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Subscription Based Gaming Market 2024-2028

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    Report

  • 179 Pages
  • January 2024
  • Region: Global
  • TechNavio
  • ID: 5793997
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The subscription based gaming market is forecast to grow by USD 7.79 billion during 2023-2028, accelerating at a CAGR of 12.17% during the forecast period. The report on the subscription based gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by enhanced features of next-generation gaming consoles, increasing number of strategic partnerships and acquisitions, and rising adoption of ar games.

The subscription based gaming market is segmented as below:

By Genre

  • Action
  • Adventure
  • Shooting
  • Sports
  • Others

By Device

  • Smartphones
  • Console
  • PC

By Geography

  • APAC
  • North America
  • Europe
  • South America
  • Middle East and Africa
This study identifies the emergence of mobile cloud video gaming as one of the prime reasons driving the subscription based gaming market growth during the next few years. Also, growing popularity of esports and adoption of blockchain technology in subscription based gaming will lead to sizable demand in the market.

The report on the subscription based gaming market covers the following areas:

  • Subscription based gaming market sizing
  • Subscription based gaming market forecast
  • Subscription based gaming market industry analysis
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading subscription based gaming market vendors that include Alphabet Inc., Amazon.com Inc., Apple Inc., BLACKNUT, Blade SAS, Capcom Co. Ltd., Electronic Arts Inc., Epic Games Inc., Gimzawy, Microsoft Corp., NEOM Co., Netflix Inc., Nintendo Co. Ltd., NVIDIA Corp., Roblox Corp., Sony Group Corp., Take Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA, and Ziff Davis Inc.. Also, the subscription based gaming market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary
1.1 Market overview
Exhibit 01: Executive Summary - Chart on Market Overview
Exhibit 02: Executive Summary - Data Table on Market Overview
Exhibit 03: Executive Summary - Chart on Global Market Characteristics
Exhibit 04: Executive Summary - Chart on Market by Geography
Exhibit 05: Executive Summary - Chart on Market Segmentation by Genre
Exhibit 06: Executive Summary - Chart on Market Segmentation by Device
Exhibit 07: Executive Summary - Chart on Incremental Growth
Exhibit 08: Executive Summary - Data Table on Incremental Growth
Exhibit 09: Executive Summary - Chart on Vendor Market Positioning
2 Market Landscape
2.1 Market ecosystem
Exhibit 10: Parent market
Exhibit 11: Market Characteristics
3 Market Sizing
3.1 Market definition
Exhibit 12: Offerings of vendors included in the market definition
3.2 Market segment analysis
Exhibit 13: Market segments
3.3 Market size 2023
3.4 Market outlook: Forecast for 2023-2028
Exhibit 14: Chart on Global - Market size and forecast 2023-2028 ($ billion)
Exhibit 15: Data Table on Global - Market size and forecast 2023-2028 ($ billion)
Exhibit 16: Chart on Global Market: Year-over-year growth 2023-2028 (%)
Exhibit 17: Data Table on Global Market: Year-over-year growth 2023-2028 (%)
4 Historic Market Size
4.1 Global subscription based gaming market 2018 - 2022
Exhibit 18: Historic Market Size - Data Table on global subscription based gaming market 2018 - 2022 ($ billion)
4.2 Genre Segment Analysis 2018 - 2022
Exhibit 19: Historic Market Size - Genre Segment 2018 - 2022 ($ billion)
4.3 Device Segment Analysis 2018 - 2022
Exhibit 20: Historic Market Size - Device Segment 2018 - 2022 ($ billion)
4.4 Geography Segment Analysis 2018 - 2022
Exhibit 21: Historic Market Size - Geography Segment 2018 - 2022 ($ billion)
4.5 Country Segment Analysis 2018 - 2022
Exhibit 22: Historic Market Size - Country Segment 2018 - 2022 ($ billion)
5 Five Forces Analysis
5.1 Five forces summary
Exhibit 23: Five forces analysis - Comparison between 2023 and 2028
5.2 Bargaining power of buyers
