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Audio and Video Editing Software Market Report 2025

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    Report

  • 200 Pages
  • March 2025
  • Region: Global
  • The Business Research Company
  • ID: 5951937
This report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.

The augmented and virtual reality in manufacturing market size has grown exponentially in recent years. It will grow from $13.14 billion in 2024 to $17.17 billion in 2025 at a compound annual growth rate (CAGR) of 30.7%. The growth in the historic period can be attributed to growing demand for better hardware and software technologies, rise in digitalization in the manufacturing industry, rise in applications of AR VR for manufacturing plant improvisation, and workforce training, rise in demand among manufacturers for AR VR devices for simulative applications, surge in penetration of Industrial Revolution 4.0.

The augmented and virtual reality in manufacturing market size is expected to see exponential growth in the next few years. It will grow to $49.8 billion in 2029 at a compound annual growth rate (CAGR) of 30.5%. The growth in the forecast period can be attributed to growing adoption of smartphones, availability of compatible electronic products such as headsets, rise in government initiatives, simplified repair process, improved quality management. Major trends in the forecast period include growing adoption of smartphones, availability of compatible electronic products such as headsets, rise in government initiatives, simplified repair process, improved quality management.

The rise in industrial automation is expected to drive the growth of augmented and virtual reality applications in the manufacturing market in the coming years. Industrial automation involves the use of control systems, machinery, and technology to automate processes and tasks in manufacturing and production settings. The growing adoption of industrial automation is fueled by economic, technological, and market forces that push manufacturers to implement automation as a strategic necessity for achieving operational excellence, competitiveness, and sustainability in a dynamic business environment. Augmented and virtual reality overlay real-time performance data onto physical equipment, offering operators valuable insights into robot performance, production metrics, and maintenance schedules, thereby enabling proactive decision-making and optimization of manufacturing processes. For example, in September 2023, the International Federation of Robotics, a Germany-based non-profit organization, reported that global industrial robot installations in factories reached 553,052 in 2022, marking a 5% year-on-year growth rate. Of these new deployments, 73% were installed in Asia, 15% in Europe, and 10% in the Americas. Thus, the rise in industrial automation is propelling the adoption of augmented and virtual reality in the manufacturing market.

Key players in the augmented and virtual reality in manufacturing market are committed to developing advanced solutions to meet evolving customer needs. One such solution is the Z100 smart glasses, introduced by Vuzix Corporation, a US-based technology company. These smart glasses offer users a hands-free experience by overlaying digital information onto the user's field of view through a transparent display. Launched in January 2024, the Z100 smart glasses create a seamless connection between workers and AI optimization tools, enhancing enterprise usage of AR glasses. With features such as extended battery life, lightweight design, and industry-leading heads-up waveguide technology, these glasses empower users with instant access to critical task details, ranging from language translation and closed captioning to navigation and workflow updates, fostering efficiency and productivity in manufacturing environments.

In June 2023, Apple Inc., a US-based technology company, demonstrated its commitment to AR technology and its ambition in the field by acquiring Mira, a US-based provider of AR and VR solutions for manufacturing. Through this acquisition, Apple aims to strengthen its position in the AR/VR market and further advance its capabilities in delivering innovative solutions tailored to manufacturing and industrial applications.

Major companies operating in the augmented and virtual reality in manufacturing market are Apple Inc., Google LLC, Panasonic Holdings Corporation, Samsung Group, Microsoft Corporation, Sony Group Corporation, Novac Technology Solutions, Intel Corporation, Lenovo Group Limited, Continental AG, Xiaomi Corporation, Seiko Epson Corporation, HTC Corporation, PTC Inc., Magic Leap Inc., ESI Group, WayRay AG, EON Realty Inc., Ultraleap, SoluLab Inc., Kaon Interactive Inc., Vuzix Corporation, Blippar Group Limited, Scope AR, SkillReal, Atheer Inc., Worldviz Inc.

