The film and music market size has grown strongly in recent years. It will grow from $369.2 billion in 2024 to $393.93 billion in 2025 at a compound annual growth rate (CAGR) of 6.7%. The growth in the historic period can be attributed to growth in distribution channels, piracy and copyright issues, cultural trends, globalization, economic factors, emergence of new genres and formats.
The film and music market size is expected to see strong growth in the next few years. It will grow to $502.71 billion in 2029 at a compound annual growth rate (CAGR) of 6.3%. The growth in the forecast period can be attributed to streaming services dominance, data-driven content creation, live events and experiences, global collaboration and co-production, sustainability initiatives. Major trends in the forecast period include immersive technologies, technological advancements in production, blockchain for royalties, emergence of virtual concerts and film premieres, rise of nfts in the creative industry.
The expansion of newer distribution platforms, including Internet Protocol Television (IPTV), Direct-to-Home (DTH), and online platforms such as YouTube and Vimeo, is a significant driver of growth in the film and music market. The adoption of these platforms facilitates the digitization of TV, resulting in improved sound and picture quality for viewers and increased revenues across the value chain. This digital transformation also provides broadcasters with additional bandwidth to offer value-added services, ultimately contributing to revenue growth. Furthermore, the implementation of digital production techniques in the film industry has led to cost reductions in processing and storage. Digital distribution and exhibition methods have not only enhanced picture quality but also shortened the release window. These factors collectively contribute to the positive trajectory of the market's growth during the forecast period.
The growth of subscription-based streaming platforms is anticipated to boost the film and music market in the coming years. These platforms are applications, websites, or channels that provide audio and video content via the Internet to devices such as laptops, smartphones, tablets, or smart TVs in real time. Streaming services have transformed the music and television industries by enabling artists and content creators to easily distribute their work and connect with a wider audience. Additionally, these platforms have created new revenue streams, provided real-time insights into audience engagement, and enhanced access to a diverse range of music, artists, and TV shows. For example, in October 2024, Digitaltrends, a US-based tech news publisher, reported that as of March 2024, Netflix had reached 269.6 million global paid memberships, marking a 3.6% increase from the previous quarter and a 16% rise year-over-year, with 82.66 million subscribers in the U.S. and Canada, 91.73 million in Europe, the Middle East, and Africa, 47.72 million in Latin America and Mexico, and 47.5 million in the Asia-Pacific region. Thus, the rise of subscription-based streaming platforms is fueling the growth of the film and music market.
Film and music production companies are increasingly embracing motion capture technology to mitigate costs associated with keyframe-based animations. Motion capture involves recording live motion events and translating them into actionable data, enabling a 3D recreation of the performance. Performers wearing reflective markers on their bodies have their movements interpreted by a computer, resulting in digital 3D models. This technology provides real-time results more efficiently, reducing the expenses associated with keyframe animation. Several recent blockbuster films, including Avengers, Captain America, Beauty and the Beast, Guardians, and Iron Man, have successfully incorporated motion capture technology.
In October 2024, Slipstream, a US-based music streaming platform, completed the acquisition of Anthem Entertainment’s production music portfolio, which encompasses Jingle Punks, 5 Alarm Music, and Cavendish Music, thereby adding over 650,000 tracks to its catalog. This strategic move establishes Slipstream as the largest independent music licensing platform globally. Co-founders Dan Demole and Jesse Korwin, both former leaders at Jingle Punks, expressed enthusiasm about the potential to innovate within the music licensing space. Anthem Entertainment is an independent record label based in Canada.
Major companies operating in the film and music market include Universal Music Group, Warner Music Group, Sony Music Entertainment, Walt Disney Studios, Paramount Pictures, Warner Bros. Pictures, Lionsgate, 20th Century Studios, Capitol Music Group, RCA Records, Island Records, DreamWorks Animation, A24, Legendary Entertainment, MGM Studios, BMG Rights Management, Atlantic Records, Universal Pictures, Republic Records, Roc Nation, Focus Features, Roadside Attractions, Concord Music, Sony Pictures Entertainment, Metro-Goldwyn-Mayer, EMI Records, Blumhouse Productions, Nickelodeon Movies.