Exhibit 24: Chart on Bargaining power of buyers - Impact of key factors 2023 and 2028
5.3 Bargaining power of suppliers
Exhibit 25: Bargaining power of suppliers - Impact of key factors in 2023 and 2028
5.4 Threat of new entrants
Exhibit 26: Threat of new entrants - Impact of key factors in 2023 and 2028
5.5 Threat of substitutes
Exhibit 27: Threat of substitutes - Impact of key factors in 2023 and 2028
5.6 Threat of rivalry
Exhibit 28: Threat of rivalry - Impact of key factors in 2023 and 2028
5.7 Market condition
Exhibit 29: Chart on Market condition - Five forces 2023 and 2028
6 Market Segmentation by Genre
6.1 Market segments
Exhibit 30: Chart on Genre - Market share 2023-2028 (%)
Exhibit 31: Data Table on Genre - Market share 2023-2028 (%)
6.2 Comparison by Genre
Exhibit 32: Chart on Comparison by Genre
Exhibit 33: Data Table on Comparison by Genre
6.3 Action - Market size and forecast 2023-2028
Exhibit 34: Chart on Action - Market size and forecast 2023-2028 ($ billion)
Exhibit 35: Data Table on Action - Market size and forecast 2023-2028 ($ billion)
Exhibit 36: Chart on Action - Year-over-year growth 2023-2028 (%)
Exhibit 37: Data Table on Action - Year-over-year growth 2023-2028 (%)
6.4 Adventure - Market size and forecast 2023-2028
Exhibit 38: Chart on Adventure - Market size and forecast 2023-2028 ($ billion)
Exhibit 39: Data Table on Adventure - Market size and forecast 2023-2028 ($ billion)
Exhibit 40: Chart on Adventure - Year-over-year growth 2023-2028 (%)
Exhibit 41: Data Table on Adventure - Year-over-year growth 2023-2028 (%)
6.5 Shooting - Market size and forecast 2023-2028
Exhibit 42: Chart on Shooting - Market size and forecast 2023-2028 ($ billion)
Exhibit 43: Data Table on Shooting - Market size and forecast 2023-2028 ($ billion)
Exhibit 44: Chart on Shooting - Year-over-year growth 2023-2028 (%)
Exhibit 45: Data Table on Shooting - Year-over-year growth 2023-2028 (%)
6.6 Sports - Market size and forecast 2023-2028
Exhibit 46: Chart on Sports - Market size and forecast 2023-2028 ($ billion)
Exhibit 47: Data Table on Sports - Market size and forecast 2023-2028 ($ billion)
Exhibit 48: Chart on Sports - Year-over-year growth 2023-2028 (%)
Exhibit 49: Data Table on Sports - Year-over-year growth 2023-2028 (%)
6.7 Others - Market size and forecast 2023-2028
Exhibit 50: Chart on Others - Market size and forecast 2023-2028 ($ billion)
Exhibit 51: Data Table on Others - Market size and forecast 2023-2028 ($ billion)
Exhibit 52: Chart on Others - Year-over-year growth 2023-2028 (%)
Exhibit 53: Data Table on Others - Year-over-year growth 2023-2028 (%)
6.8 Market opportunity by Genre
Exhibit 54: Market opportunity by Genre ($ billion)
Exhibit 55: Data Table on Market opportunity by Genre ($ billion)
7 Market Segmentation by Device
7.1 Market segments
Exhibit 56: Chart on Device - Market share 2023-2028 (%)
Exhibit 57: Data Table on Device - Market share 2023-2028 (%)
7.2 Comparison by Device
Exhibit 58: Chart on Comparison by Device
Exhibit 59: Data Table on Comparison by Device
7.3 Smartphones - Market size and forecast 2023-2028
Exhibit 60: Chart on Smartphones - Market size and forecast 2023-2028 ($ billion)
Exhibit 61: Data Table on Smartphones - Market size and forecast 2023-2028 ($ billion)
Exhibit 62: Chart on Smartphones - Year-over-year growth 2023-2028 (%)
Exhibit 63: Data Table on Smartphones - Year-over-year growth 2023-2028 (%)
7.4 Console - Market size and forecast 2023-2028
Exhibit 64: Chart on Console - Market size and forecast 2023-2028 ($ billion)
Exhibit 65: Data Table on Console - Market size and forecast 2023-2028 ($ billion)
Exhibit 66: Chart on Console - Year-over-year growth 2023-2028 (%)
Exhibit 67: Data Table on Console - Year-over-year growth 2023-2028 (%)
7.5 PC - Market size and forecast 2023-2028
Exhibit 68: Chart on PC - Market size and forecast 2023-2028 ($ billion)
Exhibit 69: Data Table on PC - Market size and forecast 2023-2028 ($ billion)
Exhibit 70: Chart on PC - Year-over-year growth 2023-2028 (%)
Exhibit 71: Data Table on PC - Year-over-year growth 2023-2028 (%)
7.6 Market opportunity by Device
