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Sport Technology Market Report: Trends, Forecast and Competitive Analysis to 2030

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    Report

  • July 2024
  • Region: Global
  • Lucintel
  • ID: 5989144

Sport Technology Trends and Forecast

The future of the global sport technology market looks promising with opportunities in the sport club, sport association, and sport league markets. The global sport technology market is expected to reach an estimated $42.0 billion by 2030 with a CAGR of 18.6% from 2024 to 2030. The major drivers for this market are growing demand in the sports industry for technology-based services, increased spending by several organizations on implementing the newest technologies to monitor players' performance and interact with supporters, along with the rising adoption of emerging technologies such as the internet of things (IoT) and data analytics.rs for this market are increasing demand for fan engagement, growing focus on athlete performance, and rising demand for sports analytics.

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Sport Technology by Segment

The study includes a forecast for the global sport technology by type, sport, end use, and region.

Sport Technology Market by Type [Shipment Analysis by Value from 2018 to 2030]:

  • Devices
  • Smart Stadium
  • Analytics & Statistics
  • Esports

Sport Technology Market by Sport [Shipment Analysis by Value from 2018 to 2030]:

  • American Football/Rugby
  • Baseball
  • Basketball
  • Cricket
  • Golf
  • Ice Hockey
  • Others

Sport Technology Market by End Use [Shipment Analysis by Value from 2018 to 2030]:

  • Sports Clubs
  • Sports Associations
  • Sports Leagues
  • Others

Sport Technology Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Sport Technology Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies sport technology companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the sport technology companies profiled in this report include:
  • Apple
  • Catapult
  • ChyronHego
  • Cisco System
  • HCL Technologies
  • IBM
  • Infosys
  • Modern Times
  • Oracle
  • Panasonic

Sport Technology Market Insights

The publisher forecasts that devices will remain the largest segment over the forecast period because it is used to track and analyze athlete performance, improve training methods, and enhance the fan experience.

Within this market, sports clubs is expected to witness the highest growth due to growing use of sports technology on a personal or individual basis, as well as, teams and clubs collaborating with analytics firms.

North America will remain the largest region over the forecast period due to occurrence of several software companies, advanced culture of league sports and increase in the technology industry in the region.

Features of the Global Sport Technology Market

  • Market Size Estimates: Sport technology market size estimation in terms of value ($B).
  • Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.
  • Segmentation Analysis: Sport technology market size by type, sport, end use, and region in terms of value ($B).
  • Regional Analysis: Sport technology market breakdown by North America, Europe, Asia Pacific, and Rest of the World.
  • Growth Opportunities: Analysis of growth opportunities in different type, sport, end use, and regions for the sport technology market.
  • Strategic Analysis: This includes M&A, new product development, and competitive landscape of the sport technology market.
  • Analysis of competitive intensity of the industry based on Porter’s Five Forces model.

FAQ

Q1. What is the sport technology market size?
Answer: The global sport technology market is expected to reach an estimated $42.0 billion by 2030.

Q2. What is the growth forecast for sport technology market?
Answer: The global sport technology market is expected to grow with a CAGR of 18.6% from 2024 to 2030.

Q3. What are the major drivers influencing the growth of the sport technology market?
Answer: The major drivers for this market are growing demand in the sports industry for technology-based services, increased spending by several organizations on implementing the newest technologies to monitor players' performance and interact with supporters, along with the rising adoption of emerging technologies such as the internet of things (IoT) and data analytics.

Q4. What are the major segments for sport technology market?
Answer: The future of the global sport technology market looks promising with opportunities in the sport club, sport association, and sport league markets.

Q5. Who are the key sport technology market companies?
Answer: Some of the key sport technology companies are as follows:
  • Apple
  • Catapult
  • ChyronHego
  • Cisco System
  • HCL Technologies
  • IBM
  • Infosys
  • Modern Times
  • Oracle
  • Panasonic
Q6. Which sport technology market segment will be the largest in future?
Answer: The publisher forecasts that devices will remain the largest segment over the forecast period because it is used to track and analyze athlete performance, improve training methods, and enhance the fan experience.

Q7. In sport technology market, which region is expected to be the largest in next 5 years?
Answer: North America will remain the largest region over the forecast period due to occurrence of several software companies, advanced culture of league sports and increase in the technology industry in the region.

Q.8 Do we receive customization in this report?
Answer: Yes, the publisher provides 10% customization without any additional cost.

This report answers the following 11 key questions:

Q.1. What are some of the most promising, high-growth opportunities for the sport technology market by type (devices, smart stadium, analytics & statistics, and Esports), sport (American football/rugby, baseball, basketball, cricket, golf, ice hockey, and others), end use (sports clubs, sports associations, sports leagues, and others), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
Q.2. Which segments will grow at a faster pace and why?
Q.3. Which region will grow at a faster pace and why?
Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
Q.5. What are the business risks and competitive threats in this market?
Q.6. What are the emerging trends in this market and the reasons behind them?
Q.7. What are some of the changing demands of customers in the market?
Q.8. What are the new developments in the market? Which companies are leading these developments?
Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?


