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North America Virtual Tour Market Size, Share & Trends Analysis Report By Technology (Semi & Fully Immersive, and Non-immersive), By Component, By Application, By Country and Growth Forecast, 2024 - 2031

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    Report

  • 72 Pages
  • January 2025
  • Region: North America
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 6053161
The North America Virtual Tour Market is expected to witness market growth of 29.2% CAGR during the forecast period (2024-2031).

The US market dominated the North America Virtual Tour Market by country in 2023, and is expected to continue to be a dominant market till 2031; thereby, achieving a market value of $1.81 billion by 2031. The Canada market is experiencing a CAGR of 31.9% during 2024-2031. Additionally, the Mexico market is expected to exhibit a CAGR of 30.8% during 2024-2031.



This market has witnessed substantial growth in recent years, driven by advancements in immersive technology, increasing demand for remote experiences, and broadening applications across various industries. These tours allow users to explore spaces, locations, or objects interactively without physically being there. Leveraging technologies such as 360-degree photography, 3D modelling, augmented reality (AR), and virtual reality (VR), these tours have transformed how businesses engage with customers and how individuals experience environments.

In addition, these tours are widely used across various industries, tailoring the technology to meet specific needs. These tours have revolutionized real estate marketing, enabling potential buyers and renters to explore properties remotely. They provide a detailed and immersive view of properties, saving time for realtors and clients. Features like interactive floor plans, zoom capabilities, and embedded multimedia enhance user engagement and decision-making.

In Mexico, the real estate and rental sectors contributed significantly to the economy, generating a gross domestic product (GDP) of $2.66 trillion MX in the third quarter of 2023. This represents a growth of 2% compared to the previous quarter and 5.55% compared to the same period in the prior year. This growth indicates a robust demand for real estate, both for residential and commercial properties, creating a natural opportunity for these tours. Also, e-commerce has been steadily growing in Canada, with its share of total retail sales rising from 3.9% in 2021 to 6.2% in 2022. The e-commerce industry is expected to reach USD 40.3 billion in sales by 2025. This growth indicates a shift toward online shopping, where virtual experiences are crucial in enhancing the customer journey. In particular, these tours are gaining traction in the Canadian e-commerce space, particularly in industries like real estate, fashion, and retail. Thus, the rising real estate sector in Mexico and the expanding e-commerce sector in Canada are driving factors for the growth of the virtual tour market in both countries.

List of Key Companies Profiled

  • Matterport, Inc.
  • Kuula, Inc.
  • RTV, Inc.
  • Concept3D, Inc.
  • Eye Revolution Ltd.
  • CloudPano
  • Eyespy360 Ltd.
  • Blue Raven Studios
  • 360 Pano VR Solutions Private Limited

Market Report Segmentation

By Technology

  • Semi & Fully Immersive
  • Non-immersive

By Component

  • Hardware
  • Software
  • Services

By Application

  • Real Estate
  • Tourism & Hospitality
  • Art Galleries & Museums
  • Other Application

By Country

  • US
  • Canada
  • Mexico
  • Rest of North America

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 North America Virtual Tour Market, by Technology
1.4.2 North America Virtual Tour Market, by Component
1.4.3 North America Virtual Tour Market, by Application
1.4.4 North America Virtual Tour Market, by Country
1.5 Methodology for the Research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.2.3 Market Opportunities
3.2.4 Market Challenges
3.3 Porter Five Forces Analysis
Chapter 4. North America Virtual Tour Market by Technology
4.1 North America Semi & Fully Immersive Market by Region
4.2 North America Non-immersive Market by Region
Chapter 5. North America Virtual Tour Market by Component
5.1 North America Hardware Market by Country
5.2 North America Software Market by Country
5.3 North America Services Market by Country
Chapter 6. North America Virtual Tour Market by Application
6.1 North America Real Estate Market by Country
6.2 North America Tourism & Hospitality Market by Country
6.3 North America Art Galleries & Museums Market by Country
6.4 North America Other Application Market by Country
Chapter 7. North America Virtual Tour Market by Country
7.1 US Virtual Tour Market
7.1.1 US Virtual Tour Market by Technology
7.1.2 US Virtual Tour Market by Component
7.1.3 US Virtual Tour Market by Application
7.2 Canada Virtual Tour Market
7.2.1 Canada Virtual Tour Market by Technology
7.2.2 Canada Virtual Tour Market by Component
7.2.3 Canada Virtual Tour Market by Application
7.3 Mexico Virtual Tour Market
7.3.1 Mexico Virtual Tour Market by Technology
7.3.2 Mexico Virtual Tour Market by Component
7.3.3 Mexico Virtual Tour Market by Application
7.4 Rest of North America Virtual Tour Market
7.4.1 Rest of North America Virtual Tour Market by Technology
7.4.2 Rest of North America Virtual Tour Market by Component
7.4.3 Rest of North America Virtual Tour Market by Application
Chapter 8. Company Profiles
8.1 Matterport, Inc.
8.1.1 Company Overview
8.1.2 Financial Analysis
8.1.3 Regional Analysis
8.1.4 Research & Development Expenses
8.2 Kuula, Inc.
8.2.1 Company Overview
8.3 RTV, Inc.
8.3.1 Company Overview
8.4 Concept3D, Inc.
8.4.1 Company Overview
8.5 Eye Revolution Ltd.
8.5.1 Company Overview
8.6 CloudPano
8.6.1 Company Overview
8.7 EyeSpy360 Ltd.
8.7.1 Company Overview
8.8 Blue Raven Studios
8.8.1 Company Overview
8.9 360Pano VR Solutions Private Limited
8.9.1 Company Overview

Companies Mentioned

  • Matterport, Inc.
  • Kuula, Inc.
  • RTV, Inc.
  • Concept3D, Inc.
  • Eye Revolution Ltd.
  • CloudPano
  • Eyespy360 Ltd.
  • Blue Raven Studios
  • 360 Pano VR Solutions Private Limited

Methodology

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