This report describes and explains the visualization and 3D rendering software market and covers 2018-2023, termed the historic period, and 2023-2028, 2033F termed the forecast period. The report evaluates the market across each region and for the major economies within each region.
The global visualization and 3D rendering software market reached a value of nearly $3.3 billion in 2023, having grown at a compound annual growth rate (CAGR) of 22.5% since 2018. The market is expected to grow from $3.3 billion in 2023 to $9.3 billion in 2028 at a rate of 23.1%. The market is then expected to grow at a CAGR of 20.4% from 2028 and reach $23.6 billion in 2033.
Growth in the historic period resulted from the strong economic growth in emerging markets, rise in automation in the manufacturing industry, increase in healthcare infrastructure and rise in disposable income. Factors that negatively affected growth in the historic period was software piracy concerns.
Going forward, growing video gaming industry, rise in the adoption of VR and AR technologies, increasing population density and urbanization and growth in residential and commercial construction activities will drive the growth. Factor that could hinder the growth of the visualization and 3D rendering software market in the future include high cost of advanced visualization and rendering software.
The visualization and 3D rendering software market is segmented by product type into plugin and stand-alone. The stand-alone market was the largest segment of the visualization and 3D rendering software market segmented by product type, accounting for 77.6% or $2.5 billion of the total in 2023. Going forward, the plugin segment is expected to be the fastest growing segment in the visualization and 3D rendering software market segmented by product type, at a CAGR of 25.7% during 2023-2028.
The visualization and 3D rendering software market is segmented by application into product design and modeling, animation, visualization and simulation and other applications. The product design and modeling market was the largest segment of the visualization and 3D rendering software market segmented by application, accounting for 36.3% or $1.2 billion of the total in 2023. Going forward, the visualization and simulation segment is expected to be the fastest growing segment in the visualization and 3D rendering software market segmented by application, at a CAGR of 25.5% during 2023-2028.
The visualization and 3D rendering software market is segmented by end-user into architecture, engineering and construction, gaming, healthcare, manufacturing and automotive, media and entertainment and other end-users. The architecture, engineering and construction market was the largest segment of the visualization and 3D rendering software market segmented by end-user, accounting for 31% or $1.02 billion of the total in 2023. Going forward, the gaming segment is expected to be the fastest growing segment in the visualization and 3D rendering software market segmented by end-user, at a CAGR of 26.5% during 2023-2028.
The visualization and 3D rendering software market is segmented by deployment mode into on-premises and cloud-based. The on-premises market was the largest segment of the visualization and 3D rendering software market segmented by deployment mode, accounting for 69.1% or $2.3 billion of the total in 2023. Going forward, the cloud-based segment is expected to be the fastest growing segment in the visualization and 3D rendering software market segmented by deployment mode, at a CAGR of 26.7% during 2023-2028.
North America was the largest region in the visualization and 3D rendering software market, accounting for 39% or $1.3 billion of the total in 2023. It was followed by Asia Pacific, Western Europe and then the other regions. Going forward, the fastest-growing regions in the visualization and 3D rendering software market will be Asia Pacific and North America where growth will be at CAGRs of 25% and 23.8% respectively. These will be followed by South America and Western Europe where the markets are expected to grow at CAGRs of 21.6% and 21.3% respectively.
The global visualization and 3D rendering software market is concentrated, with a few large players operating in the market. The top ten competitors in the market made up to 47.25% of the total market in 2022. Autodesk Inc. was the largest competitor with 16.29% share of the market, followed by Dassault Systèmes SE with 14.04%, Adobe Inc. with 5.53%, NVIDIA Corporation with 5.46%, Siemens AG with 2.09%, SAP SE with 1.70%, Chaos Group LLC with 1.34%, Foundry Visionmongers Limited with 0.34%, Altair Engineering Inc. with 0.29% and OTOY Inc with 0.17%.
The top opportunities in the visualization and 3D rendering software market segmented by product type will arise in the stand-alone segment, which will gain $4.4 billion of global annual sales by 2028. The top opportunities in the visualization and 3D rendering software market segmented by application will arise in the product design and modeling segment, which will gain $2.2 billion of global annual sales by 2028. The top opportunities in the visualization and 3D rendering software market segmented by end-user will arise in the architecture, engineering and construction segment, which will gain $1.9 billion of global annual sales by 2028. The visualization and 3D rendering software market size will gain the most in the USA at $1.9 billion.
Market-trend-based strategies for the visualization and 3D rendering software market include technological advancements and product launches for driving innovations, streamlining design processes with automated visualization, transforming communication data analysis to gain a competitive edge and strategic partnerships and collaborations among market players.
