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Global Children's Entertainment Centers Market Report and Forecast 2024-2032

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    Report

  • 180 Pages
  • June 2024
  • Region: Global
  • Expert Market Research
  • ID: 5982112

Market Outlook

According to this report, the children’s entertainment centres market size reached a value of USD 12 billion in 2023. Aided by the increasing demand for recreational and educational activities for children and the growing applications of entertainment centres in various urban and suburban settings, the market is projected to further grow at a CAGR of 8.1% between 2024 and 2032 to reach a value of USD 24.33 billion by 2032.

Children’s entertainment centres (CECs) are specialised facilities designed to provide fun, engaging, and educational activities for children. These centres often include attractions such as indoor playgrounds, arcades, amusement rides, and themed entertainment zones. The key benefits of children’s entertainment centres include their ability to promote physical activity, social interaction, and cognitive development in a safe and controlled environment.

The increasing consumer preference for recreational and educational activities for children is driving the children’s entertainment centres market growth. With the growing awareness of the importance of play in child development, there has been a significant shift towards using children’s entertainment centres, leading to a surge in demand. Additionally, the rising trend of urbanisation and the growing disposable incomes have further contributed to the increasing popularity of children’s entertainment centres, as parents seek safe and engaging environments for their children to play and learn.

The expanding applications of children’s entertainment centres in various urban and suburban settings also play a significant role in propelling the market. In urban areas, children’s entertainment centres provide a much-needed space for children to engage in physical activities and social interactions, addressing the lack of open play areas in densely populated cities. In suburban areas, children’s entertainment centres serve as community hubs where families can gather for recreation and socialisation. Moreover, children’s entertainment centres are increasingly being integrated into shopping malls, resorts, and mixed-use developments, enhancing their accessibility and appeal.

Further, the growing focus on themed and specialised entertainment centres has led to the development of children’s entertainment centres with unique themes and interactive attractions. These innovations have significantly improved the appeal of children’s entertainment centres, making them more attractive to children and parents alike. This trend is expected to boost the children’s entertainment centres market expansion in the coming years, consequently driving up the children’s entertainment centres market share.

The increasing awareness of the importance of play in child development is a significant driver of the market. Play is recognised as a crucial aspect of childhood, contributing to cognitive, social, and emotional growth. Parents and educators are increasingly seeking environments that provide structured and unstructured play opportunities, leading to a growing demand for children’s entertainment centres.

The integration of children’s entertainment centres with shopping malls, resorts, and mixed-use developments is driving the demand for children’s entertainment centres. These integrated developments enhance the accessibility and appeal of children’s entertainment centres, attracting more visitors and increasing foot traffic. The strategic location of children’s entertainment centres in these developments also provides convenience for families, supporting the growth of the market.

As per the children’s entertainment centres market analysis, arcade studios include children’s entertainment centres with arcade games and electronic entertainment. The demand for arcade studios is driven by their appeal to older children and their focus on interactive play.

Market Segmentation

The market can be divided based on revenue source, activity area, visitor demographics, and region.

Market Breakup by Revenue Source

  • Entry Fees and Ticket Sales
  • Food and Beverages
  • Merchandising
  • Advertisement
  • Others

Market Breakup by Activity Area

  • Physical Play Activities
  • Arcade Studios
  • Skill/Competition Games
  • AR and VR Gaming Zones
  • Others

Market Breakup by Visitor Demographics

  • Families with Children (0-9)
  • Families with Children (9-12)
  • Teenagers (12-18)
  • Young Adults (18-24)
  • Adults (Ages 24+)

Market Breakup by Region

  • North America
  • Europe
  • Asia Pacific
  • Middle East and Africa
  • Europe

Competitive landscape

The report looks into the market shares, plant turnarounds, capacities, investments, and mergers and acquisitions, among other major developments, of the leading companies operating in global children’s entertainment centres market. some of the major players explored in the report are as follows:
  • The Walt Disney Company
  • Lego A/S
  • Dave and Buster’s, Inc.
  • Landmark Group (Fun City)
  • Funriders Leisure & Amusement Pvt. Ltd.
  • KidZania S.A.P.I. de C.V.
  • Scene75 Entertainment Centres
  • Smaaash Entertainment Private Limited
  • CEC Entertainment Concepts, L.P.
  • Lucky Strike Entertainment, LLC
  • Others

