CHAPTER 8: GAME-BASED LEARNING MARKET, BY REGION
8.1 Overview
8.1.1 Market size and forecast
8.2 North America
8.2.1 Key trends and opportunities
8.2.2 North America Market size and forecast, by Component
8.2.3 North America Market size and forecast, by Deployment Model
8.2.4 North America Market size and forecast, by Game Type
8.2.5 North America Market size and forecast, by Industry Vertical
8.2.6 North America Market size and forecast, by country
8.2.6.1 U.S.
8.2.6.1.1 Market size and forecast, by Component
8.2.6.1.2 Market size and forecast, by Deployment Model
8.2.6.1.3 Market size and forecast, by Game Type
8.2.6.1.4 Market size and forecast, by Industry Vertical
8.2.6.2 Canada
8.2.6.2.1 Market size and forecast, by Component
8.2.6.2.2 Market size and forecast, by Deployment Model
8.2.6.2.3 Market size and forecast, by Game Type
8.2.6.2.4 Market size and forecast, by Industry Vertical
8.3 Europe
8.3.1 Key trends and opportunities
8.3.2 Europe Market size and forecast, by Component
8.3.3 Europe Market size and forecast, by Deployment Model
8.3.4 Europe Market size and forecast, by Game Type
8.3.5 Europe Market size and forecast, by Industry Vertical
8.3.6 Europe Market size and forecast, by country
8.3.6.1 United Kingdom
8.3.6.1.1 Market size and forecast, by Component
8.3.6.1.2 Market size and forecast, by Deployment Model
8.3.6.1.3 Market size and forecast, by Game Type
8.3.6.1.4 Market size and forecast, by Industry Vertical
8.3.6.2 Germany
8.3.6.2.1 Market size and forecast, by Component
8.3.6.2.2 Market size and forecast, by Deployment Model
8.3.6.2.3 Market size and forecast, by Game Type
8.3.6.2.4 Market size and forecast, by Industry Vertical
8.3.6.3 France
8.3.6.3.1 Market size and forecast, by Component
8.3.6.3.2 Market size and forecast, by Deployment Model
8.3.6.3.3 Market size and forecast, by Game Type
8.3.6.3.4 Market size and forecast, by Industry Vertical
8.3.6.4 Spain
8.3.6.4.1 Market size and forecast, by Component
8.3.6.4.2 Market size and forecast, by Deployment Model
8.3.6.4.3 Market size and forecast, by Game Type
8.3.6.4.4 Market size and forecast, by Industry Vertical
8.3.6.5 Italy
8.3.6.5.1 Market size and forecast, by Component
8.3.6.5.2 Market size and forecast, by Deployment Model
8.3.6.5.3 Market size and forecast, by Game Type
8.3.6.5.4 Market size and forecast, by Industry Vertical
8.3.6.6 Rest of Europe
8.3.6.6.1 Market size and forecast, by Component
8.3.6.6.2 Market size and forecast, by Deployment Model
8.3.6.6.3 Market size and forecast, by Game Type
8.3.6.6.4 Market size and forecast, by Industry Vertical
8.4 Asia-Pacific
8.4.1 Key trends and opportunities
8.4.2 Asia-Pacific Market size and forecast, by Component
8.4.3 Asia-Pacific Market size and forecast, by Deployment Model
8.4.4 Asia-Pacific Market size and forecast, by Game Type
8.4.5 Asia-Pacific Market size and forecast, by Industry Vertical
8.4.6 Asia-Pacific Market size and forecast, by country
8.4.6.1 China
8.4.6.1.1 Market size and forecast, by Component
8.4.6.1.2 Market size and forecast, by Deployment Model
8.4.6.1.3 Market size and forecast, by Game Type
8.4.6.1.4 Market size and forecast, by Industry Vertical
8.4.6.2 Japan
8.4.6.2.1 Market size and forecast, by Component
8.4.6.2.2 Market size and forecast, by Deployment Model
8.4.6.2.3 Market size and forecast, by Game Type
8.4.6.2.4 Market size and forecast, by Industry Vertical
8.4.6.3 India
8.4.6.3.1 Market size and forecast, by Component
8.4.6.3.2 Market size and forecast, by Deployment Model
8.4.6.3.3 Market size and forecast, by Game Type
8.4.6.3.4 Market size and forecast, by Industry Vertical
8.4.6.4 South Korea
8.4.6.4.1 Market size and forecast, by Component
8.4.6.4.2 Market size and forecast, by Deployment Model
8.4.6.4.3 Market size and forecast, by Game Type
8.4.6.4.4 Market size and forecast, by Industry Vertical
8.4.6.5 Australia
8.4.6.5.1 Market size and forecast, by Component
8.4.6.5.2 Market size and forecast, by Deployment Model
8.4.6.5.3 Market size and forecast, by Game Type
8.4.6.5.4 Market size and forecast, by Industry Vertical
8.4.6.6 Rest Of Asia Pacific
8.4.6.6.1 Market size and forecast, by Component
8.4.6.6.2 Market size and forecast, by Deployment Model
8.4.6.6.3 Market size and forecast, by Game Type
8.4.6.6.4 Market size and forecast, by Industry Vertical
8.5 LAMEA
8.5.1 Key trends and opportunities
8.5.2 LAMEA Market size and forecast, by Component
8.5.3 LAMEA Market size and forecast, by Deployment Model
8.5.4 LAMEA Market size and forecast, by Game Type
8.5.5 LAMEA Market size and forecast, by Industry Vertical