North America was the largest region in the augmented and virtual reality in manufacturing market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the augmented and virtual reality in manufacturing market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa. The countries covered in the augmented and virtual reality in manufacturing market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The augmented and virtual reality in manufacturing market consists of revenues earned by entities by providing services such as remote assembly, hands-free instructions, augmented quality control and expanded inventory management. The market value includes the value of related goods sold by the service provider or included within the service offering. The augmented and virtual reality in manufacturing market also includes sales of AR maintenance and inspection tools, VR design and prototyping software and AR remote assistance platforms. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

Augmented and virtual reality in manufacturing involves leveraging digital technology to enhance different facets of the manufacturing process by providing workers with advanced information, training, and visualization tools. Augmented reality (AR) technology delivers real-time information, instructions, or visual aids to workers as they execute tasks on the factory floor. On the other hand, virtual reality (VR) is commonly utilized for training purposes, enabling workers to simulate intricate procedures, operate machinery, or practice assembly tasks within a virtual environment before implementing them in real-world scenarios. The integration of AR and VR technologies within manufacturing environments leads to significant improvements in efficiency, safety, quality, and collaboration.

The primary components of augmented and virtual reality in manufacturing comprise hardware, software, and services. Hardware encompasses the tangible elements of a computer system or any electronic device, incorporating technologies such as augmented reality (AR) and virtual reality (VR). These technologies are integrated into various types of devices, including head-mounted displays, head-up displays, and handheld devices. Organizations of diverse sizes, including both large enterprises and small and medium-sized enterprises (SMEs), utilize augmented and virtual reality for a range of applications such as product design and development, safety and training, and maintenance and repair.

The augmented and virtual reality in manufacturing market research report is one of a series of new reports that provides augmented and virtual reality in manufacturing market statistics, including augmented and virtual reality in manufacturing industry global market size, regional shares, competitors with a augmented and virtual reality in manufacturing market share, detailed augmented and virtual reality in manufacturing market segments, market trends and opportunities, and any further data you may need to thrive in the augmented and virtual reality in manufacturing industry. This augmented and virtual reality in manufacturing market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

This product will be delivered within 3-5 business days.

