This Casino Gaming industry report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
The casino gaming market size has grown strongly in recent years. It will grow from $24.59 billion in 2023 to $26.3 billion in 2024 at a compound annual growth rate (CAGR) of 7%. The growth during the historic period can be attributed to the rise in online and mobile gaming, the legalization and regulation of gambling, the expansion of casinos, enhancements in entertainment and amenities, and increased tourism and entertainment.
The casino gaming market size is expected to see strong growth in the next few years. It will grow to $34.94 billion in 2028 at a compound annual growth rate (CAGR) of 7.4%. The growth during the forecast period can be attributed to social and cultural acceptance, the rising prevalence of smartphones, economic growth, and the expansion of sports betting. Key trends during this period include the emergence of decentralized gaming platforms, advancements in virtual reality (VR) and augmented reality (AR), the adoption of emerging technologies such as AI, ongoing technological advancements, and the growth of partnerships.
The growing adoption of online and mobile gaming is expected to drive the growth of the casino gaming market in the future. Online and mobile gaming involves playing video games or casino games on internet-connected devices such as computers, smartphones, and tablets. These forms of gaming have gained popularity due to technological advancements and widespread internet access. Factors contributing to this adoption include the availability of high-speed internet, the proliferation of smartphones and tablets, and the increasing demand for interactive, portable gaming experiences. Casino gaming supports online and mobile gaming by offering a diverse range of engaging and immersive gambling experiences accessible through digital platforms, thereby enhancing the overall appeal and reach of online and mobile gaming. For example, in May 2023, Uswitch Limited, a UK-based online comparison and switching service, reported that the number of online gamers worldwide reached 3.2 billion in 2022. This number is expected to grow significantly over the next decade, with global gamers projected to reach 5.7 billion by 2032, marking a 44% increase from 2022. Consequently, the rising adoption of online and mobile gaming is fueling the growth of the casino gaming market.
Leading companies in the casino gaming market are focusing on developing innovative technologies, such as online casino platforms, to enhance user engagement, deliver immersive gaming experiences, and incorporate social interaction features to boost player retention and growth. Online casino platforms are digital environments where users can play casino-style games such as slots, poker, and roulette through social networking sites or dedicated apps without real money betting. For instance, in June 2024, Bally's Corporation, a US-based gambling company, partnered with Ruby Seven Studios Inc., an Indian software company, to launch Bally Play, an online social casino game available for free. This platform emphasizes social connectivity with interactive elements such as leaderboards, in-game chat, and friend challenges, fostering a vibrant gaming community. It also features customizable avatars and virtual currency to enhance the player experience, with special events and tournaments allowing players to compete for rewards and enjoy exclusive promotions.
In April 2024, Softswiss, a Poland-based gambling software development company, acquired Ously Games for an undisclosed amount. This acquisition aims to enhance the capabilities and offerings of both companies in the online social casino space, leveraging their combined expertise to create innovative and engaging gaming solutions. Ously Games GmbH, a Germany-based gaming company, is known for its innovations in social casino gaming, leveraging technology and community engagement.
Major companies operating in the casino gaming market are Caesars Entertainment Inc., Flutter Entertainment plc, International Game Technology plc, Aristocrat Leisure Ltd., Novomatic AG, Light and Wonder Inc., Konami Group Corp., 888 Holdings plc, BETSSON AB, Everi Holdings Inc., PlayAGS Inc., Inspired Entertainment Inc., Incredible Technologies Inc., Interblock dd, TCS John Huxley Ltd., Euro Games Technology Ltd., Aruze Gaming Technologies Co. Ltd., Eclipse-Gaming Systems, AMATIC Industries GmbH, Abbiati Casino Equipment S.r.l., APEX pro-gaming s.r.o, GameBridge Casino Equipment, Jackpot Digital Inc.
North America was the largest region in the global casino gaming market in 2023. The regions covered in the casino gaming market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the casino gaming market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
Casino gaming encompasses a range of gambling activities and games in casinos where money or valuables are wagered on chance or skill-based games. Primarily for entertainment, casino gaming includes slot machines, table games, and electronic gaming devices. The main goal is to provide amusement, with the possibility of winning money adding to the excitement for players.
Casino gaming can be categorized into land-based and online types. Land-based casino gaming involves traditional casinos where players physically visit locations to play games such as slot machines, poker, roulette, and blackjack. These establishments offer a real-world experience with live dealers and physical equipment. Game types include blackjack, craps, poker, roulette, and slot machines, and cater to various user groups, including casual players, gambling enthusiasts, lottery fans, social gamers, and those less engaged.