8.5.6 LAMEA Market size and forecast, by country
8.5.6.1 Brazil
8.5.6.1.1 Market size and forecast, by Component
8.5.6.1.2 Market size and forecast, by Deployment Model
8.5.6.1.3 Market size and forecast, by Game Type
8.5.6.1.4 Market size and forecast, by Industry Vertical
8.5.6.2 Mexico
8.5.6.2.1 Market size and forecast, by Component
8.5.6.2.2 Market size and forecast, by Deployment Model
8.5.6.2.3 Market size and forecast, by Game Type
8.5.6.2.4 Market size and forecast, by Industry Vertical
8.5.6.3 UAE
8.5.6.3.1 Market size and forecast, by Component
8.5.6.3.2 Market size and forecast, by Deployment Model
8.5.6.3.3 Market size and forecast, by Game Type
8.5.6.3.4 Market size and forecast, by Industry Vertical
8.5.6.4 Saudi Arabia
8.5.6.4.1 Market size and forecast, by Component
8.5.6.4.2 Market size and forecast, by Deployment Model
8.5.6.4.3 Market size and forecast, by Game Type
8.5.6.4.4 Market size and forecast, by Industry Vertical
8.5.6.5 South Africa
8.5.6.5.1 Market size and forecast, by Component
8.5.6.5.2 Market size and forecast, by Deployment Model
8.5.6.5.3 Market size and forecast, by Game Type
8.5.6.5.4 Market size and forecast, by Industry Vertical
8.5.6.6 Rest of LAMEA
8.5.6.6.1 Market size and forecast, by Component
8.5.6.6.2 Market size and forecast, by Deployment Model
8.5.6.6.3 Market size and forecast, by Game Type
8.5.6.6.4 Market size and forecast, by Industry Vertical
List of Tables
Table 1. Global Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 2. Augmented Reality in Retail Market Size, for Hardware, by Region, 2021-2031 ($Million)
Table 3. Augmented Reality in Retail Market for Hardware, by Country, 2021-2031 ($Million)
Table 4. Global Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 5. Augmented Reality in Retail Market, for Sensors, by Region, 2021-2031 ($Million)
Table 6. Augmented Reality in Retail Market, for Sensors, by Country, 2021-2031 ($Million)
Table 7. Augmented Reality in Retail Market, for Semiconductor Components, by Region, 2021-2031 ($Million)
Table 8. Augmented Reality in Retail Market, for Semiconductor Components, by Country, 2021-2031 ($Million)
Table 9. Augmented Reality in Retail Market, for Displays and Projectors, by Region, 2021-2031 ($Million)
Table 10. Augmented Reality in Retail Market, for Displays and Projectors, by Country, 2021-2031 ($Million)
Table 11. Augmented Reality in Retail Market, for Cameras, by Region, 2021-2031 ($Million)
Table 12. Augmented Reality in Retail Market, for Cameras, by Country, 2021-2031 ($Million)
Table 13. Augmented Reality in Retail Market, for Others, by Region, 2021-2031 ($Million)
Table 14. Augmented Reality in Retail Market, for Others, by Country, 2021-2031 ($Million)
Table 15. Augmented Reality in Retail Market Size, for Software, by Region, 2021-2031 ($Million)
Table 16. Augmented Reality in Retail Market for Software, by Country, 2021-2031 ($Million)
Table 17. Augmented Reality in Retail Market Size, for Services, by Region, 2021-2031 ($Million)
Table 18. Augmented Reality in Retail Market for Services, by Country, 2021-2031 ($Million)
Table 19. Global Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 20. Augmented Reality in Retail Market Size, for Head Mounted Display, by Region, 2021-2031 ($Million)
Table 21. Augmented Reality in Retail Market for Head Mounted Display, by Country, 2021-2031 ($Million)
Table 22. Augmented Reality in Retail Market Size, for Smart Ar Mirror, by Region, 2021-2031 ($Million)
Table 23. Augmented Reality in Retail Market for Smart Ar Mirror, by Country, 2021-2031 ($Million)
Table 24. Augmented Reality in Retail Market Size, for Handheld Device, by Region, 2021-2031 ($Million)
Table 25. Augmented Reality in Retail Market for Handheld Device, by Country, 2021-2031 ($Million)
Table 26. Global Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 27. Augmented Reality in Retail Market Size, for Advertising and Marketing, by Region, 2021-2031 ($Million)
Table 28. Augmented Reality in Retail Market for Advertising and Marketing, by Country, 2021-2031 ($Million)
Table 29. Augmented Reality in Retail Market Size, for Try on Solutions, by Region, 2021-2031 ($Million)
Table 30. Augmented Reality in Retail Market for Try on Solutions, by Country, 2021-2031 ($Million)
Table 31. Augmented Reality in Retail Market Size, for Planning and Designing, by Region, 2021-2031 ($Million)
Table 32. Augmented Reality in Retail Market for Planning and Designing, by Country, 2021-2031 ($Million)
Table 33. Augmented Reality in Retail Market Size, for Information Systems, by Region, 2021-2031 ($Million)
