This Social Networking App market report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
The social networking app market size has grown exponentially in recent years. It will grow from $59.76 billion in 2023 to $76.58 billion in 2024 at a compound annual growth rate (CAGR) of 28.2%. The growth during the historical period can be attributed to several factors such as increasing demand for customized camera tools, a surge in the need for video chat services, the growing popularity of tailored feed-based apps, rising interest in encrypted and self-destructing messaging apps, and enhanced internet connectivity.
The social networking app market size is expected to see exponential growth in the next few years. It will grow to $207.31 billion in 2028 at a compound annual growth rate (CAGR) of 28.3%. The anticipated growth in the forecast period can be attributed to several factors such as a shift towards visual content, the rise of influencer marketing, increased personalization and targeted advertising, a focus on privacy and data protection, and the incorporation of gamification and interactive features. Key trends expected to shape this period include the integration of augmented reality (AR) and virtual reality (VR), advancements in artificial intelligence (AI), a growing emphasis on ephemeral content, developments in blockchain technology, and the incorporation of e-commerce features.
The growing demand for 5G technology is anticipated to drive the expansion of the social networking app market in the future. 5G technology, the fifth generation of mobile network technology, offers faster speeds, lower latency, and greater capacity compared to previous generations. The increasing adoption of 5G is driven by factors such as the availability of spectrum, rising awareness and usage, advancements in complementary technologies, the growth of smart cities, and the need for skill enhancement. 5G enhances social networking apps by providing faster data speeds, lower latency, and improved connectivity, enabling seamless real-time interactions and richer media experiences. For example, in April 2023, 5G Americas, a U.S.-based industry trade organization, reported that global 5G wireless connections grew by 76% from the end of 2021 to the end of 2022, reaching approximately 1.05 billion. This growth is expected to continue, with projections estimating around 5.9 billion connections by the end of 2027. Thus, the rising demand for 5G technology is driving the growth of the social networking app market.
Major companies in the social networking app market are focusing on developing advanced and exclusive content solutions to enhance user engagement and differentiate their platforms. An exclusive content solution refers to a specialized approach or system that provides unique, proprietary, or premium content accessible only to a specific audience or through a particular platform. For instance, in February 2024, Dazed Media, a UK-based digital media company, launched the Dazed Club app, a dynamic networking platform for young creatives. The app allows users to upload their portfolios, connect with mentors, and join specialized groups for project discussions and expert advice. It encourages users to share creative work, such as images and videos, and engage in group chats on various topics. The app also offers exclusive editorial content from Dazed, event listings, and opportunities for participation in competitions and product drops.
In June 2024, Voodoo, a mobile game developer and publisher based in France, acquired BeReal for $535 million. The acquisition aims to leverage Voodoo's expertise in mobile app development to enhance BeReal's product strategy and accelerate user growth, with a focus on introducing innovative features and expanding the platform. This move is designed to solidify BeReal’s position as a top social network centered on authenticity. BeReal is a social media app popular among Gen-Z, also based in France.
Major companies operating in the social networking app market are Meta Platforms Inc., LinkedIn Corporation, TikTok Inc., Snap Inc., X Corp, Pinterest Inc., Line Corporation, Reddit Inc., Nextdoor Holdings Inc., Discord Inc., Bumble Inc., Quora Inc., Foursquare Labs Inc., Automattic Inc., Telegram Messenger Inc., Viber Media S.à r.l., Meetup Inc., Yubo Inc., Clubhouse Media Group Inc., Vero Labs Inc., Mastodon gGmbH, Ello Inc.
Asia-Pacific was the largest region in the social networking app market in 2023. The regions covered in the social networking app market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the social networking app market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
A social networking application (App) is a mobile or web-based platform designed to connect users through virtual means. These apps allow individuals to create personal profiles, share content such as text, images, and videos, and engage through features such as comments, likes, and direct messaging.
The primary marketplaces for social networking apps include the Google Play Store, Apple iOS Store, Microsoft Store, and others. The Google Play Store is an online platform where Android users can download and purchase social networking apps. It provides a diverse selection of apps for communication, sharing, and social interaction, along with user reviews, ratings, and app updates. These apps are accessible on various devices such as smartphones and generate revenue through advertising, in-app purchases, and paid apps. They serve multiple purposes, including entertainment and commercial uses.