Player-adopted strategies in the visualization and 3D rendering software market include focus on enhancing operational and business capabilities through new product developments and major updates to new launches and expanding manufacturing capabilities and developing new product solutions through strategic partnerships.
To take advantage of the opportunities, the analyst recommends visualization and 3D rendering software companies to focus on technological advancements and product innovation, focus on automated 3D visualization from 2D drawings, focus on ai-based microdata visualization solutions, focus on plugin segment growth, focus on cloud-based segment growth, expand in emerging markets, continue to focus on developed markets, focus on strategic partnerships, focus on diversifying distribution channels, provide competitively priced offerings, continue to use B2B promotions, leverage content marketing, focus on visualization and simulation segment and focus on media and entertainment and gaming segments.
The global visualization and 3D rendering software market reached a value of nearly $3.3 billion in 2023, having grown at a compound annual growth rate (CAGR) of 22.5% since 2018. The market is expected to grow from $3.3 billion in 2023 to $9.3 billion in 2028 at a rate of 23.1%. The market is then expected to grow at a CAGR of 20.4% from 2028 and reach $23.6 billion in 2033.
Growth in the historic period resulted from the strong economic growth in emerging markets, rise in automation in the manufacturing industry, increase in healthcare infrastructure and rise in disposable income. Factors that negatively affected growth in the historic period was software piracy concerns.
Going forward, growing video gaming industry, rise in the adoption of VR and AR technologies, increasing population density and urbanization and growth in residential and commercial construction activities will drive the growth. Factor that could hinder the growth of the visualization and 3D rendering software market in the future include high cost of advanced visualization and rendering software.
The visualization and 3D rendering software market is segmented by product type into plugin and stand-alone. The stand-alone market was the largest segment of the visualization and 3D rendering software market segmented by product type, accounting for 77.6% or $2.5 billion of the total in 2023. Going forward, the plugin segment is expected to be the fastest growing segment in the visualization and 3D rendering software market segmented by product type, at a CAGR of 25.7% during 2023-2028.
The visualization and 3D rendering software market is segmented by application into product design and modeling, animation, visualization and simulation and other applications. The product design and modeling market was the largest segment of the visualization and 3D rendering software market segmented by application, accounting for 36.3% or $1.2 billion of the total in 2023. Going forward, the visualization and simulation segment is expected to be the fastest growing segment in the visualization and 3D rendering software market segmented by application, at a CAGR of 25.5% during 2023-2028.
The visualization and 3D rendering software market is segmented by end-user into architecture, engineering and construction, gaming, healthcare, manufacturing and automotive, media and entertainment and other end-users. The architecture, engineering and construction market was the largest segment of the visualization and 3D rendering software market segmented by end-user, accounting for 31% or $1.02 billion of the total in 2023. Going forward, the gaming segment is expected to be the fastest growing segment in the visualization and 3D rendering software market segmented by end-user, at a CAGR of 26.5% during 2023-2028.
The visualization and 3D rendering software market is segmented by deployment mode into on-premises and cloud-based. The on-premises market was the largest segment of the visualization and 3D rendering software market segmented by deployment mode, accounting for 69.1% or $2.3 billion of the total in 2023. Going forward, the cloud-based segment is expected to be the fastest growing segment in the visualization and 3D rendering software market segmented by deployment mode, at a CAGR of 26.7% during 2023-2028.
North America was the largest region in the visualization and 3D rendering software market, accounting for 39% or $1.3 billion of the total in 2023. It was followed by Asia Pacific, Western Europe and then the other regions. Going forward, the fastest-growing regions in the visualization and 3D rendering software market will be Asia Pacific and North America where growth will be at CAGRs of 25% and 23.8% respectively. These will be followed by South America and Western Europe where the markets are expected to grow at CAGRs of 21.6% and 21.3% respectively.
The global visualization and 3D rendering software market is concentrated, with a few large players operating in the market. The top ten competitors in the market made up to 47.25% of the total market in 2022. Autodesk Inc. was the largest competitor with 16.29% share of the market, followed by Dassault Systèmes SE with 14.04%, Adobe Inc. with 5.53%, NVIDIA Corporation with 5.46%, Siemens AG with 2.09%, SAP SE with 1.70%, Chaos Group LLC with 1.34%, Foundry Visionmongers Limited with 0.34%, Altair Engineering Inc. with 0.29% and OTOY Inc with 0.17%.
