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Education Technology Market Size, Share & Industry Trends Analysis Report By Deployment (On-premise and Cloud), By Type (Hardware, Software, and Content), By End User (Business and Consumer), By Sector, By Regional Outlook and Forecast, 2022-2028

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    Report

  • 249 Pages
  • June 2022
  • Region: Global
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5636593
The Global Education Technology Market size is expected to reach $283 billion by 2028, rising at a market growth of 15.5% CAGR during the forecast period.

Education technology (EdTech) refers to hardware and software that is used to educate children on a virtual level in order to improve classroom learning and improve student results. By leveraging technology for learning and teaching, EdTech platforms assist students in overcoming obstacles and receiving a full education. eBooks, which can be downloaded online from anywhere in the world, are becoming increasingly popular among students. Digital content is less expensive to produce than printed content, that has greater production expenses.



Digital books come in a variety of languages and may be quickly translated and accessed by a large number of people. Learners can also hear to the academic material in an audio format to increase their vocabulary and develop better interpretive reading, which is especially beneficial for individuals with physical limitations. For example, Texthelp, a leading EdTech assistive technology company, released OrbitNote, a pdf-enabled software,which allows visually impaired students to access documents by recording voice notes, in January 2022.

OrbitNote is expected to also allow users to interact with digital copies in a completely new way. Businesses is expected to be able to create a welcoming, dynamic, and collaborative environment for all. EdTech solutions are predicted to emerge in tandem with advances in cutting-edge technologies likeAI, IoT,and AR/VR, and to play a vital role in the market's expansion. The use of AR and VR in EdTech solutions allows students to have a more participatory experience. It enables students to explore and interact with abstract concepts in a natural way, resulting in increased student engagement.

For example, zSpace, Inc., a U.S.-based EdTech company that provides hybrid or remote learning, introduced a new AR/VR learning gear in January 2022 that is expected to enable students engage with multilayered content in a virtual world without the requirement for glasses. The implementation of blockchain technology, but, enables end-users to keep and safeguard student records and learners, allowing educators to study the consumption patterns of the content provided to students and take data-driven decisions.

COVID-19 Impact Analysis

Owing to the shutdown of educational institutes during the COVID-19 crisis, distance learning is among the major changes in the EdTech and smart classroom industries. The pandemic has altered how data is learned dramatically. There is a shift in the operations of different sectors from in-person to digital platform. Due to the social distancing conventions, students are moving to digital learning ideas through digital platforms. Since, everyone has accepted the new normal and digitalization is on its peak, the demand and growth of the education technologies and solutions is expected to augment in the coming years.

Market Growth Factors


Rising improvements in technologies

EdTech solutions are projected to expand in lockstep with technological advancements such as IoT and AI. The use of AR and VR in these systems allows students to have a more engaged learning experience. It allows students to develop and interact with abstract subjects in a natural way, which increases their engagement. Also, the usage of blockchain technology allows consumers to keep and protect records of students and learners, enabling educators to examine consumption patterns of resources and take data-driven decisions.

Customization of various learning opportunities

Access to instructional information is available 24 hours a day, seven days a week, owing to technology. Classes can be completely completed online using a laptop or mobile device. Hybrid learning models combine remote access to technology with frequent in-person classroom sessions. It is possible to employ technology to adapt learning plans for individual student in both cases. Teachers can design lessons based on the interests and strengths of their students. Students could study at their own pace, which is an extra benefit. In addition, students couldreview videos in the lesson plan when they require to study class material to gain a greater understanding of key ideas. Teachers can use the data collected by these online activities to discover what students battled with certain courses and provide additional help and support.



