The entertainment and sports buildings market size has grown strongly in recent years. It will grow from $296.66 billion in 2024 to $313.13 billion in 2025 at a compound annual growth rate (CAGR) of 5.5%. The growth in the historic period can be attributed to global sporting events hosting, rise in popularity of sports and entertainment, economic growth and investments, urbanization and lifestyle changes, corporate sponsorship and revenue generation.
The entertainment and sports buildings market size is expected to see strong growth in the next few years. It will grow to $387.66 billion in 2029 at a compound annual growth rate (CAGR) of 5.5%. The growth in the forecast period can be attributed to focus on sustainable and green infrastructure, multi-use and flexibility requirements, public-private partnerships in development, changing consumer preferences and event formats, post-pandemic recovery and return to live events. Major trends in the forecast period include contactless technologies for ticketing and transactions, focus on inclusivity and accessibility, integration of augmented reality (AR) for live events, smart stadiums and venue connectivity, health and safety measures.
The burgeoning government investments geared towards enhancing various buildings are instrumental in driving the growth trajectory of the entertainment and sports buildings market. The construction and refurbishment of sports and entertainment venues receive significant impetus from government funding initiatives. These investments often take the form of grants or loans, substantially aiding the development or revamping of such facilities. This infusion of government funds contributes significantly to defraying expenses related to building or upgrading these structures. A case in point is the UK government's report in March 2022, announcing a substantial £230 million ($285.5 million) allocation over four years to facilitate the construction or renovation of up to 8,000 high-quality pitches across the UK. Specifically, £39 million ($48.4 million) is earmarked for enhancing football facilities in England within the current fiscal year, encompassing the construction or refurbishment of clubhouses, locker rooms, and community buildings. This robust government investment underscores its pivotal role in bolstering the growth of the entertainment and sports buildings market.
The burgeoning population of athletes stands poised to fuel the expansion of the entertainment and sports buildings market. Athletes, skilled in physical pursuits demanding attributes such as strength, speed, agility, and endurance, benefit immensely from dedicated sports facilities. Entertainment and sports buildings provide a conducive and regulated environment for athletes to refine their skills, engage in consistent training, and participate in organized sporting events. Notably, the National Collegiate Athletic Association reported a 5% surge in the number of student-athletes competing in NCAA women's championship sports, escalating from 215,466 in 2021 to 226,212 in 2022. This upward trend in athlete numbers underscores the pivotal role athletes play in propelling the growth of the entertainment and sports buildings market.
Major companies in the entertainment and sports building market are creating innovative solutions, such as sports facility projects, to enhance community engagement, encourage physical activity, and stimulate local economies. These sports facility projects encompass the planning, design, construction, or renovation of venues and infrastructure dedicated to hosting sports activities, events, and training. For example, in November 2023, Danube, a building materials company based in the UAE, launched the Sportz project. This initiative will feature a 39-floor tower offering 1,100 apartments in Dubai Sports City, setting a new standard for real estate projects with its outstanding sports amenities. The facilities will include an Olympic-sized lap pool, a trampoline area, table tennis, a climbing wall, and a sky jogging track, providing residents with an unparalleled recreational experience. Furthermore, Sportz will offer mentoring and coaching services, underscoring Danube Properties' commitment to promoting an active and dynamic lifestyle for residents of Dubai.
Prominent entities within the entertainment and sports buildings market are prioritizing collaboration and forging strategic partnerships as a means to offer dependable services to their clientele. Such strategic partnerships are characterized by formal affiliations between two or more commercial enterprises, typically established through one or multiple business agreements or contracts. A notable example occurred in March 2023 when Acrisure Stadium, a US-based stadium, joined forces with Evolv Technology, a US-based provider specializing in AI-driven weapons detection for security screening. This collaboration aimed to implement Evolv Express solutions, an AI-powered system capable of distinguishing between ordinary items and potential threats, at the stadium's entrances. By deploying Evolv Express screening solutions at its busiest gates, the stadium aims to screen most attendees efficiently during events such as Steelers games, enhancing security without the need to physically inspect attendees' belongings.
In October 2022, Bouygues SA, a France-based engineering conglomerate involved in construction, energy, and transport infrastructure, completed the acquisition of Equans for a substantial €6.1 billion ($6.64 billion). This strategic acquisition is anticipated to fortify Bouygues' existing portfolio while positioning the company as a leading force within the multi-technical services market. Equans, an Austria-based company renowned for its tailored solutions in construction, is expected to synergize effectively with Bouygues, contributing to the latter's expansion and strengthened market position.
