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Racing Games - Global Strategic Business Report

  • PDF Icon

    Report

  • 279 Pages
  • October 2024
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 5985564
The global market for Racing Games is estimated at US$19.9 Billion in 2023 and is projected to reach US$37.3 Billion by 2030, growing at a CAGR of 9.4% from 2023 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the Client Type Racing Games segment, which is expected to reach US$23.7 Billion by 2030 with a CAGR of a 10.0%. The Webgame Type Racing Games segment is also set to grow at 8.5% CAGR over the analysis period.
  • Regional Analysis: Gain insights into the U.S. market, estimated at $5.4 Billion in 2023, and China, forecasted to grow at an impressive 13.0% CAGR to reach $7.9 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Why You Should Buy This Report:

  • Detailed Market Analysis: Access a thorough analysis of the Global Racing Games Market, covering all major geographic regions and market segments.
  • Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
  • Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global Racing Games Market.
  • Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.

Key Questions Answered:

  • How is the Global Racing Games Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2023 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of major players such as Arkadium Inc, Bongfish GmbH, Crazy Games, and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Select Competitors (Total 42 Featured):

  • Arkadium Inc
  • Bongfish GmbH
  • Crazy Games
  • Cubix Co.
  • Eden Games SA
  • Electronic Arts Inc.
  • Fingersoft Ltd
  • NaturalMotion Limited
  • Nintendo of America Inc
  • Poki B.V
  • Sony Interactive Entertainment LLC (PlayStation Now)
  • Suffescom Solutions Pvt. Ltd.
  • Ubisoft Entertainment
  • Vector Unit
  • YANDEX LLC;