Market Restraining Factors


Decrease direct peer communication

Technology is often designed with the best of intentions in mind: to save time and make specific mechanical tasks easier. Almost all school tasks, though, have been automated because to technological advancements. As a result, what started out as a good idea has resulted in a situation where future generations is expected to be unable to execute basic cognitive tasks without the aid of technology. Furthermore, it should be noted that when children rely on technology to solve all of their issues at school, they progressively lose their problem-solving skillsthat are in high demand. Teachers and educational institutions as a whole must put constraints on the usage of technology in education as the only answer to this challenge.

Deployment Outlook

Based on Deployment, the market is segmented into On-premise and Cloud. The cloud segment garnered a substantial revenue share in the education technology market in 2021. The expanding use of learning analytics, lower cost of ownership, and increased acceptance of mobile learning in the EdTech sector can all be related to the larger share. Cloud deployment is appealing to businesses of all sizes because it provides regular data backup, reducing operating costs, less capital, highly secure, and quick deployment characteristics for always-on operation.

Type Outlook

Based on Type, the market is segmented into Hardware, Software, and Content. The content segment registered a significant revenue share in the education technology market in 2021. With the introduction of modern visualization tools, the EdTech sector is seeing development in content delivery. It's due to the proliferation of e-learning sites that provide higher-quality instructional information in the form of study notes, question banks, test prep resources, and learning videos.

End User Outlook

Based on End User, the market is segmented into Business and Consumer. The business segment garnered the highest revenue share in the education technology market in 2021. The growth can be ascribed to an increase in collaborations between EdTech companies, educational institutions, and content creators to offer major prospects for the digital education sector. Due to this, collaborations and partnerships are emerging as extremely important aspect of this evolving ecosystem.

Sector Outlook

Based on Sector, the market is segmented into K-12, Preschool, Higher Education, and Others. The K-12 segment acquired the highest revenue share in the education technology market in 2021. The high percentage can be linked to the expanding tendency in K-12 education of game-based learning. The majority of K-12 instructors favour gamification programmes to improve students' arithmetic learning skills through the incorporation of practical, project-based work in the classroom. Incorporating technology into this sector also allows for immersive material and experiences, like virtual field trips and intricate lab-based experiments, leading in a more engaging learning experience.

Regional Outlook

Based on Regions, the market is segmented into North America, Europe, Asia Pacific, and Latin America, Middle East & Africa. Asia Pacific acquired a significant revenue share in the education technology market in 2021. This increase can be ascribed to the growing use of computers and smart devices among the general public. In recent years, emerging countries like India have seen a surge in inexpensive broadband connectivity, leading in a slew of new businesses attempting to reach out to the public. Users will be able to witness education learning with the use of internet access as a result of this trend.

Cardinal Matrix-Education Technology Market Competition Analysis




The major strategies followed by the market participants are Product Launches and Partnerships. Based on the Analysis presented in the Cardinal matrix; Microsoft Corporation and Google LLC are the forerunners in the Education Technology Market. Companies such as BYJU'S, Upgrad Education Private Limited and Instructure, Inc. are some of the key innovators in the Market.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Google LLC, Microsoft Corporation, Instructure, Inc., Coursera, Inc., Chegg, Inc., edX, Inc., BYJU'S, Upgrad Education Private Limited, Udacity, Inc., and Edutech.

Strategies Deployed in Education Technology Market


Partnerships, Collaborations and Agreements:

