This Interactive Display market report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
The interactive display market size has grown strongly in recent years. It will grow from $17.05 billion in 2024 to $18.28 billion in 2025 at a compound annual growth rate (CAGR) of 7.2%. The growth in the historic period can be attributed to e-commerce and virtual shopping experiences, adoption of interactive displays in healthcare, entertainment and gaming applications, rising demand in corporate and business settings, growing popularity in retail and hospitality.
The interactive display market size is expected to see rapid growth in the next few years. It will grow to $27.92 billion in 2029 at a compound annual growth rate (CAGR) of 11.2%. The growth in the forecast period can be attributed to global economic and geopolitical factors, security and robustness improvements, hybrid and federated learning approaches, expansion into new industry verticals, increasing adoption in healthcare, environmental considerations and sustainable solutions, customization and personalization, global expansion of smart cities initiatives, increased demand for digital learning solutions. Major trends in the forecast period include hybrid work environments, rise of touchless and gesture-based interaction, enhanced collaboration features, digital signage innovation, flexible and modular display solutions, smart cities initiatives.
The increasing demand for gamification is expected to drive growth in the interactive display market. Gamification involves integrating game elements into non-gaming contexts, such as websites, online communities, learning management systems, and business intranets, to enhance user engagement. This rising demand is primarily fueled by the need to boost engagement, improve productivity, and increase sales. Consequently, there will be significant demand for interactive displays, as the implementation of gamification relies on the widespread acceptance of these technologies. For example, in October 2024, a report from NIH indicated that 24.2% of participants identified video games as their primary leisure activity, while 4.03% preferred board games, and 71.8% engaged in other activities. Among video gamers, those who play for at least one hour per week, 72.2% favored action video games as their genre of choice. Thus, the growing demand for gamification is poised to propel the interactive display market's growth.
The interactive display market is expected to be propelled by the rapid growth of the e-commerce industry. E-commerce, the online buying and selling of goods and services, extensively utilizes interactive displays as tools to enhance user experience on online platforms. The Indian Brand Equity Foundation (IBEF) forecasts that India's e-commerce market will grow to USD 111 billion by 2024 and USD 200 billion by 2026. This substantial growth in the e-commerce sector is a significant factor driving the demand and innovation in the interactive display market.
Technological advancement stands out as a notable trend in the interactive display market. The integration of advanced technologies, such as in-cell touch technology, has resulted in lighter displays with higher brightness compared to LCD technology displays. These technologically advanced interactive displays offer ergonomic designs, multi controls and connectivity, and clear panels to maximize productivity. ViewSonic, a US-based electronics company, exemplifies this trend with the launch of the ViewBoard 52 Series in July 2022. This series features inbuilt multimedia systems, front-facing speakers, subwoofers, and various connectivity options, catering specifically to educational needs.
Touchless displays have become a focal point for major players in the interactive display market, aiming to gain a competitive edge. Touchless interactive displays enable user interaction without physical contact, utilizing technologies such as gestures, voice commands, or proximity sensors. Samsung Electronics Canada and iNUI Studio launched the AirxTouch Series 3 in February 2022, a touchless interactive kiosk solution that combines digital signage with Air Touch optical sensors, allowing users to interact without physically touching the screen.
In October 2023, Crystal Display Systems, a UK-based interactive display manufacturer, acquired Craft Data for an undisclosed amount. The acquisition emphasizes CDS's commitment to growth and providing top-notch solutions, ensuring a smooth transition for Craft Data's suppliers and customers. Craft Data Limited, a UK-based company offering interactive displays, is now part of Crystal Display Systems.
Major companies operating in the interactive display market include Samsung Display Co. Ltd., NEC Display Solutions Ltd., LG Display Co. Ltd., Leyard Optoelectronic, Sharp Corporation, Planar Systems Inc., Panasonic Holdings Corporation, ViewSonic Corporation, Elo Touch Solutions Inc., BenQ Corporation, Meridian Kiosks, Promethean Limited, Box Light corporation, eyefactive GmbH, HORIZON DISPLAY INC., IDEUM, Marvel Technology (China) Co. Ltd, MMT GmbH & Co. KG., Cisco Systems Inc., Hitachi Ltd., TableConnect, Microsoft Corporation, Qualcomm Incorporated, Epson America Inc., Google LLC, Crystal Display Systems Ltd., Cleartouch Interactive Displays, Newline Interactive.
North America was the largest region in the interactive display market in 2024 and is expected to be the fastest-growing region in the forecast period. The regions covered in the interactive display market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the interactive display market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Canada, Spain.
An interactive display refers to a mounted device incorporating a multi-touch panel and an embedded operating system, enabling users to directly access, collaborate with, and interact with the data displayed on LCD screens using fingers or styluses. The computing power of these devices allows users to deliver dynamic visual presentations and control on-screen data through digital touchscreen interactions, eliminating the need for external PCs.