Table 34. Augmented Reality in Retail Market for Information Systems, by Country, 2021-2031 ($Million)
Table 35. Global Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 36. Augmented Reality in Retail Market Size, for Jewelry, by Region, 2021-2031 ($Million)
Table 37. Augmented Reality in Retail Market for Jewelry, by Country, 2021-2031 ($Million)
Table 38. Augmented Reality in Retail Market Size, for Beauty and Cosmetics, by Region, 2021-2031 ($Million)
Table 39. Augmented Reality in Retail Market for Beauty and Cosmetics, by Country, 2021-2031 ($Million)
Table 40. Augmented Reality in Retail Market Size, for Apparel Fitting, by Region, 2021-2031 ($Million)
Table 41. Augmented Reality in Retail Market for Apparel Fitting, by Country, 2021-2031 ($Million)
Table 42. Augmented Reality in Retail Market Size, for Furniture and Lighting, by Region, 2021-2031 ($Million)
Table 43. Augmented Reality in Retail Market for Furniture and Lighting, by Country, 2021-2031 ($Million)
Table 44. Augmented Reality in Retail Market Size, for Grocery Shopping, by Region, 2021-2031 ($Million)
Table 45. Augmented Reality in Retail Market for Grocery Shopping, by Country, 2021-2031 ($Million)
Table 46. Augmented Reality in Retail Market Size, for Footwear, by Region, 2021-2031 ($Million)
Table 47. Augmented Reality in Retail Market for Footwear, by Country, 2021-2031 ($Million)
Table 48. Augmented Reality in Retail Market Size, for Others, by Region, 2021-2031 ($Million)
Table 49. Augmented Reality in Retail Market for Others, by Country, 2021-2031 ($Million)
Table 50. Augmented Reality in Retail Market, by Region, 2021-2031 ($Million)
Table 51. North America Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 52. North America Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 53. North America Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 54. North America Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 55. North America Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 56. North America Augmented Reality in Retail Market, by Country, 2021-2031 ($Million)
Table 57. U.S. Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 58. U.S. Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 59. U.S. Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 60. U.S. Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 61. U.S. Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 62. Canada Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 63. Canada Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 64. Canada Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 65. Canada Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 66. Canada Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 67. Europe Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 68. Europe Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 69. Europe Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 70. Europe Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 71. Europe Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 72. Europe Augmented Reality in Retail Market, by Country, 2021-2031 ($Million)
Table 73. United Kingdom Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 74. United Kingdom Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 75. United Kingdom Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 76. United Kingdom Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 77. United Kingdom Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 78. Germany Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 79. Germany Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 80. Germany Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 81. Germany Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 82. Germany Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 83. France Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 84. France Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 85. France Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 86. France Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 87. France Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 88. Italy Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 89. Italy Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 90. Italy Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 91. Italy Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 92. Italy Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 93. Spain Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 94. Spain Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 