  • May-2022: Udacity came into a contract with Southeast Asia’s leading IT firm, FPT Software. This contract focused on improving FPT Software’s Upskilling program, offering its employees with fully sponsored Nanodegree, which is the extensive training and mentoring program by Udacity.
  • May-2022: Coursera came into a partnership with IIM Ahmedabad, IIM Indore, IIIT Bangalore, Indian Institute of Science (IISc), Hero Mindmine, PwC India, and Tally Education. This partnership aimed to develop technology, business, and data science skills.
  • Apr-2022: BYJU’S joined hands with Intel, an American multinational corporation and technology company. Under this partnership, the Intel SFI PD is expected to empower teachers by allowing them to be more efficient in owning and leading learning experiences.
  • Mar-2022: BYJU’S formed a partnership with Qatar Investment Authority (QIA). This partnership aimed to release the latest edtech business and R&D centre in Doha, Qatar. The new entity is expected to boost research and innovation to develop cutting-edge learning solutions personalized for students in the Middle East and North Africa (MENA) region.
  • Jan-2022: Coursera formed a partnership with UiPath, a global software company. This partnership aimed to provide top-class automation education courses from UiPath to the over 92 million registered learners on Coursera. With this portfolio that comprises Professional Certificates, free courses, and full collegiate degrees from leading universities, Coursera is expected to offer people access to a wide catalog of online educational resources in high-demand fields comprising technology and business.
  • Jan-2022: Google Cloud formed a partnership with LearningMate, an Education technology pioneer. This partnership aimed to provide intelligently, customized learning through Google Cloud’s Student Success Services. In addition, Google Cloud developed Student Success Services to assist educational institutions to meet learners in the digital age.
  • Dec-2021: Instructure partnered with ThingLink, a Finnish education and media technology company. This partnership aimed to provide educators with simply managed and accessible, interactive learning experiences. The partnership is expected to initially provide the global educator community with a new engaging way to be Certified in utilizing Canvas, the leading platform for managing learning.
  • Jun-2021: Byju’s entered into a partnership with Google, an American multinational technology company. This partnership aimed to integrate Google Workspace for Education with Byju’s is expected to provide a collaborative and customized digital platform for classroom organization, accessible for free to participating educational institutions.
  • May-2021: Udacity entered into a partnership with Amazon Web Services (AWS). Under this partnership, Udacity is expected to join the AWS Machine Learning Scholarship Program, which is expected to remove barriers to skills training in machine learning, and develop the next generation of Machine Learning (ML) leaders from underrepresented backgrounds, comprising Indigenous, Black, Women, Latinx, and People of Color.
  • Apr-2021: Google Classroom entered into a partnership with Clever, the US-based edtech portal. This partnership aimed to assist in the automation of the enrolment of new students when utilizing Google Classroom. With enhanced digital learning and more teachers shifting to Google Classroom, several educators and school leaders have been looking for how to automatically establish classes and keep rosters in sync with their Student Information System.

Product Launch and Product Expansion:

  • Jun-2022: Google introduced new updates for Chromebooks, Google Classroom and Google Meet. These updates assist teachers and students to focus on control, effectiveness, and interconnectivity in the classroom to GoogleMeet.
  • May-2022: Byju’s released its 1:1 live online learning platform ‘Byju’s Future School’. This platform is expected to be available in the US, Indonesia, Australia, UK, Brazil, and Mexico and is expected to rapidly expand to more geographies in the coming years. This is expected to develop on the success of Byju’s subsidiary WhiteHat Jr in India and select nations across the world.
  • May-2022: Chegg launched the Center for Digital Learning. This solution is expected to support educators and fuel excellence across online, in-person, and hybrid learning modalities. The Center is expected to offer educators appropriate tools, content, and resources to assist them to locate the intersection of technology and higher education, comprising best practices for engaging students in online learning environments, strategies for efficient assessments, and professional development resources for educators.
  • Feb-2022: Google unveiled the latest lineup of safe and sustainable Chromebook devices. This launch also contains updated programmes, resources, and Chrome OS advances, developed wholly for education.
  • Jan-2022: Chegg released “Learn With Chegg,” a new phase in its digital learning platform. This platform is expected to provide more customization and the capability to automatically push appropriate content to customers based on their requirements.
  • Dec-2021: Microsoft along with Olive Group released the Olive app, a new Virtual Learning Environment (VLE) app in Microsoft Team. This app is an intuitive software platform that is expected to offer a broad range of interactive digital content, allowing a more user-centric learning experience for up to 250 million Microsoft Teams daily active customers.
  • Jun-2021: Chegg unveiled Uversity: a platform for educators and faculty. This platform is expected to share their educational content with millions of learners on Chegg to assist in their studies and improve learner results. The content is expected to fuel and improve Chegg’s existing Chegg Study service, which is expected to already comprise 59 million step-by-step solutions.
  • Jun-2021: upGrad unveiled a new business solution, upLevel. This product is expected to offer corporates an organization-wide on-demand learning offering. This learning and development solution is expected to assist the workforce to stay abreast of developing skill sets and trends.
  • May-2021: Microsoft unveiled new technological tools and updates. These updates are developed to support the 5 major fields educators need to develop a holistic learning environment and shift education forward: security, student centricity, skills focus, safety, social learning, and scalability.
  • Nov-2020: edX unveiled Online Campus Essentials, a free learning solution. This solution is developed to fulfill the requirements of colleges and universities that are facing resource and technology constraints in the wake of the COVID-19 pandemic.

