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Brazil Metaverse Market Intelligence and Future Growth Dynamics Databook - 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023

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    Report

  • 183 Pages
  • January 2023
  • Region: Brazil
  • TechInsight360
  • ID: 5738837
UP TO OFF until Dec 31st 2024
According to the publisher, the Metaverse industry in Brazil is expected to grow by 46.1% on an annual basis to reach US$5,997.0 million in 2023.

The Metaverse industry is expected to grow steadily over the forecast period, recording a CAGR of 31.0% during 2023-2030. The Metaverse Spend Value in the country will increase from US$4,105.3 million in 2022 to reach US$39,628.5 million by 2030.

Global technology firms operating in Brazil, such as NTT Data, are working on the development of several metaverse projects, thereby driving investment in the domestic market. Furthermore, with the popularity of the metaverse growing among corporates and professionals across the country, the publisher expects leading corporations across industry verticals to implement metaverse technology into their workspaces over the next three to five years.

An increasing number of businesses are willing to conduct formal work meetings inside the metaverse

The Brazilian metaverse industry is still in its nascent stages of development. With growing innovation, many new use cases are also emerging in the domestic market. From developing immersive gaming experiences to letting professionals attend formal work meetings in the metaverse, there are many ways the metaverse is revolutionizing people's experience. For instance,
  • According to the Global Metaverse Survey, over 56% of Brazilian work professionals are comfortable attending formal meetings inside the metaverse. Engaging experience at low cost was cited as the major reason to conduct and attend meetings in the metaverse. Similar trends are emerging in other Latin American countries as well; however, the reasons are different. For instance, in Mexico, professionals cited fewer distractions as the reason to attend formal work meetings in the metaverse.
These emerging trends are expected to drive business investment in the metaverse in Brazil over the next three to four years. Consequently, the publisher expects the market to record strong growth from the short to medium-term perspective.

Web3 firms are partnering with global metaverse platforms to drive the growth of metaverse in Brazil

There are many unknown elements in the Brazilian metaverse market. Consequently, domestic firms are forging strategic alliances with global metaverse platforms to drive innovation in the sector. For instance,
  • In June 2022, BAYZ, a leading Web3 game publisher, announced that the firm had entered into a strategic collaboration with The Sandbox, a leading decentralized gaming virtual world, to further expand the growth of the metaverse industry in the Latin American country. Together, the two firms are aiming to bring brands from the entertainment industry in Brazil to the metaverse.
  • In partnership with The Sandbox, BAYZ will create immersive gaming experiences and will onboard new gamers into the world of the metaverse. Since its inception in 2021, BAYZ has earned the reputation of one of the leading Web3 gaming firms in Brazil. It has also partnered with many top play-and-earn games such as Thetan Arena, MetaSoccer, and Genopets.
From the short to medium-term perspective, the publisher expects more such strategic collaboration between domestic firms and global leaders, thereby driving innovation in the space.

Global tech firms are partnering with domestic businesses to launch metaverse projects in Brazil

Many of the leading global firms have started to invest heavily in the development of metaverse infrastructure. To capitalize on markets across the Latin American region, these tech firms are seeking to build their presence in the Brazilian market. For instance,
  • NTT Data, the leading tech firm based in Japan, has invested heavily in the metaverse sector towards the development of proofs of concept with domestic businesses in Brazil. NTT Data has partnered with businesses across industry verticals, including the entertainment, retail sector, sports, and others. The firm is not just building its metaverse presence in Brazil. In fact, it has partnered with businesses in Mexico, as well as other Latin American nations.
The investment from these leading tech giants in the Brazilian metaverse industry will not support the industry growth of the industry but will also lead to development of innovative use cases in the metaverse market.

