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Digital Audio Workstation Market Size, Share & Trends Analysis Report By Component, By End Use, By Operating System, By Regional Outlook and Forecast, 2024 - 2031

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    Report

  • 257 Pages
  • September 2024
  • Region: Global
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 6010324
The Global Digital Audio Workstation Market size is expected to reach USD6.3 billion by 2031, rising at a market growth of 8.1% CAGR during the forecast period.

Educational institutions increasingly incorporate DAWs into their curricula, teaching student’s essential skills in music production and sound engineering. Therefore, the music school segment is expected to capture 16% revenue share in the market by the year 2031. This segment's growth reflects the broader trend of digitalization in education, where practical, hands-on learning experiences with industry-standard software are crucial for training the next generation of musicians and audio professionals.



The major strategies followed by the market participants are Product Launches as the key developmental strategy to keep pace with the changing demands of end users. For instance, In July, 2024, Image-Line revealed FL Studio 2024. This update aims to enhance the functionality of FL Cloud by adding new plugins and collaborative features. FL Cloud now supports more advanced cloud-based collaboration, allowing users to share projects and work together in real-time with new tools designed to streamline the production process. Additionally, In September, 2024, Ableton announced the release of Live 12, the latest version of its popular digital audio workstation. This update introduces new features such as enhanced automation, improved sound design tools, and expanded device support, aimed at boosting creativity and workflow efficiency.

KBV Cardinal Matrix - Market Competition Analysis


Based on the Analysis presented in the KBV Cardinal matrix; Apple, Inc. is the forerunner in the Digital Audio Workstation Market. In May, 2020, Apple unveiled the biggest update to Logic Pro X since its launch. This major update aims to enhance the functionality and user experience of Logic Pro X, a leading digital audio workstation. Companies such as Image-Line Software NV, Magix Software GmbH, PreSonus Audio Electronics, Inc. are some of the key innovators in Digital Audio Workstation Market.



Market Growth Factors

Advancements in technology have made high-quality recording equipment and software more affordable and accessible. Musicians and producers can now set up home studios with minimal investment, utilizing DAWs that offer professional-grade features. This accessibility encourages more individuals to explore music production independently, expanding the demand for DAW software. The rise of independent artists has been fuelled by a shift in the music industry towards self-production and distribution. Therefore, the increasing adoption of home studios and independent music production drives the market's growth.

The global music industry has grown substantially, driven by the proliferation of streaming services, digital downloads, and live events. This increased consumption creates a higher demand for new music, prompting more individuals to enter production. As the music industry expands, so does the need for DAWs, essential music creation and production tools. According to the International Federation of the Phonographic Industry (IFPI), 2023, global recorded music revenues grew by 10.2%. This was the ninth consecutive year of global growth. Revenues increased in every region. Thus, the growth of the global music industry and the increasing number of music producers are propelling the market's growth.

Market Restraining Factors

Professional-grade DAW software, such as Pro Tools, Logic Pro, or Cubase, often has a hefty price tag. These advanced programs offer many features, plugins, and tools necessary for high-quality music production, but their cost can be prohibitive. For instance, a single license for professional DAW software can range from several hundred to over a thousand dollars. Users often need to invest in high-performance hardware to utilize DAW software fully. This includes powerful computers with fast processors, ample RAM, and large storage capacities. Thus, the high initial software and hardware costs drive the market's growth.



The leading players in the market are competing with diverse innovative offerings to remain competitive in the market. The above illustration shows the percentage of revenue shared by some of the leading companies in the market. The leading players of the market are adopting various strategies in order to cater demand coming from the different industries. The key developmental strategies in the market are Product Launches and Product Expansions.

Driving and Restraining Factors

Drivers

  • Increasing Adoption of Home Studios and Independent Music Production
  • Rising Prominence of Live Streaming Events
  • Growth of the Global Music Industry and Increasing Number of Music Producers

Restraints

  • High Initial Costs of Software and Hardware
  • Compatibility Issues with Different Platforms

Opportunities

  • Rising Popularity of Podcasting and Online Content Creation
  • Expansion of the Gaming Industry and Demand for High-Quality Audio Production

Challenges

  • Limited Processing Power on Older Devices
  • Steep Learning Curve for Complex Software

Component Outlook

Based on component, the market is divided into software and services. In 2023, the software segment garnered 57% revenue share in the market. This dominance can be attributed to the proliferation of user-friendly DAW software that caters to a wide range of users, from amateur musicians to professional sound engineers. The software segment includes various applications that offer functionalities like audio recording, mixing, editing, and mastering.