Acquisition, Joint Venture and Merger:

  • May-2022: Byju's took over Epic, the US-based kids learning platform. This acquisition is expected to make Epic a part of Byju's foray into the overseas market and is expected to fit well into BYJU's overall plan of building an edtech ecosystem.
  • Nov-2021: Instructure Holdings took over Kimono, the cloud-based integration and interoperability platform. Under this acquisition, Instructure is expected to rebrand Kimono as Elevate Data Sync as it is expected to join the Instructure Learning Platform. This move is expected to expand Instructure’s learning data integration and rostering offerings among edtech applications and student information systems (SIS).
  • Sep-2021: Microsoft completed the acquisition of TakeLessons.com, an online education provider. The acquisition aimed to augment the company's portfolio of hybrid offerings for work and school.
  • Aug-2021: upGrad took over KnowledgeHut, the global EdTech company. This acquisition aimed to enable upGrad to venture into the short-duration upskilling and reskilling segment.
  • Jul-2021: Instructure came into an agreement to acquire EesySoft, the technology adoption vendor. Through this acquisition, Instructure is expected to rebrand EesySoft as 'Impact by Instructure', with solutions developed to assist institutions to enhance the adoption of education technologies, effortlessly locate new platforms, and analyze the impact they have on student engagement and results.
  • May-2021: upGrad took over Impartus, a video-enabled learning solutions provider. This acquisition aimed to strengthen upGrad's presence in India’s higher education market.
  • May-2020: Google took over Workbench Education, a Baltimore-based education technology firm. This partnership aimed to engage learners & educators via shared, meaningful lessons and tools.

Scope of the Study


Market Segments Covered in the Report:


By Deployment
  • On-premise
  • Cloud
By Type
  • Hardware
  • Software
  • Content
By End User
  • Business
  • Consumer
By Sector
  • K-12
  • Preschool
  • Higher Education
  • Others
By Geography
  • North America
  • US
  • Canada
  • Mexico
  • Rest of North America
  • Europe
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Singapore
  • Malaysia
  • Rest of Asia Pacific
  • LAMEA
  • Brazil
  • Argentina
  • UAE
  • Saudi Arabia
  • South Africa
  • Nigeria
  • Rest of LAMEA

Key Market Players


List of Companies Profiled in the Report:

  • Google LLC
  • Microsoft Corporation
  • Instructure, Inc.
  • Coursera, Inc.
  • Chegg, Inc.
  • edX, Inc.
  • BYJU'S
  • Upgrad Education Private Limited
  • Udacity, Inc.
  • Edutech