Table of Contents

1 Preface2 Report Coverage - Key Segmentation and Scope
3 Report Description
3.1 Market Definition and Outlook
3.2 Properties and Applications
3.3 Market Analysis
3.4 Key Players
4 Key Assumptions
5 Executive Summary
5.1 Overview
5.2 Key Drivers
5.3 Key Developments
5.4 Competitive Structure
5.5 Key Industrial Trends
6 Market Snapshot
6.1 Global
6.2 Regional
7 Opportunities and Challenges in the Market
8 Global Children’s Entertainment Centers Market Analysis
8.1 Key Industry Highlights
8.2 Global Children’s Entertainment Centers Historical Market (2018-2023)
8.3 Global Children’s Entertainment Centers Market Forecast (2024-2032)
8.4 Global Children’s Entertainment Centers Market by Revenue Source
8.4.1 Entry Fees and Ticket Sales
8.4.1.1 Historical Trend (2018-2023)
8.4.1.2 Forecast Trend (2024-2032)
8.4.2 Food and Beverages
8.4.2.1 Historical Trend (2018-2023)
8.4.2.2 Forecast Trend (2024-2032)
8.4.3 Merchandising
8.4.3.1 Historical Trend (2018-2023)
8.4.3.2 Forecast Trend (2024-2032)
8.4.4 Advertisement
8.4.4.1 Historical Trend (2018-2023)
8.4.4.2 Forecast Trend (2024-2032)
8.4.5 Others
8.5 Global Children’s Entertainment Centers Market by Activity Area
8.5.1 Physical Play Activities
8.5.1.1 Historical Trend (2018-2023)
8.5.1.2 Forecast Trend (2024-2032)
8.5.2 Arcade Studios
8.5.2.1 Historical Trend (2018-2023)
8.5.2.2 Forecast Trend (2024-2032)
8.5.3 Skill/Competition Games
8.5.3.1 Historical Trend (2018-2023)
8.5.3.2 Forecast Trend (2024-2032)
8.5.4 AR and VR Gaming Zones
8.5.4.1 Historical Trend (2018-2023)
8.5.4.2 Forecast Trend (2024-2032)
8.5.5 Others
8.6 Global Children’s Entertainment Centers Market by Visitor Demographics
8.6.1 Families with Children (0-9)
8.6.1.1 Historical Trend (2018-2023)
8.6.1.2 Forecast Trend (2024-2032)
8.6.2 Families with Children (9-12)
8.6.2.1 Historical Trend (2018-2023)
8.6.2.2 Forecast Trend (2024-2032)
8.6.3 Teenagers (12-18)
8.6.3.1 Historical Trend (2018-2023)
8.6.3.2 Forecast Trend (2024-2032)
8.6.4 Young Adults (18-24)
8.6.4.1 Historical Trend (2018-2023)
8.6.4.2 Forecast Trend (2024-2032)
8.6.5 Adults (Ages 24+)
8.6.5.1 Historical Trend (2018-2023)
8.6.5.2 Forecast Trend (2024-2032)
8.7 Global Children’s Entertainment Centers Market by Region
8.7.1 North America
8.7.1.1 Historical Trend (2018-2023)
8.7.1.2 Forecast Trend (2024-2032)
8.7.2 Europe
8.7.2.1 Historical Trend (2018-2023)
8.7.2.2 Forecast Trend (2024-2032)
8.7.3 Asia Pacific
8.7.3.1 Historical Trend (2018-2023)
8.7.3.2 Forecast Trend (2024-2032)
8.7.4 Latin America
8.7.4.1 Historical Trend (2018-2023)
8.7.4.2 Forecast Trend (2024-2032)
8.7.5 Middle East and Africa
8.7.5.1 Historical Trend (2018-2023)
8.7.5.2 Forecast Trend (2024-2032)
9 North America Children’s Entertainment Centers Market Analysis
9.1 United States of America
9.1.1 Historical Trend (2018-2023)
9.1.2 Forecast Trend (2024-2032)
9.2 Canada
9.2.1 Historical Trend (2018-2023)
9.2.2 Forecast Trend (2024-2032)
10 Europe Children’s Entertainment Centers Market Analysis
10.1 United Kingdom
10.1.1 Historical Trend (2018-2023)
10.1.2 Forecast Trend (2024-2032)