Table of Contents

1. Executive Summary2. Augmented and Virtual Reality in Manufacturing Market Characteristics3. Augmented and Virtual Reality in Manufacturing Market Trends and Strategies4. Augmented and Virtual Reality in Manufacturing Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, Covid and Recovery on the Market
5. Global Augmented and Virtual Reality in Manufacturing Growth Analysis and Strategic Analysis Framework
5.1. Global Augmented and Virtual Reality in Manufacturing PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis of End Use Industries
5.3. Global Augmented and Virtual Reality in Manufacturing Market Growth Rate Analysis
5.4. Global Augmented and Virtual Reality in Manufacturing Historic Market Size and Growth, 2019-2024, Value ($ Billion)
5.5. Global Augmented and Virtual Reality in Manufacturing Forecast Market Size and Growth, 2024-2029, 2034F, Value ($ Billion)
5.6. Global Augmented and Virtual Reality in Manufacturing Total Addressable Market (TAM)
6. Augmented and Virtual Reality in Manufacturing Market Segmentation
6.1. Global Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • Services
6.2. Global Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Augmented Reality
  • Virtual Reality
6.3. Global Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Head-Mounted Display
  • Head-Up Display
  • Handheld Devices
6.4. Global Augmented and Virtual Reality in Manufacturing Market, Segmentation by Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Large Enterprises
  • Small and Medium-Sized Enterprises
6.5. Global Augmented and Virtual Reality in Manufacturing Market, Segmentation by Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Product Design and Development
  • Safety and Training
  • Maintenance and Repair
6.6. Global Augmented and Virtual Reality in Manufacturing Market, Sub-Segmentation of Hardware, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AR/VR Headsets
  • Sensors
  • Cameras
  • Display Units
  • Processors
  • Wearables (Smart Glasses, Haptic Gloves)
6.7. Global Augmented and Virtual Reality in Manufacturing Market, Sub-Segmentation of Software, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AR or VR Development Tools
  • Simulation Software
  • 3D Visualization Software
  • Data Analytics and Management Software
  • Application Software For Specific Use Cases (Training, Design)
6.8. Global Augmented and Virtual Reality in Manufacturing Market, Sub-Segmentation of Services, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Integration Services
  • Consulting Services
  • Support and Maintenance Services
  • Training and Education Services
7. Augmented and Virtual Reality in Manufacturing Market Regional and Country Analysis
7.1. Global Augmented and Virtual Reality in Manufacturing Market, Split by Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Augmented and Virtual Reality in Manufacturing Market, Split by Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8. Asia-Pacific Augmented and Virtual Reality in Manufacturing Market
8.1. Asia-Pacific Augmented and Virtual Reality in Manufacturing Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
8.2. Asia-Pacific Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.3. Asia-Pacific Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.4. Asia-Pacific Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
9. China Augmented and Virtual Reality in Manufacturing Market
9.1. China Augmented and Virtual Reality in Manufacturing Market Overview
9.2. China Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.3. China Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.4. China Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
10. India Augmented and Virtual Reality in Manufacturing Market
10.1. India Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.2. India Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.3. India Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11. Japan Augmented and Virtual Reality in Manufacturing Market
11.1. Japan Augmented and Virtual Reality in Manufacturing Market Overview
11.2. Japan Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.3. Japan Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.4. Japan Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12. Australia Augmented and Virtual Reality in Manufacturing Market
12.1. Australia Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.2. Australia Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.3. Australia Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13. Indonesia Augmented and Virtual Reality in Manufacturing Market
13.1. Indonesia Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.2. Indonesia Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.3. Indonesia Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14. South Korea Augmented and Virtual Reality in Manufacturing Market
14.1. South Korea Augmented and Virtual Reality in Manufacturing Market Overview
14.2. South Korea Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.3. South Korea Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.4. South Korea Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15. Western Europe Augmented and Virtual Reality in Manufacturing Market
15.1. Western Europe Augmented and Virtual Reality in Manufacturing Market Overview
15.2. Western Europe Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.3. Western Europe Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.4. Western Europe Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16. UK Augmented and Virtual Reality in Manufacturing Market
16.1. UK Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.2. UK Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.3. UK Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17. Germany Augmented and Virtual Reality in Manufacturing Market
17.1. Germany Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.2. Germany Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.3. Germany Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18. France Augmented and Virtual Reality in Manufacturing Market
18.1. France Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.2. France Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.3. France Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19. Italy Augmented and Virtual Reality in Manufacturing Market
19.1. Italy Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.2. Italy Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.3. Italy Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20. Spain Augmented and Virtual Reality in Manufacturing Market
20.1. Spain Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.2. Spain Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.3. Spain Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21. Eastern Europe Augmented and Virtual Reality in Manufacturing Market
21.1. Eastern Europe Augmented and Virtual Reality in Manufacturing Market Overview
21.2. Eastern Europe Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.3. Eastern Europe Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.4. Eastern Europe Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22. Russia Augmented and Virtual Reality in Manufacturing Market
22.1. Russia Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.2. Russia Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.3. Russia Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23. North America Augmented and Virtual Reality in Manufacturing Market
23.1. North America Augmented and Virtual Reality in Manufacturing Market Overview
23.2. North America Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.3. North America Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.4. North America Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24. USA Augmented and Virtual Reality in Manufacturing Market
24.1. USA Augmented and Virtual Reality in Manufacturing Market Overview
24.2. USA Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.3. USA Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.4. USA Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25. Canada Augmented and Virtual Reality in Manufacturing Market
25.1. Canada Augmented and Virtual Reality in Manufacturing Market Overview
25.2. Canada Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.3. Canada Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.4. Canada Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26. South America Augmented and Virtual Reality in Manufacturing Market
26.1. South America Augmented and Virtual Reality in Manufacturing Market Overview
26.2. South America Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.3. South America Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.4. South America Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27. Brazil Augmented and Virtual Reality in Manufacturing Market
27.1. Brazil Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.2. Brazil Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.3. Brazil Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28. Middle East Augmented and Virtual Reality in Manufacturing Market
28.1. Middle East Augmented and Virtual Reality in Manufacturing Market Overview
28.2. Middle East Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.3. Middle East Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.4. Middle East Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29. Africa Augmented and Virtual Reality in Manufacturing Market
29.1. Africa Augmented and Virtual Reality in Manufacturing Market Overview
29.2. Africa Augmented and Virtual Reality in Manufacturing Market, Segmentation by Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.3. Africa Augmented and Virtual Reality in Manufacturing Market, Segmentation by Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.4. Africa Augmented and Virtual Reality in Manufacturing Market, Segmentation by Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30. Augmented and Virtual Reality in Manufacturing Market Competitive Landscape and Company Profiles
30.1. Augmented and Virtual Reality in Manufacturing Market Competitive Landscape
30.2. Augmented and Virtual Reality in Manufacturing Market Company Profiles
30.2.1. Apple Inc Overview, Products and Services, Strategy and Financial Analysis
30.2.2. Google LLC Overview, Products and Services, Strategy and Financial Analysis
30.2.3. Panasonic Holdings Corporation Overview, Products and Services, Strategy and Financial Analysis
30.2.4. Samsung Group Overview, Products and Services, Strategy and Financial Analysis
30.2.5. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
31. Augmented and Virtual Reality in Manufacturing Market Other Major and Innovative Companies
31.1. Sony Group Corporation
31.2. Novac Technology Solutions
31.3. Intel Corporation
31.4. Lenovo Group Limited
31.5. Continental AG
31.6. Xiaomi Corporation
31.7. Seiko Epson Corporation
31.8. HTC Corporation
31.9. PTC Inc
31.10. Magic Leap Inc
31.11. ESI Group
31.12. WayRay AG
31.13. EON Realty Inc
31.14. Ultraleap
31.15. SoluLab Inc
32. Global Augmented and Virtual Reality in Manufacturing Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Augmented and Virtual Reality in Manufacturing Market34. Recent Developments in the Augmented and Virtual Reality in Manufacturing Market
35. Augmented and Virtual Reality in Manufacturing Market High Potential Countries, Segments and Strategies
35.1 Augmented and Virtual Reality in Manufacturing Market in 2029 - Countries Offering Most New Opportunities
35.2 Augmented and Virtual Reality in Manufacturing Market in 2029 - Segments Offering Most New Opportunities
35.3 Augmented and Virtual Reality in Manufacturing Market in 2029 - Growth Strategies
35.3.1 Market Trend-based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic and Forecast Inflation Rates
36.4. Research Inquiries
36.5. About the Analyst
36.6. Copyright and Disclaimer

