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Global Video Game Consumer Segmentation With Excel

  • Report

  • 25 Pages
  • January 2023
  • Region: Global
  • DFC Intelligence
  • ID: 5739744
There are now over 3 billion video game consumers around the world. A major challenge is identifying where these consumers are located and which platforms they are using. The Global Video Game Consumer Segmentation report is highlighted by a pivot table based spreadsheet that provides the number of game consumers by country, region, and platform.

The report also comes with a 35-page pdf summary with some key highlights.

Users can run their own analysis and automatically create custom charts.

Many game consumers now play on multiple platforms: console, PC and mobile. This report allows users to identify the number of those consumers in each country and region. In addition, only consumers that pay money for games on a specific platform are included. This eliminates both double counting of multi-platform consumers and the many consumers that only play free games.

Country/Region Breakdown Includes:

  • United States
  • Canada
  • U.K./Ireland
  • Germany/Austria/Switzerland
  • Belgium/Luxembourg
  • Scandinavia
  • France
  • Italy
  • Netherlands
  • Spain/Portugal
  • Poland
  • Romania
  • Russia/CIS/Ukraine
  • Czech/Hungray/Slovakia
  • Other Europe
  • China
  • Japan
  • Taiwan
  • South Korea
  • Hong Kong/Singapore
  • India
  • Other Asia
  • Australia/New Zealand
  • Other Oceania
  • All MENA
  • Mexico
  • Brazil
  • Other Latin America
  • All Sub-Sahara Africa