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North America Mobile Content Market Size, Share & Trends Analysis Report By Content Type (Games, Mobile Apps, Music, and Other Content Type), By Platform, By Revenue Model, By Country and Growth Forecast, 2024 - 2031

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    Report

  • 135 Pages
  • September 2024
  • Region: North America
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 6007470
The North America Mobile Content Market would witness market growth of 21.6% CAGR during the forecast period (2024-2031).

The US market dominated the North America Mobile Content Market by Country in 2023, and would continue to be a dominant market till 2031; thereby, achieving a market value of $336.04 billion by 2031. The Canada market is experiencing a CAGR of 24% during (2024 - 2031). Additionally, The Mexico market would exhibit a CAGR of 23.1% during (2024 - 2031).



This content market has grown exponentially, transforming how people access information, entertainment, and communication. As mobile devices become more ubiquitous and technological advancements accelerate, this content has evolved to include various services, such as streaming media, mobile games, social networking, and various forms of digital commerce.

A significant driver behind the expansion of this content market is the proliferation of smartphones. With billions of people owning mobile devices, smartphones have become the primary platform for users to access digital content. According to the ITU, over 8.58 billion mobile subscriptions were used in 2022. The versatility of these devices, combined with their relatively low cost and accessibility, has enabled individuals across the globe to engage with content wherever they are.

Its advanced digital infrastructure supports Canada's increasing demand for this content. The country ranks among the global leaders in 5G deployment, with major telecom companies like Bell and Rogers investing heavily in expanding 5G coverage. The North American market is experiencing rapid growth, driven by several key factors, including high smartphone penetration, advanced digital infrastructure, and a thriving digital culture. The Canadian government’s investments in digital infrastructure through its Universal Broadband Fund aim to extend high-speed Internet to rural and remote areas, further supporting the growth of the this content market in the coming years. Hence, this combination of infrastructure, digital engagement, and government support has positioned North America as a leader in the mobile content market.

Based on Content Type, the market is segmented into Games, Mobile Apps, Music, and Other Content Type. Based on Platform, the market is segmented into Android, iOS, and Other Platform. Based on Revenue Model, the market is segmented into In-App Purchases, Advertising, Subscription, Pay-per-Downloads, and Other Revenue Model. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.

List of Key Companies Profiled

  • Google LLC
  • Microsoft Corporation
  • Meta Platforms, Inc.
  • Sony Corporation
  • Apple, Inc.
  • Huawei Technologies Co., Ltd. (Huawei Investment & Holding Co., Ltd.)
  • Nintendo Co., Ltd.
  • com, Inc.
  • ByteDance Ltd.
  • Samsung Electronics Co., Ltd. (Samsung Group)

Market Report Segmentation

By Content Type

  • Games
  • Mobile Apps
  • Music
  • Other Content Type

By Platform

  • Android
  • iOS
  • Other Platform

By Revenue Model

  • In-App Purchases
  • Advertising
  • Subscription
  • Pay-per-Downloads
  • Other Revenue Model