Exhibit 72: Market opportunity by Device ($ billion)
Exhibit 73: Data Table on Market opportunity by Device ($ billion)
8 Customer Landscape
8.1 Customer landscape overview
Exhibit 74: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
9 Geographic Landscape
9.1 Geographic segmentation
Exhibit 75: Chart on Market share By Geographical Landscape2023-2028 (%)
Exhibit 76: Data Table on Market share By Geographical Landscape2023-2028 (%)
9.2 Geographic comparison
Exhibit 77: Chart on Geographic comparison
Exhibit 78: Data Table on Geographic comparison
9.3 APAC - Market size and forecast 2023-2028
Exhibit 79: Chart on APAC - Market size and forecast 2023-2028 ($ billion)
Exhibit 80: Data Table on APAC - Market size and forecast 2023-2028 ($ billion)
Exhibit 81: Chart on APAC - Year-over-year growth 2023-2028 (%)
Exhibit 82: Data Table on APAC - Year-over-year growth 2023-2028 (%)
9.4 North America - Market size and forecast 2023-2028
Exhibit 83: Chart on North America - Market size and forecast 2023-2028 ($ billion)
Exhibit 84: Data Table on North America - Market size and forecast 2023-2028 ($ billion)
Exhibit 85: Chart on North America - Year-over-year growth 2023-2028 (%)
Exhibit 86: Data Table on North America - Year-over-year growth 2023-2028 (%)
9.5 Europe - Market size and forecast 2023-2028
Exhibit 87: Chart on Europe - Market size and forecast 2023-2028 ($ billion)
Exhibit 88: Data Table on Europe - Market size and forecast 2023-2028 ($ billion)
Exhibit 89: Chart on Europe - Year-over-year growth 2023-2028 (%)
Exhibit 90: Data Table on Europe - Year-over-year growth 2023-2028 (%)
9.6 South America - Market size and forecast 2023-2028
Exhibit 91: Chart on South America - Market size and forecast 2023-2028 ($ billion)
Exhibit 92: Data Table on South America - Market size and forecast 2023-2028 ($ billion)
Exhibit 93: Chart on South America - Year-over-year growth 2023-2028 (%)
Exhibit 94: Data Table on South America - Year-over-year growth 2023-2028 (%)
9.7 Middle East and Africa - Market size and forecast 2023-2028
Exhibit 95: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
Exhibit 96: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
Exhibit 97: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
Exhibit 98: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
9.8 US - Market size and forecast 2023-2028
Exhibit 99: Chart on US - Market size and forecast 2023-2028 ($ billion)
Exhibit 100: Data Table on US - Market size and forecast 2023-2028 ($ billion)
Exhibit 101: Chart on US - Year-over-year growth 2023-2028 (%)
Exhibit 102: Data Table on US - Year-over-year growth 2023-2028 (%)
9.9 China - Market size and forecast 2023-2028
Exhibit 103: Chart on China - Market size and forecast 2023-2028 ($ billion)
Exhibit 104: Data Table on China - Market size and forecast 2023-2028 ($ billion)
Exhibit 105: Chart on China - Year-over-year growth 2023-2028 (%)
Exhibit 106: Data Table on China - Year-over-year growth 2023-2028 (%)
9.10 Japan - Market size and forecast 2023-2028
Exhibit 107: Chart on Japan - Market size and forecast 2023-2028 ($ billion)
Exhibit 108: Data Table on Japan - Market size and forecast 2023-2028 ($ billion)
Exhibit 109: Chart on Japan - Year-over-year growth 2023-2028 (%)
Exhibit 110: Data Table on Japan - Year-over-year growth 2023-2028 (%)
9.11 South Korea - Market size and forecast 2023-2028
Exhibit 111: Chart on South Korea - Market size and forecast 2023-2028 ($ billion)
Exhibit 112: Data Table on South Korea - Market size and forecast 2023-2028 ($ billion)
Exhibit 113: Chart on South Korea - Year-over-year growth 2023-2028 (%)
Exhibit 114: Data Table on South Korea - Year-over-year growth 2023-2028 (%)
9.12 Germany - Market size and forecast 2023-2028
Exhibit 115: Chart on Germany - Market size and forecast 2023-2028 ($ billion)
Exhibit 116: Data Table on Germany - Market size and forecast 2023-2028 ($ billion)
Exhibit 117: Chart on Germany - Year-over-year growth 2023-2028 (%)
Exhibit 118: Data Table on Germany - Year-over-year growth 2023-2028 (%)
9.13 Market opportunity by geography
