The amusement parks market size is expected to see steady growth in the next few years. It will grow to $116.91 billion in 2030 at a compound annual growth rate (CAGR) of 3.8%. The growth in the forecast period can be attributed to increasing investments in next-generation attractions, rising adoption of smart park technologies, expansion of themed entertainment in emerging markets, growing focus on experiential entertainment, increasing demand for hybrid indoor-outdoor parks. Major trends in the forecast period include expansion of immersive theme park attractions, growing integration of digital ticketing and queue management, rising demand for family-oriented entertainment, increased focus on sustainable park operations, adoption of data-driven visitor experience design.
The growth in international tourism is anticipated to drive the expansion of the amusement park market in the coming years. International tourism refers to traveling outside one’s usual place of residence for up to a year for leisure, business, or other purposes. The rise in international tourism is largely driven by improved global connectivity and affordable air travel, which have made overseas trips easier and more frequent. Amusement parks play an important role in international tourism by drawing visitors from around the world, often helping transform destinations into major tourist attractions. For example, in August 2023, data from the International Trade Administration, a U.S.-based government agency, reported that total non-U.S. resident international visitors to the United States reached 6,990,896 in 2023, representing a 23.5% increase compared with August 2022. Therefore, the rise in international tourism supports the growth of the amusement park market.
Companies in the amusement park industry are prioritizing innovative developments such as immersive aquatic attractions to strengthen their market presence. An immersive aquatic attraction uses technology and storytelling to give visitors the feeling of entering an underwater environment. For instance, in May 2024, DMT, a Germany-based company within the TÜV NORD GROUP, introduced DMT RideGuard, the world’s first AI-enabled real-time monitoring system for amusement rides. This new system is designed to improve safety and streamline maintenance operations in amusement parks. DMT RideGuard leverages advanced IoT sensors and AI algorithms to continuously track vibrations, shocks, and movements of rides, enabling continuous data transmission to a cloud-based platform and providing operators with a real-time overview of ride conditions.
In November 2023, Cedar Fair Entertainment Company, a U.S.-based operator of amusement parks and resorts, entered into a definitive merger of equals with Six Flags Entertainment Corporation, resulting in a combined enterprise value of approximately $8 billion. Through this merger, the unified company aims to establish a leading amusement park operator with a broader and more diverse portfolio of well-known parks and resort properties across North America. The transaction is expected to improve competitive positioning, create operational synergies, and accelerate investments in guest experiences and park offerings. Six Flags Entertainment Corporation is a U.S.-based operator of amusement and theme parks, offering a wide range of roller coasters, family rides, and entertainment attractions.
Major companies operating in the amusement parks market are The Walt Disney Company, Comcast Corporation, Oriental Land Company Ltd, SeaWorld Entertainment Inc, Six Flags Entertainment Corporation, Cedar Fair Entertainment, Merlin Entertainment Plc, Aspro Parks, Village Roadshow Limited, Freizeit- und Familienpark Mack KG, Euro Disney S.C.A., Efteling Nature Park Foundation, Tivoli A/S, Farah Experiences LLC, Gold Reef City Theme Park, UShaka Marine World, Wonderla Holiday, Della Adventure Park, USJ Co., Ramoji Group, Dream Island Holding Company, NBC Universal Media LLC, Hershey Entertainment & Resorts Company, Tsogo Sun Kwazulu-Natal (Pty) Ltd, Silver Star Development Ltd.
North America was the largest region in the amusement parks market in 2025. Western Europe is expected to be the fastest-growing region in the forecast period. The regions covered in the amusement parks market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the amusement parks market report are China, India, Japan, Australia, Indonesia, South Korea, Bangladesh, Thailand, Vietnam, Malaysia, Singapore, Philippines, Hong Kong, Taiwan, New Zealand, UK, Germany, France, Italy, Spain, Austria, Belgium, Denmark, Finland, Ireland, Netherlands, Norway, Portugal, Sweden, Switzerland, Russia, Czech Republic, Poland, Romania, Ukraine, USA, Canada, Mexico, Brazil, Chile, Argentina, Colombia, Peru, Saudi Arabia, Israel, Iran, Turkey, UAE, Egypt, Nigeria, South Africa.
The amusement parks market include revenues earned by entities by operating amusement parks with roller coasters, water slides, and other amusement rides, and provide outdoor entertainment services. The amusement parks and arcade market also include sales of amusement arcades such as family fun centers, pinball arcades, and amusement device parlors. This market includes sales of entry fees and ticket sales for rides, games, food and beverages, merchandise goods, and hotels and resorts. However, this market excludes sales of exclusive restaurants such as fast-food chains operating within amusement parks. Amusement and theme park companies operate mechanical rides, water rides, water games (including spectator sports and crowd engagement games), events, games, shows, themed exhibits, refreshment stands, and other visitor attractions for entertainment. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
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Table of Contents
Executive Summary
Amusement Parks Market Global Report 2026 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses amusement parks market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for amusement parks? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The amusement parks market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market. This section also examines key products and services offered in the market, evaluates brand-level differentiation, compares product features, and highlights major innovation and product development trends.