The top opportunities in the visualization and 3D rendering software market segmented by product type will arise in the stand-alone segment, which will gain $4.4 billion of global annual sales by 2028. The top opportunities in the visualization and 3D rendering software market segmented by application will arise in the product design and modeling segment, which will gain $2.2 billion of global annual sales by 2028. The top opportunities in the visualization and 3D rendering software market segmented by end-user will arise in the architecture, engineering and construction segment, which will gain $1.9 billion of global annual sales by 2028. The visualization and 3D rendering software market size will gain the most in the USA at $1.9 billion.
Market-trend-based strategies for the visualization and 3D rendering software market include technological advancements and product launches for driving innovations, streamlining design processes with automated visualization, transforming communication data analysis to gain a competitive edge and strategic partnerships and collaborations among market players.
Player-adopted strategies in the visualization and 3D rendering software market include focus on enhancing operational and business capabilities through new product developments and major updates to new launches and expanding manufacturing capabilities and developing new product solutions through strategic partnerships.
To take advantage of the opportunities, the analyst recommends visualization and 3D rendering software companies to focus on technological advancements and product innovation, focus on automated 3D visualization from 2D drawings, focus on ai-based microdata visualization solutions, focus on plugin segment growth, focus on cloud-based segment growth, expand in emerging markets, continue to focus on developed markets, focus on strategic partnerships, focus on diversifying distribution channels, provide competitively priced offerings, continue to use B2B promotions, leverage content marketing, focus on visualization and simulation segment and focus on media and entertainment and gaming segments.
Table of Contents
1 Executive Summary
6 Market Characteristics
7 Major Market Trends
8 Visualization and 3D Rendering Software Market - Macro Economic Scenario
9 Global Market Size and Growth
10 Global Visualization and 3D Rendering Software Market Segmentation
11 Global 3D Rendering Services Market Segmentation
12 Visualization and 3D Rendering Software Market, Regional and Country Analysis
13 Asia-Pacific Market
14 Western Europe Market
15 Eastern Europe Market
16 North America Market
17 South America Market
18 Middle East Market
19 Africa Market
20 Visualization and 3D Rendering Software Market, Competitive Landscape and Company Profiles
21 Other Major and Innovative Companies
22 3D Rendering Services Company Profiles
25 Key Mergers and Acquisitions
26 Opportunities and Strategies
27 Visualization and 3D Rendering Software Market, Conclusions and Recommendations
28 Appendix
Executive Summary
Visualization and 3D Rendering Software Global Market Opportunities and Strategies to 2033 provides the strategists; marketers and senior management with the critical information they need to assess the global visualization and 3D rendering software market as it emerges from the COVID-19 shut down.Reasons to Purchase:
- Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
- Understand how the market is being affected by the coronavirus and how it is likely to emerge and grow as the impact of the virus abates.
- Create regional and country strategies on the basis of local data and analysis.
- Identify growth segments for investment.
- Outperform competitors using forecast data and the drivers and trends shaping the market.
- Understand customers based on the latest market research findings.
- Benchmark performance against key competitors.
- Utilize the relationships between key data sets for superior strategizing.
- Suitable for supporting your internal and external presentations with reliable high-quality data and analysis.
Description
Where is the largest and fastest-growing market for visualization and 3D rendering software? How does the market relate to the overall economy; demography and other similar markets? What forces will shape the market going forward? The visualization and 3D rendering software market global report answers all these questions and many more.The report covers market characteristics; size and growth; segmentation; regional and country breakdowns; competitive landscape; market shares; trends and strategies for this market. It traces the market’s history and forecasts market growth by geography. It places the market within the context of the wider visualization and 3D rendering software market; and compares it with other markets.
The report covers the following chapters:
- Introduction and Market Characteristics - Brief introduction to the segmentations covered in the market, definitions and explanations about the segment by product type, by deployment mode, by application, by end-user, by type of service (3D rendering services), by end-user industry (3D rendering services) and by technology (3D rendering services).
- Key Trends - Highlights the major trends shaping the global market. This section also highlights likely future developments in the market.
- Macro-Economic Scenario - The report provides an analysis of the impact of the COVID-19 pandemic, impact of the Russia-Ukraine war and impact of rising inflation on global and regional markets, providing strategic insights for businesses in the visualization and 3D rendering software market.
- Global Market Size and Growth - Global historic (2018-2023) and forecast (2023-2028, 2033F) market values and drivers and restraints that support and control the growth of the market in the historic and forecast periods.
- Regional and Country Analysis - Historic (2018-2023) and forecast (2023-2028, 2033F) market values and growth and market share comparison by region and country.
