This Driving Simulators market report provides a comprehensive analysis of the market’s characteristics, size, and growth, including segmentation, regional and country-level breakdowns, competitive landscape, market shares, trends, and strategies. It also tracks historical and forecasted market growth across various geographies.
The driving simulators market size has grown strongly in recent years. It will grow from $2.02 billion in 2024 to $2.18 billion in 2025 at a compound annual growth rate (CAGR) of 7.8%. The growth in the historic period can be attributed to increased driver safety training, increased demand for realistic and immersive experiences, growth in cost-effective training solutions, increased regulatory requirements for standardized driver education, increased adoption of autonomous vehicle, growth in adoption of gamification elements, and growth in emphasis on reducing road accidents.
The driving simulators market size is expected to see strong growth in the next few years. It will grow to $2.9 billion in 2029 at a compound annual growth rate (CAGR) of 7.4%. The growth in the forecast period can be attributed to increasing demand for driver safety training, expanding applications in autonomous vehicle development, rising adoption in entertainment and gaming industries, increasing regulatory mandates for driver training and certification, increasing emergence of subscription-based simulator services, and expanding applications beyond automotive to industries such as aviation and military. Major trends in the forecast period include increasing demand for virtual reality-based simulators, advancement in driver-assistance systems (ADAS) integration, emergence of portable and affordable simulator solutions, continuous innovation in hardware and software technologies, and advancement in haptic feedback systems.
The growing rate of road accidents is expected to drive the expansion of the driving simulator market. The increase in road accidents can be attributed to factors such as higher traffic volumes, distractions from mobile devices, speeding, driving under the influence, and inadequate enforcement of traffic regulations. Driving simulators help reduce road accidents by offering a safe environment where drivers can practice and enhance their skills, improving their ability to recognize and respond to potential hazards, ultimately promoting road safety. For example, in December 2023, the World Health Organization (WHO), a Switzerland-based United Nations agency, reported that approximately 1.19 million lives are lost annually in road traffic accidents. Road traffic injuries are the leading cause of death among children and young adults aged 5-29, and despite representing about 60% of the world’s vehicles, low- and middle-income countries account for 92% of global road fatalities. Furthermore, in April 2024, Eurostat, a Luxembourg-based statistical office of the European Union, revealed that road traffic accidents in the EU led to 20,653 fatalities in 2022, marking a 4% increase from 19,917 deaths in 2021. Therefore, the rise in road accident rates is driving the growth of the driving simulator market.
Leading companies in the driving simulator market are embracing advanced technologies, such as motion cueing technology, to elevate the realism and accuracy of simulation experiences. Motion cueing technology enhances the simulation by replicating physical sensations such as acceleration, braking, and turning through motion systems, thereby enriching the authenticity and effectiveness of the training and testing environments. For instance, in November 2023, VI-grade introduced the DiM300 driving simulator, featuring motion cueing technology that provides realistic feedback, including motion and haptic sensations, to simulate real-world forces. This technology, coupled with dynamic simulation and high-quality graphics, enables comprehensive vehicle testing in a virtual setting.
In September 2022, AB Dynamics plc completed the acquisition of Ansible Motion Limited for $0.0396 billion, aiming to enhance the customer experience and expand its product and service offerings. This acquisition positions AB Dynamics to deliver a broader range of solutions, facilitating the development of safer and more efficient vehicles. Ansible Motion Limited specializes in designing, manufacturing, and integrating advanced driving simulators for the automotive industry.
Major companies operating in the driving simulators market are Volkswagen AG, Ford Motors, General Motors, BMW AG, AB Volvo, NVIDIA Corporation, Moog Inc., CAE Inc., ANSYS Inc., Waymo LLC, ECA Group, AB Dynamics, FAAC Incorporated, OKTAL SYDAC, Transoft Solutions, LANDER Simulation & Training Solutions S.A., MAK Technologies Inc., Tecknotrove, RACELOGIC Ltd., Mechanical Simulation Corporation, Cruden, SimXperience, CXC Simulations, Virage Simulation, DriveSafety.
North America was the largest region in the driving simulators market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the driving simulators market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the driving simulators market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
A driving simulator is a tool or setup designed to replicate the experience of driving a vehicle in a virtual environment and is used for instructional, investigative, or recreational purposes. These simulators provide a safe environment for trainees to practice driving skills without real-world risks, while also offering the flexibility to simulate various driving scenarios such as different weather conditions, road types, and traffic situations.
The main components of driving simulators consist of hardware and software. Hardware includes physical components such as steering wheels, pedals, gear shifts, seats, motion platforms, and screens or VR systems to create a realistic driving experience. These technologies, ranging from compact stimulators to full-scale simulators, are utilized for research, testing, and training purposes by automotive original equipment manufacturers (OEMs), research institutes, universities, driving schools, training centers, and other end users.
