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Metaverse in E-Commerce Market Report 2024

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    Report

  • 175 Pages
  • December 2024
  • Region: Global
  • The Business Research Company
  • ID: 6035557
This Metaverse In E-Commerce market report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.

The metaverse in e-commerce market size has grown exponentially in recent years. It will grow from $14.94 billion in 2023 to $20.53 billion in 2024 at a compound annual growth rate (CAGR) of 37.4%. The growth during the historic period can be attributed to the rise of 5G technology, the expansion of social commerce, increased use of mobile devices and tablets, greater adoption of virtual and augmented reality, and enhanced visual and sensory experiences.

The metaverse in e-commerce market size is expected to see exponential growth in the next few years. It will grow to $73.47 billion in 2028 at a compound annual growth rate (CAGR) of 37.5%. The growth during the forecast period can be attributed to the rise of non-fungible tokens (NFTs), increased demand for enhanced security and privacy, the growing prevalence of decentralized e-commerce platforms, a rising demand for immersive and interactive shopping experiences, and a surge in online shopping. Key trends expected in this period include the integration of blockchain technology, innovations in payment systems and financial transactions, AI-driven personalization, new product innovations, and ongoing technological advancements.

The growth of social commerce is expected to drive the expansion of the metaverse in e-commerce markets. Social commerce involves using social media platforms to enable online buying and selling through integrated shopping features. This trend is increasing due to higher social media usage, the seamless integration of shopping experiences, and the impact of social interactions on purchasing decisions. The metaverse enhances social commerce by offering immersive and interactive shopping experiences that blend social interactions with virtual storefronts and product exploration. For example, in February 2024, the Census Bureau of the Department of Commerce reported that U.S. retail e-commerce sales for the second quarter of 2024 totaled $282.3 billion, marking a 5.3% (± 0.7) increase from the first quarter of 2023. This rise in social commerce is fueling the growth of the metaverse in the e-commerce sector.

Leading companies in the metaverse e-commerce market are focusing on creating in-game shopping experiences to integrate shopping with gameplay, boost user engagement, and drive revenue from virtual product sales. In-game shopping allows players to purchase virtual items or upgrades using real or in-game currency to enhance their gaming experience or customize their characters. For instance, in May 2023, Amazon, a U.S.-based multinational technology company, introduced Amazon Anywhere. This set of application programming interfaces (APIs) is designed for app and game developers, enabling customers to buy physical products from the Amazon store while engaging in virtual environments such as video games and augmented reality (AR) applications. The service includes in-game shopping, product integration, a wide range of products, order management, and APIs for integrating Amazon's shopping capabilities into apps and games, thereby improving user engagement.

In October 2022, Flipkart, an India-based e-commerce company, partnered with eDAO to launch Flipverse, a new virtual shopping experience on the FireDrops platform. This collaboration aims to offer users an interactive and immersive shopping experience within the metaverse. eDAO is an India-based platform specializing in digital experiences in the Web3 ecosystem.

Major companies operating in the metaverse in e-commerce market are Microsoft Corporation, Alibaba Group, Meta Platforms Inc., Tencent Holdings Limited, Amazon Web Services (AWS), Sony Corporation, Nike Inc., NVIDIA Corporation, Adidas Inc., Shopify Inc., Flipkart, Etsy Inc, Roblox Corporation, Epic Games Inc., BigCommerce Holdings Inc., HTC Corporation, Animoca Brands Corporation Ltd., Decentraland, Ready Player Me, The Sandbox, ARuVR, Verpex hosting LTD.

North America was the largest region in the metaverse in e-commerce market in 2023. The regions covered in the metaverse in e-commerce market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the metaverse in e-commerce market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The metaverse in e-commerce involves virtual environments where digital avatars engage in business transactions, explore virtual stores, and experience immersive shopping. It combines virtual reality (VR) and augmented reality (AR) technologies to offer a three-dimensional shopping experience.

Key technologies in the metaverse for e-commerce include augmented reality (AR) and virtual reality (VR) headsets, blockchain, and mixed reality. AR or VR headsets are specialized devices that either overlay digital information onto the real world (AR) or create entirely virtual environments (VR). Various platforms used in this context include computers, mobile devices, and headsets, supporting applications such as virtual stores, virtual events, virtual product discovery, virtual customer service, and virtual payments.