Operating System Outlook

On the basis of operating system, the market is segmented into MAC, windows, android, and others. The windows segment recorded 47% revenue share in the market in 2023. This dominance can be attributed to the widespread use of Windows operating systems in home studios and professional settings. Many DAW software applications are optimized for Windows, offering many features that appeal to diverse users, including music producers, sound designers, and content creators.



End Use Outlook

By end use, the market is categorized into professional audio engineers and mixers, electronic musicians, music studios, music schools, broadcasting and media companies, game developers. and others. The music studios segment procured 19% revenue share in the digital audio workstation market in 2023. Music studios are equipped with state-of-the-art technology and often rely on DAWs to facilitate everything from recording to mastering.

Market Competition and Attributes



The Digital Audio Workstation (DAW) market is highly competitive, with key players dominating and emerging alternatives gaining popularity. Competition is driven by pricing, features, ease of use, and hardware integration. Companies target various segments, from professionals to hobbyists, and are increasingly adopting subscription models to enhance customer retention. Innovation in features and flexibility continues to shape the market landscape.

By Regional Analysis

Region-wise, the market is analyzed across North America, Europe, Asia Pacific, and LAMEA. In 2023, the North America region witnessed 35% revenue share in the market. This can be attributed to the region's robust music and entertainment industry, where advanced audio production techniques are essential. The presence of major software developers and a strong music production culture contribute to the high demand for DAWs.

Recent Strategies Deployed in the Market

  • Jun-2024: Avid launched Pro Tools 2024.6, introducing new track-based workflows and enhanced production tools. This update aims to streamline audio editing and production with improved automation features, offline bounce enhancements, and increased control for Dolby Atmos mixing.
  • Mar-2024: FL Studio partnered with Native Instruments, a leading name in music production technology, to integrate Native Instruments' plugins into FL Studio. This partnership aims to provide FL Studio users with seamless access to Native Instruments' acclaimed plugins, including their virtual instruments and effects and will enhance FL Studio’s workflow with advanced tools for music creation, mixing, and sound design.
  • Apr-2024: PreSonus Audio Electronics announced the release of Studio One 6.6, an update packed with new features and enhancements. This update introduces improved performance, enhanced MIDI capabilities, and new workflow tools to streamline the production process.
  • Apr-2024: Image-Line acquired MSXII Sound Design, known for its distinctive sound libraries and sample packs, to expand FL Studio’s sound library. This acquisition aims to enhance FL Studio’s offering by integrating MSXII’s unique sound design resources and strengthens its position in the music production market with this addition.
  • Jan-2024: Magix Software unveiled a groundbreaking update with the release of Sequoia 17. This update aims to provide enhanced features for professional audio production, including improved editing tools and new effects. Sequoia 17 reinforces Magix’s position as a leader in high-end digital audio workstations designed for mastering, broadcast, and post-production.

List of Key Companies Profiled

  • Apple, Inc.
  • Adobe, Inc.
  • Avid Technology, Inc. (STG Partners, LLC)
  • Image-Line Software NV (FL Studio)
  • Steinberg Media Technologies GmbH (Yamaha Corporation)
  • Native Instruments GmbH
  • Magix Software GmbH
  • PreSonus Audio Electronics, Inc. (Fender Musical Instruments Corporation)
  • Cockos Incorporated
  • Ableton AG

Market Report Segmentation

By Component

  • Software
  • Services

By End Use

  • Professional Audio Engineers & Mixers
  • Electronic Musicians
  • Music Studios
  • Music Schools
  • Broadcasting & Media Companies
  • Game developers
  • Other End Use

By Operating System

  • Windows
  • MAC
  • Android
  • Other Operating System

By Geography

  • North America
  • US
  • Canada
  • Mexico
  • Rest of North America
  • Europe
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Malaysia
  • Rest of Asia Pacific
  • LAMEA
  • Brazil
  • Argentina
  • UAE
  • Saudi Arabia
  • South Africa
  • Nigeria
  • Rest of LAMEA