The driving simulator market research report is one of a series of new reports that provides driving simulator market statistics, including the driving simulator industry global market size, regional shares, competitors with driving simulator market share, detailed driving simulator market segments, market trends, and opportunities, and any further data you may need to thrive in the driving simulator industry. These driving simulator market research reports deliver a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The driving simulator market consists of revenues earned by entities by providing services such as training programs, simulation sessions, driver assessment and evaluation, and custom scenario development. The market value includes the value of related goods sold by the service provider or included within the service offering. The driving simulator market also includes sales of simulator cockpits, virtual reality (VR) headsets, hydraulic or electric motion platforms, feedback systems, tactile feedback vests, and motion sickness mitigation tools. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The driving simulators market size has grown strongly in recent years. It will grow from $2.02 billion in 2024 to $2.18 billion in 2025 at a compound annual growth rate (CAGR) of 7.8%. The growth in the historic period can be attributed to increased driver safety training, increased demand for realistic and immersive experiences, growth in cost-effective training solutions, increased regulatory requirements for standardized driver education, increased adoption of autonomous vehicle, growth in adoption of gamification elements, and growth in emphasis on reducing road accidents.
The driving simulators market size is expected to see strong growth in the next few years. It will grow to $2.9 billion in 2029 at a compound annual growth rate (CAGR) of 7.4%. The growth in the forecast period can be attributed to increasing demand for driver safety training, expanding applications in autonomous vehicle development, rising adoption in entertainment and gaming industries, increasing regulatory mandates for driver training and certification, increasing emergence of subscription-based simulator services, and expanding applications beyond automotive to industries such as aviation and military. Major trends in the forecast period include increasing demand for virtual reality-based simulators, advancement in driver-assistance systems (ADAS) integration, emergence of portable and affordable simulator solutions, continuous innovation in hardware and software technologies, and advancement in haptic feedback systems.
The growing rate of road accidents is expected to drive the expansion of the driving simulator market. The increase in road accidents can be attributed to factors such as higher traffic volumes, distractions from mobile devices, speeding, driving under the influence, and inadequate enforcement of traffic regulations. Driving simulators help reduce road accidents by offering a safe environment where drivers can practice and enhance their skills, improving their ability to recognize and respond to potential hazards, ultimately promoting road safety. For example, in December 2023, the World Health Organization (WHO), a Switzerland-based United Nations agency, reported that approximately 1.19 million lives are lost annually in road traffic accidents. Road traffic injuries are the leading cause of death among children and young adults aged 5-29, and despite representing about 60% of the world’s vehicles, low- and middle-income countries account for 92% of global road fatalities. Furthermore, in April 2024, Eurostat, a Luxembourg-based statistical office of the European Union, revealed that road traffic accidents in the EU led to 20,653 fatalities in 2022, marking a 4% increase from 19,917 deaths in 2021. Therefore, the rise in road accident rates is driving the growth of the driving simulator market.
Leading companies in the driving simulator market are embracing advanced technologies, such as motion cueing technology, to elevate the realism and accuracy of simulation experiences. Motion cueing technology enhances the simulation by replicating physical sensations such as acceleration, braking, and turning through motion systems, thereby enriching the authenticity and effectiveness of the training and testing environments. For instance, in November 2023, VI-grade introduced the DiM300 driving simulator, featuring motion cueing technology that provides realistic feedback, including motion and haptic sensations, to simulate real-world forces. This technology, coupled with dynamic simulation and high-quality graphics, enables comprehensive vehicle testing in a virtual setting.
In September 2022, AB Dynamics plc completed the acquisition of Ansible Motion Limited for $0.0396 billion, aiming to enhance the customer experience and expand its product and service offerings. This acquisition positions AB Dynamics to deliver a broader range of solutions, facilitating the development of safer and more efficient vehicles. Ansible Motion Limited specializes in designing, manufacturing, and integrating advanced driving simulators for the automotive industry.
Major companies operating in the driving simulators market are Volkswagen AG, Ford Motors, General Motors, BMW AG, AB Volvo, NVIDIA Corporation, Moog Inc., CAE Inc., ANSYS Inc., Waymo LLC, ECA Group, AB Dynamics, FAAC Incorporated, OKTAL SYDAC, Transoft Solutions, LANDER Simulation & Training Solutions S.A., MAK Technologies Inc., Tecknotrove, RACELOGIC Ltd., Mechanical Simulation Corporation, Cruden, SimXperience, CXC Simulations, Virage Simulation, DriveSafety.
