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The education hardware market is forecasted to grow by USD 40.45 bn during 2023-2028, accelerating at a CAGR of 13.45% during the forecast period. The report on the education hardware market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.Speak directly to the analyst to clarify any post sales queries you may have.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rise in adoption of online learning platforms, digital content and assessment tools within educational institutions, growth in adoption of remote and blended learning, and rising focus on providing equitable access to technology and learning resources for all.
The education hardware market is segmented as below:
By Application
- K-12 education
- Higher education
By Type
- PCs
- Interactive displays
- Classroom wearables
By Geography
- North America
- Europe
- APAC
- South America
- Middle East and Africa
The report on the education hardware market covers the following areas:
- Education hardware market sizing
- Education hardware market forecast
- Education hardware market industry analysis
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.
Table of Contents
1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation by Application
7 Market Segmentation by Type
8 Customer Landscape
9 Geographic Landscape
10 Drivers, Challenges, and Trends
11 Vendor Landscape
12 Vendor Analysis
13 Appendix
List of Exhibits
Executive Summary
The publisher recognizes the following companies as the key players in the global education hardware market: AAZTEC India SOLIUTION PVT LTD., Alphabet Inc., Apple Inc., ASUSTeK Computer Inc., Avocor Group, BenQ Corp., Clevertouch, Dell Technologies Inc., HP Inc., Lenovo Group Ltd., Microsoft Corp., Newline Interactive Inc., Panasonic Holdings Corp., Promethean World Ltd., Samsung Electronics Co. Ltd., Sharp Corp., SMART Technologies ULC, Sony Group Corp., ViewSonic Corp., and Zenzero Solutions Ltd..Commenting on the report, an analyst from the research team said: 'The latest trend gaining momentum in the market is increasing focus on stem education.'
According to the report, one of the major drivers for this market is the rise in adoption of online learning platforms, digital content and assessment tools within educational institutions.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Companies Mentioned (Partial List)
A selection of companies mentioned in this report includes, but is not limited to:
- AAZTEC INDIA SOLIUTION PVT LTD.
- Alphabet Inc.
- Apple Inc.
- ASUSTeK Computer Inc.
- Avocor Group
- BenQ Corp.
- Clevertouch
- Dell Technologies Inc.
- HP Inc.
- Lenovo Group Ltd.
- Microsoft Corp.
- Newline Interactive Inc.
- Panasonic Holdings Corp.
- Promethean World Ltd.
- Samsung Electronics Co. Ltd.
- Sharp Corp.
- SMART Technologies ULC
- Sony Group Corp.
- ViewSonic Corp.
- Zenzero Solutions Ltd.