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Global Digital Audio Workstation Market, by Component
1.4.2 Global Digital Audio Workstation Market, by End Use
1.4.3 Global Digital Audio Workstation Market, by Operating System
1.4.4 Global Digital Audio Workstation Market, by Geography
1.5 Methodology for the research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.2.3 Market Opportunities
3.2.4 Market Challenges
Chapter 4. Competition Analysis - Global
4.1 Cardinal Matrix
4.2 Recent Industry Wide Strategic Developments
4.2.1 Partnerships, Collaborations and Agreements
4.2.2 Product Launches and Product Expansions
4.2.3 Acquisition and Mergers
4.3 Market Share Analysis, 2023
4.4 Top Winning Strategies
4.4.1 Key Leading Strategies: Percentage Distribution (2020-2024)
4.4.2 Key Strategic Move: (Product Launches and Product Expansions: 2020, May - 2024, Sep) Leading Players
4.5 Porter Five Forces Analysis
Chapter 5. Global Digital Audio Workstation Market by Component
5.1 Global Software Market by Region
5.2 Global Services Market by Region
Chapter 6. Global Digital Audio Workstation Market by End Use
6.1 Global Professional Audio Engineers & Mixers Market by Region
6.2 Global Electronic Musicians Market by Region
6.3 Global Music Studios Market by Region
6.4 Global Music Schools Market by Region
6.5 Global Broadcasting & Media Companies Market by Region
6.6 Global Game developers Market by Region
6.7 Global Other End Use Market by Region
Chapter 7. Global Digital Audio Workstation Market by Operating System
7.1 Global Windows Market by Region
7.2 Global MAC Market by Region
7.3 Global Android Market by Region
7.4 Global Other Operating System Market by Region
Chapter 8. Global Digital Audio Workstation Market by Region
8.1 North America Digital Audio Workstation Market
8.1.1 North America Digital Audio Workstation Market by Component
8.1.1.1 North America Software Market by Region
8.1.1.2 North America Services Market by Region
8.1.2 North America Digital Audio Workstation Market by End Use
8.1.2.1 North America Professional Audio Engineers & Mixers Market by Country
8.1.2.2 North America Electronic Musicians Market by Country
8.1.2.3 North America Music Studios Market by Country
8.1.2.4 North America Music Schools Market by Country
8.1.2.5 North America Broadcasting & Media Companies Market by Country
8.1.2.6 North America Game developers Market by Country
8.1.2.7 North America Other End Use Market by Country
8.1.3 North America Digital Audio Workstation Market by Operating System
8.1.3.1 North America Windows Market by Country
8.1.3.2 North America MAC Market by Country
8.1.3.3 North America Android Market by Country
8.1.3.4 North America Other Operating System Market by Country
8.1.4 North America Digital Audio Workstation Market by Country
8.1.4.1 US Digital Audio Workstation Market
8.1.4.1.1 US Digital Audio Workstation Market by Component
8.1.4.1.2 US Digital Audio Workstation Market by End Use
8.1.4.1.3 US Digital Audio Workstation Market by Operating System
8.1.4.2 Canada Digital Audio Workstation Market
8.1.4.2.1 Canada Digital Audio Workstation Market by Component
8.1.4.2.2 Canada Digital Audio Workstation Market by End Use
8.1.4.2.3 Canada Digital Audio Workstation Market by Operating System
8.1.4.3 Mexico Digital Audio Workstation Market
8.1.4.3.1 Mexico Digital Audio Workstation Market by Component
8.1.4.3.2 Mexico Digital Audio Workstation Market by End Use
8.1.4.3.3 Mexico Digital Audio Workstation Market by Operating System
8.1.4.4 Rest of North America Digital Audio Workstation Market
