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Learning and Education Toys Market Report: Trends, Forecast and Competitive Analysis to 2030

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    Report

  • 150 Pages
  • August 2024
  • Region: Global
  • Lucintel
  • ID: 6003773
The global learning and education toys market is expected to grow with a CAGR of 8.1% from 2024 to 2030. The major drivers for this market are the increasing parent's concern towards the impact of excessive screen time on children's development and on-going technological advancement like interactive toys and augmented reality and virtual reality toys.

The future of the global learning and education toys market looks promising with opportunities in the 5 years, 5 to 10 years, and above 10 years markets.

Learning and Education Toys by Segment

The study includes a forecast for the global learning and education toys by product type, distribution channel, end use, and region.

Learning and Education Toys Market by Product Type [Shipment Analysis by Value from 2018 to 2030]:

  • Building Sets
  • Games and Puzzles
  • Sports and Outdoor Toys
  • Others

Learning and Education Toys Market by Distribution Channel [Shipment Analysis by Value from 2018 to 2030]:

  • Hypermarket/Supermarket
  • Specialty Stores
  • Departmental Stores
  • Online Channels
  • Others

Learning and Education Toys Market by End Use [Shipment Analysis by Value from 2018 to 2030]:

  • 5 Years
  • 5 To 10 Years
  • Above 10 Years

Learning and Education Toys Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Learning and Education Toys Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies learning and education toys companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the learning and education toys companies profiled in this report include:
  • Goliath Games
  • Clementoni
  • The Lego
  • Ravensburger
  • Tomy Company
  • Atlas Games
  • Hasbro
  • Thames & Kosmos
  • Zephyr Toymakers
  • Vtech Holdings

Learning and Education Toys Market Insights

  • Sports and outdoor toys is expected to witness the highest growth over the forecast period due to growing popularity of sports among children and adults.
  • Within this market, 5 to 10 years is expected to witness the highest growth due to rising adoption of learning and educational toys in among this age group.
  • APAC will remain the largest region over the forecast period due to rise in population in this region.

Features of the Global Learning and Education Toys Market

  • Market Size Estimates: Learning and education toys market size estimation in terms of value ($B).
  • Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.
  • Segmentation Analysis: Learning and education toys market size by product type, distribution channel, end use, and region in terms of value ($B).
  • Regional Analysis: Learning and education toys market breakdown by North America, Europe, Asia Pacific, and Rest of the World.
  • Growth Opportunities: Analysis of growth opportunities in different product types, distribution channels, end uses, and regions for the learning and education toys market.
  • Strategic Analysis: This includes M&A, new product development, and competitive landscape of the learning and education toys market.
  • Analysis of competitive intensity of the industry based on Porter’s Five Forces model.

This report answers the following 11 key questions:

Q.1. What are some of the most promising, high-growth opportunities for the learning and education toys market by product type (building sets, games and puzzles, sports and outdoor toys, and others), distribution channel (hypermarket/supermarket, specialty stores, departmental stores, online channels, and others), end use (5 years, 5 to 10 years, and above 10 years), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
Q.2. Which segments will grow at a faster pace and why?
Q.3. Which region will grow at a faster pace and why?
Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
Q.5. What are the business risks and competitive threats in this market?
Q.6. What are the emerging trends in this market and the reasons behind them?
Q.7. What are some of the changing demands of customers in the market?
Q.8. What are the new developments in the market? Which companies are leading these developments?
Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?


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Table of Contents

1. Executive Summary
2. Global Learning and Education Toys Market: Market Dynamics
2.1: Introduction, Background, and Classifications
2.2: Supply Chain
2.3: Industry Drivers and Challenges
3. Market Trends and Forecast Analysis from 2018 to 2030
3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
3.2. Global Learning and Education Toys Market Trends (2018-2023) and Forecast (2024-2030)
3.3: Global Learning and Education Toys Market by Product Type
3.3.1: Building Sets
3.3.2: Games and Puzzles
3.3.3: Sports and Outdoor Toys
3.3.4: Others
3.4: Global Learning and Education Toys Market by Distribution Channel
3.4.1: Hypermarket/Supermarket
3.4.2: Specialty Stores
3.4.3: Departmental Stores
3.4.4: Online Channels
3.4.5: Others
3.5: Global Learning and Education Toys Market by End Use
3.5.1: 5 Years
3.5.2: 5 to 10 Years
3.5.3: Above 10 Years
4. Market Trends and Forecast Analysis by Region from 2018 to 2030
4.1: Global Learning and Education Toys Market by Region
4.2: North American Learning and Education Toys Market
4.2.1: North American Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
4.2.2: North American Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years
4.3: European Learning and Education Toys Market
4.3.1: European Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
4.3.2: European Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years
4.4: APAC Learning and Education Toys Market
4.4.1: APAC Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
4.4.2: APAC Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years
4.5: RoW Learning and Education Toys Market
4.5.1: RoW Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
4.5.2: RoW Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years
5. Competitor Analysis
5.1: Product Portfolio Analysis
5.2: Operational Integration
5.3: Porter’s Five Forces Analysis
6. Growth Opportunities and Strategic Analysis
6.1: Growth Opportunity Analysis
6.1.1: Growth Opportunities for the Global Learning and Education Toys Market by Product Type
6.1.2: Growth Opportunities for the Global Learning and Education Toys Market by Distribution Channel
6.1.3: Growth Opportunities for the Global Learning and Education Toys Market by End Use
6.1.4: Growth Opportunities for the Global Learning and Education Toys Market by Region
6.2: Emerging Trends in the Global Learning and Education Toys Market
6.3: Strategic Analysis
6.3.1: New Product Development
6.3.2: Capacity Expansion of the Global Learning and Education Toys Market
6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Learning and Education Toys Market
6.3.4: Certification and Licensing
7. Company Profiles of Leading Players
7.1: Goliath Games
7.2: Clementoni
7.3: The Lego
7.4: Ravensburger
7.5: Tomy Company
7.6: Atlas Games
7.7: Hasbro
7.8: Thames & Kosmos
7.9: Zephyr Toymakers
7.10: Vtech Holdings

Companies Mentioned

  • Goliath Games
  • Clementoni
  • The Lego
  • Ravensburger
  • Tomy Company
  • Atlas Games
  • Hasbro
  • Thames & Kosmos
  • Zephyr Toymakers
  • Vtech Holdings

Methodology

The analyst has been in the business of market research and management consulting since 2000 and has published over 600 market intelligence reports in various markets/applications and served over 1,000 clients worldwide. Each study is a culmination of four months of full-time effort performed by the analyst team. The analysts used the following sources for the creation and completion of this valuable report:

  • In-depth interviews of the major players in the market
  • Detailed secondary research from competitors’ financial statements and published data
  • Extensive searches of published works, market, and database information pertaining to industry news, company press releases, and customer intentions
  • A compilation of the experiences, judgments, and insights of professionals, who have analyzed and tracked the market over the years.

Extensive research and interviews are conducted in the supply chain of the market to estimate market share, market size, trends, drivers, challenges and forecasts.

Thus, the analyst compiles vast amounts of data from numerous sources, validates the integrity of that data, and performs a comprehensive analysis. The analyst then organizes the data, its findings, and insights into a concise report designed to support the strategic decision-making process.

 

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