The primary product types of interactive displays encompass interactive kiosks, interactive whiteboards, interactive tables, interactive video walls, and interactive monitors. An interactive kiosk serves as a computer terminal with specialized hardware and software, offering access to information and applications for communication, commerce, entertainment, or education. Various panels utilized in interactive displays include flat, flexible, and transparent options. The technology employed in these displays spans LCD, LED, OLED, and other technologies. Verticals making use of interactive displays include retail and hospitality, BFSI, industrial, healthcare, corporate and government sectors, transportation, education, sports, and entertainment.
The interactive display market research report is one of a series of new reports that provides interactive display market statistics, including interactive display industry global market size, regional shares, competitors with an interactive display market share, detailed interactive display market segments, market trends and opportunities, and any further data you may need to thrive in the interactive display industry. This interactive display market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The interactive display market consists of sales of resistive touchscreens, capacitive touchscreens, and optical imaging touchscreens. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The interactive display market size has grown strongly in recent years. It will grow from $17.05 billion in 2024 to $18.28 billion in 2025 at a compound annual growth rate (CAGR) of 7.2%. The growth in the historic period can be attributed to e-commerce and virtual shopping experiences, adoption of interactive displays in healthcare, entertainment and gaming applications, rising demand in corporate and business settings, growing popularity in retail and hospitality.
The interactive display market size is expected to see rapid growth in the next few years. It will grow to $27.92 billion in 2029 at a compound annual growth rate (CAGR) of 11.2%. The growth in the forecast period can be attributed to global economic and geopolitical factors, security and robustness improvements, hybrid and federated learning approaches, expansion into new industry verticals, increasing adoption in healthcare, environmental considerations and sustainable solutions, customization and personalization, global expansion of smart cities initiatives, increased demand for digital learning solutions. Major trends in the forecast period include hybrid work environments, rise of touchless and gesture-based interaction, enhanced collaboration features, digital signage innovation, flexible and modular display solutions, smart cities initiatives.
The increasing demand for gamification is expected to drive growth in the interactive display market. Gamification involves integrating game elements into non-gaming contexts, such as websites, online communities, learning management systems, and business intranets, to enhance user engagement. This rising demand is primarily fueled by the need to boost engagement, improve productivity, and increase sales. Consequently, there will be significant demand for interactive displays, as the implementation of gamification relies on the widespread acceptance of these technologies. For example, in October 2024, a report from NIH indicated that 24.2% of participants identified video games as their primary leisure activity, while 4.03% preferred board games, and 71.8% engaged in other activities. Among video gamers, those who play for at least one hour per week, 72.2% favored action video games as their genre of choice. Thus, the growing demand for gamification is poised to propel the interactive display market's growth.
The interactive display market is expected to be propelled by the rapid growth of the e-commerce industry. E-commerce, the online buying and selling of goods and services, extensively utilizes interactive displays as tools to enhance user experience on online platforms. The Indian Brand Equity Foundation (IBEF) forecasts that India's e-commerce market will grow to USD 111 billion by 2024 and USD 200 billion by 2026. This substantial growth in the e-commerce sector is a significant factor driving the demand and innovation in the interactive display market.
Technological advancement stands out as a notable trend in the interactive display market. The integration of advanced technologies, such as in-cell touch technology, has resulted in lighter displays with higher brightness compared to LCD technology displays. These technologically advanced interactive displays offer ergonomic designs, multi controls and connectivity, and clear panels to maximize productivity. ViewSonic, a US-based electronics company, exemplifies this trend with the launch of the ViewBoard 52 Series in July 2022. This series features inbuilt multimedia systems, front-facing speakers, subwoofers, and various connectivity options, catering specifically to educational needs.
Touchless displays have become a focal point for major players in the interactive display market, aiming to gain a competitive edge. Touchless interactive displays enable user interaction without physical contact, utilizing technologies such as gestures, voice commands, or proximity sensors. Samsung Electronics Canada and iNUI Studio launched the AirxTouch Series 3 in February 2022, a touchless interactive kiosk solution that combines digital signage with Air Touch optical sensors, allowing users to interact without physically touching the screen.
In October 2023, Crystal Display Systems, a UK-based interactive display manufacturer, acquired Craft Data for an undisclosed amount. The acquisition emphasizes CDS's commitment to growth and providing top-notch solutions, ensuring a smooth transition for Craft Data's suppliers and customers. Craft Data Limited, a UK-based company offering interactive displays, is now part of Crystal Display Systems.
Major companies operating in the interactive display market include Samsung Display Co. Ltd., NEC Display Solutions Ltd., LG Display Co. Ltd., Leyard Optoelectronic, Sharp Corporation, Planar Systems Inc., Panasonic Holdings Corporation, ViewSonic Corporation, Elo Touch Solutions Inc., BenQ Corporation, Meridian Kiosks, Promethean Limited, Box Light corporation, eyefactive GmbH, HORIZON DISPLAY INC., IDEUM, Marvel Technology (China) Co. Ltd, MMT GmbH & Co. KG., Cisco Systems Inc., Hitachi Ltd., TableConnect, Microsoft Corporation, Qualcomm Incorporated, Epson America Inc., Google LLC, Crystal Display Systems Ltd., Cleartouch Interactive Displays, Newline Interactive.