Exhibit 119: Market opportunity By Geographical Landscape($ billion)
Exhibit 120: Data Tables on Market opportunity By Geographical Landscape($ billion)
10 Drivers, Challenges, and Trends
10.1 Market drivers
10.2 Market challenges
10.3 Impact of drivers and challenges
Exhibit 121: Impact of drivers and challenges in 2023 and 2028
10.4 Market trends
11 Vendor Landscape
11.1 Overview
11.2 Vendor landscape
Exhibit 122: Overview on Criticality of inputs and Factors of differentiation
11.3 Landscape disruption
Exhibit 123: Overview on factors of disruption
11.4 Industry risks
Exhibit 124: Impact of key risks on business
12 Vendor Analysis
12.1 Vendors covered
Exhibit 125: Vendors covered
12.2 Market positioning of vendors
Exhibit 126: Matrix on vendor position and classification
12.3 Alphabet Inc.
Exhibit 127: Alphabet Inc. - Overview
Exhibit 128: Alphabet Inc. - Business segments
Exhibit 129: Alphabet Inc. - Key news
Exhibit 130: Alphabet Inc. - Key offerings
Exhibit 131: Alphabet Inc. - Segment focus
12.4 Amazon.com Inc.
Exhibit 132: Amazon.com Inc. - Overview
Exhibit 133: Amazon.com Inc. - Business segments
Exhibit 134: Amazon.com Inc. - Key news
Exhibit 135: Amazon.com Inc. - Key offerings
Exhibit 136: Amazon.com Inc. - Segment focus
12.5 Apple Inc.
Exhibit 137: Apple Inc. - Overview
Exhibit 138: Apple Inc. - Business segments
Exhibit 139: Apple Inc. - Key news
Exhibit 140: Apple Inc. - Key offerings
Exhibit 141: Apple Inc. - Segment focus
12.6 BLACKNUT
Exhibit 142: BLACKNUT - Overview
Exhibit 143: BLACKNUT - Product / Service
Exhibit 144: BLACKNUT - Key offerings
12.7 Electronic Arts Inc.
Exhibit 145: Electronic Arts Inc. - Overview
Exhibit 146: Electronic Arts Inc. - Product / Service
Exhibit 147: Electronic Arts Inc. - Key offerings
12.8 Microsoft Corp.
Exhibit 148: Microsoft Corp. - Overview
Exhibit 149: Microsoft Corp. - Business segments
Exhibit 150: Microsoft Corp. - Key news
Exhibit 151: Microsoft Corp. - Key offerings
Exhibit 152: Microsoft Corp. - Segment focus
12.9 Netflix Inc.
Exhibit 153: Netflix Inc. - Overview
Exhibit 154: Netflix Inc. - Product / Service
Exhibit 155: Netflix Inc. - Key offerings
12.10 Nintendo Co. Ltd.
Exhibit 156: Nintendo Co. Ltd. - Overview
Exhibit 157: Nintendo Co. Ltd. - Product / Service
Exhibit 158: Nintendo Co. Ltd. - Key offerings
12.11 NVIDIA Corp.
Exhibit 159: NVIDIA Corp. - Overview
Exhibit 160: NVIDIA Corp. - Business segments
Exhibit 161: NVIDIA Corp. - Key news
Exhibit 162: NVIDIA Corp. - Key offerings
Exhibit 163: NVIDIA Corp. - Segment focus
12.12 Roblox Corp.
Exhibit 164: Roblox Corp. - Overview
Exhibit 165: Roblox Corp. - Product / Service
Exhibit 166: Roblox Corp. - Key offerings
12.13 Sony Group Corp.
Exhibit 167: Sony Group Corp. - Overview
Exhibit 168: Sony Group Corp. - Business segments
Exhibit 169: Sony Group Corp. - Key news
Exhibit 170: Sony Group Corp. - Key offerings
Exhibit 171: Sony Group Corp. - Segment focus
12.14 Take Two Interactive Software Inc.
Exhibit 172: Take Two Interactive Software Inc. - Overview
Exhibit 173: Take Two Interactive Software Inc. - Product / Service
Exhibit 174: Take Two Interactive Software Inc. - Key offerings
12.15 Tencent Holdings Ltd.
Exhibit 175: Tencent Holdings Ltd. - Overview
Exhibit 176: Tencent Holdings Ltd. - Business segments
Exhibit 177: Tencent Holdings Ltd. - Key offerings
Exhibit 178: Tencent Holdings Ltd. - Segment focus
12.16 Ubisoft Entertainment SA
Exhibit 179: Ubisoft Entertainment SA - Overview
Exhibit 180: Ubisoft Entertainment SA - Business segments
Exhibit 181: Ubisoft Entertainment SA - Key news
Exhibit 182: Ubisoft Entertainment SA - Key offerings
Exhibit 183: Ubisoft Entertainment SA - Segment focus
12.17 Ziff Davis Inc.
Exhibit 184: Ziff Davis Inc. - Overview
Exhibit 185: Ziff Davis Inc. - Business segments
Exhibit 186: Ziff Davis Inc. - Key offerings
Exhibit 187: Ziff Davis Inc. - Segment focus
13 Appendix
13.1 Scope of the report
13.2 Inclusions and exclusions checklist
Exhibit 188: Inclusions checklist
Exhibit 189: Exclusions checklist
13.3 Currency conversion rates for US$