The casino gaming market research report is one of a series of new reports that provides casino gaming market statistics, including casino gaming industry global market size, regional shares, competitors with a casino gaming market share, detailed casino gaming market segments, market trends and opportunities, and any further data you may need to thrive in the casino gaming industry. This casino gaming market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The casino gaming market consists of revenues earned by entities by providing services such as casino facilities, hospitality and entertainment services, online gaming platforms, and digital gambling services. The market value includes the value of related goods sold by the service provider or included within the service offering. The casino gaming market also includes sales of electronic gaming machines, live dealer equipment, casino management systems, and surveillance systems. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
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The casino gaming market size has grown strongly in recent years. It will grow from $24.59 billion in 2023 to $26.3 billion in 2024 at a compound annual growth rate (CAGR) of 7%. The growth during the historic period can be attributed to the rise in online and mobile gaming, the legalization and regulation of gambling, the expansion of casinos, enhancements in entertainment and amenities, and increased tourism and entertainment.
The casino gaming market size is expected to see strong growth in the next few years. It will grow to $34.94 billion in 2028 at a compound annual growth rate (CAGR) of 7.4%. The growth during the forecast period can be attributed to social and cultural acceptance, the rising prevalence of smartphones, economic growth, and the expansion of sports betting. Key trends during this period include the emergence of decentralized gaming platforms, advancements in virtual reality (VR) and augmented reality (AR), the adoption of emerging technologies such as AI, ongoing technological advancements, and the growth of partnerships.
The growing adoption of online and mobile gaming is expected to drive the growth of the casino gaming market in the future. Online and mobile gaming involves playing video games or casino games on internet-connected devices such as computers, smartphones, and tablets. These forms of gaming have gained popularity due to technological advancements and widespread internet access. Factors contributing to this adoption include the availability of high-speed internet, the proliferation of smartphones and tablets, and the increasing demand for interactive, portable gaming experiences. Casino gaming supports online and mobile gaming by offering a diverse range of engaging and immersive gambling experiences accessible through digital platforms, thereby enhancing the overall appeal and reach of online and mobile gaming. For example, in May 2023, Uswitch Limited, a UK-based online comparison and switching service, reported that the number of online gamers worldwide reached 3.2 billion in 2022. This number is expected to grow significantly over the next decade, with global gamers projected to reach 5.7 billion by 2032, marking a 44% increase from 2022. Consequently, the rising adoption of online and mobile gaming is fueling the growth of the casino gaming market.
Leading companies in the casino gaming market are focusing on developing innovative technologies, such as online casino platforms, to enhance user engagement, deliver immersive gaming experiences, and incorporate social interaction features to boost player retention and growth. Online casino platforms are digital environments where users can play casino-style games such as slots, poker, and roulette through social networking sites or dedicated apps without real money betting. For instance, in June 2024, Bally's Corporation, a US-based gambling company, partnered with Ruby Seven Studios Inc., an Indian software company, to launch Bally Play, an online social casino game available for free. This platform emphasizes social connectivity with interactive elements such as leaderboards, in-game chat, and friend challenges, fostering a vibrant gaming community. It also features customizable avatars and virtual currency to enhance the player experience, with special events and tournaments allowing players to compete for rewards and enjoy exclusive promotions.
In April 2024, Softswiss, a Poland-based gambling software development company, acquired Ously Games for an undisclosed amount. This acquisition aims to enhance the capabilities and offerings of both companies in the online social casino space, leveraging their combined expertise to create innovative and engaging gaming solutions. Ously Games GmbH, a Germany-based gaming company, is known for its innovations in social casino gaming, leveraging technology and community engagement.
Major companies operating in the casino gaming market are Caesars Entertainment Inc., Flutter Entertainment plc, International Game Technology plc, Aristocrat Leisure Ltd., Novomatic AG, Light and Wonder Inc., Konami Group Corp., 888 Holdings plc, BETSSON AB, Everi Holdings Inc., PlayAGS Inc., Inspired Entertainment Inc., Incredible Technologies Inc., Interblock dd, TCS John Huxley Ltd., Euro Games Technology Ltd., Aruze Gaming Technologies Co. Ltd., Eclipse-Gaming Systems, AMATIC Industries GmbH, Abbiati Casino Equipment S.r.l., APEX pro-gaming s.r.o, GameBridge Casino Equipment, Jackpot Digital Inc.
North America was the largest region in the global casino gaming market in 2023. The regions covered in the casino gaming market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the casino gaming market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
Casino gaming encompasses a range of gambling activities and games in casinos where money or valuables are wagered on chance or skill-based games. Primarily for entertainment, casino gaming includes slot machines, table games, and electronic gaming devices. The main goal is to provide amusement, with the possibility of winning money adding to the excitement for players.
