This K-12 Makerspace Materials market report provides a comprehensive analysis of the market’s characteristics, size, and growth, including segmentation, regional and country-level breakdowns, competitive landscape, market shares, trends, and strategies. It also tracks historical and forecasted market growth across various geographies.
The K-12 makerspace materials market size has grown strongly in recent years. It will grow from $1.02 billion in 2024 to $1.11 billion in 2025 at a compound annual growth rate (CAGR) of 9.4%. The growth in the historic period can be attributed to increased parental demand, focus on sustainability, market expansion into new regions, increased funding from private organizations, integration of makerspaces in educational curriculum.
The K-12 makerspace materials market size is expected to see strong growth in the next few years. It will grow to $1.58 billion in 2029 at a compound annual growth rate (CAGR) of 9.1%. The growth in the forecast period can be attributed to increasing focus on stem education, benefits of makerspaces, rising government funding, growth of after-school programs, focus on personalized learning. Major trends in the forecast period include technological advancements, integration of EdTech, introduction of drones, development and integration of 3d printing technologies, integration of virtual and augmented reality.
The growing demand for online education is expected to drive the K-12 makerspace materials market. Online education involves delivering educational content and instruction through the internet. The increasing demand for online education is due to its flexibility, accessibility, and high-quality remote learning options, spurred by technological advancements and evolving educational needs. Makerspace materials complement online education by offering students hands-on learning experiences, fostering creativity and innovation, encouraging collaboration, and equipping them for success in an increasingly digital and technology-oriented world. For example, in January 2024, Eurostat, a Luxembourg-based government agency, reported that in 2023, 30% of EU internet users aged 16 to 74 participated in an online course or used online learning resources within three months, reflecting a 2-percentage point increase from 2022, when the figure was 28%. Thus, the rising demand for online education is fueling growth in the K-12 makerspace materials market.
Key companies in the K-12 makerspace materials market are focusing on developing advanced solutions, such as AI-based curricula, to enhance STEM education and cultivate student innovation. AI-based curricula utilize AI algorithms and tools to personalize instruction, adapt to individual student needs, provide real-time feedback, and optimize learning outcomes. For instance, Kinderlab Robotics, a US-based company offering K-12 makerspace materials, launched Thinking with KIBO in September 2023, an AI curriculum designed for young learners. The curriculum aims to help students in grades 1-3 understand that AI is a tool created by people, AI systems make decisions based on input and rules, AI does not think such as humans and is not alive, and AI can assist people in solving complex problems. This curriculum encourages critical thinking about the societal implications of AI tools by elucidating how AI works through interactive exercises featuring the KIBO robot.
In October 2022, KIRKBI A/S, a Denmark-based private equity company, acquired BrainPOP for an undisclosed amount. This acquisition represents a significant milestone in the Edtech industry, bringing together two prominent brands in educational technology and digital play. BrainPOP, a US-based company offering K-12 makerspace materials, is now part of KIRKBI A/S's portfolio.
Major companies operating in the K-12 makerspace materials market are Autodesk Inc., Follett Corp., Crayola LLC, Stratasys Ltd., Lakeshore Learning Materials, Makerbot Industries LLC, Hand2Mind, Makeblock Co. Ltd., Innovation First International Inc., Ozobot, SparkFun, Pitsco Inc., Sphero Inc., Osmo, Wonder Workshop Inc., Eduporium inc., Sakura, Kano Technology, FableVision Inc., Prisma Colour Ltd., LEGO Group, BirdBrain Technologies LLC, Engino Ltd., Makey Makey LLC, Thames & Kosmos LLC.
Asia-Pacific was the largest region in the K-12 makerspace materials market in 2024. The regions covered in the K-12 makerspace materials market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the K-12 makerspace materials market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
K-12 makerspace materials encompass the tools, equipment, supplies, and resources tailored for kindergarten through 12th-grade students in makerspace settings. These resources are carefully chosen to facilitate hands-on, experiential learning experiences that promote creativity, innovation, problem-solving, and collaboration.
The primary categories of K-12 makerspace materials include robotic toolkits, construction materials, art and craft supplies, and other resources. A robotic toolkit comprises a set of materials utilized for designing, constructing, programming, and controlling robots. Students utilize the hardware components of the toolkit to construct robots, thereby bringing STEM concepts into practical application. These resources find applications across various educational levels, from pre-primary to high school, and are utilized in diverse settings such as classrooms, cafeterias, libraries, offices, and more.