This report provides a comprehensive view of the size, and dynamics of the metaverse industry in Brazil along with market trends covering over 100 KPIs. It details market opportunities across key sectors - retail industry, technology & telecommunications, financial services, manufacturing, travel and hospitality, media & entertainment, training & education, real estate, and health & wellness. It provides analysis in terms of business spend as well as consumer spend.
  • Business spend: Market estimates and forecasts to assess opportunities by business spend on metaverse by sector, application/use cases, technology, and platform.
  • Consumer spend: Breaks down consumer spend on metaverse by key component segments such as append on e-commerce, NFT purchase, by devices, and hardware devices to provide detailed assessment across the metaverse industry.
  • NFT industry segments: Provides value, volume, and average value per transaction across 7 key assets in the NFT market. This includes collectibles and art, real estate, sports, utility, gaming, fashion and luxury, and others.

Scope

This report provides a detailed data-driven analysis of metaverse industry, covering a range of segments and highlighting growth areas across verticals. With over 100 KPIs at the country level, this report provides a comprehensive understanding of metaverse market dynamics. In addition, it provides a comprehensive understanding of NFT market dynamics and future forecasts.

Brazil Metaverse Market Size and Future Growth Dynamics by Key Performance Indicators

  • Total Spend Value Trend Analysis
  • Business Spend Value Trend Analysis
  • Consumer Spend Value Trend Analysis

Brazil Metaverse - Business Spend by Sector Value Trend Analysis, 2021-2030

  • Retail Industry
  • Technology & Telecommunications Industry
  • Financial Services Industry
  • Manufacturing Industry
  • Travel and Hospitality Industry
  • Media & Entertainment Industry
  • Training & Education Industry
  • Real Estate Industry
  • Health & Wellness Industry
  • Other

Brazil Business Spend on Metaverse by Use Case/Application, 2021-2030

  • Retail (Marketing & Advertising, Commerce, Operations & Training)
  • Technology & Telecommunications (Marketing & Advertising, Commerce, Operations & Training)
  • Financial Services (Marketing & Advertising, Commerce, Operations & Training)
  • Manufacturing (Marketing & Advertising, Commerce, Operations & Training]
  • Travel and Hospitality (Marketing & Advertising, Commerce, Operations & Training)
  • Media & Entertainment (Marketing & Advertising, Commerce, Operations & Training)
  • Training & Education (Marketing & Advertising, Commerce, Operations & Training)
  • Real Estate (Marketing & Advertising, Commerce, Operations & Training)
  • Health & Wellness (Marketing & Advertising, Commerce, Operations & Training)
  • Other (Marketing & Advertising, Commerce, Operations & Training)

Brazil NFT Spend by Sector Value Trend Analysis, 2021-2030

  • Retail Industry
  • Technology & Telecommunications Industry
  • Financial Services Industry
  • Manufacturing Industry
  • Travel and Hospitality Industry
  • Media & Entertainment Industry
  • Training & Education Industry
  • Real Estate Industry
  • Health & Wellness Industry
  • Other Industry

Brazil Business Spend on Metaverse by Technology

  • By Technology
  • Retail Industry
  • Technology & Telecommunications
  • Financial Services
  • Manufacturing Industry
  • Travel and Hospitality
  • Media & Entertainment
  • Training & Education
  • Real Estate
  • Health & Wellness
  • Other

Brazil Spend on Metaverse by Platform

  • Desktop
  • Mobile
  • Headset

Brazil Ecommerce Spend on Metaverse by Sector (Gross Merchandise Value), 2021-2030

  • Retail Shopping
  • Travel and Hospitality
  • Online Food Service
  • Media & Entertainment
  • Health & Wellness
  • Technology Products & Services
  • Other Industries