95. Spain Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 96. Spain Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 97. Spain Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 98. Rest of Europe Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 99. Rest of Europe Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 100. Rest of Europe Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 101. Rest of Europe Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 102. Rest of Europe Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 103. Asia-Pacific Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 104. Asia-Pacific Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 105. Asia-Pacific Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 106. Asia-Pacific Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 107. Asia-Pacific Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 108. Asia-Pacific Augmented Reality in Retail Market, by Country, 2021-2031 ($Million)
Table 109. China Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 110. China Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 111. China Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 112. China Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 113. China Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 114. India Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 115. India Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 116. India Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 117. India Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 118. India Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 119. Japan Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 120. Japan Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 121. Japan Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 122. Japan Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 123. Japan Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 124. South Korea Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 125. South Korea Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 126. South Korea Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 127. South Korea Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 128. South Korea Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 129. Australia Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 130. Australia Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 131. Australia Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 132. Australia Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 133. Australia Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 134. Rest of Asia-Pacific Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 135. Rest of Asia-Pacific Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 136. Rest of Asia-Pacific Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 137. Rest of Asia-Pacific Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 138. Rest of Asia-Pacific Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 139. LAMEA Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 140. LAMEA Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 141. LAMEA Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 142. LAMEA Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 143. LAMEA Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 144. LAMEA Augmented Reality in Retail Market, by Country, 2021-2031 ($Million)
Table 145. Brazil Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 146. Brazil Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 147. Brazil Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 148. Brazil Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 149. Brazil Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 150. Mexico Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 151. Mexico Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 152. Mexico Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 153. Mexico Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 154. Mexico Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 155. UAE Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 156. UAE Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 157. UAE Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 158. UAE Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 159. UAE Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 160. Saudi Arabia Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 161. Saudi Arabia Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 162. Saudi Arabia Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 163. Saudi Arabia Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 164. Saudi Arabia Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 165. South Africa Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 166. South Africa Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 167. South Africa Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 168. South Africa Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 169. South Africa Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 170. Rest of LAMEA Augmented Reality in Retail Market, by Component, 2021-2031 ($Million)