The K-12 makerspace materials market research report is one of a series of new reports that provides K-12 makerspace materials market statistics, including K-12 makerspace materials industry global market size, regional shares, competitors with a K-12 makerspace materials market share, detailed K-12 makerspace materials market segments, market trends and opportunities, and any further data you may need to thrive in the K-12 makerspace materials industry. This K-12 makerspace materials market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The K-12 makerspace materials market consists of sales of STEM learning kits, coding and programming kits, safety gear, programming tools and curriculum materials. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The K-12 makerspace materials market size has grown strongly in recent years. It will grow from $1.02 billion in 2024 to $1.11 billion in 2025 at a compound annual growth rate (CAGR) of 9.4%. The growth in the historic period can be attributed to increased parental demand, focus on sustainability, market expansion into new regions, increased funding from private organizations, integration of makerspaces in educational curriculum.
The K-12 makerspace materials market size is expected to see strong growth in the next few years. It will grow to $1.58 billion in 2029 at a compound annual growth rate (CAGR) of 9.1%. The growth in the forecast period can be attributed to increasing focus on stem education, benefits of makerspaces, rising government funding, growth of after-school programs, focus on personalized learning. Major trends in the forecast period include technological advancements, integration of EdTech, introduction of drones, development and integration of 3d printing technologies, integration of virtual and augmented reality.
The growing demand for online education is expected to drive the K-12 makerspace materials market. Online education involves delivering educational content and instruction through the internet. The increasing demand for online education is due to its flexibility, accessibility, and high-quality remote learning options, spurred by technological advancements and evolving educational needs. Makerspace materials complement online education by offering students hands-on learning experiences, fostering creativity and innovation, encouraging collaboration, and equipping them for success in an increasingly digital and technology-oriented world. For example, in January 2024, Eurostat, a Luxembourg-based government agency, reported that in 2023, 30% of EU internet users aged 16 to 74 participated in an online course or used online learning resources within three months, reflecting a 2-percentage point increase from 2022, when the figure was 28%. Thus, the rising demand for online education is fueling growth in the K-12 makerspace materials market.
Key companies in the K-12 makerspace materials market are focusing on developing advanced solutions, such as AI-based curricula, to enhance STEM education and cultivate student innovation. AI-based curricula utilize AI algorithms and tools to personalize instruction, adapt to individual student needs, provide real-time feedback, and optimize learning outcomes. For instance, Kinderlab Robotics, a US-based company offering K-12 makerspace materials, launched Thinking with KIBO in September 2023, an AI curriculum designed for young learners. The curriculum aims to help students in grades 1-3 understand that AI is a tool created by people, AI systems make decisions based on input and rules, AI does not think such as humans and is not alive, and AI can assist people in solving complex problems. This curriculum encourages critical thinking about the societal implications of AI tools by elucidating how AI works through interactive exercises featuring the KIBO robot.
In October 2022, KIRKBI A/S, a Denmark-based private equity company, acquired BrainPOP for an undisclosed amount. This acquisition represents a significant milestone in the Edtech industry, bringing together two prominent brands in educational technology and digital play. BrainPOP, a US-based company offering K-12 makerspace materials, is now part of KIRKBI A/S's portfolio.
Major companies operating in the K-12 makerspace materials market are Autodesk Inc., Follett Corp., Crayola LLC, Stratasys Ltd., Lakeshore Learning Materials, Makerbot Industries LLC, Hand2Mind, Makeblock Co. Ltd., Innovation First International Inc., Ozobot, SparkFun, Pitsco Inc., Sphero Inc., Osmo, Wonder Workshop Inc., Eduporium inc., Sakura, Kano Technology, FableVision Inc., Prisma Colour Ltd., LEGO Group, BirdBrain Technologies LLC, Engino Ltd., Makey Makey LLC, Thames & Kosmos LLC.
Asia-Pacific was the largest region in the K-12 makerspace materials market in 2024. The regions covered in the K-12 makerspace materials market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the K-12 makerspace materials market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
K-12 makerspace materials encompass the tools, equipment, supplies, and resources tailored for kindergarten through 12th-grade students in makerspace settings. These resources are carefully chosen to facilitate hands-on, experiential learning experiences that promote creativity, innovation, problem-solving, and collaboration.
The primary categories of K-12 makerspace materials include robotic toolkits, construction materials, art and craft supplies, and other resources. A robotic toolkit comprises a set of materials utilized for designing, constructing, programming, and controlling robots. Students utilize the hardware components of the toolkit to construct robots, thereby bringing STEM concepts into practical application. These resources find applications across various educational levels, from pre-primary to high school, and are utilized in diverse settings such as classrooms, cafeterias, libraries, offices, and more.