Exhibit 190: Currency conversion rates for US$
13.4 Research methodology
Exhibit 191: Research methodology
Exhibit 192: Validation techniques employed for market sizing
Exhibit 193: Information sources
13.5 List of abbreviations
Exhibit 194: List of abbreviations
List of Exhibits
Exhibits 1: Executive Summary - Chart on Market Overview
Exhibits 2: Executive Summary - Data Table on Market Overview
Exhibits 3: Executive Summary - Chart on Global Market Characteristics
Exhibits 4: Executive Summary - Chart on Market by Geography
Exhibits 5: Executive Summary - Chart on Market Segmentation by Genre
Exhibits 6: Executive Summary - Chart on Market Segmentation by Device
Exhibits 7: Executive Summary - Chart on Incremental Growth
Exhibits 8: Executive Summary - Data Table on Incremental Growth
Exhibits 9: Executive Summary - Chart on Vendor Market Positioning
Exhibits 10: Parent market
Exhibits 11: Market Characteristics
Exhibits 12: Offerings of vendors included in the market definition
Exhibits 13: Market segments
Exhibits 14: Chart on Global - Market size and forecast 2023-2028 ($ billion)
Exhibits 15: Data Table on Global - Market size and forecast 2023-2028 ($ billion)
Exhibits 16: Chart on Global Market: Year-over-year growth 2023-2028 (%)
Exhibits 17: Data Table on Global Market: Year-over-year growth 2023-2028 (%)
Exhibits 18: Historic Market Size - Data Table on global subscription based gaming market 2018 - 2022 ($ billion)
Exhibits 19: Historic Market Size - Genre Segment 2018 - 2022 ($ billion)
Exhibits 20: Historic Market Size - Device Segment 2018 - 2022 ($ billion)
Exhibits 21: Historic Market Size - Geography Segment 2018 - 2022 ($ billion)
Exhibits 22: Historic Market Size - Country Segment 2018 - 2022 ($ billion)
Exhibits 23: Five forces analysis - Comparison between 2023 and 2028
Exhibits 24: Chart on Bargaining power of buyers - Impact of key factors 2023 and 2028
Exhibits 25: Bargaining power of suppliers - Impact of key factors in 2023 and 2028
Exhibits 26: Threat of new entrants - Impact of key factors in 2023 and 2028
Exhibits 27: Threat of substitutes - Impact of key factors in 2023 and 2028
Exhibits 28: Threat of rivalry - Impact of key factors in 2023 and 2028
Exhibits 29: Chart on Market condition - Five forces 2023 and 2028
Exhibits 30: Chart on Genre - Market share 2023-2028 (%)
Exhibits 31: Data Table on Genre - Market share 2023-2028 (%)
Exhibits 32: Chart on Comparison by Genre
Exhibits 33: Data Table on Comparison by Genre
Exhibits 34: Chart on Action - Market size and forecast 2023-2028 ($ billion)
Exhibits 35: Data Table on Action - Market size and forecast 2023-2028 ($ billion)
Exhibits 36: Chart on Action - Year-over-year growth 2023-2028 (%)
Exhibits 37: Data Table on Action - Year-over-year growth 2023-2028 (%)
Exhibits 38: Chart on Adventure - Market size and forecast 2023-2028 ($ billion)
Exhibits 39: Data Table on Adventure - Market size and forecast 2023-2028 ($ billion)
Exhibits 40: Chart on Adventure - Year-over-year growth 2023-2028 (%)
Exhibits 41: Data Table on Adventure - Year-over-year growth 2023-2028 (%)
Exhibits 42: Chart on Shooting - Market size and forecast 2023-2028 ($ billion)
Exhibits 43: Data Table on Shooting - Market size and forecast 2023-2028 ($ billion)
Exhibits 44: Chart on Shooting - Year-over-year growth 2023-2028 (%)
Exhibits 45: Data Table on Shooting - Year-over-year growth 2023-2028 (%)
Exhibits 46: Chart on Sports - Market size and forecast 2023-2028 ($ billion)
Exhibits 47: Data Table on Sports - Market size and forecast 2023-2028 ($ billion)
Exhibits 48: Chart on Sports - Year-over-year growth 2023-2028 (%)
Exhibits 49: Data Table on Sports - Year-over-year growth 2023-2028 (%)
Exhibits 50: Chart on Others - Market size and forecast 2023-2028 ($ billion)
Exhibits 51: Data Table on Others - Market size and forecast 2023-2028 ($ billion)
Exhibits 52: Chart on Others - Year-over-year growth 2023-2028 (%)
Exhibits 53: Data Table on Others - Year-over-year growth 2023-2028 (%)
Exhibits 54: Market opportunity by Genre ($ billion)
Exhibits 55: Data Table on Market opportunity by Genre ($ billion)