Major companies operating in the entertainment and sports buildings market include Shanghai Construction Group Co. Ltd., Bouygues SA, Obayashi Corporation, Daiwa House Industry Co. Ltd., Metallurgical Corporation of China Limited, Sunac China Holdings Ltd., Kajima Corporation, Brookfield Asset Management, Sekisui House Ltd., China Communications Construction Company Ltd., China State Construction Engineering Corp. Ltd., Larsen & Toubro Ltd., Vinci Construction SA, Greenland Holding Group, Turner Construction, AECOM Technology Corporation, Skanska AB, Jacobs Engineering Group Inc., Fluor Corporation, Balfour Beatty plc, Clark Construction Group LLC, Hensel Phelps Construction Co., PCL Construction Enterprises Inc., McCarthy Building Companies Inc., Mortenson Construction, Whiting-Turner Contracting Company, Gilbane Building Company, DPR Construction Inc., JE Dunn Construction Group Inc., Webcor Builders Inc., Swinerton Inc., Suffolk Construction Company Inc., Ryan Companies US Inc., Barton Malow Company, The Boldt Company, Henry C. Beck Company, Gray Construction Services Inc., The Haskell Company, The Korte Company.
Asia-Pacific was the largest region in the entertainment and sports buildings market in 2024. Africa is expected to be the fastest-growing region in the entertainment and sports buildings market during the forecast period. The regions covered in the entertainment and sports buildings market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the entertainment and sports buildings market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
An entertainment and sports building is a comprehensive facility spanning hundreds of acres, requiring admission tickets for entry to witness various sporting and entertainment events. These events encompass watching plays, movies, and participating in athletic activities. The industry associated with entertainment and sports buildings includes the design and construction of such complexes.
The main types of entertainment and sports buildings are categorized as non-residential smart buildings and traditional buildings. Non-residential smart buildings refer to businesses that leverage technology and automation to enhance energy efficiency, optimize space utilization, and improve the comfort and productivity of occupants. The construction types for these buildings can involve new construction or renovation, and the end users encompass both private and public entities.
The entertainment and sports building market research report is one of a series of new reports that provides entertainment and sports building market statistics, including entertainment and sports building industry global market size, regional shares, competitors with an entertainment and sports building market share, detailed entertainment and sports building market segments, market trends and opportunities, and any further data you may need to thrive in the entertainment and sports building industry. This entertainment and sports building market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The entertainment and sports buildings market includes revenues earned by entities by constructing museums, stadiums, theatres, and sports complexes. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The entertainment and sports buildings market size is expected to see strong growth in the next few years. It will grow to $387.66 billion in 2029 at a compound annual growth rate (CAGR) of 5.5%. The growth in the forecast period can be attributed to focus on sustainable and green infrastructure, multi-use and flexibility requirements, public-private partnerships in development, changing consumer preferences and event formats, post-pandemic recovery and return to live events. Major trends in the forecast period include contactless technologies for ticketing and transactions, focus on inclusivity and accessibility, integration of augmented reality (AR) for live events, smart stadiums and venue connectivity, health and safety measures.
The burgeoning government investments geared towards enhancing various buildings are instrumental in driving the growth trajectory of the entertainment and sports buildings market. The construction and refurbishment of sports and entertainment venues receive significant impetus from government funding initiatives. These investments often take the form of grants or loans, substantially aiding the development or revamping of such facilities. This infusion of government funds contributes significantly to defraying expenses related to building or upgrading these structures. A case in point is the UK government's report in March 2022, announcing a substantial £230 million ($285.5 million) allocation over four years to facilitate the construction or renovation of up to 8,000 high-quality pitches across the UK. Specifically, £39 million ($48.4 million) is earmarked for enhancing football facilities in England within the current fiscal year, encompassing the construction or refurbishment of clubhouses, locker rooms, and community buildings. This robust government investment underscores its pivotal role in bolstering the growth of the entertainment and sports buildings market.
The burgeoning population of athletes stands poised to fuel the expansion of the entertainment and sports buildings market. Athletes, skilled in physical pursuits demanding attributes such as strength, speed, agility, and endurance, benefit immensely from dedicated sports facilities. Entertainment and sports buildings provide a conducive and regulated environment for athletes to refine their skills, engage in consistent training, and participate in organized sporting events. Notably, the National Collegiate Athletic Association reported a 5% surge in the number of student-athletes competing in NCAA women's championship sports, escalating from 215,466 in 2021 to 226,212 in 2022. This upward trend in athlete numbers underscores the pivotal role athletes play in propelling the growth of the entertainment and sports buildings market.