8.1.4.4.1 Rest of North America Digital Audio Workstation Market by Component
8.1.4.4.2 Rest of North America Digital Audio Workstation Market by End Use
8.1.4.4.3 Rest of North America Digital Audio Workstation Market by Operating System
8.2 Europe Digital Audio Workstation Market
8.2.1 Europe Digital Audio Workstation Market by Component
8.2.1.1 Europe Software Market by Country
8.2.1.2 Europe Services Market by Country
8.2.2 Europe Digital Audio Workstation Market by End Use
8.2.2.1 Europe Professional Audio Engineers & Mixers Market by Country
8.2.2.2 Europe Electronic Musicians Market by Country
8.2.2.3 Europe Music Studios Market by Country
8.2.2.4 Europe Music Schools Market by Country
8.2.2.5 Europe Broadcasting & Media Companies Market by Country
8.2.2.6 Europe Game developers Market by Country
8.2.2.7 Europe Other End Use Market by Country
8.2.3 Europe Digital Audio Workstation Market by Operating System
8.2.3.1 Europe Windows Market by Country
8.2.3.2 Europe MAC Market by Country
8.2.3.3 Europe Android Market by Country
8.2.3.4 Europe Other Operating System Market by Country
8.2.4 Europe Digital Audio Workstation Market by Country
8.2.4.1 Germany Digital Audio Workstation Market
8.2.4.1.1 Germany Digital Audio Workstation Market by Component
8.2.4.1.2 Germany Digital Audio Workstation Market by End Use
8.2.4.1.3 Germany Digital Audio Workstation Market by Operating System
8.2.4.2 UK Digital Audio Workstation Market
8.2.4.2.1 UK Digital Audio Workstation Market by Component
8.2.4.2.2 UK Digital Audio Workstation Market by End Use
8.2.4.2.3 UK Digital Audio Workstation Market by Operating System
8.2.4.3 France Digital Audio Workstation Market
8.2.4.3.1 France Digital Audio Workstation Market by Component
8.2.4.3.2 France Digital Audio Workstation Market by End Use
8.2.4.3.3 France Digital Audio Workstation Market by Operating System
8.2.4.4 Russia Digital Audio Workstation Market
8.2.4.4.1 Russia Digital Audio Workstation Market by Component
8.2.4.4.2 Russia Digital Audio Workstation Market by End Use
8.2.4.4.3 Russia Digital Audio Workstation Market by Operating System
8.2.4.5 Spain Digital Audio Workstation Market
8.2.4.5.1 Spain Digital Audio Workstation Market by Component
8.2.4.5.2 Spain Digital Audio Workstation Market by End Use
8.2.4.5.3 Spain Digital Audio Workstation Market by Operating System
8.2.4.6 Italy Digital Audio Workstation Market
8.2.4.6.1 Italy Digital Audio Workstation Market by Component
8.2.4.6.2 Italy Digital Audio Workstation Market by End Use
8.2.4.6.3 Italy Digital Audio Workstation Market by Operating System
8.2.4.7 Rest of Europe Digital Audio Workstation Market
8.2.4.7.1 Rest of Europe Digital Audio Workstation Market by Component
8.2.4.7.2 Rest of Europe Digital Audio Workstation Market by End Use
8.2.4.7.3 Rest of Europe Digital Audio Workstation Market by Operating System
8.3 Asia Pacific Digital Audio Workstation Market
8.3.1 Asia Pacific Digital Audio Workstation Market by Component
8.3.1.1 Asia Pacific Software Market by Country
8.3.1.2 Asia Pacific Services Market by Country
8.3.2 Asia Pacific Digital Audio Workstation Market by End Use
8.3.2.1 Asia Pacific Professional Audio Engineers & Mixers Market by Country
8.3.2.2 Asia Pacific Electronic Musicians Market by Country
8.3.2.3 Asia Pacific Music Studios Market by Country
8.3.2.4 Asia Pacific Music Schools Market by Country
8.3.2.5 Asia Pacific Broadcasting & Media Companies Market by Country
8.3.2.6 Asia Pacific Game developers Market by Country
8.3.2.7 Asia Pacific Other End Use Market by Country
8.3.3 Asia Pacific Digital Audio Workstation Market by Operating System