10.2 Germany
10.2.1 Historical Trend (2018-2023)
10.2.2 Forecast Trend (2024-2032)
10.3 France
10.3.1 Historical Trend (2018-2023)
10.3.2 Forecast Trend (2024-2032)
10.4 Italy
10.4.1 Historical Trend (2018-2023)
10.4.2 Forecast Trend (2024-2032)
10.5 Others
11 Asia Pacific Children’s Entertainment Centers Market Analysis
11.1 China
11.1.1 Historical Trend (2018-2023)
11.1.2 Forecast Trend (2024-2032)
11.2 Japan
11.2.1 Historical Trend (2018-2023)
11.2.2 Forecast Trend (2024-2032)
11.3 India
11.3.1 Historical Trend (2018-2023)
11.3.2 Forecast Trend (2024-2032)
11.4 ASEAN
11.4.1 Historical Trend (2018-2023)
11.4.2 Forecast Trend (2024-2032)
11.5 Australia
11.5.1 Historical Trend (2018-2023)
11.5.2 Forecast Trend (2024-2032)
11.6 Others
12 Latin America Children’s Entertainment Centers Market Analysis
12.1 Brazil
12.1.1 Historical Trend (2018-2023)
12.1.2 Forecast Trend (2024-2032)
12.2 Argentina
12.2.1 Historical Trend (2018-2023)
12.2.2 Forecast Trend (2024-2032)
12.3 Mexico
12.3.1 Historical Trend (2018-2023)
12.3.2 Forecast Trend (2024-2032)
12.4 Others
13 Middle East and Africa Children’s Entertainment Centers Market Analysis
13.1 Saudi Arabia
13.1.1 Historical Trend (2018-2023)
13.1.2 Forecast Trend (2024-2032)
13.2 United Arab Emirates
13.2.1 Historical Trend (2018-2023)
13.2.2 Forecast Trend (2024-2032)
13.3 Nigeria
13.3.1 Historical Trend (2018-2023)
13.3.2 Forecast Trend (2024-2032)
13.4 South Africa
13.4.1 Historical Trend (2018-2023)
13.4.2 Forecast Trend (2024-2032)
13.5 Others
14 Market Dynamics
14.1 SWOT Analysis
14.1.1 Strengths
14.1.2 Weaknesses
14.1.3 Opportunities
14.1.4 Threats
14.2 Porter’s Five Forces Analysis
14.2.1 Supplier’s Power
14.2.2 Buyer’s Power
14.2.3 Threat of New Entrants
14.2.4 Degree of Rivalry
14.2.5 Threat of Substitutes
14.3 Key Indicators for Demand
14.4 Key Indicators for Price
15 Competitive Landscape
15.1 Market Structure
15.2 Company Profiles
15.2.1 The Walt Disney Company
15.2.1.1 Company Overview
15.2.1.2 Product Portfolio
15.2.1.3 Demographic Reach and Achievements
15.2.1.4 Certifications
15.2.2 Lego A/S
15.2.2.1 Company Overview
15.2.2.2 Product Portfolio
15.2.2.3 Demographic Reach and Achievements
15.2.2.4 Certifications
15.2.3 Dave and Buster’s, Inc.
15.2.3.1 Company Overview
15.2.3.2 Product Portfolio
15.2.3.3 Demographic Reach and Achievements
15.2.3.4 Certifications
15.2.4 Landmark Group (Fun City)
15.2.4.1 Company Overview
15.2.4.2 Product Portfolio
15.2.4.3 Demographic Reach and Achievements
15.2.4.4 Certifications
15.2.5 Funriders Leisure & Amusement Pvt. Ltd.
15.2.5.1 Company Overview
15.2.5.2 Product Portfolio
15.2.5.3 Demographic Reach and Achievements
15.2.5.4 Certifications
15.2.6 KidZania S.A.P.I. de C.V.
15.2.6.1 Company Overview
15.2.6.2 Product Portfolio
15.2.6.3 Demographic Reach and Achievements
15.2.6.4 Certifications
15.2.7 Scene75 Entertainment Centers
15.2.7.1 Company Overview
15.2.7.2 Product Portfolio
15.2.7.3 Demographic Reach and Achievements
15.2.7.4 Certifications
15.2.8 Smaaash Entertainment Private Limited
15.2.8.1 Company Overview
15.2.8.2 Product Portfolio