Major companies in the entertainment and sports building market are creating innovative solutions, such as sports facility projects, to enhance community engagement, encourage physical activity, and stimulate local economies. These sports facility projects encompass the planning, design, construction, or renovation of venues and infrastructure dedicated to hosting sports activities, events, and training. For example, in November 2023, Danube, a building materials company based in the UAE, launched the Sportz project. This initiative will feature a 39-floor tower offering 1,100 apartments in Dubai Sports City, setting a new standard for real estate projects with its outstanding sports amenities. The facilities will include an Olympic-sized lap pool, a trampoline area, table tennis, a climbing wall, and a sky jogging track, providing residents with an unparalleled recreational experience. Furthermore, Sportz will offer mentoring and coaching services, underscoring Danube Properties' commitment to promoting an active and dynamic lifestyle for residents of Dubai.
Prominent entities within the entertainment and sports buildings market are prioritizing collaboration and forging strategic partnerships as a means to offer dependable services to their clientele. Such strategic partnerships are characterized by formal affiliations between two or more commercial enterprises, typically established through one or multiple business agreements or contracts. A notable example occurred in March 2023 when Acrisure Stadium, a US-based stadium, joined forces with Evolv Technology, a US-based provider specializing in AI-driven weapons detection for security screening. This collaboration aimed to implement Evolv Express solutions, an AI-powered system capable of distinguishing between ordinary items and potential threats, at the stadium's entrances. By deploying Evolv Express screening solutions at its busiest gates, the stadium aims to screen most attendees efficiently during events such as Steelers games, enhancing security without the need to physically inspect attendees' belongings.
In October 2022, Bouygues SA, a France-based engineering conglomerate involved in construction, energy, and transport infrastructure, completed the acquisition of Equans for a substantial €6.1 billion ($6.64 billion). This strategic acquisition is anticipated to fortify Bouygues' existing portfolio while positioning the company as a leading force within the multi-technical services market. Equans, an Austria-based company renowned for its tailored solutions in construction, is expected to synergize effectively with Bouygues, contributing to the latter's expansion and strengthened market position.
Major companies operating in the entertainment and sports buildings market include Shanghai Construction Group Co. Ltd., Bouygues SA, Obayashi Corporation, Daiwa House Industry Co. Ltd., Metallurgical Corporation of China Limited, Sunac China Holdings Ltd., Kajima Corporation, Brookfield Asset Management, Sekisui House Ltd., China Communications Construction Company Ltd., China State Construction Engineering Corp. Ltd., Larsen & Toubro Ltd., Vinci Construction SA, Greenland Holding Group, Turner Construction, AECOM Technology Corporation, Skanska AB, Jacobs Engineering Group Inc., Fluor Corporation, Balfour Beatty plc, Clark Construction Group LLC, Hensel Phelps Construction Co., PCL Construction Enterprises Inc., McCarthy Building Companies Inc., Mortenson Construction, Whiting-Turner Contracting Company, Gilbane Building Company, DPR Construction Inc., JE Dunn Construction Group Inc., Webcor Builders Inc., Swinerton Inc., Suffolk Construction Company Inc., Ryan Companies US Inc., Barton Malow Company, The Boldt Company, Henry C. Beck Company, Gray Construction Services Inc., The Haskell Company, The Korte Company.
Asia-Pacific was the largest region in the entertainment and sports buildings market in 2024. Africa is expected to be the fastest-growing region in the entertainment and sports buildings market during the forecast period. The regions covered in the entertainment and sports buildings market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the entertainment and sports buildings market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
An entertainment and sports building is a comprehensive facility spanning hundreds of acres, requiring admission tickets for entry to witness various sporting and entertainment events. These events encompass watching plays, movies, and participating in athletic activities. The industry associated with entertainment and sports buildings includes the design and construction of such complexes.
The main types of entertainment and sports buildings are categorized as non-residential smart buildings and traditional buildings. Non-residential smart buildings refer to businesses that leverage technology and automation to enhance energy efficiency, optimize space utilization, and improve the comfort and productivity of occupants. The construction types for these buildings can involve new construction or renovation, and the end users encompass both private and public entities.