The metaverse in e-commerce market research report is one of a series of new reports that provides metaverse in e-commerce market statistics, including metaverse in e-commerce industry global market size, regional shares, competitors with a metaverse in e-commerce market share, detailed metaverse in e-commerce market segments, market trends and opportunities, and any further data you may need to thrive in the metaverse in e-commerce industry. This metaverse in e-commerce market research report delivers a complete perspective on everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The metaverse in the e-commerce market includes revenues earned by entities through virtual store sales, virtual currency exchange, and content creation tools. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included. The metaverse in the e-commerce market consists of sales of virtual goods, digital collectibles, barcode scanners, digital signage, inventory management devices, wearable technology, and security cameras. Values in this market are ‘factory gate’ values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.


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Table of Contents

1. Executive Summary2. Metaverse in E-Commerce Market Characteristics3. Metaverse in E-Commerce Market Trends and Strategies
4. Metaverse in E-Commerce Market - Macro Economic Scenario
4.1. Impact of High Inflation on the Market
4.2. Ukraine-Russia War Impact on the Market
4.3. COVID-19 Impact on the Market
5. Global Metaverse in E-Commerce Market Size and Growth
5.1. Global Metaverse in E-Commerce Market Drivers and Restraints
5.1.1. Drivers of the Market
5.1.2. Restraints of the Market
5.2. Global Metaverse in E-Commerce Historic Market Size and Growth, 2018-2023, Value ($ Billion)
5.3. Global Metaverse in E-Commerce Forecast Market Size and Growth, 2023-2028, 2033F, Value ($ Billion)
6. Metaverse in E-Commerce Market Segmentation
6.1. Global Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Augmented Reality (AR) or Virtual Reality (VR) Headset
  • Blockchain
  • Mixed Reality
  • Other Technologies
6.2. Global Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Computer
  • Mobile
  • Headset
6.3. Global Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Virtual Stores
  • Virtual Events
  • Virtual Product Discovery
  • Virtual Customer Service
  • Virtual Payments
7. Metaverse in E-Commerce Market Regional and Country Analysis
7.1. Global Metaverse in E-Commerce Market, Split by Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
7.2. Global Metaverse in E-Commerce Market, Split by Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8. Asia-Pacific Metaverse in E-Commerce Market
8.1. Asia-Pacific Metaverse in E-Commerce Market Overview
(Region Information, Impact of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies)
8.2. Asia-Pacific Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.3. Asia-Pacific Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.4. Asia-Pacific Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
9. China Metaverse in E-Commerce Market
9.1. China Metaverse in E-Commerce Market Overview
9.2. China Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.3. China Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.4. China Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
10. India Metaverse in E-Commerce Market
10.1. India Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.2. India Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.3. India Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11. Japan Metaverse in E-Commerce Market
11.1. Japan Metaverse in E-Commerce Market Overview
11.2. Japan Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.3. Japan Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.4. Japan Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12. Australia Metaverse in E-Commerce Market
12.1. Australia Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.2. Australia Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.3. Australia Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13. Indonesia Metaverse in E-Commerce Market
13.1. Indonesia Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.2. Indonesia Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.3. Indonesia Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14. South Korea Metaverse in E-Commerce Market
14.1. South Korea Metaverse in E-Commerce Market Overview
14.2. South Korea Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.3. South Korea Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.4. South Korea Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15. Western Europe Metaverse in E-Commerce Market
15.1. Western Europe Metaverse in E-Commerce Market Overview
15.2. Western Europe Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.3. Western Europe Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.4. Western Europe Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16. UK Metaverse in E-Commerce Market
16.1. UK Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.2. UK Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.3. UK Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17. Germany Metaverse in E-Commerce Market
17.1. Germany Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.2. Germany Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.3. Germany Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18. France Metaverse in E-Commerce Market
18.1. France Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.2. France Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.3. France Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19. Italy Metaverse in E-Commerce Market
19.1. Italy Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.2. Italy Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.3. Italy Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20. Spain Metaverse in E-Commerce Market
20.1. Spain Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.2. Spain Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.3. Spain Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21. Eastern Europe Metaverse in E-Commerce Market
21.1. Eastern Europe Metaverse in E-Commerce Market Overview
21.2. Eastern Europe Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.3. Eastern Europe Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.4. Eastern Europe Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22. Russia Metaverse in E-Commerce Market
22.1. Russia Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.2. Russia Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.3. Russia Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23. North America Metaverse in E-Commerce Market
23.1. North America Metaverse in E-Commerce Market Overview
23.2. North America Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.3. North America Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.4. North America Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24. USA Metaverse in E-Commerce Market
24.1. USA Metaverse in E-Commerce Market Overview
24.2. USA Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.3. USA Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.4. USA Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25. Canada Metaverse in E-Commerce Market
25.1. Canada Metaverse in E-Commerce Market Overview
25.2. Canada Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.3. Canada Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.4. Canada Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26. South America Metaverse in E-Commerce Market
26.1. South America Metaverse in E-Commerce Market Overview
26.2. South America Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.3. South America Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.4. South America Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27. Brazil Metaverse in E-Commerce Market
27.1. Brazil Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.2. Brazil Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.3. Brazil Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28. Middle East Metaverse in E-Commerce Market
28.1. Middle East Metaverse in E-Commerce Market Overview
28.2. Middle East Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.3. Middle East Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.4. Middle East Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29. Africa Metaverse in E-Commerce Market
29.1. Africa Metaverse in E-Commerce Market Overview
29.2. Africa Metaverse in E-Commerce Market, Segmentation by Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.3. Africa Metaverse in E-Commerce Market, Segmentation by Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.4. Africa Metaverse in E-Commerce Market, Segmentation by Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
30. Metaverse in E-Commerce Market Competitive Landscape and Company Profiles
30.1. Metaverse in E-Commerce Market Competitive Landscape
30.2. Metaverse in E-Commerce Market Company Profiles
30.2.1. Microsoft Corporation
30.2.1.1. Overview
30.2.1.2. Products and Services
30.2.1.3. Strategy
30.2.1.4. Financial Performance
30.2.2. Alibaba Group
30.2.2.1. Overview
30.2.2.2. Products and Services
30.2.2.3. Strategy
30.2.2.4. Financial Performance
30.2.3. Meta Platforms Inc.
30.2.3.1. Overview
30.2.3.2. Products and Services
30.2.3.3. Strategy
30.2.3.4. Financial Performance
30.2.4. Tencent Holdings Limited
30.2.4.1. Overview
30.2.4.2. Products and Services
30.2.4.3. Strategy
30.2.4.4. Financial Performance
30.2.5. Amazon Web Services (AWS)
30.2.5.1. Overview
30.2.5.2. Products and Services
30.2.5.3. Strategy
30.2.5.4. Financial Performance
31. Metaverse in E-Commerce Market Other Major and Innovative Companies
31.1. Sony Corporation
31.2. Nike Inc.
31.3. NVIDIA Corporation
31.4. Adidas Inc.
31.5. Shopify Inc.
31.6. Flipkart
31.7. Etsy Inc
31.8. Roblox Corporation
31.9. Epic Games Inc.
31.10. BigCommerce Holdings Inc.
31.11. HTC Corporation
31.12. Animoca Brands Corporation Ltd.
31.13. Decentraland
31.14. Ready Player Me
31.15. The Sandbox
32. Global Metaverse in E-Commerce Market Competitive Benchmarking33. Global Metaverse in E-Commerce Market Competitive Dashboard34. Key Mergers and Acquisitions in the Metaverse in E-Commerce Market
35. Metaverse in E-Commerce Market Future Outlook and Potential Analysis
35.1 Metaverse in E-Commerce Market in 2028 - Countries Offering Most New Opportunities
35.2 Metaverse in E-Commerce Market in 2028 - Segments Offering Most New Opportunities
35.3 Metaverse in E-Commerce Market in 2028 - Growth Strategies
35.3.1 Market Trend-based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic and Forecast Inflation Rates
36.4. Research Inquiries
36.5. About the Analyst
36.6. Copyright and Disclaimer

