SWEDEN AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 214. SWEDEN AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 215. SWEDEN AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 216. SWEDEN AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 217. SWEDEN AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 218. SWITZERLAND AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 219. SWITZERLAND AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 220. SWITZERLAND AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 221. SWITZERLAND AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 222. SWITZERLAND AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 223. TURKEY AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 224. TURKEY AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 225. TURKEY AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 226. TURKEY AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 227. TURKEY AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 228. UNITED ARAB EMIRATES AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 229. UNITED ARAB EMIRATES AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 230. UNITED ARAB EMIRATES AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 231. UNITED ARAB EMIRATES AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 232. UNITED ARAB EMIRATES AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 233. UNITED KINGDOM AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 234. UNITED KINGDOM AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 235. UNITED KINGDOM AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 236. UNITED KINGDOM AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 237. UNITED KINGDOM AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 238. AUGMENTED REALITY MARKET SHARE, BY KEY PLAYER, 2023
TABLE 239. AUGMENTED REALITY MARKET, FPNV POSITIONING MATRIX, 2023

Companies Mentioned

The leading players in the Augmented Reality market, which are profiled in this report, include:
  • Apple Inc.
  • Google LLC by Alphabet Inc.
  • Holo-Light GmbH
  • Indus Net Technologies Pvt. Ltd.
  • Infinity Augmented Reality Ltd. by Alibaba Group Holding Limited
  • Juego Studio Private Limited
  • Lenovo Group Limited
  • Magic Leap, Inc.
  • Meta Platforms, Inc.
  • Microsoft Corporation
  • NEC Corporation
  • Niantic, Inc.
  • Novac Technology Solutions
  • NVIDIA Corporation
  • Proximie Limited
  • PTC Inc.
  • Qualcomm Incorporated
  • Samsung Electronics Co., Ltd.
  • SAP SE
  • Seiko Epson Corporation
  • Sony Corporation
  • TeamViewer Germany GmbH
  • Toshiba Corporation
  • Vuzix Corporation

Methodology

Loading
LOADING...

Table Information