Table of Contents
Part 1 Introduction to Educational Technologies1. The Evolution of Educational Technology
2. The Principles of Education 5.0
Part 2 Virtual Reality and Augmented Reality in Education
3. Virtual Reality in Education
4. Augmented Reality in Education
Part 3 The Metaverse in Education
5. Introduction to the Metaverse
6. Implementing the Metaverse in Education
Part 4 Virtual Assistance and Natural Language Generation Models in Education
7. Virtual Assistance in Education
8. Natural Language Generation Models in Education
Part 5 Integrating Educational Technologies in the Classroom
9. Designing and Implementing Technology-Enhanced Learning Experiences
10. Assessing the Impact of Educational Technologies
Part 6 Conclusion
11. The Future of Education and Technology
Authors
Robertas Damasevicius Professor, Department of Software Engineering, Kaunas University of Technology, Kaunas, Lithuania.Prof. Robertas Damasevicius received his PhD degree in Informatics Engineering from the Kaunas University of Technology, Lithuania, in 2005. He is currently a Professor in the Department of Applied Informatics, Vytautas Magnus University, Lithuania, and the Department of Software Engineering, Kaunas University of Technology, Lithuania, as well as an Adjunct Professor at the Faculty of Applied Mathematics, Silesian University of Technology (Poland). He lectures courses on human-computer interaction design, robot programming, and software maintenance.
He is the author of more than 500 peer-reviewed articles and a monograph published by Springer. His research interests include assisted living, medical imaging, and medical diagnostics using explainable artificial intelligence and robotics. He is also the Editor-in-Chief of Information Technology and Control journal. He has been a Guest Editor of several invited issues of international journals, such as BioMed Research International, Computational Intelligence and Neuroscience, the Journal of Healthcare Engineering, IEEE Access, IEEE Sensors, and Electronics.