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Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Global Education Technology Market, by Deployment
1.4.2 Global Education Technology Market, by Type
1.4.3 Global Education Technology Market, by End User
1.4.4 Global Education Technology Market, by Sector
1.4.5 Global Education Technology Market, by Geography
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition and Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.2.4 Geographical Expansions
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies Percentage Distribution (2018-2022)
3.3.2 Key Strategic Move (Product Launches and Product Expansions 2019, Nov - 2022, Jun) Leading Players
3.3.3 Key Strategic Move (Partnerships, Collaborations and Agreements 2019, Feb - 2022, May) Leading Players
Chapter 4. Global Education Technology Market by Deployment
4.1 Global On-premise Market by Region
4.2 Global Cloud Market by Region
Chapter 5. Global Education Technology Market by Type
5.1 Global Hardware Market by Region
5.2 Global Software Market by Region
5.3 Global Content Market by Region
Chapter 6. Global Education Technology Market by End User
6.1 Global Business Market by Region
6.2 Global Consumer Market by Region
Chapter 7. Global Education Technology Market by Sector
7.1 Global K-12 Market by Region
7.2 Global Preschool Market by Region
7.3 Global Higher Education Market by Region
7.4 Global Others Market by Region
Chapter 8. Global Education Technology Market by Region
8.1 North America Education Technology Market
8.1.1 North America Education Technology Market by Deployment
8.1.1.1 North America On-premise Market by Country
8.1.1.2 North America Cloud Market by Country
8.1.2 North America Education Technology Market by Type
8.1.2.1 North America Hardware Market by Country
8.1.2.2 North America Software Market by Country
8.1.2.3 North America Content Market by Country
8.1.3 North America Education Technology Market by End User
8.1.3.1 North America Business Market by Country
8.1.3.2 North America Consumer Market by Country
8.1.4 North America Education Technology Market by Sector
8.1.4.1 North America K-12 Market by Country
8.1.4.2 North America Preschool Market by Country
8.1.4.3 North America Higher Education Market by Country
8.1.4.4 North America Others Market by Country
8.1.5 North America Education Technology Market by Country
8.1.5.1 US Education Technology Market
8.1.5.1.1 US Education Technology Market by Deployment
8.1.5.1.2 US Education Technology Market by Type
8.1.5.1.3 US Education Technology Market by End User
8.1.5.1.4 US Education Technology Market by Sector
8.1.5.2 Canada Education Technology Market
8.1.5.2.1 Canada Education Technology Market by Deployment
8.1.5.2.2 Canada Education Technology Market by Type
8.1.5.2.3 Canada Education Technology Market by End User
8.1.5.2.4 Canada Education Technology Market by Sector
8.1.5.3 Mexico Education Technology Market
8.1.5.3.1 Mexico Education Technology Market by Deployment
8.1.5.3.2 Mexico Education Technology Market by Type
8.1.5.3.3 Mexico Education Technology Market by End User
8.1.5.3.4 Mexico Education Technology Market by Sector
8.1.5.4 Rest of North America Education Technology Market
8.1.5.4.1 Rest of North America Education Technology Market by Deployment
8.1.5.4.2 Rest of North America Education Technology Market by Type
8.1.5.4.3 Rest of North America Education Technology Market by End User
8.1.5.4.4 Rest of North America Education Technology Market by Sector
8.2 Europe Education Technology Market
8.2.1 Europe Education Technology Market by Deployment