15.2.8.3 Demographic Reach and Achievements
15.2.8.4 Certifications
15.2.9 CEC Entertainment Concepts, L.P.
15.2.9.1 Company Overview
15.2.9.2 Product Portfolio
15.2.9.3 Demographic Reach and Achievements
15.2.9.4 Certifications
15.2.10 Lucky Strike Entertainment, LLC
15.2.10.1 Company Overview
15.2.10.2 Product Portfolio
15.2.10.3 Demographic Reach and Achievements
15.2.10.4 Certifications
15.2.11 Others
16 Key Trends and Developments in the Market
List of Key Figures and Tables
1. Global Children’s Entertainment Centers Market: Key Industry Highlights, 2018 and 2032
2. Global Children’s Entertainment Centers Historical Market: Breakup by Revenue Source (USD Billion), 2018-2023
3. Global Children’s Entertainment Centers Market Forecast: Breakup by Revenue Source (USD Billion), 2024-2032
4. Global Children’s Entertainment Centers Historical Market: Breakup by Activity Area (USD Billion), 2018-2023
5. Global Children’s Entertainment Centers Market Forecast: Breakup by Activity Area (USD Billion), 2024-2032
6. Global Children’s Entertainment Centers Historical Market: Breakup by Visitor Demographics (USD Billion), 2018-2023
7. Global Children’s Entertainment Centers Market Forecast: Breakup by Visitor Demographics (USD Billion), 2024-2032
8. Global Children’s Entertainment Centers Historical Market: Breakup by Region (USD Billion), 2018-2023
9. Global Children’s Entertainment Centers Market Forecast: Breakup by Region (USD Billion), 2024-2032
10. North America Children’s Entertainment Centers Historical Market: Breakup by Country (USD Billion), 2018-2023
11. North America Children’s Entertainment Centers Market Forecast: Breakup by Country (USD Billion), 2024-2032
12. Europe Children’s Entertainment Centers Historical Market: Breakup by Country (USD Billion), 2018-2023
13. Europe Children’s Entertainment Centers Market Forecast: Breakup by Country (USD Billion), 2024-2032
14. Asia Pacific Children’s Entertainment Centers Historical Market: Breakup by Country (USD Billion), 2018-2023
15. Asia Pacific Children’s Entertainment Centers Market Forecast: Breakup by Country (USD Billion), 2024-2032
16. Latin America Children’s Entertainment Centers Historical Market: Breakup by Country (USD Billion), 2018-2023
17. Latin America Children’s Entertainment Centers Market Forecast: Breakup by Country (USD Billion), 2024-2032
18. Middle East and Africa Children’s Entertainment Centers Historical Market: Breakup by Country (USD Billion), 2018-2023
19. Middle East and Africa Children’s Entertainment Centers Market Forecast: Breakup by Country (USD Billion), 2024-2032
20. Global Children’s Entertainment Centers Market Structure

Companies Mentioned

  • The Walt Disney Company
  • Lego A/S
  • Dave and Buster’s, Inc.
  • Landmark Group (Fun City)
  • Funriders Leisure & Amusement Pvt. Ltd.
  • KidZania S.A.P.I. de C.V.
  • Scene75 Entertainment Centres
  • Smaaash Entertainment Private Limited
  • CEC Entertainment Concepts, L.P.
  • Lucky Strike Entertainment, LLC

Methodology

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Table Information