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • Global Economic Update
  • Racing Games - Global Key Competitors Percentage Market Share in 2024 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
  • Rise of eSports and Competitive Gaming Drives Demand for Racing Games
  • Technological Advancements in Gaming Graphics Propel Racing Game Development
  • Increased Integration of VR Technology Expands Market Opportunities for Racing Games
  • Influence of Social Media and Streaming Services on Racing Game Popularity
  • Global Expansion of Gaming Audiences Generates Accelerated Demand for Diverse Racing Titles
  • Mobile Gaming Trends Drive Adoption of Racing Games on Smartphones
  • User-Created Content and Modding Communities Enhance Longevity of Racing Games
  • Impact of Cloud Gaming Technology on Racing Game Accessibility
  • Gaming Tournaments and Their Role in Promoting Racing Games
  • Shifts in Consumer Preferences Towards More Interactive and Immersive Games
  • Role of AI in Enhancing In-Game Dynamics and Competitiveness
4. GLOBAL MARKET PERSPECTIVE
  • Table 1: World Racing Games Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030
  • Table 2: World Recent Past, Current & Future Analysis for Racing Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 3: World Historic Review for Racing Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 4: World 16-Year Perspective for Racing Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2014, 2024 & 2030
  • Table 5: World Recent Past, Current & Future Analysis for Client Type Racing Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 6: World Historic Review for Client Type Racing Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 7: World 16-Year Perspective for Client Type Racing Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 8: World Recent Past, Current & Future Analysis for Webgame Type Racing Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 9: World Historic Review for Webgame Type Racing Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 10: World 16-Year Perspective for Webgame Type Racing Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 11: World Recent Past, Current & Future Analysis for Mobile Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 12: World Historic Review for Mobile Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 13: World 16-Year Perspective for Mobile Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 14: World Recent Past, Current & Future Analysis for Console Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 15: World Historic Review for Console Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 16: World 16-Year Perspective for Console Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 17: World Recent Past, Current & Future Analysis for PC Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 18: World Historic Review for PC Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 19: World 16-Year Perspective for PC Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 20: World Recent Past, Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 21: World Historic Review for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 22: World 16-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
III. MARKET ANALYSIS
UNITED STATES
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2024 (E)
  • Table 23: USA Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 24: USA Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 25: USA 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 26: USA Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 27: USA Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 28: USA 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
CANADA
  • Table 29: Canada Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 30: Canada Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 31: Canada 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 32: Canada Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 33: Canada Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 34: Canada 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
JAPAN
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2024 (E)
  • Table 35: Japan Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 36: Japan Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 37: Japan 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 38: Japan Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 39: Japan Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 40: Japan 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
CHINA
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2024 (E)
  • Table 41: China Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 42: China Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 43: China 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 44: China Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 45: China Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 46: China 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
EUROPE
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2024 (E)
  • Table 47: Europe Recent Past, Current & Future Analysis for Racing Games by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 48: Europe Historic Review for Racing Games by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 49: Europe 16-Year Perspective for Racing Games by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2014, 2024 & 2030
  • Table 50: Europe Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 51: Europe Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 52: Europe 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 53: Europe Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 54: Europe Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 55: Europe 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
FRANCE
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2024 (E)
  • Table 56: France Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 57: France Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 58: France 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 59: France Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 60: France Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 61: France 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
GERMANY
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2024 (E)
  • Table 62: Germany Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 63: Germany Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 64: Germany 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 65: Germany Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 66: Germany Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 67: Germany 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
ITALY
  • Table 68: Italy Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 69: Italy Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 70: Italy 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 71: Italy Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 72: Italy Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 73: Italy 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
UNITED KINGDOM
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2024 (E)
  • Table 74: UK Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 75: UK Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 76: UK 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 77: UK Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 78: UK Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 79: UK 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
SPAIN
  • Table 80: Spain Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 81: Spain Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 82: Spain 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 83: Spain Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 84: Spain Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 85: Spain 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
RUSSIA
  • Table 86: Russia Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 87: Russia Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 88: Russia 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 89: Russia Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 90: Russia Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 91: Russia 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
REST OF EUROPE
  • Table 92: Rest of Europe Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 93: Rest of Europe Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 94: Rest of Europe 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 95: Rest of Europe Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 96: Rest of Europe Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 97: Rest of Europe 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
ASIA-PACIFIC
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2024 (E)
  • Table 98: Asia-Pacific Recent Past, Current & Future Analysis for Racing Games by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 99: Asia-Pacific Historic Review for Racing Games by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 100: Asia-Pacific 16-Year Perspective for Racing Games by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2014, 2024 & 2030
  • Table 101: Asia-Pacific Recent Past, Current & Future Analysis for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 102: Asia-Pacific Historic Review for Racing Games by Type - Client Type Racing Games and Webgame Type Racing Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 103: Asia-Pacific 16-Year Perspective for Racing Games by Type - Percentage Breakdown of Value Sales for Client Type Racing Games and Webgame Type Racing Games for the Years 2014, 2024 & 2030
  • Table 104: Asia-Pacific Recent Past, Current & Future Analysis for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 105: Asia-Pacific Historic Review for Racing Games by Application - Mobile Application, Console Application, PC Application and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 106: Asia-Pacific 16-Year Perspective for Racing Games by Application - Percentage Breakdown of Value Sales for Mobile Application, Console Application, PC Application and Other Applications for the Years 2014, 2024 & 2030
AUSTRALIA
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2024 (E)
INDIA
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2024 (E)
SOUTH KOREAREST OF ASIA-PACIFIC
LATIN AMERICA
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2024 (E)
ARGENTINABRAZILMEXICOREST OF LATIN AMERICA
MIDDLE EAST
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2024 (E)
IRANISRAELSAUDI ARABIAUNITED ARAB EMIRATESREST OF MIDDLE EAST
AFRICA
  • Racing Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2024 (E)
IV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Arkadium Inc
  • Bongfish GmbH
  • Crazy Games
  • Cubix Co.
  • Eden Games SA
  • Electronic Arts Inc.
  • Fingersoft Ltd
  • NaturalMotion Limited
  • Nintendo of America Inc
  • Poki B.V
  • Sony Interactive Entertainment LLC (PlayStation Now)
  • Suffescom Solutions Pvt. Ltd.
  • Ubisoft Entertainment
  • Vector Unit
  • YANDEX LLC;

Table Information