8.2.1.1 Europe On-premise Market by Country
8.2.1.2 Europe Cloud Market by Country
8.2.2 Europe Education Technology Market by Type
8.2.2.1 Europe Hardware Market by Country
8.2.2.2 Europe Software Market by Country
8.2.2.3 Europe Content Market by Country
8.2.3 Europe Education Technology Market by End User
8.2.3.1 Europe Business Market by Country
8.2.3.2 Europe Consumer Market by Country
8.2.4 Europe Education Technology Market by Sector
8.2.4.1 Europe K-12 Market by Country
8.2.4.2 Europe Preschool Market by Country
8.2.4.3 Europe Higher Education Market by Country
8.2.4.4 Europe Others Market by Country
8.2.5 Europe Education Technology Market by Country
8.2.5.1 Germany Education Technology Market
8.2.5.1.1 Germany Education Technology Market by Deployment
8.2.5.1.2 Germany Education Technology Market by Type
8.2.5.1.3 Germany Education Technology Market by End User
8.2.5.1.4 Germany Education Technology Market by Sector
8.2.5.2 UK Education Technology Market
8.2.5.2.1 UK Education Technology Market by Deployment
8.2.5.2.2 UK Education Technology Market by Type
8.2.5.2.3 UK Education Technology Market by End User
8.2.5.2.4 UK Education Technology Market by Sector
8.2.5.3 France Education Technology Market
8.2.5.3.1 France Education Technology Market by Deployment
8.2.5.3.2 France Education Technology Market by Type
8.2.5.3.3 France Education Technology Market by End User
8.2.5.3.4 France Education Technology Market by Sector
8.2.5.4 Russia Education Technology Market
8.2.5.4.1 Russia Education Technology Market by Deployment
8.2.5.4.2 Russia Education Technology Market by Type
8.2.5.4.3 Russia Education Technology Market by End User
8.2.5.4.4 Russia Education Technology Market by Sector
8.2.5.5 Spain Education Technology Market
8.2.5.5.1 Spain Education Technology Market by Deployment
8.2.5.5.2 Spain Education Technology Market by Type
8.2.5.5.3 Spain Education Technology Market by End User
8.2.5.5.4 Spain Education Technology Market by Sector
8.2.5.6 Italy Education Technology Market
8.2.5.6.1 Italy Education Technology Market by Deployment
8.2.5.6.2 Italy Education Technology Market by Type
8.2.5.6.3 Italy Education Technology Market by End User
8.2.5.6.4 Italy Education Technology Market by Sector
8.2.5.7 Rest of Europe Education Technology Market
8.2.5.7.1 Rest of Europe Education Technology Market by Deployment
8.2.5.7.2 Rest of Europe Education Technology Market by Type
8.2.5.7.3 Rest of Europe Education Technology Market by End User
8.2.5.7.4 Rest of Europe Education Technology Market by Sector
8.3 Asia Pacific Education Technology Market
8.3.1 Asia Pacific Education Technology Market by Deployment
8.3.1.1 Asia Pacific On-premise Market by Country
8.3.1.2 Asia Pacific Cloud Market by Country
8.3.2 Asia Pacific Education Technology Market by Type
8.3.2.1 Asia Pacific Hardware Market by Country
8.3.2.2 Asia Pacific Software Market by Country
8.3.2.3 Asia Pacific Content Market by Country
8.3.3 Asia Pacific Education Technology Market by End User
8.3.3.1 Asia Pacific Business Market by Country
8.3.3.2 Asia Pacific Consumer Market by Country
8.3.4 Asia Pacific Education Technology Market by Sector
8.3.4.1 Asia Pacific K-12 Market by Country
8.3.4.2 Asia Pacific Preschool Market by Country
8.3.4.3 Asia Pacific Higher Education Market by Country
8.3.4.4 Asia Pacific Others Market by Country
8.3.5 Asia Pacific Education Technology Market by Country
8.3.5.1 China Education Technology Market
8.3.5.1.1 China Education Technology Market by Deployment
8.3.5.1.2 China Education Technology Market by Type