The entertainment and sports building market research report is one of a series of new reports that provides entertainment and sports building market statistics, including entertainment and sports building industry global market size, regional shares, competitors with an entertainment and sports building market share, detailed entertainment and sports building market segments, market trends and opportunities, and any further data you may need to thrive in the entertainment and sports building industry. This entertainment and sports building market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The entertainment and sports buildings market includes revenues earned by entities by constructing museums, stadiums, theatres, and sports complexes. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Entertainment and Sports Buildings Market Characteristics3. Entertainment and Sports Buildings Market Trends and Strategies4. Entertainment and Sports Buildings Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, and the Recovery from COVID-19 on the Market32. Global Entertainment and Sports Buildings Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Entertainment and Sports Buildings Market34. Recent Developments in the Entertainment and Sports Buildings Market
5. Global Entertainment and Sports Buildings Growth Analysis and Strategic Analysis Framework
6. Entertainment and Sports Buildings Market Segmentation
7. Entertainment and Sports Buildings Market Regional and Country Analysis
8. Asia-Pacific Entertainment and Sports Buildings Market
9. China Entertainment and Sports Buildings Market
10. India Entertainment and Sports Buildings Market
11. Japan Entertainment and Sports Buildings Market
12. Australia Entertainment and Sports Buildings Market
13. Indonesia Entertainment and Sports Buildings Market
14. South Korea Entertainment and Sports Buildings Market
15. Western Europe Entertainment and Sports Buildings Market
16. UK Entertainment and Sports Buildings Market
17. Germany Entertainment and Sports Buildings Market
18. France Entertainment and Sports Buildings Market
19. Italy Entertainment and Sports Buildings Market
20. Spain Entertainment and Sports Buildings Market
21. Eastern Europe Entertainment and Sports Buildings Market
22. Russia Entertainment and Sports Buildings Market
23. North America Entertainment and Sports Buildings Market
24. USA Entertainment and Sports Buildings Market
25. Canada Entertainment and Sports Buildings Market
26. South America Entertainment and Sports Buildings Market
27. Brazil Entertainment and Sports Buildings Market
28. Middle East Entertainment and Sports Buildings Market
29. Africa Entertainment and Sports Buildings Market
30. Entertainment and Sports Buildings Market Competitive Landscape and Company Profiles
31. Entertainment and Sports Buildings Market Other Major and Innovative Companies
35. Entertainment and Sports Buildings Market High Potential Countries, Segments and Strategies
36. Appendix
Executive Summary
Entertainment and Sports Buildings Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on entertainment and sports buildings market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for entertainment and sports buildings ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The entertainment and sports buildings market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- the market characteristics section of the report defines and explains the market.
- the market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- the forecasts are made after considering the major factors currently impacting the market. These include:
- the forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- the regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- the competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- the trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) by Building Type: Non Residential Smart Buildings; Traditional Buildings2) by Construction Type: New Construction; Renovation
3) by End User: Private; Public
Subsegments:
1) by Non-Residential Smart Buildings: Smart Stadiums; Smart Theaters; Smart Arenas2) by Traditional Buildings: Conventional Stadiums; Traditional Theaters; Classic Arenas
Key Companies Mentioned: Shanghai Construction Group Co. Ltd.; Bouygues SA; Obayashi Corporation; Daiwa House Industry Co. Ltd.; Metallurgical Corporation of China Limited
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
Some of the major companies featured in this Entertainment and Sports Buildings market report include:- Shanghai Construction Group Co. Ltd.
- Bouygues SA
- Obayashi Corporation
- Daiwa House Industry Co. Ltd.
- Metallurgical Corporation of China Limited
- Sunac China Holdings Ltd.
- Kajima Corporation
- Brookfield Asset Management
- Sekisui House Ltd.
- China Communications Construction Company Ltd.
- China State Construction Engineering Corp. Ltd.
- Larsen & Toubro Ltd.
- Vinci Construction SA
- Greenland Holding Group
- Turner Construction
- AECOM Technology Corporation
- Skanska AB
- Jacobs Engineering Group Inc.
- Fluor Corporation
- Balfour Beatty plc
- Clark Construction Group LLC
- Hensel Phelps Construction Co.
- PCL Construction Enterprises Inc.
- McCarthy Building Companies Inc.
- Mortenson Construction
- Whiting-Turner Contracting Company
- Gilbane Building Company
- DPR Construction Inc.
- JE Dunn Construction Group Inc.
- Webcor Builders Inc.
- Swinerton Inc.
- Suffolk Construction Company Inc.
- Ryan Companies US Inc.
- Barton Malow Company
- The Boldt Company
- Henry C. Beck Company
- Gray Construction Services Inc.
- The Haskell Company
- The Korte Company
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 200 |
Published | February 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 313.13 Billion |
Forecasted Market Value ( USD | $ 387.66 Billion |
Compound Annual Growth Rate | 5.5% |
Regions Covered | Global |
No. of Companies Mentioned | 39 |