North America was the largest region in the film and music market in 2024. Western Europe was the second-largest region in the film and music market. The regions covered in the film and music market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the film and music market report are Australia, China, India, Indonesia, Japan, South Korea, Bangladesh, Thailand, Vietnam, Malaysia, Singapore, Philippines, Hong Kong, New Zealand, USA, Canada, Mexico, Brazil, Chile, Argentina, Colombia, Peru, France, Germany, UK, Austria, Belgium, Denmark, Finland, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, Switzerland, Russia, Czech Republic, Poland, Romania, Ukraine, Saudi Arabia, Israel, Iran, Turkey, UAE, Egypt, Nigeria, South Africa.
The film and music market includes revenues earned by entities by offering services such as production and/or distribution of motion pictures, videos, television programs, or commercials, from the exhibition of motion pictures or from the provision of postproduction and related services of the production and distribution of musical recordings, from publishing music, or from providing sound recording services in the film and music industry. The market includes the production and distribution of animated cartoons, and instructional videos. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included. 3.
Film refers to a moving image, a movie, or a series of still images on film that are rapidly shown on a screen using light. Music is defined as a sequence of sounds created by musical instruments, voices, computers, or a combination of these, intended for the enjoyment of those who listen to it.
The primary categories within film and music are music recording, film, and video. Music recording represents the physical capture of a musical performance for playback or reproduction. Film genres span action, horror, comedy, documentary, drama, and other categories. Sectors utilizing these mediums include individual users, commercial users, and various other sectors.
The film and music market research report is one of a series of new reports that provides film and music market statistics, including film and music industry global market size, regional shares, competitors with a film and music market share, detailed film and music market segments, market trends and opportunities, and any further data you may need to thrive in the film and music industry. This film and music market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The film and music market size is expected to see strong growth in the next few years. It will grow to $502.71 billion in 2029 at a compound annual growth rate (CAGR) of 6.3%. The growth in the forecast period can be attributed to streaming services dominance, data-driven content creation, live events and experiences, global collaboration and co-production, sustainability initiatives. Major trends in the forecast period include immersive technologies, technological advancements in production, blockchain for royalties, emergence of virtual concerts and film premieres, rise of nfts in the creative industry.
The expansion of newer distribution platforms, including Internet Protocol Television (IPTV), Direct-to-Home (DTH), and online platforms such as YouTube and Vimeo, is a significant driver of growth in the film and music market. The adoption of these platforms facilitates the digitization of TV, resulting in improved sound and picture quality for viewers and increased revenues across the value chain. This digital transformation also provides broadcasters with additional bandwidth to offer value-added services, ultimately contributing to revenue growth. Furthermore, the implementation of digital production techniques in the film industry has led to cost reductions in processing and storage. Digital distribution and exhibition methods have not only enhanced picture quality but also shortened the release window. These factors collectively contribute to the positive trajectory of the market's growth during the forecast period.
The growth of subscription-based streaming platforms is anticipated to boost the film and music market in the coming years. These platforms are applications, websites, or channels that provide audio and video content via the Internet to devices such as laptops, smartphones, tablets, or smart TVs in real time. Streaming services have transformed the music and television industries by enabling artists and content creators to easily distribute their work and connect with a wider audience. Additionally, these platforms have created new revenue streams, provided real-time insights into audience engagement, and enhanced access to a diverse range of music, artists, and TV shows. For example, in October 2024, Digitaltrends, a US-based tech news publisher, reported that as of March 2024, Netflix had reached 269.6 million global paid memberships, marking a 3.6% increase from the previous quarter and a 16% rise year-over-year, with 82.66 million subscribers in the U.S. and Canada, 91.73 million in Europe, the Middle East, and Africa, 47.72 million in Latin America and Mexico, and 47.5 million in the Asia-Pacific region. Thus, the rise of subscription-based streaming platforms is fueling the growth of the film and music market.