8.3.3.1 Asia Pacific Windows Market by Country
8.3.3.2 Asia Pacific MAC Market by Country
8.3.3.3 Asia Pacific Android Market by Country
8.3.3.4 Asia Pacific Other Operating System Market by Country
8.3.4 Asia Pacific Digital Audio Workstation Market by Country
8.3.4.1 China Digital Audio Workstation Market
8.3.4.1.1 China Digital Audio Workstation Market by Component
8.3.4.1.2 China Digital Audio Workstation Market by End Use
8.3.4.1.3 China Digital Audio Workstation Market by Operating System
8.3.4.2 Japan Digital Audio Workstation Market
8.3.4.2.1 Japan Digital Audio Workstation Market by Component
8.3.4.2.2 Japan Digital Audio Workstation Market by End Use
8.3.4.2.3 Japan Digital Audio Workstation Market by Operating System
8.3.4.3 India Digital Audio Workstation Market
8.3.4.3.1 India Digital Audio Workstation Market by Component
8.3.4.3.2 India Digital Audio Workstation Market by End Use
8.3.4.3.3 India Digital Audio Workstation Market by Operating System
8.3.4.4 South Korea Digital Audio Workstation Market
8.3.4.4.1 South Korea Digital Audio Workstation Market by Component
8.3.4.4.2 South Korea Digital Audio Workstation Market by End Use
8.3.4.4.3 South Korea Digital Audio Workstation Market by Operating System
8.3.4.5 Australia Digital Audio Workstation Market
8.3.4.5.1 Australia Digital Audio Workstation Market by Component
8.3.4.5.2 Australia Digital Audio Workstation Market by End Use
8.3.4.5.3 Australia Digital Audio Workstation Market by Operating System
8.3.4.6 Malaysia Digital Audio Workstation Market
8.3.4.6.1 Malaysia Digital Audio Workstation Market by Component
8.3.4.6.2 Malaysia Digital Audio Workstation Market by End Use
8.3.4.6.3 Malaysia Digital Audio Workstation Market by Operating System
8.3.4.7 Rest of Asia Pacific Digital Audio Workstation Market
8.3.4.7.1 Rest of Asia Pacific Digital Audio Workstation Market by Component
8.3.4.7.2 Rest of Asia Pacific Digital Audio Workstation Market by End Use
8.3.4.7.3 Rest of Asia Pacific Digital Audio Workstation Market by Operating System
8.4 LAMEA Digital Audio Workstation Market
8.4.1 LAMEA Digital Audio Workstation Market by Component
8.4.1.1 LAMEA Software Market by Country
8.4.1.2 LAMEA Services Market by Country
8.4.2 LAMEA Digital Audio Workstation Market by End Use
8.4.2.1 LAMEA Professional Audio Engineers & Mixers Market by Country
8.4.2.2 LAMEA Electronic Musicians Market by Country
8.4.2.3 LAMEA Music Studios Market by Country
8.4.2.4 LAMEA Music Schools Market by Country
8.4.2.5 LAMEA Broadcasting & Media Companies Market by Country
8.4.2.6 LAMEA Game developers Market by Country
8.4.2.7 LAMEA Other End Use Market by Country
8.4.3 LAMEA Digital Audio Workstation Market by Operating System
8.4.3.1 LAMEA Windows Market by Country
8.4.3.2 LAMEA MAC Market by Country
8.4.3.3 LAMEA Android Market by Country
8.4.3.4 LAMEA Other Operating System Market by Country
8.4.4 LAMEA Digital Audio Workstation Market by Country
8.4.4.1 Brazil Digital Audio Workstation Market
8.4.4.1.1 Brazil Digital Audio Workstation Market by Component
8.4.4.1.2 Brazil Digital Audio Workstation Market by End Use
8.4.4.1.3 Brazil Digital Audio Workstation Market by Operating System
8.4.4.2 Argentina Digital Audio Workstation Market
8.4.4.2.1 Argentina Digital Audio Workstation Market by Component
8.4.4.2.2 Argentina Digital Audio Workstation Market by End Use
8.4.4.2.3 Argentina Digital Audio Workstation Market by Operating System
8.4.4.3 UAE Digital Audio Workstation Market
8.4.4.3.1 UAE Digital Audio Workstation Market by Component
8.4.4.3.2 UAE Digital Audio Workstation Market by End Use