By Country

  • US
  • Canada
  • Mexico
  • Rest of North America

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 North America Mobile Content Market, by Content Type
1.4.2 North America Mobile Content Market, by Platform
1.4.3 North America Mobile Content Market, by Revenue Model
1.4.4 North America Mobile Content Market, by Country
1.5 Methodology for the research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.2.3 Market Opportunities
3.2.4 Market Challenges
Chapter 4. Competition Analysis - Global
4.1 KBV Cardinal Matrix
4.2 Recent Industry Wide Strategic Developments
4.2.1 Partnerships, Collaborations and Agreements
4.2.2 Product Launches and Product Expansions
4.2.3 Acquisition and Mergers
4.3 Market Share Analysis, 2023
4.4 Top Winning Strategies
4.4.1 Key Leading Strategies: Percentage Distribution (2020-2024)
4.4.2 Key Strategic Move: (Partnerships, Collaborations and Agreements: 2023, Apr - 2024, Sep) Leading Players
4.5 Porter Five Forces Analysis
Chapter 5. North America Mobile Content Market by Content Type
5.1 North America Games Market by Country
5.2 North America Mobile Apps Market by Country
5.3 North America Music Market by Country
5.4 North America Other Content Type Market by Country
Chapter 6. North America Mobile Content Market by Platform
6.1 North America Android Market by Country
6.2 North America iOS Market by Country
6.3 North America Other Platform Market by Country
Chapter 7. North America Mobile Content Market by Revenue Model
7.1 North America In-App Purchases Market by Country
7.2 North America Advertising Market by Country
7.3 North America Subscription Market by Country
7.4 North America Pay-per-Downloads Market by Country
7.5 North America Other Revenue Model Market by Country
Chapter 8. North America Mobile Content Market by Country
8.1 US Mobile Content Market
8.1.1 US Mobile Content Market by Content Type
8.1.2 US Mobile Content Market by Platform
8.1.3 US Mobile Content Market by Revenue Model
8.2 Canada Mobile Content Market
8.2.1 Canada Mobile Content Market by Content Type
8.2.2 Canada Mobile Content Market by Platform
8.2.3 Canada Mobile Content Market by Revenue Model
8.3 Mexico Mobile Content Market
8.3.1 Mexico Mobile Content Market by Content Type
8.3.2 Mexico Mobile Content Market by Platform
8.3.3 Mexico Mobile Content Market by Revenue Model
8.4 Rest of North America Mobile Content Market
8.4.1 Rest of North America Mobile Content Market by Content Type
8.4.2 Rest of North America Mobile Content Market by Platform
8.4.3 Rest of North America Mobile Content Market by Revenue Model
Chapter 9. Company Profiles
9.1 Google LLC (Alphabet Inc.)
9.1.1 Company Overview
9.1.2 Financial Analysis
9.1.3 Segmental and Regional Analysis
9.1.4 Research & Development Expense
9.1.5 Recent strategies and developments:
9.1.5.1 Partnerships, Collaborations, and Agreements:
9.1.5.2 Product Launches and Product Expansions:
9.1.6 SWOT Analysis
9.2 Microsoft Corporation
9.2.1 Company Overview
9.2.2 Financial Analysis
9.2.3 Segmental and Regional Analysis
9.2.4 Research & Development Expenses
9.2.5 Recent strategies and developments:
9.2.5.1 Product Launches and Product Expansions:
9.2.5.2 Acquisition and Mergers:
9.2.6 SWOT Analysis
9.3 Meta Platforms, Inc.
9.3.1 Company Overview
9.3.2 Financial Analysis
9.3.3 Segment and Regional Analysis
9.3.4 Research & Development Expense
9.3.5 Recent strategies and developments:
9.3.5.1 Partnerships, Collaborations, and Agreements:
9.3.5.2 Product Launches and Product Expansions:
9.3.6 SWOT Analysis
9.4 Sony Corporation
9.4.1 Company Overview
9.4.2 Financial Analysis
9.4.3 Segmental and Regional Analysis
9.4.4 Research & Development Expenses
9.4.5 Recent strategies and developments:
9.4.5.1 Partnerships, Collaborations, and Agreements:
9.4.6 SWOT Analysis
9.5 Apple, Inc.
9.5.1 Company Overview
9.5.2 Financial Analysis
9.5.3 Regional Analysis
9.5.4 Research & Development Expense
9.5.5 Recent strategies and developments:
9.5.5.1 Partnerships, Collaborations, and Agreements:
9.5.6 SWOT Analysis
9.6 Huawei Technologies Co., Ltd. (Huawei Investment & Holding Co., Ltd.)
9.6.1 Company Overview
9.6.2 Financial Analysis
9.6.3 Segmental and Regional Analysis
9.6.4 Research & Development Expenses
9.6.5 Recent strategies and developments:
9.6.5.1 Partnerships, Collaborations, and Agreements:
9.6.6 SWOT Analysis
9.7 Nintendo Co., Ltd.
9.7.1 Company Overview
9.7.2 Financial Analysis
9.7.3 Regional Analysis
9.7.4 Research & Development Expenses
9.7.5 Recent strategies and developments:
9.7.5.1 Partnerships, Collaborations, and Agreements:
9.7.5.2 Acquisition and Mergers:
9.7.6 SWOT Analysis
9.8 Amazon.com, Inc.
9.8.1 Company Overview
9.8.2 Financial Analysis
9.8.3 Segmental Analysis
9.8.4 Recent strategies and developments:
9.8.4.1 Product Launches and Product Expansions:
9.8.4.2 Acquisition and Mergers:
9.8.5 SWOT Analysis
9.9 ByteDance Ltd.
9.9.1 Company Overview
9.9.2 Recent strategies and developments:
9.9.2.1 Partnerships, Collaborations, and Agreements:
9.9.2.2 Acquisition and Mergers:
9.9.3 SWOT Analysis
9.10. Samsung Electronics Co., Ltd. (Samsung Group)
9.10.1 Company Overview
9.10.2 Financial Analysis
9.10.3 Segmental and Regional Analysis
9.10.4 Research & Development Expenses
9.10.5 SWOT Analysis

Companies Mentioned

  • Google LLC
  • Microsoft Corporation
  • Meta Platforms, Inc.
  • Sony Corporation
  • Apple, Inc.
  • Huawei Technologies Co., Ltd. (Huawei Investment & Holding Co., Ltd.)
  • Nintendo Co., Ltd.
  • Amazon.com, Inc.
  • ByteDance Ltd.
  • Samsung Electronics Co., Ltd. (Samsung Group)

Methodology

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