The K-12 makerspace materials market research report is one of a series of new reports that provides K-12 makerspace materials market statistics, including K-12 makerspace materials industry global market size, regional shares, competitors with a K-12 makerspace materials market share, detailed K-12 makerspace materials market segments, market trends and opportunities, and any further data you may need to thrive in the K-12 makerspace materials industry. This K-12 makerspace materials market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The K-12 makerspace materials market consists of sales of STEM learning kits, coding and programming kits, safety gear, programming tools and curriculum materials. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. K-12 Makerspace Materials Market Characteristics3. K-12 Makerspace Materials Market Trends and Strategies4. K-12 Makerspace Materials Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, and the Recovery from COVID-19 on the Market32. Global K-12 Makerspace Materials Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the K-12 Makerspace Materials Market34. Recent Developments in the K-12 Makerspace Materials Market
5. Global K-12 Makerspace Materials Growth Analysis and Strategic Analysis Framework
6. K-12 Makerspace Materials Market Segmentation
7. K-12 Makerspace Materials Market Regional and Country Analysis
8. Asia-Pacific K-12 Makerspace Materials Market
9. China K-12 Makerspace Materials Market
10. India K-12 Makerspace Materials Market
11. Japan K-12 Makerspace Materials Market
12. Australia K-12 Makerspace Materials Market
13. Indonesia K-12 Makerspace Materials Market
14. South Korea K-12 Makerspace Materials Market
15. Western Europe K-12 Makerspace Materials Market
16. UK K-12 Makerspace Materials Market
17. Germany K-12 Makerspace Materials Market
18. France K-12 Makerspace Materials Market
19. Italy K-12 Makerspace Materials Market
20. Spain K-12 Makerspace Materials Market
21. Eastern Europe K-12 Makerspace Materials Market
22. Russia K-12 Makerspace Materials Market
23. North America K-12 Makerspace Materials Market
24. USA K-12 Makerspace Materials Market
25. Canada K-12 Makerspace Materials Market
26. South America K-12 Makerspace Materials Market
27. Brazil K-12 Makerspace Materials Market
28. Middle East K-12 Makerspace Materials Market
29. Africa K-12 Makerspace Materials Market
30. K-12 Makerspace Materials Market Competitive Landscape and Company Profiles
31. K-12 Makerspace Materials Market Other Major and Innovative Companies
35. K-12 Makerspace Materials Market High Potential Countries, Segments and Strategies
36. Appendix
Executive Summary
K-12 Makerspace Materials Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on k-12 makerspace materials market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for k-12 makerspace materials ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The k-12 makerspace materials market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include: the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Product Type: Robotic Toolkit; Construction Materials; Art and Craft Materials; Other Materials2) By Application: Prе-Рrіmаrу Sсhооl; Prіmаrу Sсhооl; Middle Sсhооl; High Sсhооl
3) By End-User: Classroom; Cafeteria; Library; Office; Other End-Users
Subsegments:
1) By Robotic Toolkit: Robotics Kits (Programming and Building Robots); Motors and Sensors; Microcontrollers and Circuit Boards; Arduino and Raspberry Pi Kits2) By Construction Materials: Building Blocks (LEGO, K'NEX); Wood, Plastics, and Metal Sheets; 3D Printer Filament; Fasteners (Screws, Bolts, Nuts)
3) By Art and Craft Materials: Paints, Brushes, and Markers; Paper, Cardboard, and Fabric; Glue, Tape, and Scissors; Modeling Clay and Sculpture Materials
4) By Other Materials: Electronic Components (LEDs, Wires, Resistors); Educational Software and Apps; Textiles and Sewing Kits; STEM Kits
Key Companies Mentioned: Autodesk Inc.; Follett Corp.; Crayola LLC; Stratasys Ltd.; Lakeshore Learning Materials
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
The major companies featured in this K-12 Makerspace Materials market report include:- Autodesk Inc.
- Follett Corp.
- Crayola LLC
- Stratasys Ltd.
- Lakeshore Learning Materials
- Makerbot Industries LLC
- Hand2Mind
- Makeblock Co. Ltd.
- Innovation First International Inc.
- Ozobot
- SparkFun
- Pitsco Inc.
- Sphero Inc.
- Osmo
- Wonder Workshop Inc.
- Eduporium inc.
- Sakura
- Kano Technology
- FableVision Inc.
- Prisma Colour Ltd.
- LEGO Group
- BirdBrain Technologies LLC
- Engino Ltd.
- Makey Makey LLC
- Thames & Kosmos LLC
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 200 |
Published | April 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 1.11 Billion |
Forecasted Market Value ( USD | $ 1.58 Billion |
Compound Annual Growth Rate | 9.1% |
Regions Covered | Global |
No. of Companies Mentioned | 26 |