8.4.4.3.3 UAE Digital Audio Workstation Market by Operating System
8.4.4.4 Saudi Arabia Digital Audio Workstation Market
8.4.4.4.1 Saudi Arabia Digital Audio Workstation Market by Component
8.4.4.4.2 Saudi Arabia Digital Audio Workstation Market by End Use
8.4.4.4.3 Saudi Arabia Digital Audio Workstation Market by Operating System
8.4.4.5 South Africa Digital Audio Workstation Market
8.4.4.5.1 South Africa Digital Audio Workstation Market by Component
8.4.4.5.2 South Africa Digital Audio Workstation Market by End Use
8.4.4.5.3 South Africa Digital Audio Workstation Market by Operating System
8.4.4.6 Nigeria Digital Audio Workstation Market
8.4.4.6.1 Nigeria Digital Audio Workstation Market by Component
8.4.4.6.2 Nigeria Digital Audio Workstation Market by End Use
8.4.4.6.3 Nigeria Digital Audio Workstation Market by Operating System
8.4.4.7 Rest of LAMEA Digital Audio Workstation Market
8.4.4.7.1 Rest of LAMEA Digital Audio Workstation Market by Component
8.4.4.7.2 Rest of LAMEA Digital Audio Workstation Market by End Use
8.4.4.7.3 Rest of LAMEA Digital Audio Workstation Market by Operating System
Chapter 9. Company Profiles
9.1 Apple, Inc.
9.1.1 Company Overview
9.1.2 Financial Analysis
9.1.3 Regional Analysis
9.1.4 Research & Development Expense
9.1.5 Recent strategies and developments
9.1.5.1 Product Launches and Product Expansions
9.1.6 SWOT Analysis
9.2 Adobe, Inc.
9.2.1 Company Overview
9.2.2 Financial Analysis
9.2.3 Segmental and Regional Analysis
9.2.4 Research & Development Expense
9.2.5 SWOT Analysis
9.3 Avid Technology, Inc. (STG Partners, LLC)
9.3.1 Company Overview
9.3.2 Recent strategies and developments
9.3.2.1 Product Launches and Product Expansions
9.3.3 SWOT Analysis
9.4 Image-Line Software NV (FL Studio)
9.4.1 Company Overview
9.4.2 Recent strategies and developments
9.4.2.1 Partnerships, Collaborations, and Agreements
9.4.2.2 Product Launches and Product Expansions
9.4.2.3 Acquisition and Mergers
9.4.3 SWOT Analysis
9.5 Steinberg Media Technologies GmbH (Yamaha Corporation)
9.5.1 Company Overview
9.5.2 Financial Analysis
9.5.3 Segmental & Regional Analysis
9.5.4 Research & Development Expenses
9.5.5 Recent strategies and developments
9.5.5.1 Partnerships, Collaborations, and Agreements
9.5.5.2 Product Launches and Product Expansions
9.5.6 SWOT Analysis
9.6 Native Instruments GmbH
9.6.1 Company Overview
9.6.2 SWOT Analysis
9.7 Magix Software GmbH
9.7.1 Company Overview
9.7.2 Recent strategies and developments
9.7.2.1 Product Launches and Product Expansions
9.8 PreSonus Audio Electronics, Inc. (Fender Musical Instruments Corporation)
9.8.1 Company Overview
9.8.2 Recent strategies and developments
9.8.2.1 Partnerships, Collaborations, and Agreements
9.8.2.2 Product Launches and Product Expansions
9.9 Cockos Incorporated
9.9.1 Company Overview
9.9.2 Recent strategies and developments
9.9.2.1 Product Launches and Product Expansions
9.10. Ableton AG
9.10.1 Company Overview
9.10.2 Recent strategies and developments
9.10.2.1 Product Launches and Product Expansions
Chapter 10. Winning Imperatives of Digital Audio Workstation Market

Companies Mentioned

Some of the key companies in the Digital Audio Workstation Market include:
  • Apple, Inc.
  • Adobe, Inc.
  • Avid Technology, Inc. (STG Partners, LLC)
  • Image-Line Software NV (FL Studio)
  • Steinberg Media Technologies GmbH (Yamaha Corporation)
  • Native Instruments GmbH
  • Magix Software GmbH
  • PreSonus Audio Electronics, Inc. (Fender Musical Instruments Corporation)
  • Cockos Incorporated
  • Ableton AG

Methodology

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