Exhibits 56: Chart on Device - Market share 2023-2028 (%)
Exhibits 57: Data Table on Device - Market share 2023-2028 (%)
Exhibits 58: Chart on Comparison by Device
Exhibits 59: Data Table on Comparison by Device
Exhibits 60: Chart on Smartphones - Market size and forecast 2023-2028 ($ billion)
Exhibits 61: Data Table on Smartphones - Market size and forecast 2023-2028 ($ billion)
Exhibits 62: Chart on Smartphones - Year-over-year growth 2023-2028 (%)
Exhibits 63: Data Table on Smartphones - Year-over-year growth 2023-2028 (%)
Exhibits 64: Chart on Console - Market size and forecast 2023-2028 ($ billion)
Exhibits 65: Data Table on Console - Market size and forecast 2023-2028 ($ billion)
Exhibits 66: Chart on Console - Year-over-year growth 2023-2028 (%)
Exhibits 67: Data Table on Console - Year-over-year growth 2023-2028 (%)
Exhibits 68: Chart on PC - Market size and forecast 2023-2028 ($ billion)
Exhibits 69: Data Table on PC - Market size and forecast 2023-2028 ($ billion)
Exhibits 70: Chart on PC - Year-over-year growth 2023-2028 (%)
Exhibits 71: Data Table on PC - Year-over-year growth 2023-2028 (%)
Exhibits 72: Market opportunity by Device ($ billion)
Exhibits 73: Data Table on Market opportunity by Device ($ billion)
Exhibits 74: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
Exhibits 75: Chart on Market share By Geographical Landscape2023-2028 (%)
Exhibits 76: Data Table on Market share By Geographical Landscape2023-2028 (%)
Exhibits 77: Chart on Geographic comparison
Exhibits 78: Data Table on Geographic comparison
Exhibits 79: Chart on APAC - Market size and forecast 2023-2028 ($ billion)
Exhibits 80: Data Table on APAC - Market size and forecast 2023-2028 ($ billion)
Exhibits 81: Chart on APAC - Year-over-year growth 2023-2028 (%)
Exhibits 82: Data Table on APAC - Year-over-year growth 2023-2028 (%)
Exhibits 83: Chart on North America - Market size and forecast 2023-2028 ($ billion)
Exhibits 84: Data Table on North America - Market size and forecast 2023-2028 ($ billion)
Exhibits 85: Chart on North America - Year-over-year growth 2023-2028 (%)
Exhibits 86: Data Table on North America - Year-over-year growth 2023-2028 (%)
Exhibits 87: Chart on Europe - Market size and forecast 2023-2028 ($ billion)
Exhibits 88: Data Table on Europe - Market size and forecast 2023-2028 ($ billion)
Exhibits 89: Chart on Europe - Year-over-year growth 2023-2028 (%)
Exhibits 90: Data Table on Europe - Year-over-year growth 2023-2028 (%)
Exhibits 91: Chart on South America - Market size and forecast 2023-2028 ($ billion)
Exhibits 92: Data Table on South America - Market size and forecast 2023-2028 ($ billion)
Exhibits 93: Chart on South America - Year-over-year growth 2023-2028 (%)
Exhibits 94: Data Table on South America - Year-over-year growth 2023-2028 (%)
Exhibits 95: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
Exhibits 96: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
Exhibits 97: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
Exhibits 98: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
Exhibits 99: Chart on US - Market size and forecast 2023-2028 ($ billion)
Exhibits 100: Data Table on US - Market size and forecast 2023-2028 ($ billion)
Exhibits 101: Chart on US - Year-over-year growth 2023-2028 (%)
Exhibits 102: Data Table on US - Year-over-year growth 2023-2028 (%)
Exhibits 103: Chart on China - Market size and forecast 2023-2028 ($ billion)
Exhibits 104: Data Table on China - Market size and forecast 2023-2028 ($ billion)
Exhibits 105: Chart on China - Year-over-year growth 2023-2028 (%)
Exhibits 106: Data Table on China - Year-over-year growth 2023-2028 (%)
Exhibits 107: Chart on Japan - Market size and forecast 2023-2028 ($ billion)
Exhibits 108: Data Table on Japan - Market size and forecast 2023-2028 ($ billion)
Exhibits 109: Chart on Japan - Year-over-year growth 2023-2028 (%)
Exhibits 110: Data Table on Japan - Year-over-year growth 2023-2028 (%)
Exhibits 111: Chart on South Korea - Market size and forecast 2023-2028 ($ billion)