8.3.5.1.3 China Education Technology Market by End User
8.3.5.1.4 China Education Technology Market by Sector
8.3.5.2 Japan Education Technology Market
8.3.5.2.1 Japan Education Technology Market by Deployment
8.3.5.2.2 Japan Education Technology Market by Type
8.3.5.2.3 Japan Education Technology Market by End User
8.3.5.2.4 Japan Education Technology Market by Sector
8.3.5.3 India Education Technology Market
8.3.5.3.1 India Education Technology Market by Deployment
8.3.5.3.2 India Education Technology Market by Type
8.3.5.3.3 India Education Technology Market by End User
8.3.5.3.4 India Education Technology Market by Sector
8.3.5.4 South Korea Education Technology Market
8.3.5.4.1 South Korea Education Technology Market by Deployment
8.3.5.4.2 South Korea Education Technology Market by Type
8.3.5.4.3 South Korea Education Technology Market by End User
8.3.5.4.4 South Korea Education Technology Market by Sector
8.3.5.5 Singapore Education Technology Market
8.3.5.5.1 Singapore Education Technology Market by Deployment
8.3.5.5.2 Singapore Education Technology Market by Type
8.3.5.5.3 Singapore Education Technology Market by End User
8.3.5.5.4 Singapore Education Technology Market by Sector
8.3.5.6 Malaysia Education Technology Market
8.3.5.6.1 Malaysia Education Technology Market by Deployment
8.3.5.6.2 Malaysia Education Technology Market by Type
8.3.5.6.3 Malaysia Education Technology Market by End User
8.3.5.6.4 Malaysia Education Technology Market by Sector
8.3.5.7 Rest of Asia Pacific Education Technology Market
8.3.5.7.1 Rest of Asia Pacific Education Technology Market by Deployment
8.3.5.7.2 Rest of Asia Pacific Education Technology Market by Type
8.3.5.7.3 Rest of Asia Pacific Education Technology Market by End User
8.3.5.7.4 Rest of Asia Pacific Education Technology Market by Sector
8.4 LAMEA Education Technology Market
8.4.1 LAMEA Education Technology Market by Deployment
8.4.1.1 LAMEA On-premise Market by Country
8.4.1.2 LAMEA Cloud Market by Country
8.4.2 LAMEA Education Technology Market by Type
8.4.2.1 LAMEA Hardware Market by Country
8.4.2.2 LAMEA Software Market by Country
8.4.2.3 LAMEA Content Market by Country
8.4.3 LAMEA Education Technology Market by End User
8.4.3.1 LAMEA Business Market by Country
8.4.3.2 LAMEA Consumer Market by Country
8.4.4 LAMEA Education Technology Market by Sector
8.4.4.1 LAMEA K-12 Market by Country
8.4.4.2 LAMEA Preschool Market by Country
8.4.4.3 LAMEA Higher Education Market by Country
8.4.4.4 LAMEA Others Market by Country
8.4.5 LAMEA Education Technology Market by Country
8.4.5.1 Brazil Education Technology Market
8.4.5.1.1 Brazil Education Technology Market by Deployment
8.4.5.1.2 Brazil Education Technology Market by Type
8.4.5.1.3 Brazil Education Technology Market by End User
8.4.5.1.4 Brazil Education Technology Market by Sector
8.4.5.2 Argentina Education Technology Market
8.4.5.2.1 Argentina Education Technology Market by Deployment
8.4.5.2.2 Argentina Education Technology Market by Type
8.4.5.2.3 Argentina Education Technology Market by End User
8.4.5.2.4 Argentina Education Technology Market by Sector
8.4.5.3 UAE Education Technology Market
8.4.5.3.1 UAE Education Technology Market by Deployment
8.4.5.3.2 UAE Education Technology Market by Type
8.4.5.3.3 UAE Education Technology Market by End User
8.4.5.3.4 UAE Education Technology Market by Sector
8.4.5.4 Saudi Arabia Education Technology Market
8.4.5.4.1 Saudi Arabia Education Technology Market by Deployment
8.4.5.4.2 Saudi Arabia Education Technology Market by Type
