This issue of AD looks at the work of STUFISH Entertainment Architects. Founded by the late Mark Fisher, the legendary British architect known for his rock music stage sets for bands including the Rolling Stones, U2 and Pink Floyd, the studio is a recognised leader in entertainment architecture.
The STUFISH team of architects, designers, visualisers, production managers, technical specialists and producers creates ambitious and pioneering work, exploring new ways to inspire audiences and visitors, from musical experiences to theatrical shows, exhibitions and buildings. Its work has been synonymous with the key theatrical, musical and monumental events embodied in the collective memory of generations across the globe since the mid-1990s.
Entertainment architecture is a highly innovative, creative endeavour, producing ever-more elaborate, architectural spectacles. This issue visits the many facets of STUFISH - its history and design process, audience memory and experience -exploring the story behind and evolution of this particular brand of popular culture and its spatial manifestations, and touching on what the future may hold for it.
Contributors include: Leonard Auerbach, Victoria Broackes, Peter Cook, Adam Davis, Haidy Geismar, Robert Kronenburg, Theo Lorenz, Ash Nehru, Aubrey Powell, Neil Thomas, Willie Williams, Patrick Woodroffe and Maciej Woroniecki.
Table of Contents
Chapter 1 Introduction Let Us Entertain You: A Glimpse Behind the Curtain
Chapter 2 Sheer Frivolous Pleasure: Designing Sensory Stimulation
Chapter 3 Back to the Future: The Architecture of Entertainment
Chapter 4 Innovative Thinking: Engineering Solutions
Chapter 5 When Pigs Do Fly: An Uplifting Experience
Chapter 6 Light: Revealing the Unseen
Chapter 7 Lonely Together: The Coming Confluence of Virtual and Real
Chapter 8 Curating the Crowd: Social Media and the Choreography of Affective Experience
Chapter 9 Spiralling into Perfection: Staging the Choreography of Portability
Chapter 10 Creating Performance Environments: Technology, Design and Patience
Chapter 11 The Intricate Architecture of Enchantment
Chapter 12 Designing Places for Making Memories: Immersive Audience Experiences for Live Music Performance
Chapter 13 From Nice Ideas to Their Mortal Remains: Pink Floyd at the V&A
Chapter 14 Technology and Audience as Curator: In Conversation with Production Designer Willie Williams
Chapter 15 ‘To Thrill You, I'll Use Any Device’: An Interview with Queen founder members Brian May and Roger Taylor
Chapter 16 From Another Perspective - Hammersmith Apollo: A Savage Splendour