Casino gaming can be categorized into land-based and online types. Land-based casino gaming involves traditional casinos where players physically visit locations to play games such as slot machines, poker, roulette, and blackjack. These establishments offer a real-world experience with live dealers and physical equipment. Game types include blackjack, craps, poker, roulette, and slot machines, and cater to various user groups, including casual players, gambling enthusiasts, lottery fans, social gamers, and those less engaged.
The casino gaming market research report is one of a series of new reports that provides casino gaming market statistics, including casino gaming industry global market size, regional shares, competitors with a casino gaming market share, detailed casino gaming market segments, market trends and opportunities, and any further data you may need to thrive in the casino gaming industry. This casino gaming market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The casino gaming market consists of revenues earned by entities by providing services such as casino facilities, hospitality and entertainment services, online gaming platforms, and digital gambling services. The market value includes the value of related goods sold by the service provider or included within the service offering. The casino gaming market also includes sales of electronic gaming machines, live dealer equipment, casino management systems, and surveillance systems. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
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Table of Contents
1. Executive Summary2. Casino Gaming Market Characteristics3. Casino Gaming Market Trends and Strategies32. Global Casino Gaming Market Competitive Benchmarking33. Global Casino Gaming Market Competitive Dashboard34. Key Mergers and Acquisitions in The Casino Gaming Market
4. Casino Gaming Market - Macro Economic Scenario
5. Global Casino Gaming Market Size and Growth
6. Casino Gaming Market Segmentation
7. Casino Gaming Market Regional and Country Analysis
8. Asia-Pacific Casino Gaming Market
9. China Casino Gaming Market
10. India Casino Gaming Market
11. Japan Casino Gaming Market
12. Australia Casino Gaming Market
13. Indonesia Casino Gaming Market
14. South Korea Casino Gaming Market
15. Western Europe Casino Gaming Market
16. UK Casino Gaming Market
17. Germany Casino Gaming Market
18. France Casino Gaming Market
19. Italy Casino Gaming Market
20. Spain Casino Gaming Market
21. Eastern Europe Casino Gaming Market
22. Russia Casino Gaming Market
23. North America Casino Gaming Market
24. USA Casino Gaming Market
25. Canada Casino Gaming Market
26. South America Casino Gaming Market
27. Brazil Casino Gaming Market
28. Middle East Casino Gaming Market
29. Africa Casino Gaming Market
30. Casino Gaming Market Competitive Landscape and Company Profiles
31. Casino Gaming Market Other Major and Innovative Companies
35. Casino Gaming Market Future Outlook and Potential Analysis
36. Appendix
Executive Summary
Casino Gaming Global Market Report 2024 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on casino gaming market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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- Benchmark performance against key competitors.
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- Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for casino gaming? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The casino gaming market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
- The impact of higher inflation in many countries and the resulting spike in interest rates.
- The continued but declining impact of COVID-19 on supply chains and consumption patterns.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Type: Land-Based Casino Gaming; Online Casino-Gaming2) By Game Type: Blackjack; Craps; Poker; Roulette; Slot Machines
3) By End-Users: Dabblers; Gambling Enthusiasts; Lottery Loyalists; Social Exuberants; Unengaged Audience
Key Companies Mentioned: Caesars Entertainment Inc.; Flutter Entertainment plc; International Game Technology plc; Aristocrat Leisure Ltd.; Novomatic AG
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
- Caesars Entertainment Inc.
- Flutter Entertainment plc
- International Game Technology plc
- Aristocrat Leisure Ltd.
- Novomatic AG
- Light and Wonder Inc.
- Konami Group Corp.
- 888 Holdings plc
- BETSSON AB
- Everi Holdings Inc.
- PlayAGS Inc.
- Inspired Entertainment Inc.
- Incredible Technologies Inc.
- Interblock dd
- TCS John Huxley Ltd.
- Euro Games Technology Ltd.
- Aruze Gaming Technologies Co. Ltd.
- Eclipse-Gaming Systems
- AMATIC Industries GmbH
- Abbiati Casino Equipment S.r.l.
- APEX pro-gaming s.r.o
- GameBridge Casino Equipment
- Jackpot Digital Inc.
Methodology
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Table Information
Report Attribute | Details |
---|---|
No. of Pages | 175 |
Published | October 2024 |
Forecast Period | 2024 - 2028 |
Estimated Market Value ( USD | $ 26.3 Billion |
Forecasted Market Value ( USD | $ 34.94 Billion |
Compound Annual Growth Rate | 7.4% |
Regions Covered | Global |
No. of Companies Mentioned | 23 |