Table 171. Rest of LAMEA Hardware Augmented Reality in Retail Market, by Type, 2021-2031 ($Million)
Table 172. Rest of LAMEA Augmented Reality in Retail Market, by Device Type, 2021-2031 ($Million)
Table 173. Rest of LAMEA Augmented Reality in Retail Market, by Application, 2021-2031 ($Million)
Table 174. Rest of LAMEA Augmented Reality in Retail Market, by Retail Type, 2021-2031 ($Million)
Table 175. Amazon.Com, Inc.: Company Snapshot
Table 176. Amazon.Com, Inc.: Operating Segments
Table 177. Amazon.Com, Inc.: Product Portfolio
Table 178. Amazon.Com, Inc.: Net Sales
Table 179. Amazon.Com, Inc.: Key Stratergies
Table 180. Apple Inc.: Company Snapshot
Table 181. Apple Inc.: Operating Segments
Table 182. Apple Inc.: Product Portfolio
Table 183. Apple Inc.: Net Sales
Table 184. Apple Inc.: Key Stratergies
Table 185. Augment: Company Snapshot
Table 186. Augment: Operating Segments
Table 187. Augment: Product Portfolio
Table 188. Augment: Net Sales
Table 189. Augment: Key Stratergies
Table 190. Blippar Group Limited: Company Snapshot
Table 191. Blippar Group Limited: Operating Segments
Table 192. Blippar Group Limited: Product Portfolio
Table 193. Blippar Group Limited: Net Sales
Table 194. Blippar Group Limited: Key Stratergies
Table 195. Google: Company Snapshot
Table 196. Google: Operating Segments
Table 197. Google: Product Portfolio
Table 198. Google: Net Sales
Table 199. Google: Key Stratergies
Table 200. Holition Ltd.: Company Snapshot
Table 201. Holition Ltd.: Operating Segments
Table 202. Holition Ltd.: Product Portfolio
Table 203. Holition Ltd.: Net Sales
Table 204. Holition Ltd.: Key Stratergies
Table 205. Inter Ikea Systems B.V.: Company Snapshot
Table 206. Inter Ikea Systems B.V.: Operating Segments
Table 207. Inter Ikea Systems B.V.: Product Portfolio
Table 208. Inter Ikea Systems B.V.: Net Sales
Table 209. Inter Ikea Systems B.V.: Key Stratergies
Table 210. Imaginate Technologies: Company Snapshot
Table 211. Imaginate Technologies: Operating Segments
Table 212. Imaginate Technologies: Product Portfolio
Table 213. Imaginate Technologies: Net Sales
Table 214. Imaginate Technologies: Key Stratergies
Table 215. Inde: Company Snapshot
Table 216. Inde: Operating Segments
Table 217. Inde: Product Portfolio
Table 218. Inde: Net Sales
Table 219. Inde: Key Stratergies
Table 220. Kudan: Company Snapshot
Table 221. Kudan: Operating Segments
Table 222. Kudan: Product Portfolio
Table 223. Kudan: Net Sales
Table 224. Kudan: Key Stratergies
Table 225. Marxent Labs: Company Snapshot
Table 226. Marxent Labs: Operating Segments
Table 227. Marxent Labs: Product Portfolio
Table 228. Marxent Labs: Net Sales
Table 229. Marxent Labs: Key Stratergies
Table 230. Microsoft Corporation: Company Snapshot
Table 231. Microsoft Corporation: Operating Segments
Table 232. Microsoft Corporation: Product Portfolio
Table 233. Microsoft Corporation: Net Sales
Table 234. Microsoft Corporation: Key Stratergies
Table 235. Ptc: Company Snapshot
Table 236. Ptc: Operating Segments
Table 237. Ptc: Product Portfolio
Table 238. Ptc: Net Sales
Table 239. Ptc: Key Stratergies
Table 240. Sephora Usa, Inc.: Company Snapshot
Table 241. Sephora Usa, Inc.: Operating Segments
Table 242. Sephora Usa, Inc.: Product Portfolio
Table 243. Sephora Usa, Inc.: Net Sales
Table 244. Sephora Usa, Inc.: Key Stratergies
Table 245. Viewar GmbH: Company Snapshot
Table 246. Viewar GmbH: Operating Segments
Table 247. Viewar GmbH: Product Portfolio
Table 248. Viewar GmbH: Net Sales
Table 249. Viewar GmbH: Key Stratergies
Table 250. Wikitude: Company Snapshot
Table 251. Wikitude: Operating Segments
Table 252. Wikitude: Product Portfolio
Table 253. Wikitude: Net Sales
Table 254. Wikitude: Key Stratergies
Table 255. Zugara, Inc.: Company Snapshot
Table 256. Zugara, Inc.: Operating Segments
Table 257. Zugara, Inc.: Product Portfolio
Table 258. Zugara, Inc.: Net Sales
Table 259. Zugara, Inc.: Key Stratergies
List of Figures
Figure 1. Game-based Learning Market Segmentation
Figure 2. Game-based Learning Market,2021-2031
