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Beginning Software Engineering. Edition No. 2

  • Book

  • 720 Pages
  • November 2022
  • John Wiley and Sons Ltd
  • ID: 5837261
Discover the foundations of software engineering with this easy and intuitive guide

In the newly updated second edition of Beginning Software Engineering, expert programmer and tech educator Rod Stephens delivers an instructive and intuitive introduction to the fundamentals of software engineering. In the book, you’ll learn to create well-constructed software applications that meet the needs of users while developing the practical, hands-on skills needed to build robust, efficient, and reliable software.

The author skips the unnecessary jargon and sticks to simple and straightforward English to help you understand the concepts and ideas discussed within. He also offers you real-world tested methods you can apply to any programming language.

You’ll also get: - Practical tips for preparing for programming job interviews, which often include questions about software engineering practices - A no-nonsense guide to requirements gathering, system modeling, design, implementation, testing, and debugging - Brand-new coverage of user interface design, algorithms, and programming language choices

Beginning Software Engineering doesn’t assume any experience with programming, development, or management. It’s plentiful figures and graphics help to explain the foundational concepts and every chapter offers several case examples, Try It Out, and How It Works explanatory sections.

For anyone interested in a new career in software development, or simply curious about the software engineering process, Beginning Software Engineering, Second Edition is the handbook you’ve been waiting for.

Table of Contents

Introduction xxvii

Part I: Software Engineering Step- By- Step

Chapter 1: Software Engineering From 20,000 Feet 3

Chapter 2: Before the Beginning 15

Chapter 3: the Team 29

Chapter 4: Project Management 53

Chapter 5: Requirements Gathering 81

Chapter 6: High- Level Design 117

Chapter 7: Low- Level Design 155

Chapter 8: Security Design 185

Chapter 9: User Experience Design 209

Chapter 10: Programming 245

Chapter 11: Algorithms 273

Chapter 12: Programming Languages 307

Chapter 13: Testing 327

Chapter 14: Deployment 359

Chapter 15: Metrics 371

Chapter 16: Maintenance 401

Part II: Process Models

Chapter 17: Predictive Models 427

Chapter 18: Iterative Models 445

Chapter 19: Rad 465

Part III: Advanced Topics

Chapter 20: Software Ethics 523

Chapter 21: Future Trends 547

Appendix: Solutions to Exercises 559

Glossary 631

Index 663

Authors

Rod Stephens MIT.