Film and music production companies are increasingly embracing motion capture technology to mitigate costs associated with keyframe-based animations. Motion capture involves recording live motion events and translating them into actionable data, enabling a 3D recreation of the performance. Performers wearing reflective markers on their bodies have their movements interpreted by a computer, resulting in digital 3D models. This technology provides real-time results more efficiently, reducing the expenses associated with keyframe animation. Several recent blockbuster films, including Avengers, Captain America, Beauty and the Beast, Guardians, and Iron Man, have successfully incorporated motion capture technology.
In October 2024, Slipstream, a US-based music streaming platform, completed the acquisition of Anthem Entertainment’s production music portfolio, which encompasses Jingle Punks, 5 Alarm Music, and Cavendish Music, thereby adding over 650,000 tracks to its catalog. This strategic move establishes Slipstream as the largest independent music licensing platform globally. Co-founders Dan Demole and Jesse Korwin, both former leaders at Jingle Punks, expressed enthusiasm about the potential to innovate within the music licensing space. Anthem Entertainment is an independent record label based in Canada.
Major companies operating in the film and music market include Universal Music Group, Warner Music Group, Sony Music Entertainment, Walt Disney Studios, Paramount Pictures, Warner Bros. Pictures, Lionsgate, 20th Century Studios, Capitol Music Group, RCA Records, Island Records, DreamWorks Animation, A24, Legendary Entertainment, MGM Studios, BMG Rights Management, Atlantic Records, Universal Pictures, Republic Records, Roc Nation, Focus Features, Roadside Attractions, Concord Music, Sony Pictures Entertainment, Metro-Goldwyn-Mayer, EMI Records, Blumhouse Productions, Nickelodeon Movies.
North America was the largest region in the film and music market in 2024. Western Europe was the second-largest region in the film and music market. The regions covered in the film and music market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the film and music market report are Australia, China, India, Indonesia, Japan, South Korea, Bangladesh, Thailand, Vietnam, Malaysia, Singapore, Philippines, Hong Kong, New Zealand, USA, Canada, Mexico, Brazil, Chile, Argentina, Colombia, Peru, France, Germany, UK, Austria, Belgium, Denmark, Finland, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, Switzerland, Russia, Czech Republic, Poland, Romania, Ukraine, Saudi Arabia, Israel, Iran, Turkey, UAE, Egypt, Nigeria, South Africa.
The film and music market includes revenues earned by entities by offering services such as production and/or distribution of motion pictures, videos, television programs, or commercials, from the exhibition of motion pictures or from the provision of postproduction and related services of the production and distribution of musical recordings, from publishing music, or from providing sound recording services in the film and music industry. The market includes the production and distribution of animated cartoons, and instructional videos. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included. 3.
Film refers to a moving image, a movie, or a series of still images on film that are rapidly shown on a screen using light. Music is defined as a sequence of sounds created by musical instruments, voices, computers, or a combination of these, intended for the enjoyment of those who listen to it.
The primary categories within film and music are music recording, film, and video. Music recording represents the physical capture of a musical performance for playback or reproduction. Film genres span action, horror, comedy, documentary, drama, and other categories. Sectors utilizing these mediums include individual users, commercial users, and various other sectors.