The social networking app market research report is one of a series of new reports that provides social networking app market statistics, including the social networking app industry's global market size, regional shares, competitors with a social networking app market share, detailed social networking app market segments, market trends and opportunities, and any further data you may need to thrive in the social networking app industry. This social networking app market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The social networking app market includes revenues earned by entities by providing services such as profile creation, connection management, news feeds or timelines, messaging, and content sharing. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The social networking app market size has grown exponentially in recent years. It will grow from $59.76 billion in 2023 to $76.58 billion in 2024 at a compound annual growth rate (CAGR) of 28.2%. The growth during the historical period can be attributed to several factors such as increasing demand for customized camera tools, a surge in the need for video chat services, the growing popularity of tailored feed-based apps, rising interest in encrypted and self-destructing messaging apps, and enhanced internet connectivity.
The social networking app market size is expected to see exponential growth in the next few years. It will grow to $207.31 billion in 2028 at a compound annual growth rate (CAGR) of 28.3%. The anticipated growth in the forecast period can be attributed to several factors such as a shift towards visual content, the rise of influencer marketing, increased personalization and targeted advertising, a focus on privacy and data protection, and the incorporation of gamification and interactive features. Key trends expected to shape this period include the integration of augmented reality (AR) and virtual reality (VR), advancements in artificial intelligence (AI), a growing emphasis on ephemeral content, developments in blockchain technology, and the incorporation of e-commerce features.
The growing demand for 5G technology is anticipated to drive the expansion of the social networking app market in the future. 5G technology, the fifth generation of mobile network technology, offers faster speeds, lower latency, and greater capacity compared to previous generations. The increasing adoption of 5G is driven by factors such as the availability of spectrum, rising awareness and usage, advancements in complementary technologies, the growth of smart cities, and the need for skill enhancement. 5G enhances social networking apps by providing faster data speeds, lower latency, and improved connectivity, enabling seamless real-time interactions and richer media experiences. For example, in April 2023, 5G Americas, a U.S.-based industry trade organization, reported that global 5G wireless connections grew by 76% from the end of 2021 to the end of 2022, reaching approximately 1.05 billion. This growth is expected to continue, with projections estimating around 5.9 billion connections by the end of 2027. Thus, the rising demand for 5G technology is driving the growth of the social networking app market.
Major companies in the social networking app market are focusing on developing advanced and exclusive content solutions to enhance user engagement and differentiate their platforms. An exclusive content solution refers to a specialized approach or system that provides unique, proprietary, or premium content accessible only to a specific audience or through a particular platform. For instance, in February 2024, Dazed Media, a UK-based digital media company, launched the Dazed Club app, a dynamic networking platform for young creatives. The app allows users to upload their portfolios, connect with mentors, and join specialized groups for project discussions and expert advice. It encourages users to share creative work, such as images and videos, and engage in group chats on various topics. The app also offers exclusive editorial content from Dazed, event listings, and opportunities for participation in competitions and product drops.
In June 2024, Voodoo, a mobile game developer and publisher based in France, acquired BeReal for $535 million. The acquisition aims to leverage Voodoo's expertise in mobile app development to enhance BeReal's product strategy and accelerate user growth, with a focus on introducing innovative features and expanding the platform. This move is designed to solidify BeReal’s position as a top social network centered on authenticity. BeReal is a social media app popular among Gen-Z, also based in France.
Major companies operating in the social networking app market are Meta Platforms Inc., LinkedIn Corporation, TikTok Inc., Snap Inc., X Corp, Pinterest Inc., Line Corporation, Reddit Inc., Nextdoor Holdings Inc., Discord Inc., Bumble Inc., Quora Inc., Foursquare Labs Inc., Automattic Inc., Telegram Messenger Inc., Viber Media S.à r.l., Meetup Inc., Yubo Inc., Clubhouse Media Group Inc., Vero Labs Inc., Mastodon gGmbH, Ello Inc.
Asia-Pacific was the largest region in the social networking app market in 2023. The regions covered in the social networking app market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the social networking app market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
A social networking application (App) is a mobile or web-based platform designed to connect users through virtual means. These apps allow individuals to create personal profiles, share content such as text, images, and videos, and engage through features such as comments, likes, and direct messaging.