Exhibits 112: Data Table on South Korea - Market size and forecast 2023-2028 ($ billion)
Exhibits 113: Chart on South Korea - Year-over-year growth 2023-2028 (%)
Exhibits 114: Data Table on South Korea - Year-over-year growth 2023-2028 (%)
Exhibits 115: Chart on Germany - Market size and forecast 2023-2028 ($ billion)
Exhibits 116: Data Table on Germany - Market size and forecast 2023-2028 ($ billion)
Exhibits 117: Chart on Germany - Year-over-year growth 2023-2028 (%)
Exhibits 118: Data Table on Germany - Year-over-year growth 2023-2028 (%)
Exhibits 119: Market opportunity By Geographical Landscape($ billion)
Exhibits 120: Data Tables on Market opportunity By Geographical Landscape($ billion)
Exhibits 121: Impact of drivers and challenges in 2023 and 2028
Exhibits 122: Overview on Criticality of inputs and Factors of differentiation
Exhibits 123: Overview on factors of disruption
Exhibits 124: Impact of key risks on business
Exhibits 125: Vendors covered
Exhibits 126: Matrix on vendor position and classification
Exhibits 127: Alphabet Inc. - Overview
Exhibits 128: Alphabet Inc. - Business segments
Exhibits 129: Alphabet Inc. - Key news
Exhibits 130: Alphabet Inc. - Key offerings
Exhibits 131: Alphabet Inc. - Segment focus
Exhibits 132: Amazon.com Inc. - Overview
Exhibits 133: Amazon.com Inc. - Business segments
Exhibits 134: Amazon.com Inc. - Key news
Exhibits 135: Amazon.com Inc. - Key offerings
Exhibits 136: Amazon.com Inc. - Segment focus
Exhibits 137: Apple Inc. - Overview
Exhibits 138: Apple Inc. - Business segments
Exhibits 139: Apple Inc. - Key news
Exhibits 140: Apple Inc. - Key offerings
Exhibits 141: Apple Inc. - Segment focus
Exhibits 142: BLACKNUT - Overview
Exhibits 143: BLACKNUT - Product / Service
Exhibits 144: BLACKNUT - Key offerings
Exhibits 145: Electronic Arts Inc. - Overview
Exhibits 146: Electronic Arts Inc. - Product / Service
Exhibits 147: Electronic Arts Inc. - Key offerings
Exhibits 148: Microsoft Corp. - Overview
Exhibits 149: Microsoft Corp. - Business segments
Exhibits 150: Microsoft Corp. - Key news
Exhibits 151: Microsoft Corp. - Key offerings
Exhibits 152: Microsoft Corp. - Segment focus
Exhibits 153: Netflix Inc. - Overview
Exhibits 154: Netflix Inc. - Product / Service
Exhibits 155: Netflix Inc. - Key offerings
Exhibits 156: Nintendo Co. Ltd. - Overview
Exhibits 157: Nintendo Co. Ltd. - Product / Service
Exhibits 158: Nintendo Co. Ltd. - Key offerings
Exhibits 159: NVIDIA Corp. - Overview
Exhibits 160: NVIDIA Corp. - Business segments
Exhibits 161: NVIDIA Corp. - Key news
Exhibits 162: NVIDIA Corp. - Key offerings
Exhibits 163: NVIDIA Corp. - Segment focus
Exhibits 164: Roblox Corp. - Overview
Exhibits 165: Roblox Corp. - Product / Service
Exhibits 166: Roblox Corp. - Key offerings
Exhibits 167: Sony Group Corp. - Overview
Exhibits 168: Sony Group Corp. - Business segments
Exhibits 169: Sony Group Corp. - Key news
Exhibits 170: Sony Group Corp. - Key offerings
Exhibits 171: Sony Group Corp. - Segment focus
Exhibits 172: Take Two Interactive Software Inc. - Overview
Exhibits 173: Take Two Interactive Software Inc. - Product / Service
Exhibits 174: Take Two Interactive Software Inc. - Key offerings
Exhibits 175: Tencent Holdings Ltd. - Overview
Exhibits 176: Tencent Holdings Ltd. - Business segments
Exhibits 177: Tencent Holdings Ltd. - Key offerings
Exhibits 178: Tencent Holdings Ltd. - Segment focus
Exhibits 179: Ubisoft Entertainment SA - Overview
Exhibits 180: Ubisoft Entertainment SA - Business segments
Exhibits 181: Ubisoft Entertainment SA - Key news
Exhibits 182: Ubisoft Entertainment SA - Key offerings
Exhibits 183: Ubisoft Entertainment SA - Segment focus
Exhibits 184: Ziff Davis Inc. - Overview
Exhibits 185: Ziff Davis Inc. - Business segments
Exhibits 186: Ziff Davis Inc. - Key offerings
Exhibits 187: Ziff Davis Inc. - Segment focus
Exhibits 188: Inclusions checklist
Exhibits 189: Exclusions checklist
Exhibits 190: Currency conversion rates for US$
Exhibits 191: Research methodology
Exhibits 192: Validation techniques employed for market sizing
Exhibits 193: Information sources
Exhibits 194: List of abbreviations

