The South & Central America immersive entertainment market was valued at US$ 3.30 billion in 2023 and is expected to reach US$ 15.11 billion by 2031; it is estimated to record a CAGR of 20.9% from 2023 to 2031.
Artists who canceled live entertainment events due to social distancing during the pandemic utilized VR entertainment content to entertain their audiences. AI is one of the newest innovations in the media sector, affecting radio, TV, visual effects, and so forth. AI tools can be used to organize and analyze the vast amounts of unstructured digital data that entertainment firms own. AI, ML, and natural language processing (NLP) can be used to anticipate user engagement with content. Thus, advancements in the entertainment industry are expected to provide lucrative opportunities for immersive entertainment market growth during the forecast period.
In addition, the increasing popularity of events such as gaming conventions and VR arcades drives the market expansion. The growth of the entertainment industry has been attributed to the rising penetration of major streaming OTT platforms in the region, including Netflix, Amazon Prime Video, and others. Thus, the growing entertainment industry in South America is positively influencing the South America immersive entertainment market.
Advancements in Entertainment Industry Fuel South & Central America Immersive Entertainment Market
An increase in disposable income surged the consumption of entertainment and leisure. Rising popularity of entertainment industries such as radio, sports, and film is attributed to the increasing high-income population that are significantly investing in entertainment services. Audiences of all demographics consume media through various platforms, including digital advertising, events, radio, television, movies, out-of-home (OOH), music, games, and animation and visual effects (VFX). In the media & entertainment industry, augmented and virtual reality technologies improve the bonds between viewers and content producers. Today's consumers live in a world where the lines separating the digital and physical domains are increasingly blurred.Artists who canceled live entertainment events due to social distancing during the pandemic utilized VR entertainment content to entertain their audiences. AI is one of the newest innovations in the media sector, affecting radio, TV, visual effects, and so forth. AI tools can be used to organize and analyze the vast amounts of unstructured digital data that entertainment firms own. AI, ML, and natural language processing (NLP) can be used to anticipate user engagement with content. Thus, advancements in the entertainment industry are expected to provide lucrative opportunities for immersive entertainment market growth during the forecast period.
South & Central America Immersive Entertainment Market Overview
The South America immersive entertainment market is segmented into Brazil, Argentina, and the Rest of South America. The regional market is still in its developing stage. However, it holds the potential to expand significantly in the coming years. The immersive entertainment market in South America has been reporting steady growth in recent years owing to the advancements in technology and increasing consumer demand for immersive experiences, including VR gaming, AR applications, and immersive theater experiences.In addition, the increasing popularity of events such as gaming conventions and VR arcades drives the market expansion. The growth of the entertainment industry has been attributed to the rising penetration of major streaming OTT platforms in the region, including Netflix, Amazon Prime Video, and others. Thus, the growing entertainment industry in South America is positively influencing the South America immersive entertainment market.
South & Central America Immersive Entertainment Market Segmentation
The South & Central America immersive entertainment market is categorized into component, technology, end user, and country.- Based on component, the South & Central America immersive entertainment market is bifurcated into hardware and software & services. The hardware segment held a larger market share in 2023.
- By technology, the South & Central America immersive entertainment market is categorized into virtual reality (VR), augmented reality (AR), mixed reality (MR), and others. The virtual reality (VR) segment held the largest market share in 2023.
- In terms of end user, the South & Central America immersive entertainment market is categorized into media & entertainment, gaming, design & architecture, retail, education, and others. The gaming segment held the largest market share in 2023.
- By country, the South & Central America immersive entertainment market is segmented into Brazil, Argentina, and the Rest of South & Central America. Brazil dominated the South & Central America immersive entertainment market share in 2023.
Reasons to Buy
- Save and reduce time carrying out entry-level research by identifying the growth, size, leading players, and segments in the South & Central America immersive entertainment market.
- Highlights key business priorities in order to assist companies to realign their business strategies.
- The key findings and recommendations highlight crucial progressive industry trends in the South & Central America immersive entertainment market, thereby allowing players across the value chain to develop effective long-term strategies.
- Develop/modify business expansion plans by using substantial growth offering developed and emerging markets.
- Scrutinize in-depth South & Central America market trends and outlook coupled with the factors driving the South & Central America immersive entertainment market, as well as those hindering it.
- Enhance the decision-making process by understanding the strategies that underpin commercial interest with respect to client products, segmentation, pricing, and distribution.
Table of Contents
1. Introduction
2. Executive Summary
3. Research Methodology
4. South & Central America Immersive Entertainment Market Landscape
5. South & Central America Immersive Entertainment Market - Key Market Dynamics
6. Immersive Entertainment Market - South & Central America Analysis
7. South & Central America Immersive Entertainment Market Analysis - by Component
8. South & Central America Immersive Entertainment Market Analysis - by Technology
9. South & Central America Immersive Entertainment Market Analysis - by End User
10. South & Central America Immersive Entertainment Market - Country Analysis
11. Competitive Landscape
12. Industry Landscape
13. Company Profiles
14. Appendix
List of Tables
List of Figures
Companies Mentioned
Some of the leading companies in the South & Central America Immersive Entertainment Market include:- Microsoft Corp.
- Qualcomm Inc.
- Google LLC.
- Sony Group Corp.
- Infosys Ltd.
- HTC Corp.
- Samsung Electronics Co Ltd.
- Apple Inc.
- Salesforce Inc.
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 102 |
Published | November 2024 |
Forecast Period | 2023 - 2031 |
Estimated Market Value ( USD | $ 3.3 Billion |
Forecasted Market Value ( USD | $ 15.11 Billion |
Compound Annual Growth Rate | 20.9% |
No. of Companies Mentioned | 9 |