8.4.5.4.3 Saudi Arabia Education Technology Market by End User
8.4.5.4.4 Saudi Arabia Education Technology Market by Sector
8.4.5.5 South Africa Education Technology Market
8.4.5.5.1 South Africa Education Technology Market by Deployment
8.4.5.5.2 South Africa Education Technology Market by Type
8.4.5.5.3 South Africa Education Technology Market by End User
8.4.5.5.4 South Africa Education Technology Market by Sector
8.4.5.6 Nigeria Education Technology Market
8.4.5.6.1 Nigeria Education Technology Market by Deployment
8.4.5.6.2 Nigeria Education Technology Market by Type
8.4.5.6.3 Nigeria Education Technology Market by End User
8.4.5.6.4 Nigeria Education Technology Market by Sector
8.4.5.7 Rest of LAMEA Education Technology Market
8.4.5.7.1 Rest of LAMEA Education Technology Market by Deployment
8.4.5.7.2 Rest of LAMEA Education Technology Market by Type
8.4.5.7.3 Rest of LAMEA Education Technology Market by End User
8.4.5.7.4 Rest of LAMEA Education Technology Market by Sector
Chapter 9. Company Profiles
9.1 Google LLC
9.1.1 Company Overview
9.1.2 Financial Analysis
9.1.3 Segmental and Regional Analysis
9.1.4 Research & Development Expense
9.1.5 Recent strategies and developments
9.1.5.1 Partnerships, Collaborations, and Agreements
9.1.5.2 Product Launches and Product Expansions
9.1.5.3 Acquisition and Mergers
9.1.6 SWOT Analysis
9.2 Microsoft Corporation
9.2.1 Company Overview
9.2.2 Financial Analysis
9.2.3 Segmental and Regional Analysis
9.2.4 Research & Development Expenses
9.2.5 Recent strategies and developments
9.2.5.1 Product Launches and Product Expansions
9.2.5.2 Acquisition and Mergers
9.2.6 SWOT Analysis
9.3 Instructure, Inc. (Instructure Holdings, Inc.)(Thoma Bravo, LP)
9.3.1 Company Overview
9.3.2 Financial Analysis
9.3.3 Regional Analysis
9.3.4 Research & Development Expenses
9.3.5 Recent strategies and developments
9.3.5.1 Partnerships, Collaborations, and Agreements
9.3.5.2 Acquisition and Mergers
9.4 Coursera, Inc.
9.4.1 Company Overview
9.4.2 Financial Analysis
9.4.3 Segmental and Regional Analysis
9.4.4 Research & Development Expenses
9.4.5 Recent strategies and developments
9.4.5.1 Partnerships, Collaborations, and Agreements
9.4.5.2 Acquisition and Mergers
9.5 Chegg, Inc.
9.5.1 Company Overview
9.5.2 Financial Analysis
9.5.3 Product Lines Analysis
9.5.4 Research & Development Expenses
9.5.5 Recent strategies and developments
9.5.5.1 Product Launches and Product Expansions
9.6 edX, Inc. (2U, Inc.)
9.6.1 Company Overview
9.6.2 Financial Analysis
9.6.3 Segmental and Regional Analysis
9.6.4 Recent strategies and developments
9.6.4.1 Product Launches and Product Expansions
9.7 BYJU'S
9.7.1 Company Overview
9.7.2 Recent strategies and developments
9.7.2.1 Partnerships, Collaborations, and Agreements
9.7.2.2 Product Launches and Product Expansions
9.7.2.3 Acquisition and Mergers
9.8 Upgrad Education Private Limited
9.8.1 Company Overview
9.8.2 Recent strategies and developments
9.8.2.1 Product Launches and Product Expansions
9.8.2.2 Acquisition and Mergers
9.9 Udacity, Inc.
9.9.1 Company Overview
9.9.2 Recent strategies and developments
9.9.2.1 Partnerships, Collaborations, and Agreements
9.9.2.2 Geographical Expansions
9.10. Edutech
9.10.1 Company Overview
9.10.2 Recent strategies and developments
9.10.2.1 Partnerships, Collaborations, and Agreements

Companies Mentioned

  • Google LLC
  • Microsoft Corporation
  • Instructure, Inc.
  • Coursera, Inc.
  • Chegg, Inc.
  • edX, Inc.
  • BYJU'S
  • Upgrad Education Private Limited
  • Udacity, Inc.
  • Edutech

Methodology

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