The primary marketplaces for social networking apps include the Google Play Store, Apple iOS Store, Microsoft Store, and others. The Google Play Store is an online platform where Android users can download and purchase social networking apps. It provides a diverse selection of apps for communication, sharing, and social interaction, along with user reviews, ratings, and app updates. These apps are accessible on various devices such as smartphones and generate revenue through advertising, in-app purchases, and paid apps. They serve multiple purposes, including entertainment and commercial uses.
The social networking app market research report is one of a series of new reports that provides social networking app market statistics, including the social networking app industry's global market size, regional shares, competitors with a social networking app market share, detailed social networking app market segments, market trends and opportunities, and any further data you may need to thrive in the social networking app industry. This social networking app market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The social networking app market includes revenues earned by entities by providing services such as profile creation, connection management, news feeds or timelines, messaging, and content sharing. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Social Networking App Market Characteristics3. Social Networking App Market Trends and Strategies32. Global Social Networking App Market Competitive Benchmarking33. Global Social Networking App Market Competitive Dashboard34. Key Mergers and Acquisitions in the Social Networking App Market
4. Social Networking App Market - Macro Economic Scenario
5. Global Social Networking App Market Size and Growth
6. Social Networking App Market Segmentation
7. Social Networking App Market Regional and Country Analysis
8. Asia-Pacific Social Networking App Market
9. China Social Networking App Market
10. India Social Networking App Market
11. Japan Social Networking App Market
12. Australia Social Networking App Market
13. Indonesia Social Networking App Market
14. South Korea Social Networking App Market
15. Western Europe Social Networking App Market
16. UK Social Networking App Market
17. Germany Social Networking App Market
18. France Social Networking App Market
19. Italy Social Networking App Market
20. Spain Social Networking App Market
21. Eastern Europe Social Networking App Market
22. Russia Social Networking App Market
23. North America Social Networking App Market
24. USA Social Networking App Market
25. Canada Social Networking App Market
26. South America Social Networking App Market
27. Brazil Social Networking App Market
28. Middle East Social Networking App Market
29. Africa Social Networking App Market
30. Social Networking App Market Competitive Landscape and Company Profiles
31. Social Networking App Market Other Major and Innovative Companies
35. Social Networking App Market Future Outlook and Potential Analysis
36. Appendix
Executive Summary
Social Networking App Global Market Report 2024 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on social networking app market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase:
- Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
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- Assess the Russia - Ukraine war’s impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
- Measure the impact of high global inflation on market growth.
- Create regional and country strategies on the basis of local data and analysis.
- Identify growth segments for investment.
- Outperform competitors using forecast data and the drivers and trends shaping the market.
- Understand customers based on the latest market shares.
- Benchmark performance against key competitors.
- Suitable for supporting your internal and external presentations with reliable high quality data and analysis
- Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for social networking app? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The social networking app market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
- The impact of higher inflation in many countries and the resulting spike in interest rates.
- The continued but declining impact of COVID-19 on supply chains and consumption patterns.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) By Market Place: Google Play Store; Apple IOS Store; Microsoft Store; Other Market Places2) By Device Type: Smartphones; Other Device Types
3) By Revenue Source: Advertising; In-App Purchase; Paid App
4) By Application: Entertainment; Commercial
Key Companies Mentioned: Meta Platforms Inc.; LinkedIn Corporation; TikTok Inc.; Snap Inc.; X Corp
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
The major companies profiled in this Social Networking App market report include:- Meta Platforms Inc.
- LinkedIn Corporation
- TikTok Inc.
- Snap Inc.
- X Corp
- Pinterest Inc.
- Line Corporation
- Reddit Inc.
- Nextdoor Holdings Inc.
- Discord Inc.
- Bumble Inc.
- Quora Inc.
- Foursquare Labs Inc.
- Automattic Inc.
- Telegram Messenger Inc.
- Viber Media S.à r.l.
- Meetup Inc.
- Yubo Inc.
- Clubhouse Media Group Inc.
- Vero Labs Inc.
- Mastodon gGmbH
- Ello Inc.
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 175 |
Published | December 2024 |
Forecast Period | 2024 - 2028 |
Estimated Market Value ( USD | $ 76.58 Billion |
Forecasted Market Value ( USD | $ 207.31 Billion |
Compound Annual Growth Rate | 28.3% |
Regions Covered | Global |
No. of Companies Mentioned | 23 |