Executive Summary

Metaverse In E-Commerce Global Market Report 2024 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on metaverse in e-commerce market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase:

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Understand how the market has been affected by the COVID-19 and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war’s impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Description

Where is the largest and fastest growing market for metaverse in e-commerce? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The metaverse in e-commerce market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:
  • The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
  • The impact of higher inflation in many countries and the resulting spike in interest rates.
  • The continued but declining impact of COVID-19 on supply chains and consumption patterns.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

1) By Technology: Augmented Reality (AR) Or Virtual Reality (VR) Headset; Blockchain; Mixed Reality; Other Technologies
2) By Platform: Computer; Mobile; Headset
3) By Application: Virtual Stores; Virtual Events; Virtual Product Discovery; Virtual Customer Service; Virtual Payments

Key Companies Mentioned: Microsoft Corporation; Alibaba Group; Meta Platforms Inc.; Tencent Holdings Limited; Amazon Web Services (AWS)

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Companies Mentioned

The major companies profiled in this Metaverse in E-Commerce market report include:
  • Microsoft Corporation
  • Alibaba Group
  • Meta Platforms Inc.
  • Tencent Holdings Limited
  • Amazon Web Services (AWS)
  • Sony Corporation
  • Nike Inc.
  • NVIDIA Corporation
  • Adidas Inc.
  • Shopify Inc.
  • Flipkart
  • Etsy Inc
  • Roblox Corporation
  • Epic Games Inc.
  • BigCommerce Holdings Inc.
  • HTC Corporation
  • Animoca Brands Corporation Ltd.
  • Decentraland
  • Ready Player Me
  • The Sandbox
  • ARuVR
  • Verpex hosting LTD

Table Information