Executive Summary

The following companies are recognized as the key players in the global subscription based gaming market: Alphabet Inc., Amazon.com Inc., Apple Inc., BLACKNUT, Blade SAS, Capcom Co. Ltd., Electronic Arts Inc., Epic Games Inc., Gimzawy, Microsoft Corp., NEOM Co., Netflix Inc., Nintendo Co. Ltd., NVIDIA Corp., Roblox Corp., Sony Group Corp., Take Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA, and Ziff Davis Inc..

Commenting on the report, an analyst from the research team said: "The latest trend gaining momentum in the market is emergence of mobile cloud video gaming."

According to the report, one of the major drivers for this market is the enhanced features of next-generation gaming consoles.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Alphabet Inc.
  • Amazon.com Inc.
  • Apple Inc.
  • BLACKNUT
  • Blade SAS
  • Capcom Co. Ltd.
  • Electronic Arts Inc.
  • Epic Games Inc.
  • Gimzawy
  • Microsoft Corp.
  • NEOM Co.
  • Netflix Inc.
  • Nintendo Co. Ltd.
  • NVIDIA Corp.
  • Roblox Corp.
  • Sony Group Corp.
  • Take Two Interactive Software Inc.
  • Tencent Holdings Ltd.
  • Ubisoft Entertainment SA
  • Ziff Davis Inc.