The film and music market research report is one of a series of new reports that provides film and music market statistics, including film and music industry global market size, regional shares, competitors with a film and music market share, detailed film and music market segments, market trends and opportunities, and any further data you may need to thrive in the film and music industry. This film and music market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Film and Music Market Characteristics3. Film and Music Market Trends and Strategies4. Film and Music Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics and Covid and Recovery on the Market68. Global Film and Music Market Competitive Benchmarking and Dashboard69. Key Mergers and Acquisitions in the Film and Music Market70. Recent Developments in the Film and Music Market
5. Global Film and Music Growth Analysis and Strategic Analysis Framework
6. Film and Music Market Segmentation
7. Film and Music Market Regional and Country Analysis
8. Asia-Pacific Film and Music Market
9. China Film and Music Market
10. India Film and Music Market
11. Japan Film and Music Market
12. Australia Film and Music Market
13. Indonesia Film and Music Market
14. South Korea Film and Music Market
15. Bangladesh Film and Music Market
16. Thailand Film and Music Market
17. Vietnam Film and Music Market
18. Malaysia Film and Music Market
19. Singapore Film and Music Market
20. Philippines Film and Music Market
21. Hong Kong Film and Music Market
22. New Zealand Film and Music Market
23. Western Europe Film and Music Market
24. UK Film and Music Market
25. Germany Film and Music Market
26. France Film and Music Market
27. Italy Film and Music Market
28. Spain Film and Music Market
29. Spain Film and Music Market
30. Austria Film and Music Market
31. Belgium Film and Music Market
32. Denmark Film and Music Market
33. Finland Film and Music Market
34. Ireland Film and Music Market
35. Netherlands Film and Music Market
36. Norway Film and Music Market
37. Portugal Film and Music Market
38. Sweden Film and Music Market
39. Switzerland Film and Music Market
40. Eastern Europe Film and Music Market
41. Russia Film and Music Market
42. Czech Republic Film and Music Market
43. Poland Film and Music Market
44. Romania Film and Music Market
45. Ukraine Film and Music Market
46. North America Film and Music Market
47. USA Film and Music Market
48. Canada Film and Music Market
50. South America Film and Music Market
51. Brazil Film and Music Market
52. Chile Film and Music Market
53. Argentina Film and Music Market
54. Colombia Film and Music Market
55. Peru Film and Music Market
56. Middle East Film and Music Market
57. Saudi Arabia Film and Music Market
58. Israel Film and Music Market
59. Iran Film and Music Market
60. Turkey Film and Music Market
61. United Arab Emirates Film and Music Market
62. Africa Film and Music Market
63. Egypt Film and Music Market
64. Nigeria Film and Music Market
65. South Africa Film and Music Market
66. Film and Music Market Competitive Landscape and Company Profiles
67. Film and Music Market Other Major and Innovative Companies
71. Film and Music Market High Potential Countries, Segments and Strategies
72. Appendix
Executive Summary
Film and Music Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on film and music market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for film and music? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The film and music market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Type: Music Recording; Film and Video2) By Genre: Action; Horror; Comedy; Documentary; Drama; Other Genres
3) By End User: Individual Users; Commercial Users; Other End Users
Subsegments:
1) By Music Recording: Studio Recordings; Live Recordings; Digital Downloads; Streaming Services; Vinyl and Physical Media2) By Film and Video: Feature Films; Short Films; Documentaries; Television Shows; Streaming Video Content; Video-on-Demand Services
Key Companies Mentioned: Universal Music Group; Warner Music Group; Sony Music Entertainment; Walt Disney Studios; Paramount Pictures
Countries: Australia; China; India; Indonesia; Japan; South Korea; Bangladesh; Thailand; Vietnam; Malaysia; Singapore; Philippines; Hong Kong; New Zealand; USA; Canada; Mexico; Brazil; Chile; Argentina; Colombia; Peru; France; Germany; UK; Austria; Belgium; Denmark; Finland; Ireland; Italy; Netherlands; Norway; Portugal; Spain; Sweden; Switzerland; Russia; Czech Republic; Poland; Romania; Ukraine; Saudi Arabia; Israel; Iran; Turkey; UAE; Egypt; Nigeria; South Africa
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
- Universal Music Group
- Warner Music Group
- Sony Music Entertainment
- Walt Disney Studios
- Paramount Pictures
- Warner Bros. Pictures
- Lionsgate
- 20th Century Studios
- Capitol Music Group
- RCA Records
- Island Records
- DreamWorks Animation
- A24
- Legendary Entertainment
- MGM Studios
- BMG Rights Management
- Atlantic Records
- Universal Pictures
- Republic Records
- Roc Nation
- Focus Features
- Roadside Attractions
- Concord Music
- Sony Pictures Entertainment
- Metro-Goldwyn-Mayer
- EMI Records
- Blumhouse Productions
- Nickelodeon Movies
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 400 |
Published | March 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 393.93 Billion |
Forecasted Market Value ( USD | $ 502.71 Billion |
Compound Annual Growth Rate | 6.3% |
Regions Covered | Global |
No. of Companies Mentioned | 28 |