- The supply chain analysis section provides an overview of the entire value chain, including key raw materials, resources, and supplier analysis. It also provides a list competitor at each level of the supply chain.
- The updated trends and strategies section analyses the shape of the market as it evolves and highlights emerging technology trends such as digital transformation, automation, sustainability initiatives, and AI-driven innovation. It suggests how companies can leverage these advancements to strengthen their market position and achieve competitive differentiation.
- The regulatory and investment landscape section provides an overview of the key regulatory frameworks, regularity bodies, associations, and government policies influencing the market. It also examines major investment flows, incentives, and funding trends shaping industry growth and innovation.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
- The total addressable market (TAM) analysis section defines and estimates the market potential compares it with the current market size, and provides strategic insights and growth opportunities based on this evaluation.
- The market attractiveness scoring section evaluates the market based on a quantitative scoring framework that considers growth potential, competitive dynamics, strategic fit, and risk profile. It also provides interpretive insights and strategic implications for decision-makers.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
- Expanded geographical coverage includes Taiwan and Southeast Asia, reflecting recent supply chain realignments and manufacturing shifts in the region. This section analyzes how these markets are becoming increasingly important hubs in the global value chain.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The company scoring matrix section evaluates and ranks leading companies based on a multi-parameter framework that includes market share or revenues, product innovation, and brand recognition.
Report Scope
Markets Covered:
1) By Type: Theme Parks; Water Parks2) By Revenue Source: Tickets; Food and Beverages; Hotels and Resorts; Merchandise; Other Revenue Sources
3) By Age Group: Below 25 Years; 25 to 39 Years; 40 to 59 Years
4) By Visitors’ Gender: Male; Female
Subsegments:
1) By Theme Parks: Adventure Theme Parks; Fantasy Theme Parks; Cultural Theme Parks2) By Water Parks: Outdoor Water Parks; Water Attractions
Companies Mentioned: the Walt Disney Company; Comcast Corporation; Oriental Land Company Ltd; SeaWorld Entertainment Inc; Six Flags Entertainment Corporation; Cedar Fair Entertainment; Merlin Entertainment Plc; Aspro Parks; Village Roadshow Limited; Freizeit- und Familienpark Mack KG; Euro Disney S.C.a.; Efteling Nature Park Foundation; Tivoli a/S; Farah Experiences LLC; Gold Reef City Theme Park; UShaka Marine World; Wonderla Holiday; Della Adventure Park; USJ Co.; Ramoji Group; Dream Island Holding Company; NBC Universal Media LLC; Hershey Entertainment & Resorts Company; Tsogo Sun Kwazulu-Natal (Pty) Ltd; Silver Star Development Ltd.
Countries: China; India; Japan; Australia; Indonesia; South Korea; Bangladesh; Thailand; Vietnam; Malaysia; Singapore; Philippines; Hong Kong; Taiwan; New Zealand; UK; Germany; France; Italy; Spain; Austria; Belgium; Denmark; Finland; Ireland; Netherlands; Norway; Portugal; Sweden; Switzerland; Russia; Czech Republic; Poland; Romania; Ukraine; USA; Canada; Mexico; Brazil; Chile; Argentina; Colombia; Peru; Saudi Arabia; Israel; Iran; Turkey; UAE; Egypt; Nigeria; South Africa.
Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: Word, PDF or Interactive Report + Excel Dashboard
Added Benefits:
- Bi-Annual Data Update
- Customisation
- Expert Consultant Support
Companies Mentioned
The companies featured in this Amusement Parks market report include:- The Walt Disney Company
- Comcast Corporation
- Oriental Land Company Ltd
- SeaWorld Entertainment Inc
- Six Flags Entertainment Corporation
- Cedar Fair Entertainment
- Merlin Entertainment Plc
- Aspro Parks
- Village Roadshow Limited
- Freizeit- und Familienpark Mack KG
- Euro Disney S.C.A.
- Efteling Nature Park Foundation
- Tivoli A/S
- Farah Experiences LLC
- Gold Reef City Theme Park
- UShaka Marine World
- Wonderla Holiday
- Della Adventure Park
- USJ Co.
- Ramoji Group
- Dream Island Holding Company
- NBC Universal Media LLC
- Hershey Entertainment & Resorts Company
- Tsogo Sun Kwazulu-Natal (Pty) Ltd
- Silver Star Development Ltd.
Table Information
| Report Attribute | Details |
|---|---|
| No. of Pages | 250 |
| Published | January 2026 |
| Forecast Period | 2026 - 2030 |
| Estimated Market Value ( USD | $ 100.8 Billion |
| Forecasted Market Value ( USD | $ 116.91 Billion |
| Compound Annual Growth Rate | 3.8% |
| Regions Covered | Global |
| No. of Companies Mentioned | 26 |