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Table of Contents

1. Executive Summary
2. Global Sport Technology Market : Market Dynamics
2.1: Introduction, Background, and Classifications
2.2: Supply Chain
2.3: Industry Drivers and Challenges
3. Market Trends and Forecast Analysis from 2018 to 2030
3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
3.2. Global Sport Technology Market Trends (2018-2023) and Forecast (2024-2030)
3.3: Global Sport Technology Market by Type
3.3.1: Devices
3.3.2: Smart Stadium
3.3.3: Analytics & Statistics
3.3.4: Esports
3.4: Global Sport Technology Market by Sport
3.4.1: American Football/Rugby
3.4.2: Baseball
3.4.3: Basketball
3.4.4: Cricket
3.4.5: Golf
3.4.6: Ice Hockey
3.4.7: Others
3.5: Global Sport Technology Market by End Use
3.5.1: Sports Clubs
3.5.2: Sports Associations
3.5.3: Sports Leagues
3.5.4: Others
4. Market Trends and Forecast Analysis by Region from 2018 to 2030
4.1: Global Sport Technology Market by Region
4.2: North American Sport Technology Market
4.2.1: North American Sport Technology Market by Type: Devices, Smart Stadium, Analytics & Statistics, and Esports
4.2.2: North American Sport Technology Market by End Use: Sports Clubs, Sports Associations, Sports Leagues, and Others
4.3: European Sport Technology Market
4.3.1: European Sport Technology Market by Type: Devices, Smart Stadium, Analytics & Statistics, and Esports
4.3.2: European Sport Technology Market by End Use: Sports Clubs, Sports Associations, Sports Leagues, and Others
4.4: APAC Sport Technology Market
4.4.1: APAC Sport Technology Market by Type: Devices, Smart Stadium, Analytics & Statistics, and Esports
4.4.2: APAC Sport Technology Market by End Use: Sports Clubs, Sports Associations, Sports Leagues, and Others
4.5: ROW Sport Technology Market
4.5.1: ROW Sport Technology Market by Type: Devices, Smart Stadium, Analytics & Statistics, and Esports
4.5.2: ROW Sport Technology Market by End Use: Sports Clubs, Sports Associations, Sports Leagues, and Others
5. Competitor Analysis
5.1: Product Portfolio Analysis
5.2: Operational Integration
5.3: Porter’s Five Forces Analysis
6. Growth Opportunities and Strategic Analysis
6.1: Growth Opportunity Analysis
6.1.1: Growth Opportunities for the Global Sport Technology Market by Type
6.1.2: Growth Opportunities for the Global Sport Technology Market by Sport
6.1.3: Growth Opportunities for the Global Sport Technology Market by End Use
6.1.4: Growth Opportunities for the Global Sport Technology Market by Region
6.2: Emerging Trends in the Global Sport Technology Market
6.3: Strategic Analysis
6.3.1: New Product Development
6.3.2: Capacity Expansion of the Global Sport Technology Market
6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Sport Technology Market
6.3.4: Certification and Licensing
7. Company Profiles of Leading Players
7.1: Apple
7.2: Catapult
7.3: ChyronHego
7.4: Cisco System
7.5: HCL Technologies
7.6: IBM
7.7: Infosys
7.8: Modern Times
7.9: Oracle
7.10: Panasonic

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Apple
  • Catapult
  • ChyronHego
  • Cisco System
  • HCL Technologies
  • IBM
  • Infosys
  • Modern Times
  • Oracle
  • Panasonic

Methodology

The analyst has been in the business of market research and management consulting since 2000 and has published over 600 market intelligence reports in various markets/applications and served over 1,000 clients worldwide. Each study is a culmination of four months of full-time effort performed by the analyst team. The analysts used the following sources for the creation and completion of this valuable report:

  • In-depth interviews of the major players in the market
  • Detailed secondary research from competitors’ financial statements and published data
  • Extensive searches of published works, market, and database information pertaining to industry news, company press releases, and customer intentions
  • A compilation of the experiences, judgments, and insights of professionals, who have analyzed and tracked the market over the years.

Extensive research and interviews are conducted in the supply chain of the market to estimate market share, market size, trends, drivers, challenges and forecasts.

Thus, the analyst compiles vast amounts of data from numerous sources, validates the integrity of that data, and performs a comprehensive analysis. The analyst then organizes the data, its findings, and insights into a concise report designed to support the strategic decision-making process.

 

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