Brazil NFT Market Size and Future Growth Dynamics by Key Performance Indicators

NFT -Total Sales Spend Value Trend Analysis, 2021-2030

NFT - Total Sales Spend Volume Trend Analysis, 2021-2030

NFT - Average Value Per Transaction Trend Analysis, 2021-2030

Brazil NFT Market Size and Forecast by Key Assets, 2021-2030

NFT Collectibles and Art Trend Analysis, 2021-2030

  • Spend Value
  • Spend Volume
  • Average Value Per Transaction

NFT Real Estate Trend Analysis, 2021-2030

  • Spend Value
  • Spend Volume
  • Average Value Per Transaction

NFT Sports Trend Analysis, 2021-2030

  • Spend Value
  • Spend Volume
  • Average Value Per Transaction

NFT Gaming Trend Analysis, 2021-2030

  • Spend Value
  • Spend Volume
  • Average Value Per Transaction

NFT Utility Trend Analysis, 2021-2030

  • Spend Value
  • Spend Volume
  • Average Value Per Transaction

NFT Fashion and Luxury Trend Analysis, 2021-2030

  • Spend Value Trend Analysis
  • Spend Volume Trend Analysis
  • Average Value Per Transaction

Other Assets Trend Analysis, 2021-2030

  • Spend Value Trend Analysis
  • Spend Volume Trend Analysis
  • Average Value Per Transaction

Brazil Consumer Spend on Metaverse by Device, 2021-2030

  • Desktop
  • Mobile
  • Digital Gadgets

Brazil Consumer Spend on Metaverse by Hardware Devices, 2021-2030

  • AR (Augmented Reality)
  • VR (Virtual Reality)
  • MR (Mixed Reality)

Reasons to buy

  • In-depth Understanding of Metaverse Market Dynamics: Understand market opportunities and key trends along with forecast (2021-2030). Understand market dynamics through essential KPIs such as business and consumer spend.
  • Vertical Insights and Use Cases: Get market dynamics through business spend by sector across the retail industry, technology & telecommunications, financial services, manufacturing, travel and hospitality, media & entertainment, training & education, real estate, and health & wellness.
  • Develop Market-Specific Strategies: Identify growth segments and target specific opportunities to formulate a strategy; assess market-specific key trends, drivers, and risks in the metaverse and NFT market to help stakeholders build profitable strategies.
  • Get Insights into NFT Market Size and Forecast by Key Assets: Collectibles and art, real estate, gaming, sports, utility, fashion & others.
  • Consumer Spend on Metaverse: Get a market evaluation based on in-depth information obtained from metaverse spend on e-commerce, NFT purchase, and device & hardware devices.

