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Games Software Retail in Japan

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    Report

  • 43 Pages
  • August 2024
  • Region: Japan
  • MarketLine
  • ID: 6017787
Games Software Retail in Japan industry profile provides top-line qualitative and quantitative summary information including: market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Highlights

  • The games software retail market includes games for domestic game consoles, handheld game consoles, mobile phones, and other wireless devices, and games for PC and Mac desktop computers. Online games are excluded (e.g., Second Life) from our scope. Market value includes retail sales.
  • According to GlobalData, the Japanese game software retail market accounted for 17.2% of the Asia-Pacific market in 2023.

Scope

  • Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the games software retail market in Japan
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games software retail market in Japan
  • Leading company profiles reveal details of key games software retail market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Japan games software retail market with five year forecasts

Reasons to Buy

  • What was the size of the Japan games software retail market by value in 2023?
  • What will be the size of the Japan games software retail market in 2028?
  • What factors are affecting the strength of competition in the Japan games software retail market?
  • How has the market performed over the last five years?
  • What are the main segments that make up Japan's games software retail market?

Table of Contents

1 Executive Summary
1.1. Market value
1.2. Market value forecast
1.3. Geography segmentation
1.4. Market rivalry
1.5. Competitive landscape
2 Market Overview
2.1. Market definition
2.2. Market analysis
3 Market Data
3.1. Market value
4 Market Segmentation
4.1. Geography segmentation
4.2. Market distribution
5 Market Outlook
5.1. Market value forecast
6 Five Forces Analysis
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 Competitive Landscape
7.1. Who are the leading players?
7.2. What strategies do the leading players follow?
7.3. What are the strengths of the leading players?
8 Company Profiles
8.1. Yamada Holdings Co Ltd
8.2. Nintendo Co Ltd
8.3. Rakuten Group Inc
8.4. Amazon.com Inc
9 Macroeconomic Indicators
9.1. Country data
10 Appendix
10.1. Methodology
10.2. Industry associations
10.3. Related research
10.4. About the Publisher
List of Tables
Table 1: Japan games software retail market value: $ million, 2018-23
Table 2: Japan games software retail market geography segmentation: $ million, 2023
Table 3: Japan games software retail market distribution: % share, by value, 2023
Table 4: Japan games software retail market value forecast: $ million, 2023-28
Table 5: Yamada Holdings Co Ltd: key facts
Table 6: Yamada Holdings Co Ltd: Annual Financial Ratios
Table 7: Yamada Holdings Co Ltd: Key Employees
Table 8: Nintendo Co Ltd: key facts
Table 9: Nintendo Co Ltd: Annual Financial Ratios
Table 10: Nintendo Co Ltd: Key Employees
Table 11: Rakuten Group Inc: key facts
Table 12: Rakuten Group Inc: Annual Financial Ratios
Table 13: Rakuten Group Inc: Key Employees
Table 14: Rakuten Group Inc: Key Employees Continued
Table 15: Rakuten Group Inc: Key Employees Continued
Table 16: Rakuten Group Inc: Key Employees Continued
Table 17: Amazon.com Inc: key facts
Table 18: Amazon.com Inc: Annual Financial Ratios
Table 19: Amazon.com Inc: Key Employees
Table 20: Amazon.com Inc: Key Employees Continued
Table 21: Japan size of population (million), 2019-23
Table 22: Japan real gdp (constant 2010 prices, $ billion), 2019-23
Table 23: Japan gdp (current prices, $ billion), 2019-23
Table 24: Japan inflation, 2019-23
Table 25: Japan consumer price index (absolute), 2019-23
Table 26: Japan exchange rate, 2018-23
List of Figures
Figure 1: Japan games software retail market value: $ million, 2018-23
Figure 2: Japan games software retail market geography segmentation: % share, by value, 2023
Figure 3: Japan games software retail market distribution: % share, by value, 2023
Figure 4: Japan games software retail market value forecast: $ million, 2023-28
Figure 5: Forces driving competition in the games software retail market in Japan, 2023
Figure 6: Drivers of buyer power in the games software retail market in Japan, 2023
Figure 7: Drivers of supplier power in the games software retail market in Japan, 2023
Figure 8: Factors influencing the likelihood of new entrants in the games software retail market in Japan, 2023
Figure 9: Factors influencing the threat of substitutes in the games software retail market in Japan, 2023
Figure 10: Drivers of degree of rivalry in the games software retail market in Japan, 2023

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Yamada Holdings Co Ltd
  • Nintendo Co Ltd
  • Rakuten Group Inc
  • Amazon.com Inc