The Europe Indoor Amusement Center Market is expected to witness market growth of 8.8% CAGR during the forecast period (2024-2031).
The Germany market dominated the Europe Indoor Amusement Center Market by country in 2023, and is expected to continue to be a dominant market till 2031; thereby, achieving a market value of $5.41 billion by 2031. The UK market is registering a CAGR of 7.8% during 2024-2031. Additionally, the France market would witness a CAGR of 9.7% during 2024-2031.
Many indoor amusement centers offer special birthday parties, group events, and celebration packages. With private rooms, catering options, and team-building activities, these centers are ideal for hosting parties or corporate events. This application has particularly appealed to parents and companies seeking a fun, all-in-one venue for large gatherings.
Indoor amusement centers are a popular attraction in tourist-heavy regions. These centers provide various experiences catering to residents and tourists seeking unique entertainment. By combining traditional amusement activities with cutting-edge technologies, these centers attract people looking for more immersive and dynamic experiences.
From 2021 to 2027, the European Union focused on enhancing its cohesion policy's urban aspects, including allocating at least 6% of the European Regional Development Fund (ERDF) towards sustainable urban development strategies. This funding is expected to support sustainable infrastructure development within cities, including entertainment and leisure facilities like indoor amusement centers. The focus on sustainability will influence these centers' design, construction, and operation, with a growing emphasis on energy efficiency, renewable energy use, and eco-friendly building materials.
As Europe’s urban population continues to grow, there is a shift towards a more leisure-oriented lifestyle, particularly in major cities. The growing middle class, rising disposable incomes, and an increasing demand for family-friendly activities are fueling the demand for indoor amusement centers. In conclusion, the ongoing urbanization trends, the emphasis on sustainable urban development, and the European Union's commitment to enhancing urban cohesion all contribute to the market growth in Europe.
The Germany market dominated the Europe Indoor Amusement Center Market by country in 2023, and is expected to continue to be a dominant market till 2031; thereby, achieving a market value of $5.41 billion by 2031. The UK market is registering a CAGR of 7.8% during 2024-2031. Additionally, the France market would witness a CAGR of 9.7% during 2024-2031.
Many indoor amusement centers offer special birthday parties, group events, and celebration packages. With private rooms, catering options, and team-building activities, these centers are ideal for hosting parties or corporate events. This application has particularly appealed to parents and companies seeking a fun, all-in-one venue for large gatherings.
Indoor amusement centers are a popular attraction in tourist-heavy regions. These centers provide various experiences catering to residents and tourists seeking unique entertainment. By combining traditional amusement activities with cutting-edge technologies, these centers attract people looking for more immersive and dynamic experiences.
From 2021 to 2027, the European Union focused on enhancing its cohesion policy's urban aspects, including allocating at least 6% of the European Regional Development Fund (ERDF) towards sustainable urban development strategies. This funding is expected to support sustainable infrastructure development within cities, including entertainment and leisure facilities like indoor amusement centers. The focus on sustainability will influence these centers' design, construction, and operation, with a growing emphasis on energy efficiency, renewable energy use, and eco-friendly building materials.
As Europe’s urban population continues to grow, there is a shift towards a more leisure-oriented lifestyle, particularly in major cities. The growing middle class, rising disposable incomes, and an increasing demand for family-friendly activities are fueling the demand for indoor amusement centers. In conclusion, the ongoing urbanization trends, the emphasis on sustainable urban development, and the European Union's commitment to enhancing urban cohesion all contribute to the market growth in Europe.
List of Key Companies Profiled
- Bandai Namco Holdings Inc.
- KidZania Operations, S.A.R.L.
- Dave & Buster’s Entertainment, Inc.
- Merlin Entertainments
- CEC Entertainment Concepts, LP (Chuck E. Cheese)
- Scene75 Entertainment Centers
- Smaaash Entertainment Pvt. Ltd.
- Funriders Leisure & Amusement Pvt Ltd
- Bowlero Corporation
- Cinergy Entertainment Group, Inc.
Market Report Segmentation
By Component- Arcade Games
- Indoor Adventure Parks
- Bowling Alleys
- Indoor Go-Karts
- AR-VR Games
- Children's Entertainment & Education Area
- Trampoline Park
- Other Component
- Germany
- UK
- France
- Russia
- Spain
- Italy
- Rest of Europe
Table of Contents
Chapter 1. Market Scope & Methodology
Chapter 2. Market at a Glance
Chapter 3. Market Overview
Chapter 4. Europe Indoor Amusement Center Market by Component
Chapter 5. Europe Indoor Amusement Center Market by Country
Chapter 6. Company Profiles
Companies Mentioned
- Bandai Namco Holdings Inc.
- KidZania Operations, S.A.R.L.
- Dave & Buster’s Entertainment, Inc.
- Merlin Entertainments
- CEC Entertainment Concepts, LP (Chuck E. Cheese)
- Scene75 Entertainment Centers
- Smaaash Entertainment Pvt. Ltd.
- Funriders Leisure & Amusement Pvt Ltd
- Bowlero Corporation
- Cinergy Entertainment Group, Inc.
Methodology
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