Table of Contents

1. About this Report
1.1. Summary
1.2. Methodology
1.3. Metaverse Definitions
1.4. Disclaimer
2. Brazil Metaverse Market Size and Future Growth Dynamics by Key Performance Indicators
2.1. Brazil Metaverse - Total Spend Value Trend Analysis, 2021 - 2030
2.2. Brazil Metaverse - Business Spend Value Trend Analysis, 2021 - 2030
2.3. Brazil Metaverse - Consumer Spend Value Trend Analysis, 2021 - 2030
3. Brazil Metaverse - Business Spend by Sector Value Trend Analysis, 2021 - 2030
3.1. Business Spend Snapshot by Sector - Market Share Analysis
3.2. Brazil Retail Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.3. Brazil Technology & Telecommunications Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.4. Brazil Financial Services Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.5. Brazil Manufacturing Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.6. Brazil Travel and Hospitality Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.7. Brazil Media & Entertainment Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.8. Brazil Training & Education Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.9. Brazil Real Estate Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.10. Brazil Health & Wellness Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.11. Brazil Other Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
4. Brazil Total Business Spend on Metaverse by Use Case / Application, 2021 - 2030
4.1. Business Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.1.1. Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.1.2. Commerce Metaverse Spend Analysis, 2021 - 2030
4.1.3. Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.2. Brazil Retail Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.2.1. Retail Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis, 2021 - 2030
4.2.2. Retail Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.2.3. Retail Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.2.4. Retail Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.3. Brazil Technology & Telecommunications Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.3.1. Technology & Telecommunications Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.3.2. Technology & Telecommunications Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.3.3. Technology & Telecommunications Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.3.4. Technology & Telecommunications Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.4. Brazil Financial Services Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.4.1. Financial Services Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.4.2. Financial Services Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.4.3. Financial Services Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.4.4. Financial Services Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.5. Brazil Manufacturing Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.5.1. Manufacturing Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.5.2. Manufacturing Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.5.3. Manufacturing Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.5.4. Manufacturing Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.6. Brazil Travel and Hospitality Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.6.1. Travel and Hospitality Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.6.2. Travel and Hospitality Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.6.3. Travel and Hospitality Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.6.4. Travel and Hospitality Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.7. Brazil Media & Entertainment Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.7.1. Media & Entertainment Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.7.2. Media & Entertainment Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.7.3. Media & Entertainment Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.7.4. Media & Entertainment Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.8. Brazil Training & Education Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.8.1. Training & Education Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.8.2. Training & Education Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.8.3. Training & Education Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.8.4. Training & Education Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.9. Brazil Real Estate Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.9.1. Real Estate Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.9.2. Real Estate Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.9.3. Real Estate Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.9.4. Real Estate Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.10. Brazil Health & Wellness Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.10.1. Health & Wellness Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.10.2. Health & Wellness Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.10.3. Health & Wellness Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.10.4. Health & Wellness Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.11. Brazil Other Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.11.1. Other Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.11.2. Other Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.11.3. Other Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.11.4. Other Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