- Market Segmentation - Contains the market values (2018-2023) (2023-2028, 2033F) and analysis for each segment by product type, by deployment mode, by application, by end-user, by type of service (3D rendering services), by end-user industry (3D rendering services) and by technology (3D rendering services) in the market. Historic (2018-2023) and forecast (2023-2028) and (2028-2033) market values and growth and market share comparison by region market.
- Regional Market Size and Growth - Regional market size (2023), historic (2018-2023) and forecast (2023-2028, 2033F) market values and growth and market share comparison of countries within the region. This report includes information on all the regions Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa and major countries within each region.
- Competitive Landscape - Details on the competitive landscape of the market, estimated market shares and company profiles of the leading players.
- Other Major and Innovative Companies - Details on the company profiles of other major and innovative companies in the market.
- Competitive Benchmarking - Briefs on the financials comparison between major players in the market.
- Competitive Dashboard - Briefs on competitive dashboard of major players.
- Key Mergers and Acquisitions - Information on recent mergers and acquisitions in the market is covered in the report. This section gives key financial details of mergers and acquisitions which have shaped the market in recent years.
- Market Opportunities and Strategies - Describes market opportunities and strategies based on findings of the research, with information on growth opportunities across countries, segments and strategies to be followed in those markets.
- Conclusions and Recommendations - This section includes recommendations for visualization and 3D rendering software providers in terms of product/service offerings geographic expansion, marketing strategies and target groups.
- Appendix - This section includes details on the NAICS codes covered, abbreviations and currencies codes used in this report.
Markets Covered:
1) by Product Type: Plugin; Stand-Alone2) by Application: Product Design and Modeling; Animation; Visualization; Simulation; Other Applications.
3) by End User: Architecture; Engineering and Construction; Gaming; Healthcare; Manufacturing and Automotive; Media and Entertainment; Other End-Users.
4) by Deployment Mode: On-Premises; Cloud-Based
Key Companies Mentioned: Autodesk Inc.; Dassault Systèmes SE; Adobe Inc.; NVIDIA Corporation; Siemens AG
Countries: China; Australia; India; Indonesia; Japan; South Korea; USA; Canada; Brazil; France; Germany; Italy; Spain; UK; Russia
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets; GDP proportions; expenditure per capita; visualization and 3D rendering software indicators comparison.
Data Segmentation: Country and regional historic and forecast data; market share of competitors; market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Companies Mentioned
- Autodesk Inc.
- Dassault Systèmes SE
- Adobe Inc.
- NVIDIA Corporation
- Siemens AG.
- SAP SE.
- Chaos Group LLC
- Foundry Visionmongers Limited
- Altair Engineering Inc.
- OTOY Inc.
- Autodesk India Pvt Ltd
- Dassault Systèmes India Pvt Ltd
- SolidWorks India
- Siemens PLM Software
- DesignTech Systems Ltd
- VizExperts India Pvt Ltd
- Huawei Technologies Co Ltd
- Guangzhou Heroom CG
- NinjaPromo
- RealRender3D
- Blender
- OMEGARENDER
- The Pixel Farm
- Maxwell Render
- Chaos Group UK
- Corona Renderer
- Evermotion
- ArchiRADAR
- Autodesk Inc
- Dassault Systèmes
- Chaos Group
- Unity Technologies
- Epic Games Inc
- Trimble Inc
- Maxon Computer Inc
- Foundry Visionmongers Ltd
- SideFX
- Toon Boom Animation Inc
- Thinkbox Software Inc
- PIXO VR
- Grupo W
- Renderfarm.mx.
- Graphisoft Brasil
- Lumion Brasil
- Aquiris Game Studio
- Globant
- VRtuoso
- Unreal Chile
- Poliigon
- Corrección Virtual S.A.S
- Elara Technologies
- Elifont Studio
- Render Express
- Orad Hi-Tec Systems Ltd
- SolidCAM Ltd
- 3Dvista
- Majid Al Futtaim Ventures
- Tharwa Investment Co
- Real Image Production Services LLC
- 3D House Design
- Pixelhunters
- ArchiCAD Türkiye
- Render Atelier
- Blackginger
- Render Farm
- Squid Productions
- Kuunda 3D
- ArtSolutions
- 3DVinci Creations
- Cinefex Studios
- RenderBlender
- Silicon Valley Africa Hub
- Next Media Services
Methodology
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Table Information
Report Attribute | Details |
---|---|
No. of Pages | 322 |
Published | May 2024 |
Forecast Period | 2023 - 2033 |
Estimated Market Value ( USD | $ 3.3 Billion |
Forecasted Market Value ( USD | $ 23.6 Billion |
Compound Annual Growth Rate | 21.8% |
Regions Covered | Global |
No. of Companies Mentioned | 73 |