North America was the largest region in the driving simulators market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the driving simulators market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the driving simulators market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
A driving simulator is a tool or setup designed to replicate the experience of driving a vehicle in a virtual environment and is used for instructional, investigative, or recreational purposes. These simulators provide a safe environment for trainees to practice driving skills without real-world risks, while also offering the flexibility to simulate various driving scenarios such as different weather conditions, road types, and traffic situations.
The main components of driving simulators consist of hardware and software. Hardware includes physical components such as steering wheels, pedals, gear shifts, seats, motion platforms, and screens or VR systems to create a realistic driving experience. These technologies, ranging from compact stimulators to full-scale simulators, are utilized for research, testing, and training purposes by automotive original equipment manufacturers (OEMs), research institutes, universities, driving schools, training centers, and other end users.
The driving simulator market research report is one of a series of new reports that provides driving simulator market statistics, including the driving simulator industry global market size, regional shares, competitors with driving simulator market share, detailed driving simulator market segments, market trends, and opportunities, and any further data you may need to thrive in the driving simulator industry. These driving simulator market research reports deliver a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The driving simulator market consists of revenues earned by entities by providing services such as training programs, simulation sessions, driver assessment and evaluation, and custom scenario development. The market value includes the value of related goods sold by the service provider or included within the service offering. The driving simulator market also includes sales of simulator cockpits, virtual reality (VR) headsets, hydraulic or electric motion platforms, feedback systems, tactile feedback vests, and motion sickness mitigation tools. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Driving Simulators Market Characteristics3. Driving Simulators Market Trends and Strategies4. Driving Simulators Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, and the Recovery from COVID-19 on the Market32. Global Driving Simulators Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Driving Simulators Market34. Recent Developments in the Driving Simulators Market
5. Global Driving Simulators Growth Analysis and Strategic Analysis Framework
6. Driving Simulators Market Segmentation
7. Driving Simulators Market Regional and Country Analysis
8. Asia-Pacific Driving Simulators Market
9. China Driving Simulators Market
10. India Driving Simulators Market
11. Japan Driving Simulators Market
12. Australia Driving Simulators Market
13. Indonesia Driving Simulators Market
14. South Korea Driving Simulators Market
15. Western Europe Driving Simulators Market
16. UK Driving Simulators Market
17. Germany Driving Simulators Market
18. France Driving Simulators Market
19. Italy Driving Simulators Market
20. Spain Driving Simulators Market
21. Eastern Europe Driving Simulators Market
22. Russia Driving Simulators Market
23. North America Driving Simulators Market
24. USA Driving Simulators Market
25. Canada Driving Simulators Market
26. South America Driving Simulators Market
27. Brazil Driving Simulators Market
28. Middle East Driving Simulators Market
29. Africa Driving Simulators Market
30. Driving Simulators Market Competitive Landscape and Company Profiles
31. Driving Simulators Market Other Major and Innovative Companies
35. Driving Simulators Market High Potential Countries, Segments and Strategies
36. Appendix
Executive Summary
Driving Simulators Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on driving simulators market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for driving simulators ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The driving simulators market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include: the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Component: Hardware; Software2) By Technology: Compact Stimulator; Full-Scale Simulator
3) By Application: Research and Testing; Training
4) By End-User: Automotive Original Equipment Manufacturers (OEMs); Research Institutes and Universities; Driving Schools and Training Centers; Other End Users
Subsegments:
1) By Hardware: Simulator Cockpits; Motion Platforms; Steering Wheels and Pedals; Visual Displays (Screens or Projectors); Sound Systems; Vibration Systems; Sensors and Trackers2) By Software: Simulation Software for Vehicle Dynamics; Virtual Environment Software; Driver Training Software; Vehicle Performance Analysis Software; Simulation Software for Traffic and Road Networks; Simulation Software for Autonomous Vehicles; Analytics and Data Processing Software
Key Companies Mentioned: Volkswagen AG; Ford Motors; General Motors; BMW AG; AB Volvo
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
The major companies featured in this Driving Simulators market report include:- Volkswagen AG
- Ford Motors
- General Motors
- BMW AG
- AB Volvo
- NVIDIA Corporation
- Moog Inc.
- CAE Inc.
- ANSYS Inc.
- Waymo LLC
- ECA Group
- AB Dynamics
- FAAC Incorporated
- OKTAL SYDAC
- Transoft Solutions
- LANDER Simulation & Training Solutions S.A.
- MAK Technologies Inc.
- Tecknotrove
- RACELOGIC Ltd.
- Mechanical Simulation Corporation
- Cruden
- SimXperience
- CXC Simulations
- Virage Simulation
- DriveSafety
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 200 |
Published | April 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 2.18 Billion |
Forecasted Market Value ( USD | $ 2.9 Billion |
Compound Annual Growth Rate | 7.4% |
Regions Covered | Global |
No. of Companies Mentioned | 26 |