5. Brazil Business NFT Spend by Sector Trend Analysis, 2021 - 2030
5.1. NFT Business Spend Snapshot by Sector - Market Share Analysis
5.2. Brazil Retail Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.3. Brazil Technology & Telecommunications Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.4. Brazil Financial Services Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.5. Brazil Manufacturing Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.6. Brazil Travel and Hospitality Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.7. Brazil Media & Entertainment Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.8. Brazil Training & Education Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.9. Brazil Real Estate Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.10. Brazil Health & Wellness Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.11. Brazil Other Industry NFT Spend - Value Trend Analysis, 2021 - 2030
6. Brazil Total Business Spend on Metaverse by Technology, 2021 - 2030
6.1. Business Spend Snapshot by Technology - Market Share Analysis
6.1.1. Metaverse Spend Analysis by Devices & Displays, 2021 - 2030
6.1.2. Metaverse Spend Analysis by Application Development & Integration, 2021 - 2030
6.1.3. Metaverse Spend Analysis by Technology & Strategy Consulting, 2021 - 2030
6.2. Brazil Retail Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.2.1. Retail Sector Spend Snapshot by Technology - Market Share Analysis
6.2.2. Metaverse Spend Analysis by Devices & Displays in Retail Sector, 2021 - 2030
6.2.3. Metaverse Spend Analysis by Application Development & Integration in Retail Sector, 2021 - 2030
6.2.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Retail Sector, 2021 - 2030
6.3. Brazil Technology & Telecommunications Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.3.1. Technology & Telecommunications Sector Spend Snapshot by Technology - Market Share Analysis
6.3.2. Metaverse Spend Analysis by Devices & Displays in Technology & Telecommunications Sector, 2021 - 2030
6.3.3. Metaverse Spend Analysis by Application Development & Integration in Technology & Telecommunications Sector, 2021 - 2030
6.3.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Technology & Telecommunications Sector, 2021 - 2030
6.4. Brazil Financial Services Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.4.1. Financial Services Sector Spend Snapshot by Technology - Market Share Analysis
6.4.2. Metaverse Spend Analysis by Devices & Displays in Financial Services Sector, 2021 - 2030
6.4.3. Metaverse Spend Analysis by Application Development & Integration in Financial Services Sector, 2021 - 2030
6.4.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Financial Services Sector, 2021 - 2030
6.5. Brazil Manufacturing Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.5.1. Manufacturing Sector Spend Snapshot by Technology - Market Share Analysis
6.5.2. Metaverse Spend Analysis by Devices & Displays in Manufacturing Sector, 2021 - 2030
6.5.3. Metaverse Spend Analysis by Application Development & Integration in Manufacturing Sector, 2021 - 2030
6.5.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Manufacturing Sector, 2021 - 2030
6.6. Brazil Travel and Hospitality Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.6.1. Travel and Hospitality Sector Spend Snapshot by Technology - Market Share Analysis
6.6.2. Metaverse Spend Analysis by Devices & Displays in Travel and Hospitality Sector, 2021 - 2030
6.6.3. Metaverse Spend Analysis by Application Development & Integration in Travel and Hospitality Sector, 2021 - 2030
6.6.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Travel and Hospitality Sector, 2021 - 2030
6.7. Brazil Media & Entertainment Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.7.1. Media & Entertainment Sector Spend Snapshot by Technology - Market Share Analysis
6.7.2. Metaverse Spend Analysis by Devices & Displays in Media & Entertainment Sector, 2021 - 2030
6.7.3. Metaverse Spend Analysis by Application Development & Integration in Media & Entertainment Sector, 2021 - 2030
6.7.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Media & Entertainment Sector, 2021 - 2030
6.8. Brazil Training & Education Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.8.1. Training & Education Sector Spend Snapshot by Technology - Market Share Analysis
6.8.2. Metaverse Spend Analysis by Devices & Displays in Training & Education Sector, 2021 - 2030
6.8.3. Metaverse Spend Analysis by Application Development & Integration in Training & Education Sector, 2021 - 2030
6.8.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Training & Education Sector, 2021 - 2030
6.9. Brazil Real Estate Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.9.1. Real Estate Sector Spend Snapshot by Technology - Market Share Analysis
6.9.2. Metaverse Spend Analysis by Devices & Displays in Real Estate Sector, 2021 - 2030
6.9.3. Metaverse Spend Analysis by Application Development & Integration in Real Estate Sector, 2021 - 2030