Executive Summary

Augmented And Virtual Reality in Manufacturing Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on augmented and virtual reality in manufacturing market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase:

  • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
  • Assess the impact of key macro factors such as conflict, pandemic and recovery, inflation and interest rate environment and the 2nd Trump presidency.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Description

Where is the largest and fastest growing market for augmented and virtual reality in manufacturing? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The augmented and virtual reality in manufacturing market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:
  • The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

1) By Component: Hardware; Software; Services
2) By Technology: Augmented Reality; Virtual Reality
3) By Device Type: Head-Mounted Display; Head-Up Display; Handheld Devices
4) By Organization Size: Large Enterprises; Small And Medium-Sized Enterprises
5) By Application: Product Design And Development; Safety And Training; Maintenance And Repair

Subsegments:

1) By Hardware: AR/VR Headsets; Sensors; Cameras; Display Units; Processors; Wearables (Smart Glasses, Haptic Gloves)
2) By Software: AR Or VR Development Tools; Simulation Software; 3D Visualization Software; Data Analytics And Management Software; Application Software For Specific Use Cases (Training, Design)
3) By Services: Integration Services; Consulting Services; Support And Maintenance Services; Training And Education Services

Key Companies Mentioned: Apple Inc; Google LLC; Panasonic Holdings Corporation; Samsung Group; Microsoft Corporation

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Companies Mentioned

Some of the major companies featured in this Audio and Video Editing Software market report include:
  • Apple Inc
  • Google LLC
  • Panasonic Holdings Corporation
  • Samsung Group
  • Microsoft Corporation
  • Sony Group Corporation
  • Novac Technology Solutions
  • Intel Corporation
  • Lenovo Group Limited
  • Continental AG
  • Xiaomi Corporation
  • Seiko Epson Corporation
  • HTC Corporation
  • PTC Inc
  • Magic Leap Inc
  • ESI Group
  • WayRay AG
  • EON Realty Inc
  • Ultraleap
  • SoluLab Inc
  • Kaon Interactive Inc
  • Vuzix Corporation
  • Blippar Group Limited
  • Scope AR
  • SkillReal
  • Atheer Inc
  • Worldviz Inc.

Table Information