North America was the largest region in the interactive display market in 2024 and is expected to be the fastest-growing region in the forecast period. The regions covered in the interactive display market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the interactive display market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Canada, Spain.
An interactive display refers to a mounted device incorporating a multi-touch panel and an embedded operating system, enabling users to directly access, collaborate with, and interact with the data displayed on LCD screens using fingers or styluses. The computing power of these devices allows users to deliver dynamic visual presentations and control on-screen data through digital touchscreen interactions, eliminating the need for external PCs.
The primary product types of interactive displays encompass interactive kiosks, interactive whiteboards, interactive tables, interactive video walls, and interactive monitors. An interactive kiosk serves as a computer terminal with specialized hardware and software, offering access to information and applications for communication, commerce, entertainment, or education. Various panels utilized in interactive displays include flat, flexible, and transparent options. The technology employed in these displays spans LCD, LED, OLED, and other technologies. Verticals making use of interactive displays include retail and hospitality, BFSI, industrial, healthcare, corporate and government sectors, transportation, education, sports, and entertainment.
The interactive display market research report is one of a series of new reports that provides interactive display market statistics, including interactive display industry global market size, regional shares, competitors with an interactive display market share, detailed interactive display market segments, market trends and opportunities, and any further data you may need to thrive in the interactive display industry. This interactive display market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The interactive display market consists of sales of resistive touchscreens, capacitive touchscreens, and optical imaging touchscreens. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Interactive Display Market Characteristics3. Interactive Display Market Trends and Strategies4. Interactive Display Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics and Covid and Recovery on the Market32. Global Interactive Display Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Interactive Display Market34. Recent Developments in the Interactive Display Market
5. Global Interactive Display Growth Analysis and Strategic Analysis Framework
6. Interactive Display Market Segmentation
7. Interactive Display Market Regional and Country Analysis
8. Asia-Pacific Interactive Display Market
9. China Interactive Display Market
10. India Interactive Display Market
11. Japan Interactive Display Market
12. Australia Interactive Display Market
13. Indonesia Interactive Display Market
14. South Korea Interactive Display Market
15. Western Europe Interactive Display Market
16. UK Interactive Display Market
17. Germany Interactive Display Market
18. France Interactive Display Market
19. Italy Interactive Display Market
20. Spain Interactive Display Market
21. Eastern Europe Interactive Display Market
22. Russia Interactive Display Market
23. North America Interactive Display Market
24. USA Interactive Display Market
25. Canada Interactive Display Market
26. South America Interactive Display Market
27. Brazil Interactive Display Market
28. Middle East Interactive Display Market
29. Africa Interactive Display Market
30. Interactive Display Market Competitive Landscape and Company Profiles
31. Interactive Display Market Other Major and Innovative Companies
35. Interactive Display Market High Potential Countries, Segments and Strategies
36. Appendix
Executive Summary
Interactive Display Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on interactive display market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for interactive display? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The interactive display market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) Covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Product: Interactive Kiosk; Interactive Whiteboard; Interactive Table; Interactive Video Wall; Interactive Monitor2) By Panel Size: 17-32', 32-65', 65' and Above
3) By Panel Type: Flat; Flexible; Transparent
4) By Technology: LCD; LED; OLED; Other Technologies
Subsegments:
1) By Interactive Kiosk: Self-Service Kiosks; Information Kiosks2) By Interactive Whiteboard: Portable Interactive Whiteboards; Fixed Interactive Whiteboards
3) By Interactive Table: Multi-Touch Interactive Tables; Digital Learning Tables
4) By Interactive Video Wall: LCD Video Walls; LED Video Walls
5) By Interactive Monitor: Touchscreen Monitors; All-in-One Interactive Displays
Key Companies Mentioned: Samsung Display Co. Ltd.; NEC Display Solutions Ltd.; LG Display Co. Ltd.; Leyard Optoelectronic; Sharp Corporation
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
Some of the major companies featured in this Interactive Display market report include:- Samsung Display Co. Ltd.
- NEC Display Solutions Ltd.
- LG Display Co. Ltd.
- Leyard Optoelectronic
- Sharp Corporation
- Planar Systems Inc.
- Panasonic Holdings Corporation
- ViewSonic Corporation
- Elo Touch Solutions Inc.
- BenQ Corporation
- Meridian Kiosks
- Promethean Limited
- Box Light corporation
- eyefactive GmbH
- HORIZON DISPLAY INC.
- IDEUM
- Marvel Technology (China) Co. Ltd
- MMT GmbH & Co. KG.
- Cisco Systems Inc.
- Hitachi Ltd.
- TableConnect
- Microsoft Corporation
- Qualcomm Incorporated
- Epson America Inc.
- Google LLC
- Crystal Display Systems Ltd.
- Cleartouch Interactive Displays
- Newline Interactive
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 200 |
Published | February 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 18.28 Billion |
Forecasted Market Value ( USD | $ 27.92 Billion |
Compound Annual Growth Rate | 11.2% |
Regions Covered | Global |
No. of Companies Mentioned | 29 |