6.9.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Real Estate Sector, 2021 - 2030
6.10. Brazil Health & Wellness Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.10.1. Health & Wellness Sector Spend Snapshot by Technology - Market Share Analysis
6.10.2. Metaverse Spend Analysis by Devices & Displays in Health & Wellness Sector, 2021 - 2030
6.10.3. Metaverse Spend Analysis by Application Development & Integration in Health & Wellness Sector, 2021 - 2030
6.10.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Health & Wellness Sector, 2021 - 2030
6.11. Brazil Other Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.11.1. Other Sector Spend Snapshot by Technology - Market Share Analysis
6.11.2. Metaverse Spend Analysis by Devices & Displays in Other Sector, 2021 - 2030
6.11.3. Metaverse Spend Analysis by Application Development & Integration in Other Sector, 2021 - 2030
6.11.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Other Sector, 2021 - 2030
7. Brazil Business Spend on Metaverse by Platforms, 2021 - 2030
7.1. Business Spend Snapshot by Platforms - Market Share Analysis
7.2. Metaverse Spend Analysis by Desktop, 2021 - 2030
7.3. Metaverse Spend Analysis by Mobile, 2021 - 2030
7.4. Metaverse Spend Analysis by Headsets/Gadgets, 2021 - 2030
8. Brazil Ecommerce Spend on Metaverse by Sector, 2021 - 2030
8.1. Ecommerce Spend on Metaverse Snapshot by Sector - Market Share Analysis
8.2. Brazil Metaverse Retail Shopping - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.3. Brazil Metaverse Travel and Hospitality - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.4. Brazil Metaverse Online Food Service - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.5. Brazil Metaverse Media & Entertainment - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.6. Brazil Metaverse Health & Wellness - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.7. Brazil Metaverse Technology Products & Services - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.8. Brazil Metaverse Other Industries - Gross Merchandise Value Trend Analysis, 2021 - 2030
9. Brazil NFT Market Size and Future Growth Dynamics by Key Performance Indicators
9.1. Brazil NFT - Spend Value Trend Analysis, 2021 - 2030
9.2. Brazil NFT - Spend Volume Trend Analysis, 2021 - 2030
9.3. Brazil NFT - Average Value Per Transaction Trend Analysis, 2021 - 2030
10. Brazil NFT Market Size and Forecast by Key Assets
10.1. Brazil NFT Market Share by Key Assets (%), 2022
10.2. Brazil NFT Collectibles and Art Trend Analysis, 2021 - 2030
10.2.1. Brazil NFT Collectibles and Art - Spend Value Trend Analysis, 2021 - 2030
10.2.2. Brazil NFT Collectibles and Art - Spend Volume Trend Analysis, 2021 - 2030
10.2.3. Brazil NFT Collectibles and Art - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.3. Brazil NFT Real Estate Trend Analysis, 2021 - 2030
10.3.1. Brazil NFT Real Estate - Spend Value Trend Analysis, 2021 - 2030
10.3.2. Brazil NFT Real Estate - Spend Volume Trend Analysis, 2021 - 2030
10.3.3. Brazil NFT Real Estate - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.4. Brazil NFT Sports Trend Analysis, 2021 - 2030
10.4.1. Brazil NFT Sports - Spend Value Trend Analysis, 2021 - 2030
10.4.2. Brazil NFT Sports - Spend Volume Trend Analysis, 2021 - 2030
10.4.3. Brazil NFT Sports - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.5. Brazil NFT Gaming Trend Analysis, 2021 - 2030
10.5.1. Brazil NFT Gaming - Spend Value Trend Analysis, 2021 - 2030
10.5.2. Brazil NFT Gaming - Spend Volume Trend Analysis, 2021 - 2030
10.5.3. Brazil NFT Gaming - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.6. Brazil NFT Utility Trend Analysis, 2021 - 2030
10.6.1. Brazil NFT Utility - Spend Value Trend Analysis, 2021 - 2030
10.6.2. Brazil NFT Utility - Spend Volume Trend Analysis, 2021 - 2030
10.6.3. Brazil NFT Utility - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.7. Brazil NFT Fashion and Luxury Trend Analysis, 2021 - 2030
10.7.1. Brazil NFT Fashion and Luxury - Spend Value Trend Analysis, 2021 - 2030
10.7.2. Brazil NFT Fashion and Luxury - Spend Volume Trend Analysis, 2021 - 2030
10.7.3. Brazil NFT Fashion and Luxury - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.8. Brazil NFT Other Assets Trend Analysis, 2021 - 2030
10.8.1. Brazil NFT Other Assets - Spend Value Trend Analysis, 2021 - 2030
10.8.2. Brazil NFT Other Assets - Spend Volume Trend Analysis, 2021 - 2030
10.8.3. Brazil NFT Other Assets - Average Value Per Transaction Trend Analysis, 2021 - 2030
11. Brazil Consumer Spend on Metaverse by Device Trend Analysis, 2021-2030
11.1. Consumer Spend Snapshot by Devices - Market Share Analysis
11.2. Brazil Consumer Spend by Desktop Trend Value Analysis, 2021 - 2030
11.3. Brazil Consumer Spend by Mobile Trend Value Analysis, 2021 - 2030
11.4. Brazil Consumer Spend by Digital Gadgets Trend Value Analysis, 2021 - 2030
12. Brazil Consumer Spend on Metaverse by Hardware Devices
12.1. Consumer Spend Snapshot by Hardware Devices - Market Share Analysis
12.2. Brazil Metaverse - Consumer Spend Value by Augmented Reality Devices, 2021 - 2030
12.3. Brazil Metaverse - Consumer Spend Value by Virtual Reality Devices, 2021 - 2030
12.4. Brazil Metaverse - Consumer Spend Value by Mixed Reality Devices, 2021 - 2030
13. Further Reading
13.1. About the Publisher

Table Information