Figure 3. Game-based Learning Market,2021-2031
Figure 4. Top Investment Pockets, by Region
Figure 5. Porter Five-1
Figure 6. Porter Five-2
Figure 7. Porter Five-3
Figure 8. Porter Five-4
Figure 9. Porter Five-5
Figure 10. Top Player Positioning
Figure 11. Game-based Learning Market:Drivers, Restraints and Opportunities
Figure 12. Game-based Learning Market,By Component,2021(%)
Figure 13. Comparative Share Analysis of Solution Game-based Learning Market,2021-2031(%)
Figure 14. Comparative Share Analysis of Services Game-based Learning Market,2021-2031(%)
Figure 15. Game-based Learning Market,By Deployment Model,2021(%)
Figure 16. Comparative Share Analysis of on Premise Game-based Learning Market,2021-2031(%)
Figure 17. Comparative Share Analysis of Cloud Game-based Learning Market,2021-2031(%)
Figure 18. Game-based Learning Market,By Game Type,2021(%)
Figure 19. Comparative Share Analysis of Ar Vr Games Game-based Learning Market,2021-2031(%)
Figure 20. Comparative Share Analysis of AI Based Games Game-based Learning Market,2021-2031(%)
Figure 21. Comparative Share Analysis of Location Based Games Game-based Learning Market,2021-2031(%)
Figure 22. Comparative Share Analysis of Assessment and Evaluation Games Game-based Learning Market,2021-2031(%)
Figure 23. Comparative Share Analysis of Training, Knowledge and Skill Based Games Game-based Learning Market,2021-2031(%)
Figure 24. Comparative Share Analysis of Language Learning Games Game-based Learning Market,2021-2031(%)
Figure 25. Comparative Share Analysis of Others Game-based Learning Market,2021-2031(%)
Figure 26. Game-based Learning Market,By Industry Vertical,2021(%)
Figure 27. Comparative Share Analysis of Consumer Game-based Learning Market,2021-2031(%)
Figure 28. Comparative Share Analysis of Education Game-based Learning Market,2021-2031(%)
Figure 29. Comparative Share Analysis of Government Game-based Learning Market,2021-2031(%)
Figure 30. Comparative Share Analysis of Enterprises Game-based Learning Market,2021-2031(%)
Figure 31. Game-based Learning Market by Region,2021
Figure 32. U.S. Game-based Learning Market,2021-2031($Million)
Figure 33. Canada Game-based Learning Market,2021-2031($Million)
Figure 34. United Kingdom Game-based Learning Market,2021-2031($Million)
Figure 35. Germany Game-based Learning Market,2021-2031($Million)
Figure 36. France Game-based Learning Market,2021-2031($Million)
Figure 37. Spain Game-based Learning Market,2021-2031($Million)
Figure 38. Italy Game-based Learning Market,2021-2031($Million)
Figure 39. Rest of Europe Game-based Learning Market,2021-2031($Million)
Figure 40. China Game-based Learning Market,2021-2031($Million)
Figure 41. Japan Game-based Learning Market,2021-2031($Million)
Figure 42. India Game-based Learning Market,2021-2031($Million)
Figure 43. South Korea Game-based Learning Market,2021-2031($Million)
Figure 44. Australia Game-based Learning Market,2021-2031($Million)
Figure 45. Rest of Asia-Pacific Game-based Learning Market,2021-2031($Million)
Figure 46. Brazil Game-based Learning Market,2021-2031($Million)
Figure 47. Mexico Game-based Learning Market,2021-2031($Million)
Figure 48. Uae Game-based Learning Market,2021-2031($Million)
Figure 49. Saudi Arabia Game-based Learning Market,2021-2031($Million)
Figure 50. South Africa Game-based Learning Market,2021-2031($Million)
Figure 51. Rest of LAMEA Game-based Learning Market,2021-2031($Million)
Figure 52. Top Winning Strategies, by Year
Figure 53. Top Winning Strategies, by Development
Figure 54. Top Winning Strategies, by Company
Figure 55. Product Mapping of Top 10 Players
Figure 56. Competitive Dashboard
Figure 57. Competitive Heatmap of Top 10 Key Players
Figure 58. Allen Communication Learning Services.: Net Sales ,($Million)
Figure 59. Centrical.: Net Sales ,($Million)
Figure 60. Cisco Systems Inc..: Net Sales ,($Million)
Figure 61. Cognitive Toybox Inc..: Net Sales ,($Million)
Figure 62. Duolingo.: Net Sales ,($Million)
Figure 63. Ei Design Pvt. Ltd..: Net Sales ,($Million)
Figure 64. Elm Learning.: Net Sales ,($Million)
Figure 65. Filament Games.: Net Sales ,($Million)
Figure 66. Gametize.: Net Sales ,($Million)
Figure 67. G-Cube.: Net Sales ,($Million)
Figure 68. Hurix Digital.: Net Sales ,($Million)
Figure 69. Learnbrite.: Net Sales ,($Million)
Figure 70. Learning Pool.: Net Sales ,($Million)
Figure 71. Schell Games.: Net Sales ,($Million)
Figure 72. Stratbeans Consulting Pvt. Ltd..: Net Sales ,($Million)
Figure 73. The Performance Development Group.: Net Sales ,($Million)
Figure 74. Toolwire Spaces Learning.: Net Sales ,($Million)